Zepher

Heroica RPG - Quest#88: Fathers and Sons

Recommended Posts

OoC: So you did. Of course, it doesn't matter how quickly you win this fight if the other quests aren't caught up!

Comprende. Maybe we can fit another battle in. :wink::laugh:

"Jess, use a Remedy on Tesni. I don't want her confusing any of us for the enemy."

Amethyst, Horse, Back Row

Battle Order:

Hoke

Nerwen

Jess - Remedy, Tesni

Tesni - D, Back Row

Jess - C, Back Row

Benji

Gocklo

Edited by UsernameMDM

Share this post


Link to post
Share on other sites

Nerwen continues speaking to the Sons of Light, her voice ringing with diplomacy.You see that I am protected not merely by my armour but by the Light as well. Fighting a paladin will gain you nothing but hurt and regret. Lay down your arms I say.

Again Nerwen targets Bolivar.

More of the same please Gocklo.

Gocklo throws a second knife at Son of Light B, from behind Nerwen.

Share this post


Link to post
Share on other sites

Hoke is not Hastened and SP should be 30. Probably left over from something, but didn't want that to accidentally affect the battle.

Share this post


Link to post
Share on other sites

OoC: Just so no one is shocked - Peppy and Sisco, you will again not receive experience if you do not participate in more than half the battle. On a more personal note, it makes me feel like an incredibly bad person to have to create incentives like that.

Nerwen tries to use the same tool again, as if it will have a different effect. The Sons of Light react the same exact way they did last time. The conditions seem to have not changed at all.

Round Three Sons of Light Battle

>Hoke v. Horse - Enchantment (Flagpole WP: 8, -8 ether)

>Nerwen v. Bolivar - Damage (Blinded, No Effect)

>Jess uses a Remedy on Tesni

>Tesni v. Son D - Counter (Son deals 0 damage Tesni, Tesni deals [15+33]-5=43 damage to Son)

>Jess v. Son C - Hit (Roll of 2, No Assassination: [14+21]-5=30, Poisoned -1)

>Benji v. Son F - Damage (30/2-12=3 Damage)

>Gocklo v. Son B - Shield (Triple Shot: [14+52]-5=61 Damage Son B, C and D)

Free Hits

Bolivar v. Hoke - Blinded, No Effect

Son B loses 10 health due to poison, Son C loses 2 heath due to poison

Bolivar continues to evade damage like a champ. Tesni knocks back the Son of Light who attacks her, and Jess continues her assault. Benji gets scratched, but really, it's just a flesh wound, and Gocklo throws a smartly places dagger that somehow rips through the shoulders of three soldiers in a row - an astounding feat. The heroes look at the little kobold in shock, but he only grins and picks up his next weapon.

13316883134_fcdfdccd87_t.jpg

Sir Bolivar, Son of Light

Level 70 Humanoid *Will Not Target Horses* *Hastened* *Immune to Fragile, Weakened, Jinxed and Instant Kill* *Blinded (1 Rounds)*

SP: 5

Health: 550/550

Special:
My Kingdom for a Horse
- If on horseback, Bolivar does damage to the party members above and below the attacker. If not on a horse, Sir Bolivar does 140 damage to the attacker.

Drops: Helm of the Lord of Light (Immune to Light and Jinxed, Headwear, Suitable for Knights)

Bolivar's Horse: 1/3 Hits

13316495133_601fd85be6_t.jpg

Son of Light B

Level 30 Humanoid *Poisoned -10*

SP: 5

Health: 192/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light C

Level 30 Humanoid *Poisoned -2*

SP: 5

Health: 226/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light D

Level 30 Humanoid

SP: 5

Health: 246/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light E

Level 30 Humanoid

SP: 5

Health: 341/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light F

Level 30 Humanoid

SP: 5

Health: 247/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 30 2/4 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense*

Power Bonus:
4 (+4 WP)

Defense
:
27
30

Health
: 50/50

Ether
: 2/30

Gold
: 393

Equipment
:
Flagpole (WP:8, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior Treads (Footwear, SP: 2, Health +1)

