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Heroica RPG - Quest #89: Reclaiming Glory

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The raider let out a gruff chuckle. "We can hope. What about you, you were gone for a while."

Having settled aboard the boat, Nerwen finally has time to reply to Guts' question.

Helped an innkeeper in Eubric deal with some tennants who were behind in the rent. Dyric was in that party.

Then I travelled up to R'kilf with the chatty Mage, Arthur and Lord Boomingham. Different factions wanted control of the town and the Brobric elves wanted us to sort it out, fearing a conflict there could spread. Politics and speciesism. The same kind of mess we are heading into now.

Nerwen looked around. She was at ease on the boat, it's motion not troubling her at all, but she had no interest in gambling drinking or raucous conversation. She kept her position on the lee side up by the bow and watched sea birds trailing in the ships wake.

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The little kobold makes his way over to Nerwen.

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"Hey there, lady! Looks like you're better at being on the sea than the Nord the Orcs hired." He jerks his thumb at Haldor and giggles. "I can't help but notice that you're friends with Guts and the man in dark fabrics who calls himself light and kills Goddesses. Didn't like it when it looked like we'd come to blows, did you." He grins. "Don't worry, I'd never kill a pretty lady's pets. Just skin them and spank them a little, maybe. Fry them over a fire. But not kill them."

Edited by Zepher

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"Hey there, lady! Looks like you're better at being on the sea than the Nord the Orcs hired." He jerks his thumb at Haldor and giggles. "I can't help but notice that you're friends with Guts and the man in dark fabrics who calls himself light and kills Goddesses. Didn't like it when it looked like we'd come to blows, did you." He grins. "Don't worry, I'd never kill a pretty lady's pets. Just skin them and spank them a little, maybe. Fry them over a fire. But not kill them."

Olmstyr rolled his eyes and mumbled something under his breath.

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"Ash vahls-sarsuuln zark oro melda."

Party

hoke_ableword_1b.jpgHoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader*

Level 29 Mystic Knight *Immune Fragile, Weakened*

Power Bonus: 8

Defense: 29

Health: 48/48

Ether: 29/29

Gold: 528

Equipment: Flagpole (WP:3, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20), Samurai Helmet (WP:4, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile)

Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), 2x Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, Mead, 4x Ether Core, Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb

9173297646_e66d93ed81_o.jpg Benji Carvenhall, the Dragonslayer

Level 35 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects*

Power: 51 (35+16)

Defense: 9 (3+6)

Health: 61/61 (6+34+15+6)

Gold: 227 (owes 500 to Alexis Fenral)

Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors)

Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Kusarigama (WP:10, whip), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (8), Grand Potion (14), Potion (2), Remedy (6), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (3), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel

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Tesni Hightribe, Level 32 2/4 Beserker *Restoration* *Immune to Afraid*

Power: 59

Power Bonus: 0

Defense: 14

Health: 51/51

Gold: 1426

Equipment: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors).

Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Remedy, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only)

ava-nerwen.jpg-8446391115_66a502300b_t.jpgNerwen Calmcacil (played by Chromeknight)

Level 23.33 Shaman *Immune to Sealed* *Immunity to water**Restoration*

Power bonus: 0

Defense: 3 (3(Robe of the Archmage)

Health: 42 (Base Cleric 9 +Level bonus 22 +Shaman Bonus 9 +3(White Cloak))

Ether: 34 (Base Cleric 5 +Level bonus 22 +Shaman Bonus 1 +5(Robe of the Archmage))

Gold: 245

Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Barbarian’s Boots (Restoration; footwear)

Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Grogmas Handcannon (WP:12 + the number of the round of battle), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe)

White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory)

Opal, Topaz, Diamond, Garnet, Sapphire, Emerald

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion

Grand Tonics (3), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (3), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Dragon Scales (2), Mead

Shovel, Bedroll, Magnifying Glass

ava-jess.jpgJess Islanti (Sisco)

Level 19 Assassin *Immune to Weakened Effect*

Power: 37 (+4) (19+14+2+2)

Health: 31/31(+1) (7+18+5+1)

Gold: 176

Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect)

Inventory: Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), Diamond of Thoric, 2 Venoms, Mead, Smelling Salts, Remedy, 4 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle)

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Gocklo *Immune to Hexed* *Cannot Mimic Blessed*

Male kobold Mime

Level 52

Power Bonus: 0

Health: 53/53

Ether: 53/53

Equipment: Witchbane (WP: 20, deals badly poisoned, dagger), Loincloth (Immune to Hexed)

