Kintobor

Heroica RPG- Quest #71: A Secret Under Eubric

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You guys were doing good until round 12. I considered a roll of special rather deadly in this case, so I stopped the auto roll.

Rounds 9-12 of Troll Trouble!

Round 9

Johon vs. Troll- Shield Hit (8+24=32-15=17 damage. Decaying! +57 gold)

Johon vs. Troll- Crit. Damage (8x3+24=48-15=33 Damage. Decaying!)

Alex vs. Troll- Crit. Damage (10x2+22=42 Damage. +1 Gold)

Elgar vs. Troll- Damage Hit (11+22= 33-15=18 Damage. Badly Poisoned!)

Troll: -18 Health

Round 10

Johon vs. Troll- Miss Crit. (8x3+24=48-15=32 Damage. Decaying!)

Johon vs. Troll- Crit. Shield (8+24=32-15=17 damage. Decaying! +57 gold)

Alex vs. Troll- Hide Hit (33 Damage. +1 gold)

Elgar vs. Troll- Miss

Troll: -18 Health

Round 11

Johon vs. Troll- Shield Hit (8+24=32-15=17 damage. Decaying! +57 gold)

Johon vs. Troll- Crit. Shield (8+24=32-15=17 damage. Decaying! +57 gold)

Alex vs. Troll- Hide Special

Elgar vs. Troll- Miss

Troll: -18 Health

Round 12

Johon vs. Troll- Steal Damage (+57 gold)

Johon vs. Troll- Shield Hit (8+24=32-15=17 damage. Decaying! +57 gold)

Alex vs. Troll- Crit. Damage (10x2+22=42 Damage. +1 Gold)

Elgar vs. Troll- Special (30-14=16 Damage to Alex. 30-5=25 Damage to Johon)

Troll: -18 Health

Total Amount of damage dealt to Troll: 357

Total Amount of Gold stolen by Johan: 342

The party does fine until the troll sweeps his massive, crude club across the ground, sending Johon and Alexandre flying, Elgar missing the attack if only slightly! Abbot gives a shrill shreik from the rock he's hiding behind.

8702483077_e0d7774cb6_t.jpg

"C-c-come to, boys! We-we-we can still do this! Don't fail me now!"

8702482325_f3e6228854_t.jpg"Grahahaha!"

Aggressive Troll *Decaying! 2 rounds *Badly Poisoned*

Level 38 Beast

HP: 326/1500

SP: 15

Special 1: Troll Bogies- The Aggressive Troll sneezes, causing the hero to be Bound for the next three turns. Yes, you’re bound in troll snot.

Special 2: "Troll in the Sewer!”- The Aggressive Troll sweeps the ground with his club, dealing 30 damage to all heroes in the front row. If no heroes are in the front row, the troll will aim for all heroes in the back row.

Note: Specials Alternate

Passive Special: Hoard- The Aggressive Troll's loot drops are not on the Troll's person, and cannot be stolen.

Drops: Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal enemy Right where you want them…), Zap Tap Badge (Artefact, Accessory) Has a 1/2 chance to deal electric damage to an opponent who has dealt damage to a hero, equal to the heroes level.)

Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Hastened!* *Lucky!*

Level: 24,1/3

Power: 32 (23+8+4)

Health: 16/41 (23+8+1+7+0)

Shield Power: (5+1)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite*

Negative effects: (none)

Gold: 2656 (1726(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M)

Equipment:

Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.)

Shield - None

Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights

Artefact 2 (L10-19) - Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle

Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[

Artefact 4 (L30-39) -

Artefact 5 (L40-49) -

Artefact 6 (L50+) -

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone, Scarlet Hood - +4 to power, immunity to stunned

Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits)

Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (2), Venom (2), Remedy (1), Mead (5), Smelling Salts (9), Nostrum (11), Trial Brew (1),

Elements: Aquamarine (1), Emerald (1), Topaz (1)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1)

Quest items: Blue Rose

black_knight.jpg Alexandre le Chevalier (Played by Capt.JohnPaul)

Level 22 Black Knight, 20 year old elf male*Immune to Stunned*

Power: 32

Defense: 14

Health: 24/40

Gold: 65

Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.)

Inventory: Potions (6), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x6, Mead, Nostrum 1x, Smelling Salts x1, Potion, Grand Potion, Grand Tonic

rsz_1elgar.jpg

Elgar Gligin (played by Jedi master Brick)

Level 23.33 Druid *Immune to Fragile!*

Power: 33

Defense: 6

Health: 36/36

Ether: 22/22

Gold: 26

Equipment: Mockthril Crossbow (WP:11 Permanently Deadly envenomed), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz,,Opal, Aquamarine Venom x4, Spade, Pickaxe, 3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x2, Fireworks, Remedy, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), mead, Hide of The Regret (halves damage from undead; suitable for anyone, backwear), Grand tonic (x5)

Party Leader, determine battle order! Everyone else, decide what you wish to do!