Inventory
:
Vintul (WP: 16; greatsword)
,
Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, 4x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel,
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy, Smelling Salts, Grand Potion, 2x Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 33.75 Beserker *Restoration* *Immune to Afraid* *+3 Defense*

Power
: 60

Power Bonus
: 0 (+3 WP)

Defense
:
14
17

Health
: 52/52

Gold
: 1495

Equipment
: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies, Sharp Axe (WP: 14, Ice/Fire Elemental), Potion

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 38 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense* *Immune to Ice and Water*

Power:
54
(36+16)

Defense:
9
12
(3+6)

Health:
61/64
(6+34+15+6)

Gold:
839
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (6),
Potion (3),
Remedy (6), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Po
wer, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia, Grating Stone, Tricorne (headwear, SP:3)

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 25 Paladin
*+3 Defense* *Immune to Fragile* *Transcended* *Blessed* *Inspired*

Power bonus:
0

Defense:
16
19

Health:
92/92

Ether:
31/31

Gold:
288

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile)

Inventory:
Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Mourning Star (WP: 10, Fire-Elemental, Inflicts Fragile), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear),

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory),

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (7), Potion, Phoenix Incense, Tiger Balm, Neutralizers (1), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Grand potion, Phoenix Essence, Venom, Ambrosia (2), Smelling Salts

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 21 2/3 Assassin
*Immune to Weakened Effect* *+3 SP* *Hastened*

Power Bonus
: 2

Health
: 33/33

Defense
: 3

Gold
: 451

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 3 Meads, 3 Grand Potions,
Mulled Wine, 13 Potions, 10 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy, Smelling Salts, Nasal Helmet (SP: 1, Headwear)

Horse: 1/1

11157845374_5dfcf7b614_t.jpg

Gocklo
*Immune to
Hexed
* *Cannot Mimic Blessed*

Male kobold Mime

Level 52.4

Power Bonus:
0

Health:
53/53

Ether:
53/53

Equipment:
Witchbane (WP: 20, deals
badly poisoned
, dagger), Loincloth (Immune to Hexed)

Inventory:
Ruby,
Deci (Throwing Knife, WP: 14)
,
Nona (Throwing Knife, WP: 14)
, Morta (Throwing Knife, WP: 14)

-You are all hastened until your horse is killed. The first free hit/damage/special damage dealt to you will kill your horse.

-All enemies are hastened until you kill their horse. Their horse will be killed when it's counter hits 0.

-All hastens will be treated as "permanently hastened" in that tiger balm or neautralizer will not rid the enemies or the heroes of it.

Share this post


Link to post
Share on other sites

Amethyst, Horse, Back Row

Battle Order:

Hoke

Nerwen

Jess - B, Back Row

Tesni - D, Back Row

Jess - C, Back Row

Benji

Gocklo

Share this post


Link to post
Share on other sites

Nerwen reads from the scroll of blinding again. Attempting to keep Bolivar in check.

Fancy shot Kobold. Bet you can not do it again.

With is one remaining Dagger, Gocklo lines up his targets again.

Also, if Jess(Sisco) doesn't get XP from the battle, is it rude to ask her to toss me Hoke's 3XP medal before the end? No sense in wasting it!

Share this post


Link to post
Share on other sites

(Sorry, April means year end which means I am chasing after all kinds of finance rubbish all day and by the time I get home I am too tired out to do much more than veg!) "Darkness, darkness... So much better than the light."

Share this post


Link to post
Share on other sites

Also, if Jess(Sisco) doesn't get XP from the battle, is it rude to ask her to toss me Hoke's 3XP medal before the end? No sense in wasting it!

OoC: You're (collectively) controlling Jess, so I leave it in your judgement!

(Sorry, April means year end which means I am chasing after all kinds of finance rubbish all day and by the time I get home I am too tired out to do much more than veg!) "Darkness, darkness... So much better than the light."