Inventory: Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14)

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Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Second Party Leader*

44 year old male human Raider

Level 28.33

Power Bonus: +4

Health: 42/42

Defense: 4

Gold: 10

Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear)

Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), 2x Ambrosia 8x Mead, 7x Smelling Salts, 8x Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 1x Grand Tonic, 1x Ether Core, 14x Remedy, 3x Phoenix Essence, 5x Smoke Bomb, 4x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, Metasimian Ale, 5x Grating Stone, Voucher to the Guild of Invision (Good for one lesson in Alchemy), Chauncey's Diamond Lamp of Summoning (Summons ???), Clippard's Poison (When applied to a weapon, all damage dealt will instantly KO enemies unless they are immune to poison, deadly poison, or sudden death. Can be applied 3 more times), Crimson Serum (Grants Mutated Effect for one battle.) Copy of the Eubric Herald (Grants transcended and inspired effects for one battle), 3x Pumpkin Bomb

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Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed*

Level 30.5 Dragoon

Power Bonus: +1

Defense: 8

Health: 53/53

Gold: 1283

Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory)

Inventory:

Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Wyvern's Tailblade (WP: 12, Greatsword, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies)

Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water elemental damage)

Consumables: Smelling Salts(1), Nostrum (1), Deadly Venom(2), Phoenix Essence(2), Remedy(5), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(1), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(1), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst.

Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple

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Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned, Fragile, and Blinded*

34 year old male human Nord Shaman

Level 29

Power Bonus: +4

Defense: 7

Health: 48/48

Ether: 38/38

Gold: 96

Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Heavy Armour (SP: 5, Protects from Fragility)

Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2)

Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3) (x2)

Consumables: Health Core (x2), Potion (x4), Remedy (x6), Venom, Tonic, Grand Tonic (x2), Ether Core, Smelling Salts, Mead, Phoenix Esscence, Grating Stone.

Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep

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Alexis Fenral (Masked Builder) *Immune to Fragile and Blinded* *Counterstriking*

20 year old female elven Harlot

Level 35.5

Power Bonus: 0

Defense: 3

Health: 64/64

Gold: 697

GP: 9

Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects fromblinded), Counterstrike Gloves

Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 2 Remedies, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 3x Potion, 2x Grand Potion, Phoenix Essence, 4 Nostrums, 8 Meads, 2 Smelling Salts, 10 Remedies, 6 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), 3x Level Up Mushroom, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle)

black_knight.jpg

Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned*

20 year old elf male Black Knight

Level 23.33

Power Bonus: 0

Defense: 14

Health: 41/41

Gold: 28

Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.)

Inventory: Potions (5), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x6, Mead 4x, Nostrum 3x, Smelling Salts x1, Grand Potion 3x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine,Ambrosia, Remedy

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Dyric Rone (Played by The Legonator) *Immune to all elements* *Lucky* *Steals 50% more gold*

Level 22.33 Assassin

Power Bonus: 0

Defense: 3

Health: 34/34

Gold: 1146

Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear)

Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 5 Grand Potions, Elixir, 2 Remedies, 2 Meads, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, Smelling Salt Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb

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Olmstyr (NPC, played by your glorious QM)

33 years old male orc Warden

Level 27.66

Power Bonus: 0

Health: 44/44

Defense: 10

Gold: 0

Equipment: Serstyr (WP: 20, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear)

Inventory: 3 Grand Potions, Elixir, Phoenix Essence

Edited by CallMePie

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Really? I was always a fan of the ocean. The glistening sunset in the pale water, the open sea all around you... made me feel alive. Of course, I never did see it that often. So often I was running around inside the walls of Duplovia, off on whatever assignment. If it weren't for family tradition, I'd have probably found a way into a navy somewhere. Better than being cooped up all day. I guess that's part of what attracted me to Eubric. 'Freeport'? That's what I like to hear.

Haldor's face was turning an oddly pale shade, even for a nord.

"Easy for you to say. I don't see no glistening sea, it's all green, murky, and keeps on moving the bloody boat up and down, up and down. Have you ever thought of just how many big, slimy, angry monsters we're sailing over right now? Think, if but one of them came up and decided to stop us, we'd have to swim for it... all the way... for months. We'd drown. The sooner we get off this blasted thing the better. It ain't natural, sailing. If men were supposed to go over the seas on jolly holidays like we seem to, we'd have fins."

