NiceMarmot

Doctorate of Historica Registrar's Tracking Thread

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BrickCurve Lord Parimere Of Anrarr, Kaliphlin

Landscape Design 6/8

Architecture 5/9

Hydrology 2/4

Geography 1/4

Military Science 1/4

General Building 3/5

Agriculture and Zoology 1/6

Landscape Design 6/8

Flowers and Dense Foliage Landscaping, ]The Gate Of Anrarr http://www.eurobrick...showtopic=99983

Studs up Rocks and Cliffs, I Dream Of Islands In The Sky... http://www.eurobrick...howtopic=137077

Extreme Environments, (Quicksand), A Close Call http://www.eurobrick...howtopic=101223

Snow And Ice, The Coming Of Spring http://www.eurobrick...26#entry2597451

Trees 1/3, The Coming Of Spring http://www.eurobrick...26#entry2597451

Trees 2/3, I Dream Of Islands In The Sky... http://www.eurobrick...howtopic=137077

Trees 3/3, Cottage Life http://www.eurobricks.com/forum/index.php?showtopic=139563

Architecture 5/9

Round Walls And Towers, The Gate Of Anrarr http://www.eurobrick...showtopic=99983

Roofing 1/3, Anrarr Rock http://www.eurobrick...howtopic=100696

Round Walls And Towers, The Streets Of Anrarr http://www.eurobrick...owtopic=100909�

Wall Technique 1/3, SNOTed Tile Stonework, Spice Islands Watchtower http://www.eurobrick...owtopic=121062�

Advanced SNOT, Spice Islands Watchtower http://www.eurobrick...showtopic=88352

Hydrology 2/4

Waves, Anrarr Rock http://www.eurobrick...howtopic=100696

Flowing Water, Cottage Life http://www.eurobricks.com/forum/index.php?showtopic=139563

Geography 1/4

Grasslands, Beneath Anrarr http://www.eurobrick...howtopic=136832

Military Science 1/4

Fortifications, Beneath Anrarr http://www.eurobrick...howtopic=136832

General Building 3/5

Forced Percpective, Yonder Lies Nocurnus http://www.eurobrick...owtopic=100711�

Mini Figure Posing, A Close Call http://www.eurobrick...howtopic=101223

Lighted Builds (LEDs), Beneath Anrarr http://www.eurobrick...howtopic=136832

Agriculture and Zoology 1/6

Brick Built Animals, 1/3, The Coming Of Spring http://www.eurobrick...26#entry2597451

Edited by BrickCurve

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Jakorin Swiftsword

 Celebration of Trade http://www.eurobricks.com/forum/index.php?showtopic=100538

 

Disciplines:

  • Technique-Related Disciplines
    • Architecture
    • Landscape Design
    • Hydrology
    • Other Techniques

    [*]Content-Related Disciplines

     

    • History
    • Military Science
    • Trade and Law
    • Agriculture and Zoology
    • Anthropology
    • Geography

     

     

 

Subjects for each Discipline:

  • Architecture
    • roofing -- Demonstrate mastery of three roofing techniques, not including using standard LEGO slope bricks. Each technique is a separate certification. See examples here and here.
    • wall techniques -- Demonstrate mastery of three advanced wall techniques. Standard, studs-up walls of bricks are not included. Each technique is a separate certification. Examples include (but are not limited to):
      • 1x1 round plate walls (a la Derfel Cadarn)
      • SNOTted tile stonework
      • half-timbered Tudor style
      • wooden walls

      [*]round walls and towers

      [*]roof rakes (the inclined end of the roof between the eaves and the ridge; see explanation and a great example from Derfel Cadarn)

      [*]advanced windows and window frames

      [*]advanced SNOT -- See question below for an explanation

       

    [*]Landscape Design

     

    • trees (demonstrate mastery of at least three different tree building techniques; examples here and here)
    • flowers and dense foliage landscaping
    • studs up rocks and cliffs
    • two of:
      • sand dunes
      • snow and ice
      • extreme environments (lava, caves, acidic pools, etc)
      • sideways rocks (studs horizontal)

       

       

    [*]Hydrology

     