OoC: I understand that there are busy times of year, and not busy time of year, but there have been a number of battles spanning a few months you haven't participated in. At this point it feels like you have many busy months. I don't want to cut into times when you're tired, but I have a busy schedule too. Try your best. :thumbup:

Share this post


Link to post
Share on other sites

Also, if Jess(Sisco) doesn't get XP from the battle, is it rude to ask her to toss me Hoke's 3XP medal before the end? No sense in wasting it!

Let's put some enemies down first. It will take a turn for each of you to do the swap.

Edited by UsernameMDM

Share this post


Link to post
Share on other sites

"Nice shot Gocklo." Benji grins at the little kobold, and prepares to again repeat his attack.

Share this post


Link to post
Share on other sites

Round Four Sons of Light Battle

>Hoke v. Horse - Critical Hit (Horse KO'd, -1 ether)

>Nerwen uses Blinding on Bolivar - Failure (-1 ether)

>Jess v. B - Special Damage (Jess unhorsed, unhastened)

>Tesni v. Son D - Critical Hit (([15*3]+33)-5=73)

>Benji v. Son F - Aim aka Hit ([16+38]*2-5=103)

>Gocklo v. Son B - Critical Hit (([14*2]+52)-5=75 Damage)

Free Hits

Bolivar v. Hoke - Blinded, No Effect

Son E v. Nerwen - 0 Damage

Son C v. Jess - [30/2]-3=12 Damage

Son B loses 10 health due to poison, Son C loses 2 heath due to poison

Nerwen regains one ether

The final two horses fall in quick succession, making it impossible for Nerwen to focus on her scroll. Benji, Tesni and Gocklo all fire off powerful hits though.

13316883134_fcdfdccd87_t.jpg

Sir Bolivar, Son of Light

Level 70 Humanoid *Will Not Target Horses* *Immune to Fragile, Weakened, Jinxed and Instant Kill*

SP: 5

Health: 550/550

Special:
My Kingdom for a Horse
- If on horseback, Bolivar does damage to the party members above and below the attacker. If not on a horse, Sir Bolivar does 140 damage to the attacker.

Drops: Helm of the Lord of Light (Immune to Light and Jinxed, Headwear, Suitable for Knights)

13316495133_601fd85be6_t.jpg

Son of Light B

Level 30 Humanoid *Poisoned -10*

SP: 5

Health: 107/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light C

Level 30 Humanoid *Poisoned -2*

SP: 5

Health: 224/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light D

Level 30 Humanoid

SP: 5

Health: 173/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light E

Level 30 Humanoid

SP: 5

Health: 341/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light F

Level 30 Humanoid

SP: 5

Health: 144/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 30 2/4 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense*

Power Bonus:
4 (+4 WP)

Defense
:
27
30

Health
: 50/50

Ether
: 1/30

Gold
: 393

Equipment
:
Flagpole (WP:8, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior Treads (Footwear, SP: 2, Health +1)

Inventory
:
Vintul (WP: 16; greatsword)
,
Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, 4x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel,
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy, Smelling Salts, Grand Potion, 2x Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 33.75 Beserker *Restoration* *Immune to Afraid* *+3 Defense*

Power
: 60

Power Bonus
: 0 (+3 WP)

Defense
:
14
17

Health
: 52/52

Gold
: 1495

Equipment
: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies, Sharp Axe (WP: 14, Ice/Fire Elemental), Potion

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 38 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense* *Immune to Ice and Water*

Power:
54
(36+16)

Defense:
9
12
(3+6)

Health:
61/64
(6+34+15+6)

Gold:
839
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (6),
Potion (3),
Remedy (6), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Po
wer, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia, Grating Stone, Tricorne (headwear, SP:3)

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 25 Paladin
*+3 Defense* *Immune to Fragile* *Transcended* *Blessed* *Inspired*

Power bonus:
0

Defense:
16
19

Health:
92/92

Ether:
31/31

Gold:
288

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile)

Inventory:
Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Mourning Star (WP: 10, Fire-Elemental, Inflicts Fragile), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear),