He made a sickly groaning noise.

"The only thing nice about a port is that at least you ain't on the sea!"

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Having settled aboard the boat, Nerwen finally has time to reply to Guts' question.

Helped an innkeeper in Eubric deal with some tennants who were behind in the rent. Dyric was in that party.

Then I travelled up to R'kilf with the chatty Mage, Arthur and Lord Boomingham. Different factions wanted control of the town and the Brobric elves wanted us to sort it out, fearing a conflict there could spread. Politics and speciesism. The same kind of mess we are heading into now.

Nerwen looked around. She was at ease on the boat, it's motion not troubling her at all, but she had no interest in gambling drinking or raucous conversation. She kept her position on the lee side up by the bow and watched sea birds trailing in the ships wake.

"Arthur and Boomingham.. I bet that was more of a handful than the elves. Heh. I should make the rounds, take care, Nerwen. I'll talk to you again before the trip is over, I'm sure."

The raider looks back at Nerwen when he walks away, and says, meaning the kobold: "I'm sorry you have to deal with that."

Guts holds Olmstyr's shoulder, and leads him away from the kobold. "The creature is doing it on purpose. From what I've heard, I wouldn't be surprised if the High Kingdom's pressured by the Paladins, want war with your people. However, they need a reason to explain to the people why. They sent this thing for a reason, we might kill it, and who could blame us? However, it would be constructed as an act of war."

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Guts holds Olmstyr's shoulder, and leads him away from the kobold. "The creature is doing it on purpose. From what I've heard, I wouldn't be surprised if the High Kingdom's pressured by the Paladins, want war with your people. However, they need a reason to explain to the people why. They sent this thing for a reason, we might kill it, and who could blame us? However, it would be constructed as an act of war."

11059402815_f8acbd14af_t.jpg

"Possibly - but paladins generally don't associate with creatures such as it. It may be a sarl little prick, but not worth a war to kill. I'll keep an eye on him, but I don't think he'll try anything other than spewing his nonsense. The other party of heroes seem reasonable enough, I doubt they'd stand for it even if he did."

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Benji walks over to the stubby fellow with the soup and he sits down. He presents 40 gold. "Hello there, I'm Benji, and I'd like to try out this game of yours."

"If I understand this correctly, I need to choose 6 warriors. So lets say:

Cleric

Knight

Ranger

Barbarian

Mage

Rogue"

Edited by Flare

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"Hey there, lady! Looks like you're better at being on the sea than the Nord the Orcs hired. I can't help but notice that you're friends with Guts and the man in dark fabrics who calls himself light and kills Goddesses. Didn't like it when it looked like we'd come to blows, did you. Don't worry, I'd never kill a pretty lady's pets. Just skin them and spank them a little, maybe. Fry them over a fire. But not kill them."

Nerwen raises an eyebrow and grins.

Well, You are precious. The sea holds no terrors for me. I have no debt to Neron.

You asked Guts what he had ever done of note. He was nice to me once, tried to be a gentleman and protect me from a temptation he thought I ought not face.

As for Dyric, if he killed it, it was not a goddess. But he is young. And male. And human. And a rogue. So allowances need to be made. You are welcome to try your blade against Guts'. You could make a game of it. You stab him with your knife, he stabs you with his. Find out who gets up at the end. That might be interesting to see. But it certainly will not be a spanking. If you want one of those, best see Mistress Alexis over there. Beware though, you may get more than you bargin for.

Nerwen hears the Orc warrior mutter something, but her orcish is too rusty and his dialect to new for her to pick out his meaning clearly. His tone, however, is unmistakeable.

She nods subtly in agreement.

"Arthur and Boomingham.. I bet that was more of a handful than the elves. Heh. I should make the rounds, take care, Nerwen. I'll talk to you again before the trip is over, I'm sure."

...

"I'm sorry you have to deal with that."

As Guts leaves and throws his parting words over his shoulder, Nerwen smiles again.

Do not worry. I am no witch, it is not me he is hunting.

Edited by Chromeknight

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Hoke thanks the orc for the information and continues his survey of the ship. He notices a man in a grey pointed hat and address him.

"Hoke Ablesword, sir."

Unless I am missing something, Hoke should only have SP: 28 - 20 Shield, 5 Heavy Armor, and 3 Flagpole. Where is 29 coming from? Also, everyone in the party gets a +3 bonus to SP as long as Hoke has the Flagpole equipped.