    • four of:
      • still water (lakes, ponds, ocean without waves, etc)
      • waves
      • flowing water
      • waterfalls
      • underwater

       

       

    [*]General Building (Other Techniques)

     

    • minifig posing [Approved]
    • interior design [Approved]
    • forced perspective
    • microscale
    • one of: [Approved]
      • lighted builds (e.g., light bricks, LEDs)
      • movement-enabled (Power Functions, or manually operated via gears or other mechanisms)
      • mosaics, stained glass, or complex SNOTted floor designs
      • brick films

       

       

    [*]History

     

    [*]Military Science

     

    • battle scene
    • siege
    • fortifications
    • military camp

    [*]Trade and Law

     

    • marketplace
    • manufacturing
    • one of:
      • caravan / shipping by land
      • shipping by sea / water

      [*]two of:

       

      • arresting criminals and/or jail
      • courtroom
      • governing body (king, council, etc)

       

    [*]Agriculture and Zoology

     

    • three of:
      • crop farming
      • raising livestock
      • fishing
      • harvest time
      • logging

       

    [*]Anthropology

     

    • two of:
      • city scene
      • village life
      • countryside scene
      • tribal scene

      [*]life in Kaliphlin

      [*]two of:

       

      • life in Avalonia
      • life in Mitgardia
      • life in Nocturnus
      • life in Valyrio

       

       

    [*]Geography

     

    • four of:
      • mountains or cliffs
      • oceanside or river scene
      • forests
      • swamp
      • desert
      • grasslands

       

    • [*]Culture

      • pick 2 of the following:
        • Theater
        • Music
        • Art

     

Edited by Jakorin Swiftsword

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Warlord stage 1 - Credit for: Landscape Design (Studs up Rock); Geography (cliffs) http://www.eurobrick...=0#entry2019560

Warlord Stage 2 - Credit for: Landscape Design (Trees 1); Sideways Rock; General Building (minifig posing); Military Science (Battlescene) http://www.eurobrick...howtopic=100991

'Fishing' on the Nocturnus Boarder - Credit for: tbc http://www.eurobrick...howtopic=113888

Waterfall - Credit for: tbc - http://www.eurobricks.com/forum/index.php?showtopic=113991

Crocodile Customs - Credit for: tbc - http://www.eurobricks.com/forum/index.php?showtopic=114133

Completed if bold:

Architecture

  • roofing -- Demonstrate mastery of three roofing techniques,
  • wall techniques -- Demonstrate mastery of three advanced wall techniques:
    • 1x1 round plate walls
    • SNOTted tile stonework
    • half-timbered Tudor style
    • wooden walls

    [*]round walls and towers

    [*]roof rakes (the inclined end of the roof between the eaves and the ridge;

    [*]advanced windows and window frames

    [*]advanced SNOT

  • Landscape Design
    • trees demonstrate mastery of at least three different tree building techniques; Warlord Stage 2
    • flowers and dense foliage landscaping
    • studs up rocks and cliffs - Warlord Stage 1
    • two of:
      • sand dunes
      • snow and ice
      • extreme environments (lava, caves, acidic pools, etc)
      • sideways rocks (studs horizontal); Warlord Stage 2

    [*]Hydrology

    • four of:
      • still water (lakes, ponds, ocean without waves, etc)
      • waves
      • flowing water
      • waterfalls
      • underwater

    [*]General Building (Other Techniques)

    • minifig posing - Warlord Stage 2
    • interior design
    • forced perspective
    • microscale
    • one of:
      • lighted builds (e.g., light bricks, LEDs)
      • movement-enabled (Power Functions, or manually operated via gears or other mechanisms)
      • mosaics, stained glass, or complex SNOTted floor designs
      • brick films

    [*]History

    • A special discipline, wherein you must build three MOCs depicting significant events in Kaliphlin's history (you make up the events, or use whatever existing history there is). You must also supply a story of suitable length and quality describing the historical event pictured. At least two of the history builds must consist of at least three different pictures, either different scenes altogether, or the same scene at different moments in time, with changes to the scene such as figure movement.