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory),

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (7), Potion, Phoenix Incense, Tiger Balm, Neutralizers (1), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Grand potion, Phoenix Essence, Venom, Ambrosia (2), Smelling Salts

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 21 2/3 Assassin
*Immune to Weakened Effect* *+3 SP*

Power Bonus
: 2

Health
: 21/33

Defense
: 3

Gold
: 451

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 3 Meads, 3 Grand Potions,
Mulled Wine, 13 Potions, 10 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy, Smelling Salts, Nasal Helmet (SP: 1, Headwear)

11157845374_5dfcf7b614_t.jpg

Gocklo
*Immune to
Hexed
* *Cannot Mimic Blessed*

Male kobold Mime

Level 52.4

Power Bonus:
0

Health:
53/53

Ether:
53/53

Equipment:
Witchbane (WP: 20, deals
badly poisoned
, dagger), Loincloth (Immune to Hexed)

Inventory:
Ruby,
Deci (Throwing Knife, WP: 14)
,
Nona (Throwing Knife, WP: 14)
,
Morta (Throwing Knife, WP: 14)
Edited by Zepher

Share this post


Link to post
Share on other sites

Amethyst, Bolivar, Back Row

Battle Order:

Hoke

Nerwen

Tesni - D, Back Row

Jess - C, Back Row

Benji

Gocklo

Share this post


Link to post
Share on other sites

"Fall already, you oaf!" Benji repeats again. (am I jinxed or something!? I'd like a roll higher than 4 please :hmpf_bad: )

Edited by Flare

Share this post


Link to post
Share on other sites

Jess shook her head, then attacked Son of Light C from the Back Row.

Share this post


Link to post
Share on other sites

Amethyst, Bolivar, Back Row

Battle Order:

Hoke

Nerwen - B, Front Row

Tesni - D, Back Row

Jess - C, Back Row

Benji - Repeat

Gocklo - E, Front Row

Share this post


Link to post
Share on other sites

Round Five Sons of Light Battle

>Hoke v. Bolivar - Special Damage ([140/2]-30=40 Damage)

Nerwen v. Son B - Meditate (Already at full ether)

>Tesni v. Son D - Special Damage (Tesni Confused)

Jess v. Son C - Shield (23555: No Assassinations, 30*5=150 Gold Gained)

Benji v. F - Critical Hit ([[(16*2)+38]*2]-5=135)

Gocklo (Savage) v. Son E - Special Damage (30 Damage, Gocklo Confused)

Son B loses 10 health due to poison, Son C loses 2 heath due to poison

Bolivar leads a powerful charge as the dismounted sons fight back!!

13316883134_fcdfdccd87_t.jpg

Sir Bolivar, Son of Light

Level 70 Humanoid *Will Not Target Horses* *Immune to Fragile, Weakened, Jinxed and Instant Kill*

SP: 5

Health: 550/550

Special:
My Kingdom for a Horse
- If on horseback, Bolivar does damage to the party members above and below the attacker. If not on a horse, Sir Bolivar does 140 damage to the attacker.

Drops: Helm of the Lord of Light (Immune to Light and Jinxed, Headwear, Suitable for Knights)

13316495133_601fd85be6_t.jpg

Son of Light B

Level 30 Humanoid *Poisoned -10*

SP: 5

Health: 97/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light C

Level 30 Humanoid *Poisoned -2*

SP: 5

Health: 222/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light D

Level 30 Humanoid

SP: 5

Health: 173/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light E

Level 30 Humanoid

SP: 5

Health: 341/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light F

Level 30 Humanoid

SP: 5

Health: 9/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 30 2/4 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense*

Power Bonus:
4 (+4 WP)

Defense
:
27
30

Health
: 10/50

Ether
: 1/30

Gold
: 393

Equipment
:
Flagpole (WP:8, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior Treads (Footwear, SP: 2, Health +1)

Inventory
:
Vintul (WP: 16; greatsword)
,
Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, 4x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel,
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy, Smelling Salts, Grand Potion, 2x Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 33.75 Beserker *Restoration* *Immune to Afraid* *+3 Defense* *Confused*