Edited by UsernameMDM

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Benji walks over to the stubby fellow with the soup and he sits down. He presents 40 gold. "Hello there, I'm Benji, and I'd like to try out this game of yours."

10827572614_01217dd47a_t.jpg

"Will do my scaly friend!"

Round One of Heroica RPG!

Benji vs. Melvin

Cleric vs. Barbarian - Forces of Evil!

Knight vs. Mage - Forces of Evil!

Ranger vs. Rogue - Draw

Barbarian vs. Ranger - Forces of Evil!

Mage vs. Knight - Heroica!

Rogue vs. Cleric - Forces of Evil!

Forces of Evil win Round One!

Benji's forces are utterly decimated. His Mage melts Melvin's Knight in retribution, though, and his Ranger limps off to fight another day.

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"Finally, my luck turns...Round Two, now?"

Hoke thanks the orc for the information and continues his survey of the ship. He notices a man in a grey pointed hat and address him.

"Hoke Ablesword, sir."

The man turns to Hoke. His robes are disheveled, one leg and arm carved of wood, and he leans heavily on a staff. Though Hoke doesn't know it, the man's beard is even more ragged than before, and his face more gaunt.

10827722493_a3fb369bc8_t.jpg

"You may call me Jules, Sir Ablesword."

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Benji curses loudly in an unknown tongue and growls at the dwarf.

Barbarian

Ranger

Knight

Rogue

Cleric

Mage

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The man turns to Hoke. His robes are disheveled, one leg and arm carved of wood, and he leans heavily on a staff. Though Hoke doesn't know it, the man's beard is even more ragged than before, and his face more gaunt.

10827722493_a3fb369bc8_t.jpg

"You may call me Jules, Sir Ablesword."

"Well met then Jules. I have not seen you around Eurbric, so I assume you are with the crew of this vessel?"

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Round One of Heroica RPG!

Benji vs. Melvin

Barbarian vs. Cleric - Heroica!

Ranger vs. Rogue - Draw

Knight vs. Mage - Forces of Evil!

Rogue vs. Knight - Heroica!

Cleric vs. Barbarian - Forces of Evil!

Mage vs. Ranger - Heroica!

Heroica wins Round One!

The next battle is a slaughter. Both Clerics are brutally decapitated by their opposing Barbarians. Melvin's Mage fries Benji's Knight, but Benji's own Mage nails the enemy Ranger between the eyes. With a fireball. Benji's Rogue slits Melvin's Knight's throat, while the evil Rogue can't seem to gain an advantage on Melvin's Ranger.

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"Well played...we're down to Round Three, then."

"Well met then Jules. I have not seen you around Eurbric, so I assume you are with the crew of this vessel?"

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"Indeed. I very rarely set foot in Eubric proper. I'm not very well liked there. Perhaps the hate is justified, but regardless I feel by isolating myself I'm no threat."

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*Round Two :wink:

Benji grinned. He still had a chance to not lose the game... and the gold.

Ranger

Knight

Barbarian

Rogue

Mage

Cleric

OoC: The suspense :cry_sad::tongue:

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Round Three of Heroica RPG!

Benji vs. Melvin

Ranger vs. Rogue - Draw

Knight vs. Mage - Forces of Evil!

Barbarian vs. Barbarian - Draw

Rogue vs. Ranger - Draw

Mage vs. Cleric - Forces of Evil!

Cleric vs. Knight - Draw

Forces of Evil win Round Three!

The Rangers and Rogues get into a vicious four-way standoff that nobody seems to be able to win. The Barbarians match their strength as Benji's Cleric and Melvin's Knight stare at eachother angrily. But Melvin's Cleric and Mage cut their way to victory.

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"Finally, my luck's turnin' round! Good game, sir!"

Melvin scoops up Benji's 40 coins.

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"Whatcha say to three-outta-five?" Benji grumbles.

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"Indeed. I very rarely set foot in Eubric proper. I'm not very well liked there. Perhaps the hate is justified, but regardless I feel by isolating myself I'm no threat."

"Threat you say? To whom and why?"

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Nerwen raises an eyebrow and grins.

As for Dyric, if he killed it, it was not a goddess. But he is young. And male. And human. And a rogue. So allowances need to be made. You are welcome to try your blade against Guts'. You could make a game of it. You stab him with your knife, he stabs you with his. Find out who gets up at the end. That might be interesting to see. But it certainly will not be a spanking. If you want one of those, best see Mistress Alexis over there. Beware though, you may get more than you bargin for.