    [*]Military Science

    • battle scene: Warlord Stage 2
    • siege
    • fortifications
    • military camp

    [*]Trade and Law

    • marketplace
    • manufacturing
    • one of:
      • caravan / shipping by land
      • shipping by sea / water

      [*]two of:

      • arresting criminals and/or jail
      • courtroom
      • governing body (king, council, etc)

    [*]Agriculture and Zoology

    • three of:
      • crop farming
      • raising livestock
      • fishing
      • harvest time
      • logging

      [*]brick-built animals -- Brick-built animals, birds, or fish, realistically rendered using advanced or innovative techniques. Number of animals should be commensurate with their scale -- three or more if they're approximately minifig sized.

    [*]Anthropology

    • two of:
      • city scene
      • village life
      • countryside scene
      • tribal scene

      [*]life in Kaliphlin

      [*]two of:

      • life in Avalonia
      • life in Mitgardia
      • life in Nocturnus
      • life in Valyrio

    [*]Geography

    • four of:
      • mountains or cliffs - Warlord Stage 1
      • oceanside or river scene
      • forests
      • swamp
      • desert
      • grasslands

    [*]Culture

    • pick 2 of the following:
      • Theater
      • Music
      • Art

Edited by Covenant84

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Builds

Approved:

Pending:

The Lone Shepherd - certifications: Landscape Design - Trees / Agriculture and Zoology - Raising Livestock

Paying Respect - certifications: Architecture - Wall techniques - SNOTted tile stonework / General Building - Lighted Builds / Landscape Design - Trees

Unobserved Infiltration - certifications: Landscape Design - Sideways rocks / General Building - Minifig Posing

  • Architecture
    • roofing
    • roof 1
    • roof 2
    • roof 3
    • wall techniques - three of:
      • 1x1 round plate walls
      • SNOTted tile stonework
      • half-timbered Tudor style
      • wooden walls

      [*]round walls and towers

      [*]roof rakes

      [*]advanced windows and window frames

      [*]advanced SNOT

    [*]Landscape Design

    • Trees
    • tree 1
    • tree 2
    • tree 3
    • flowers and dense foliage landscaping
    • studs up rocks and cliffs
    • two of:
      • sand dunes
      • snow and ice
      • extreme environments (lava, caves, acidic pools, etc)
      • sideways rocks (studs horizontal)

    [*]Hydrology

    • four of:
      • still water (lakes, ponds, ocean without waves, etc)
      • waves
      • flowing water
      • waterfalls
      • underwater

    [*]General Building (Other Techniques)

    • minifig posing
    • interior design
    • forced perspective
    • microscale
    • one of:
      • lighted builds
      • movement-enabled
      • mosaics, stained glass, or complex SNOTted floor designs
      • brick films

    [*]History

    • Moc 1
    • Moc 2
    • Moc 3

    [*]Military Science

    • battle scene
    • siege
    • fortifications
    • military camp

    [*]Trade and Law

    • marketplace
    • manufacturing
    • one of:
      • caravan / shipping by land
      • shipping by sea / water

      [*]two of:

      • arresting criminals and/or jail
      • courtroom
      • governing body

    [*]Agriculture and Zoology

    • three of:
      • crop farming
      • raising livestock
      • fishing
      • harvest time
      • logging

      [*]brick-built animals (0/3 or more)

      [*]Animal 1

      [*]Animal 2

      [*]Animal 3

      [*]?...

    [*]Anthropology

    • two of:
      • city scene
      • village life
      • countryside scene
      • tribal scene

      [*]life in Kaliphlin

      [*]two of:

      • life in Avalonia
      • life in Mitgardia
      • life in Nocturnus
      • life in Valyrio

    [*]Geography

    • four of:
      • mountains or cliffs
      • oceanside or river scene
      • forests
      • swamp
      • desert
      • grasslands

    [*]Culture

    • pick 2 of the following:
      • Theater
      • Music
      • Art

Degrees:

Edited by mpoh98

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accidental second post, admins/mods please remove, thanks!