Power
: 60

Power Bonus
: 0 (+3 WP)

Defense
:
14
17

Health
: 52/52

Gold
: 1495

Equipment
: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies, Sharp Axe (WP: 14, Ice/Fire Elemental), Potion

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 38 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense* *Immune to Ice and Water*

Power:
54
(36+16)

Defense:
9
12
(3+6)

Health:
61/64
(6+34+15+6)

Gold:
839
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (6),
Potion (3),
Remedy (6), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Po
wer, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia, Grating Stone, Tricorne (headwear, SP:3)

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 25 Paladin
*+3 Defense* *Immune to Fragile* *Transcended* *Blessed* *Inspired*

Power bonus:
0

Defense:
16
19

Health:
92/92

Ether:
31/31

Gold:
288

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile)

Inventory:
Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Mourning Star (WP: 10, Fire-Elemental, Inflicts Fragile), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear),

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory),

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (7), Potion, Phoenix Incense, Tiger Balm, Neutralizers (1), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Grand potion, Phoenix Essence, Venom, Ambrosia (2), Smelling Salts

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 21 2/3 Assassin
*Immune to Weakened Effect* *+3 SP*

Power Bonus
: 2

Health
: 21/33

Defense
: 3

Gold
: 601

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 3 Meads, 3 Grand Potions,
Mulled Wine, 13 Potions, 10 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy, Smelling Salts, Nasal Helmet (SP: 1, Headwear)

11157845374_5dfcf7b614_t.jpg

Gocklo
*Immune to
Hexed
* *Confused* *Cannot Mimic Blessed*

Male kobold Mime

Level 52.4

Power Bonus:
0

Health:
23/53

Ether:
53/53

Equipment:
Witchbane (WP: 20, deals
badly poisoned
, dagger), Loincloth (Immune to Hexed)

Inventory:
Ruby,
Deci (Throwing Knife, WP: 14)
,
Nona (Throwing Knife, WP: 14)
,
Morta (Throwing Knife, WP: 14)

Share this post


Link to post
Share on other sites

Hoke stumbles backward from Bolivar's powerful blow. He was definitely not used to that. Hoke didn't like it one bit.

Amethyst, Son D, Back Row

Battle Order:

Hoke

Nerwen

Benji

Jess - Remedy, Tesni

Tesni - E, Back Row

Gocklo - (nothing if not Remedied)

I completely misread the Special Damage for Sir Bolivar. I thought that on/of horseback was for the PC, not sir Bolivar (makes sense that a mounted person would do more damage to a unmounted person). Oh well.

Share this post


Link to post
Share on other sites

I can understand how it's a little vaguely worded, but since you were not KO'd I'm leaving it as is. Sorry for the confusion!

Share this post


Link to post
Share on other sites

I can understand how it's a little vaguely worded, but since you were not KO'd I'm leaving it as is. Sorry for the confusion!

NP, doesn't hurt my feelings. Just a suggestion for next time. :classic:

Share this post


Link to post
Share on other sites

argh! Sorry for missing the update.

Hold!

Nerwen tries to blind Bolivar again to keep him from hurting her questmates.

Gocklo! Take a break, we'll get back to you.

Share this post


Link to post
Share on other sites

The smell of his opponent's weakness was too strong. Benji felt his head getting warm then cold, then warm again - clouds passing overhead, and then the loving warmth of sunshine. Scales started shining from his muscular arms and claws started to scratch at his bow. He grins at the paladin enemies and growls "Consuming the light is the only way us reptiles get strength."

Benji repeats his attack.

Edited by Flare

Share this post


Link to post
Share on other sites

Round Six Sons of Light Battle

>Hoke v. Bolivar - Damage ([70/2]-30=5 Damage)

>Nerwen uses Scroll of Blindness on Bolivar - Success (Roll of 2, Bolivar Blinded 3 Rounds, -1 ether)

>Benji v. Son F - Damage ([30/2]-12=3 Damage)

>Jess uses Remedy on Tesni - Tesni no longer confused!