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"Sounds like a good time! Kobold's don't live very long lives anyway, so we don't mind dying as much as some of the longer living races do. It's a quick existence." He smiles and shrugs. "Don't know what I did to tick off Guts so much though. I can hardly recall at this point what I even said to the old man hehe! Maybe I will have to make that lady my friend," Gocklo says, eying Alexis. "I like a rough tumble as much as the next guy, and I mean that both ways hehe."

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"Maybe I will have to make that lady my friend," Gocklo says, eying Alexis. "I like a rough tumble as much as the next guy, and I mean that both ways hehe."

"Gah... you're making me feel more ill."

Haldor clutched his head and kept his eyelids tightly closed.

"Somebody shut the little bugger up, else his time on this earth's gonna be even shorter than he's expecting."

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"Arthur and Boomingham.. I bet that was more of a handful than the elves. Heh. I should make the rounds, take care, Nerwen. I'll talk to you again before the trip is over, I'm sure."

The raider looks back at Nerwen when he walks away, and says, meaning the kobold: "I'm sorry you have to deal with that."

Guts holds Olmstyr's shoulder, and leads him away from the kobold. "The creature is doing it on purpose. From what I've heard, I wouldn't be surprised if the High Kingdom's pressured by the Paladins, want war with your people. However, they need a reason to explain to the people why. They sent this thing for a reason, we might kill it, and who could blame us? However, it would be constructed as an act of war."

"That sparked an idea.... suppose this thing is here to try and make conflict... unlikely but possible. It could also explain the bridge. Who's to say someone WANTS us to destroy the bridge, this giving whoever a reason to declare war. It's all politics, so we must be careful."

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Ah! That explains your loquaciousness, that you are not long-lived. I have found that the shorter the life the more talkative. Humans can not seems to go an hour without speaking, yet I knew elves that would go a day between words.

As for what you said, you challenged him by asking him what he had done of worth. He is a man, with a man' s ego. He cannot let such a challenge go unanswered.

But what of yourself? You seem accomplished, you must have fought more than eighty battles, so same question to you, what is in you that is of worth.

Nerwen looks out over the ocean. Her sharp eyes searching in case of trouble, be they, kelpies, leviathans or spongblobs.

Edited by Chromeknight

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"You're gonna have to man up, Haldor. The captain of this vessel wants no fighting on board." The raider started walking away, and mumbled just loud enough for Haldor to hear. "No one said a stray dagger may not slip into the bugger when we port, though..."

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"Whatcha say to three-outta-five?" Benji grumbles.

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"Heha, sorry friend, a bet's a bet."

"Threat you say? To whom and why?"

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"I have done many things another in my position may regret. Things that, as you can obviously see, have left an indelible mark upon me, and upon the reactions of those around me. Necromancers of my caliber and fervor are perhaps rightfully despised. And so I remain here. Undisturbed, and retaliation against potential threats unnecessary."

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As for what you said, you challenged him by asking him what he had done of worth. He is a man, with a man' s ego. He cannot let such a challenge go unanswered.

But what of yourself? You seem accomplished, you must have fought more than eighty battles, so same question to you, what is in you that is of worth.

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"He's still tickled by that? But that was so long ago, hehe!"

"I just like my knife. And my fire. Like I explained earlier, I'm a witch hunter! Sadly, however, witches are hard to find. And I don't mean the ones you've got in your organization, I mean the real ones. I here you've got one in Eubric right now. I was hoping to stick a knife in her back, but I couldn't find her. Stinking Wolfgang hid her too well for me, hehe." The little creature still smiles, but there is a menace in his eyes.

"But I've got friends, and they ask me for help and get into trouble from time to time. So I help them out! Heweyrt is one of them, but I've got some others. They've all got big plans and so I help them accomplish them, and in return they help me hunt witches when they can! That Orc was wrong to call me a sell-sword. I don't work for gold, ever. I just do it for my friends and for the fun and because it's the only way to find witches."

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...

"But I've got friends, and they ask me for help and get into trouble from time to time. So I help them out! Heweyrt is one of them, but I've got some others. They've all got big plans and so I help them accomplish them, and in return they help me hunt witches when they can! That Orc was wrong to call me a sell-sword. I don't work for gold, ever. I just do it for my friends and for the fun and because it's the only way to find witches."

"How many witches have you actually killed?" Benji asked inquisitively.

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