RemtonDulyak

Eurobricks Vassals
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    27
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About RemtonDulyak

  • Birthday 12/01/1976

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  • What is favorite LEGO theme? (we need this info to prevent spam)
    Star Wars

Profile Information

  • Gender
    Male
  • Location
    Prague
  • Interests
    Too many, mainly books, music, VGs, movies, LEGO, Sci-Fi, Fantasy, RPGs, and combinations of the previous...

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  • Country
    Czech Republic

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  1. I would really appreciate these two features: A tool which "fits" relevant prints together, so that if I put the "kilt" chest print, for example, it offers me a Yes/No chance to automatically apply the corresponding leg and back chest prints (it's frustrating to go through all the belts, legs, and backs until you find the correct one) Bigger decoration interface, as sometimes it's impossible to understand which print I'm looking at.
  2. I would really appreciate new prints for minifigure parts, including chests (back/front), heads (b/f), legs, helmets, items, and so on. I work much in LDD for personal use, and I could use all the Star Wars prints, for example.
  3. 7150 - TIE Fighter & Y-Wing - Theme: Star Wars Year: 1999 [Bricklink][Brickset] LXF File Error: The "mailbox" piece not put inside the model (thought about working around it after uploading the file) Missing or incorrect prints: missing Imperial logo on round 2x2 (top of cockpit, and center of wings); missing Rebel logo on square 2x2 on the wings, and on "mailbox" door; missing Darth Vader's chest print; missing Rebel helmet print; R2 unit with wrong colors; missing print on TIE Fighter cockpit window; incorrect print on Y-Wing flight computer. NOTE: I'm posting this because for some reason the link to this set seems broken (I don't know if it's a problem from my computer, but I assume the link itself is broken), and I though we needed this set in the list. EDIT: updated the picture to fit the rules (thanks @Calabar)
  4. More than new pieces, I would really appreciate these three things: New decals for minifigure parts, including chests (back/front), heads (b/f), legs, helmets (anybody said Star Wars helmets decals?) A tool which "fits" relevant decals together, so that if I put the "kilt" chest decal, it offers me a Yes/No chance to automatically apply the corresponding leg and back chest decal (it's frustrating to go through all the belts, legs, and backs until you find the correct one) Bigger decal interface, as sometimes it's impossible to understand which decal I'm looking at. Other than this, of course new bricks are always appreciated, but I'd love to put together nice minifigures most of all...
  5. Hi all, I hope I chose the correct section, but I didn't know where to post it. This early morning, I accompanied my parents to take the flight back to Italy, and I found this wonderful set exposed in the airport in Prague (terminal 2 - Schengen area). Does anybody know where to find the author(s) of it, and where to gater additional information and/or better photos (mine are taken with a sleepy hand at 4 in the morning, with a smartphone)? More photos on the Photobucket album I made for it (I didn't want to add 38 links here): http://s382.photobuc.../Prague Airport
  6. RemtonDulyak

    Who says Duplos are only for toddlers?

    There is no "direct" inspiration, though I must say 35 years of watching Sci-Fi (in all media) might have left some passive inspiration in me...
  7. Well, as I have many Duplos at home (I got a 2 yo kid which is a Lego enthusiast), when I want to "physically" build something, I use those, instead of LDD. Of course, the size and colors of the bricks tend to limit the results, but Duplo can also be useful to build something nice. These are starships I made for my little kid, and he enjoyed playing with them at least as much as I enjoyed building them (and it was much!). Frigate Cruiser Carrier/Battleship Does anyone else build something with Duplos for their toddlers?
  8. RemtonDulyak

    Mini Fighter

    Hi All, my latest (digital) effort. The FA-3 Minifighter is the mainstay of the space fleet of Golin Inc. Extended gallery and info on my blog: http://talesfromafut...3-mini-fighter/ LEGO Ideas project pending approval (will update with the link). EDIT: Link to LEGO Ideas project page (if anyone wants to support me!)
  9. RemtonDulyak

    [MOC] - Castle Siege - A LEGO Board Game

    Thanks, so let's wish it gets supporters, and TLC produces it. This way, there will be samurai and ninja microfigures for everyone!
  10. RemtonDulyak

    [MOC] - Castle Siege - A LEGO Board Game

    And a bonus for those who want a somewhat more "castly" castle: plain detailed
  11. Here it is, my second MOC dedicated to my setting, Season of the cherry blossoms. This time, it's a board game for two players, with lots of minifigures and with the possibility to customize the playing map for endless fun. The game manual (be kind to me, it's home made) and building instructions (from LDD, so you know how they look like) can be found on my blog: http://seasonofthech...ego-board-game/ A gallery of photos: If you like it, and would like to support it, you can find it on LEGO Ideas: https://ideas.lego.com/projects/75136
  12. Ok, help needed! I've tried different light setups, The current one is with this lights setup: light_source { <100,100,0> color 100/100*ldd_light_color area_light 200, 200, 10, 10 shadowless transform { ldd_camera_transformation } } light_source { <-100,100,0> color 100/100*ldd_light_color area_light 200, 200, 10, 10 shadowless transform { ldd_camera_transformation } } light_source { <0,100,0> color 100/100*ldd_light_color area_light 200, 200, 10, 10 adaptive 1 jitter circular orient transform { ldd_camera_transformation } } This appeared to be the only setup which didn't give me a dark picture, but there is still an issue. Look at the rendering: Everything appears to reflect the rest of the scene, as if the bricks were all polished metal. How can I fix it? As side questions: Is the position of lights (left/right) related to the camera, or to some absolute within the scene? Is it possible to determine the exact position of an object, in order to put a light inside of it?
  13. Yeah, that's how I'm currently working. I hoped there was a way to avoid switching software continuously.
  14. Another one: is there any CAD-like GUI for POV-Ray, so as to make it easier to manage the camera position and angle for the renderings?