>Tesni v. Son E - Damage (0 Damage)

>Gocklo does nothing

Son B loses 10 health due to poison, Son C loses 2 heath due to poison

Nerwen regains 1 ether

Son B v. Hoke - 0 Damage

Son C v. Nerwen - 0 Damage

Son D v. Benji - 3 Damage

The heroes continue to have pretty bad luck, all things considered, though Nerwen is able to blind Bolivar once more.

13316883134_fcdfdccd87_t.jpg

Sir Bolivar, Son of Light

Level 70 Humanoid *Will Not Target Horses* *Immune to Fragile, Weakened, Jinxed and Instant Kill* *Blinded (3 Rounds)*

SP: 5

Health: 550/550

Special:
My Kingdom for a Horse
- If on horseback, Bolivar does damage to the party members above and below the attacker. If not on a horse, Sir Bolivar does 140 damage to the attacker.

Drops: Helm of the Lord of Light (Immune to Light and Jinxed, Headwear, Suitable for Knights)

13316495133_601fd85be6_t.jpg

Son of Light B

Level 30 Humanoid *Poisoned -10*

SP: 5

Health: 87/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light C

Level 30 Humanoid *Poisoned -2*

SP: 5

Health: 220/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light D

Level 30 Humanoid

SP: 5

Health: 173/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light E

Level 30 Humanoid

SP: 5

Health: 341/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

13316495133_601fd85be6_t.jpg

Son of Light F

Level 30 Humanoid

SP: 5

Health: 9/350

Special:
Knight
- The Son of Light rushes forward in a confusing pattern, causing the target to be confused. The Son of Knight also deals 30 light-elemental damage.

Drops: 15 Gold

The Party

hoke_ableword_1b.jpg

Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM)
*Party Leader*

Level 30 2/4 Mystic Knight
*Immune to Darkness, Fragile, Weakened, Sealed, and Confused* *+3 Defense*

Power Bonus:
4 (+4 WP)

Defense
:
27
30

Health
: 5/50

Ether
: 1/30

Gold
: 393

Equipment
:
Flagpole (WP:8, +3 SP to the whole party whenever equipped, lance)
, Steel Buckler (SP: 20, immune to
darkness
),
Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors)
, Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Warrior Treads (Footwear, SP: 2, Health +1)

Inventory
:
Vintul (WP: 16; greatsword)
,
Gladiator Trident (WP: 11, causes the Bleeding effect; spear),
Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory),
Cultist Hat (damage vs undead),
Opal (
Ice
), Ruby (
Fire
), Sapphire (
Wind
), Emerald (
Wood
), Aquamarine (
Water
), Amethyst (
Darkness
), Diamond (
Light
), Topaz (
Lightning
),
Garnet (
Earth
)
,
Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep,
4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, 4x Mead, 4x Ether Core, x4 Dragon Scale
(
Grants lucky- and blessed-effects when consumed)
, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel,
2x
Titan Heart
(
Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb, Mulled Wine, Tonic, 2x Flame-Distilled Brandy, Smelling Salts, Grand Potion, 2x Ambrosia

gallery_4757_182_2350.jpg

Tesni Hightribe
, Level 33.75 Beserker *Restoration* *Immune to Afraid* *+3 Defense*

Power
: 60

Power Bonus
: 0 (+3 WP)

Defense
:
14
17

Health
: 52/52

Gold
: 1495

Equipment
: Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory
: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)), Mellt (WP:10, ice- and lightning-elemental; hammer), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 4 Meads, 3 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only). Mulled Wine, 3 Potions, 3 Remedies, Sharp Axe (WP: 14, Ice/Fire Elemental), Potion

9173297646_e66d93ed81_o.jpg

Benji Carvenhall
, the Dragonslayer

Level 38 Beastwarrior
*Natural Respite*
*Gains Triple XP*
*Immune to
Asleep
,
Blinded
,
Confused
,
Fragile
, and
Weakened
Effects
* *+3 Defense* *Immune to Ice and Water*