Edited by mpoh98

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Robin Creations

Builds:

The Stress of Leadership: http://www.eurobricks.com/forum/index.php?showtopic=106145

Architecture:

roofing -- Demonstrate mastery of three roofing techniques, not including using standard LEGO slope bricks.

wall techniques -- Demonstrate mastery of three advanced wall techniques. Standard, studs-up walls of bricks are not included. Each technique is a separate certification.

round walls and towers

roof rakes (the inclined end of the roof between the eaves and the ridge)

advanced windows and window frames

advanced SNOT

Landscape Design:

trees (demonstrate mastery of at least three different tree building techniques)

flowers and dense foliage landscaping

studs up rocks and cliffs

two of:

sand dunes

snow and ice

extreme environments (lava, caves, acidic pools, etc)

sideways rocks (studs horizontal)

Hydrology:

four of:

still water (lakes, ponds, ocean without waves, etc)

waves

flowing water

waterfalls

underwater

General Building (Other Techniques):

minifig posing

interior design

forced perspective

microscale

one of: (Approved)

lighted builds (e.g., light bricks, LEDs)

movement-enabled (Power Functions, or manually operated via gears or other mechanisms)

mosaics, stained glass, or complex SNOTted floor designs (Approved here: http://www.eurobricks.com/forum/index.php?showtopic=106145 )

brick films

History:

A special discipline, wherein you must build three MOCs depicting significant events in Kaliphlin's history (you make up the events, or use whatever existing history there is). You must also supply a story of suitable length and quality describing the historical event pictured. At least two of the history builds must consist of at least three different pictures, either different scenes altogether, or the same scene at different moments in time, with changes to the scene such as figure movement.

Military Science:

battle scene

siege

fortifications

military camp

Trade and Law:

marketplace

manufacturing

one of:

caravan / shipping by land

shipping by sea / water

two of:

arresting criminals and/or jail

courtroom

governing body (king, council, etc)

Agriculture and Zoology:

three of:

crop farming

raising livestock

fishing

harvest time

logging

brick-built animals -- Brick-built animals, birds, or fish, realistically rendered using advanced or innovative techniques. Number of animals should be commensurate with their scale -- three or more if they're approximately minifig sized.

Anthropology:

two of:

city scene

village life

countryside scene

tribal scene

life in Kaliphlin

two of:

life in Avalonia

life in Mitgardia

life in Nocturnus

life in Valyrio

Geography:

four of:

mountains or cliffs

oceanside or river scene

forests

swamp

desert

grasslands

Culture:

pick 2 of the following:

Theater

Music

Art

Edited by Robin Creations

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Captain Braunsfeld:

Builds:

Fortress in the Snow (approved)

Dwarven Attack Boats in Tradewind Bay (pending)

Dunehill Castle (pending)

Mitgardian Dwarves Minting Coins (pending)

Approved:

Architecture

wall techniques

Landscape Design

snow and ice

studs up rocks and cliffs

Anthropology

Life in Mitgardia

Pending:

Hydrology

waves (missing 1 support)

Architecture

wall techniques (missing 1 support)

advanced windows and window frames (missing 1 support)

Landscape Design

sand dunes (missing 1 support)

Anthropology

life in Avalonia (missing 1 support)

Trade and Law

  • manufacturing

Anthropology

  • city scene

Edited by Captain Braunsfeld

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Builds approved:

Builds pending approval:

Approval progress:

  • Landscape Design
    • Trees
      • Tree 1 [Pending (1 of 3 approved)]

      [*]Dense foliage [Approved]

    [*]General Building

    • Interior Design [Pending]

Edited by Full Plate

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Builds needing approvals

- Alric of the House Drondil

for architecture: rocks and cliffs (1/4)

http://www.eurobrick...l=&fromsearch=1

- The treaty of Relan's Creek:

for History and sideways rocks (both 3/4)

http://www.eurobrick...04#entry2254782

The Great Hall of Dronskeep

for snotted floor design (3/4)

http://www.eurobrick...howtopic=111453

-...And a marriage

for life in Avalonia

http://www.eurobrick...howtopic=111711

Builds Aproved:

• None

Gained:

•None

Edited by TitusV

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LittleJohn

Builds:

Katoren Windmill: General Building: movement-enabled (Power Functions, or manually operated via gears or other mechanisms) And Agriculture and Zoology: Crop Farming and Anthropology: life in Kaliphlin 2/4

Katoren City Hall-Architecture: Advanced SNOT and Architecture: Roofing (one of three) and Anthropology: City Scene 2/4

Don't Slip!-Landscape Design: Trees (one of 3) and Landscape Design: sideways rocks

Katoren Gardens-General building: Interior Design

Aymeri's Mobile Fort-General Building: minifig posing and Military Science: Battle Scene

Sneaky Surprise-Landscape Design: flowers and dense foliage landscaping and Geography: forests (denied)

Desert Outpost-Architecture: Roofing (two of 3)

Desert Aqueduct-Landscape Design: studs up rocks and cliffs and Hydrology: Flowing Water

Aymeri of Kaliphlin- Architecture: Roofing (three of 3) and Anthropology: Countryside Scene and Architecture: SNOTted tile stonework and Architecture: Round walls and towers

Secretive Plans: Architecure: Advanced windows and window frames, History (1 of 3)

Badshahi Mosque: Wall techniques -- Demonstrate mastery of three advanced wall techniques. Standard, studs-up walls of bricks are not included. (3 of 3). Round walls and towers

Bandit Camp at Kharab fortress: History (2 of 3), Military Science: Battle Scene.

Nordheim Docks: Landscape Design: snow and ice. Hydrology: still water. Anthropology: life in Mitgardia

Nordheim Harbormaster: General Building: Interior Design

Forestmen Camp: Geography, Forest

Alqalea Manor: Architecture: SNOTted tile stonework

The Desert Run 5000- General Building, Minifig Posing.

Dire Tidings - General Building, mosaics, stained glass, or complex SNOTted floor designs. History (3 of 3)

Edited by LittleJohn

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Progress

* indicates pending approval.  Link to program for details.

Architecture

Landscape Design

Hydrology

General Building

History

Military Science

Trade and Law

Agriculture and Zoology

Anthropology

Geography

Culture

 

Credits

0/51

 

Degrees

None

Edited by jtooker
Added another build

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  • Architecture
  • Landscape Design
    • trees (demonstrate mastery of at least three (3) different tree building techniques; examples here and here): (1/3) On the Lamb - Large tree
    • flowers and dense foliage landscaping
    • studs up rocks and cliffs: On the Lamb
    • Two (2) of: (1/2)
      • sand dunes
      • snow and ice
      • extreme environments (lava, caves, acidic pools, etc.)
      • sideways rocks (studs horizontal) Fishery and Shrine - SNOT clay cliffs
  • Hydrology
    • Four (4) of: (1/4)
      • still water (lakes, ponds, ocean without waves, etc.)
      • waves: The Cedar Serpent - wake
      • flowing water
      • waterfalls
      • underwater
  • General Building (Other Techniques)
  • History
    • A special discipline, wherein you must build three (3) MOCs depicting significant events in Kaliphlin's history (you make up the events, or use whatever existing history there is). You must also supply a story of suitable length and quality describing the historical event pictured. At least two of the history builds must consist of at least three different pictures, either different scenes altogether, or the same scene at different moments in time, with changes to the scene such as figure movement.
  • Military Science
  • Trade and Law
    • marketplace
    • manufacturing
    • one (1) of:
      • caravan / shipping by land
      • shipping by sea / water

o   two (2) of:

      • arresting criminals and/or jail
      • courtroom
      • governing body (king, council, etc.)
  • Agriculture and Zoology
    • three (3) of: (1/3)
      • brick-built animals -- Brick-built animals, birds, or fish, realistically rendered using advanced or innovative techniques. Number of animals should be commensurate with their scale -- three or more if they're approximately minifig sized.
      • crop farming
      • raising livestock
      • fishing Fishery and Shrine
      • harvest time
      • logging
  • Anthropology
    • life in Kaliphlin
    • Two (2) of: (0/2)
      • city scene
      • village life
      • countryside scene
      • tribal scene
    • Two (2) of: (1/2)
  • Geography
  • Culture
Edited by Grover

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