Edited by Kintobor

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Order:

Elgar - Heal Johon

Alex - Troll FR

Johon (if healed) - Troll FR

Johon (if healed) - Troll FR

then

Order:

Elgar - Heal Alex

Alex - Troll FR

Johon - Troll FR

Johon - Troll FR

Then autorolling

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Alexandre agrees with the plan.

OOC: On round 10, should've only done 32 damage. (10+22=32)

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Excellent! Auto-rolling for 5 rounds! I'll see you in a bit!

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Rounds 13-19 of Troll Trouble!

Round 13

>Elgar- Heal Johon- Heal (11+23=34 Health)

Alex vs. Troll- Damage Hit (33+16=49 Damage. +1 gold)

Johon vs. Troll- Crit. Hit (8x3+24=48-15=32 Damage. Decaying!)

Johon vs. Troll- Hit Crit. (8x3+24=48-15=32 Damage. Decaying!)

Troll: -18 Health

Round 14

>Elgar- Heal Alex- Heal (11+23=34 Health)

Alex vs. Troll- Damage Hit (33 Damage)

Johon vs. Troll- Steal Damage (+57 Gold)

Johon vs. Troll- Crit. Damage (8x3+24=48-15=32 Damage. Decaying!)

Troll: -18 Damage

Round 15

Johon vs. Troll- Damage Hit (32-15=17 Damage)

Johon vs. Troll- Damage Special (38-5=33 Damage)

Alex vs Troll- Hit Damage (33 Damage. +1 gold)

>Elgar vs. Troll- Crit. (11x2+23=45-15=30 Damage)

Troll: -18 Damage

Total Amount of Damage Dealt to Troll: 425 (KO!)

It's a long, hard, gruelling fight, but as the troll stumbles about, wildly swinging it's club, it lifts Johon off his feet and back behind the rock Abbot's hiding behind. As the troll prepares to squish Elgar with it's club, he fires a bolt straight into it's nostril! The beast stumbles about until it's eyes roll into it's head and it drops dead, causing a layer of dust to kick up. Abbot helps Johon up as he walks towards the party.

8702483077_e0d7774cb6_t.jpg

"Well that was certainly... exhilirating."

All heroes gain 1/3 of a level!

Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Hastened!* *Lucky!*

Level: 24,2/3

Power: 32 (23+8+4)

Health: 8/41 (23+8+1+7+0)

Shield Power: (5+1)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite*

Negative effects: (none)

Gold: 2656 (1726(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M)

Equipment:

Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.)

Shield - None

Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights

Artefact 2 (L10-19) - Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle

Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[

Artefact 4 (L30-39) -

Artefact 5 (L40-49) -

Artefact 6 (L50+) -

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone, Scarlet Hood - +4 to power, immunity to stunned

Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits)

Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (2), Venom (2), Remedy (1), Mead (5), Smelling Salts (9), Nostrum (11), Trial Brew (1),

Elements: Aquamarine (1), Emerald (1), Topaz (1)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1)

Quest items: Blue Rose

black_knight.jpg Alexandre le Chevalier (Played by Capt.JohnPaul)

Level 22 1/3 Black Knight, 20 year old elf male*Immune to Stunned*

Power: 32

Defense: 14

Health: 24/40

Gold: 65

Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.)

Inventory: Potions (6), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x6, Mead, Nostrum 1x, Smelling Salts x1, Potion, Grand Potion, Grand Tonic

rsz_1elgar.jpg

Elgar Gligin (played by Jedi master Brick)

Level 23.66 Druid *Immune to Fragile!*

Power: 33

Defense: 6

Health: 36/36

Ether: 22/22

Gold: 26

Equipment: Mockthril Crossbow (WP:11 Permanently Deadly envenomed), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz,,Opal, Aquamarine Venom x4, Spade, Pickaxe, 3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x2, Fireworks, Remedy, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), mead, Hide of The Regret (halves damage from undead; suitable for anyone, backwear), Grand tonic (x5)

LOOT!

9078706597_1a87c1713f_o.jpg Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal enemy Right where you want them…)

(image to come) Zap-Tap Badge (Artefact, Accessory) Has a 1/2 chance to deal electric damage to an opponent who has dealt damage to a hero, equal to the heroes level.)

Party Leader, please distribute loot!

(Music to go with the area)

Abbot brushes Johon off as his gaze shifts from the party to the back of the cave. He begins to slowly move towards the back of the cave at a slow pace as his eyes scour the carvings on the back of the cave wall.

8723748182_d07444ca13_o.jpg

A large stone edifice protrudes out of the back wall, two stone columns standing guard. As Abbot gets closer, he strokes his hand through his hair, trembling as he does so. He runs his hand along the carved stone, feeling it's indents and markings.