Power:
54
(36+16)

Defense:
9
12
(3+6)

Health:
55/64
(6+34+15+6)

Gold:
839
(owes 500 to Alexis Fenral)

Equipment:
Meduiak (Precision Bow; WP:16; AIM's become HIT's;
darkness-
,
ice-
,
fire-
,
wind
-
elemental
)
,
Medal of Glory
(accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to
asleep, blinded, confused, fragile, and weakened effects)
, Overkill Gloves
[borrowed from Galen]
(handwear, +1 gold for every point of damage done extra when defeating an enemy)
, Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators)

Inventory:
Crossbow of the Pongcanis (WP:15;
earth-,
wood-,
water-
,
lightning-,
light-
elemental),
Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors),
Ratmancer's Cowl
(headgear, the wearer's physical attacks deal double damage against vermin),
Trickster's Mask of the Gender Swap (artefact, accessory),
Health Core (5),
Grand Potion (6),
Potion (3),
Remedy (6), Phoenix Essence (5),
Phoenix Incense (2), Dragon Scales (3),
Nostrum (4), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3),
Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone,
Magic Compass, Pickaxe, Bedroll, Shovel, Puglist's Gloves (Handwear, +2 Po
wer, Immune to Weakened Effect), Chaotic Bomb, Cosmic Essence, Flame-Distilled Brandy (4), Ambrosia, Grating Stone, Tricorne (headwear, SP:3)

11848567465_ee55225c16_o.jpg

Nerwen Calmcacil (played by Chromeknight)

Level 25 Paladin
*+3 Defense* *Immune to Fragile* *Transcended* *Blessed* *Inspired*

Power bonus:
0

Defense:
16
19

Health:
92/92

Ether:
31/31

Gold:
288

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Seal of the Warrior Priestess (Accessory, Suitable for Paladins, At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired), White Cloak (Max HP +3; backwear), Orc Barbed Shield (SP: 11), Heavy Armor (SP:5, Immune to Fragile)

Inventory:
Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe), Shield of the Red Lizard (SP: 2, Immune to Blind), Mourning Star (WP: 10, Fire-Elemental, Inflicts Fragile), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear),

Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory),

Opal
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (4), Potions (3), Elixirs (3), Remedies (7), Potion, Phoenix Incense, Tiger Balm, Neutralizers (1), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Ether Core, Grand potion, Phoenix Essence, Venom, Ambrosia (2), Smelling Salts

Shovel, Bedroll, Magnifying Glass

ava-jess.jpg

Jess Islanti (Sisco)

Level 21 2/3 Assassin
*Immune to Weakened Effect* *+3 SP*

Power Bonus
: 2

Health
: 21/33

Defense
: 3

Gold
: 601

Equipment
: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect), Medal of Honor (Accessory, User Gains Triple Experience)

Inventory
: 2 Venoms, 3 Meads, 3 Grand Potions,
Mulled Wine, 13 Potions, 9 Remedies, 4 Phoenix Essences, 5 Flame-Distilled Brandy, Smelling Salts, Nasal Helmet (SP: 1, Headwear)

11157845374_5dfcf7b614_t.jpg

Gocklo
*Immune to
Hexed
* *Confused* *Cannot Mimic Blessed*

Male kobold Mime

Level 52.4

Power Bonus:
0

Health:
23/53

Ether:
53/53

Equipment:
Witchbane (WP: 20, deals
badly poisoned
, dagger), Loincloth (Immune to Hexed)

Inventory:
Ruby,
Deci (Throwing Knife, WP: 14)
,
Nona (Throwing Knife, WP: 14)
,
Morta (Throwing Knife, WP: 14)

Share this post


Link to post
Share on other sites

Jess continued to pound away at Son C from the back row.

Share this post


Link to post
Share on other sites

Come and have a remedy Gocklo.

Nerwen remedies Gocklo.

Gocklo retrieves his knives.

Dammit. Just realised Gocklo should have retrieved his throwing knives rather than doing nothing last round. Oh well.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.