8702483077_e0d7774cb6_t.jpg

"This is no wall... it's a door."

The heroes come closer as Abbot flies through the book he was carrying, looking for a specific page. He stops on a specific one and moves through the columns of text with his finger, stopping on a line, then looking back up. He drops the book to the ground then looks at the party, cane outstretched, a look of astonsihment upon him.

8746915109_d53b4c0cf9_o.jpg

8702483077_e0d7774cb6_t.jpg

"And this is no ordinary door neither. This is the entrance to King Haerasias's personal vault, last king of the Moon Elves."

Abbot steps back and stares at the find of a life time. The party doesn't know what to think of the new revealation. What does the party do?

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Abbot looks about the door, pushing and pulling it, but stops and catches his breath.

8702483077_e0d7774cb6_t.jpg

"Well, I'd loved to... but I don't know how. Hmm... something tells me we're missing something."

He pulls out his notebook and scratches something down.

"I doubt we'll be heading in today. The doors are shut tight, and we have no doorbell to enter. However, this isn't a negative. We are in fact ahead of more historians than you could imagine! Academics have pondered and debated the vaults existence for decades, heck centuries! Yet, here we are, at the threshold of an archaeological breakthrough! Gentleman, our journey may end here for now, but something tells me that the secret behind this door will reveal itself to us yet! I'm going to have to research this more, but as of now, we are in an excellent position! I'd like to see the Academy mock me now!"

OOC: You won't be going into the vault today. Sorry guys, there's a whole arc in the works revolving this door, and it would be a waste of suspense and mystery to just have you waltz in!

Bricksandparts, you also have loot to disperse. :wink:

Edited by Kintobor

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Johon - Mallet

Alex - none (sorry! :cry_sad:)

Elgar - Zap-tap badge

"I guess we should leave these sewers then?" Johon says, then recalling the previous battle. He hoped that Irene was ok."

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Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Hastened!* *Lucky!*

Level: 24,2/3

Power: 32 (23+8+4)

Health: 8/41 (23+8+1+7+0)

Shield Power: (5+1)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite*

Negative effects: (none)

Gold: 2656 (1726(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M)

Equipment:

Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.)

Shield - None

Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights

Artefact 2 (L10-19) - Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle

Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[

Artefact 4 (L30-39) -

Artefact 5 (L40-49) -

Artefact 6 (L50+) -

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone, Scarlet Hood - +4 to power, immunity to stunned

Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (2), Venom (2), Remedy (1), Mead (5), Smelling Salts (9), Nostrum (11), Trial Brew (1),

Elements: Aquamarine (1), Emerald (1), Topaz (1)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1)

Quest items: Blue Rose

black_knight.jpg Alexandre le Chevalier (Played by Capt.JohnPaul)

Level 22 1/3 Black Knight, 20 year old elf male*Immune to Stunned*

Power: 32

Defense: 14

Health: 24/40

Gold: 67

Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.)

Inventory: Potions (6), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x6, Mead, Nostrum 1x, Smelling Salts x1, Potion, Grand Potion, Grand Tonic

rsz_1elgar.jpg

Elgar Gligin (played by Jedi master Brick)

Level 23.66 Druid *Immune to Fragile!*

Power: 33

Defense: 6

Health: 36/36

Ether: 22/22

Gold: 26

Equipment: Mockthril Crossbow (WP:11 Permanently Deadly envenomed), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz,,Opal, Aquamarine Venom x4, Spade, Pickaxe, 3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x2, Fireworks, Remedy, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), mead, Hide of The Regret (halves damage from undead; suitable for anyone, backwear), Grand tonic (x5), Zap-Tap Badge (Artefact, Accessory) Has a 1/2 chance to deal electric damage to an opponent who has dealt damage to a hero, equal to the heroes level.)

Abbot pulls a round sack out of his pocket, jingling with coins.

8702483077_e0d7774cb6_t.jpg

"Oh, almost forgot, 250 gold to share amongst yourselves. A little stingy, unfortunately, but with my job and the things I have going on it's all I could afford."

Abbot hands the bag over to Johon. How will the money be divided?

OOC: I'll allow everyone to ask questions if need be before I take you back up to the surface. This is essentially the end of the quest, so once everyone's said there peace we can wrap this up.

Edited by Kintobor

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"Johon, it's alright about the loot, I kind of stole the entire thing with the Shadow Sisters."

"Abbot, it was a pleasure working with you. Contact us again maybe when you finally open the door?"

OOC: I seemed to have lost some gold. The other page said 67. Am I missing something?

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"It has been a pleasure working with you Mr. Abbot. I hope that one day it will be possible to uncover the mysteries of the vault and I will be able to help uncover the mysteries."

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8702483077_e0d7774cb6_t.jpg

"I assure you, if any of you are interested in assisting me further and you have the opportunity, you'll be the first I turn to!"

Abbot finishes sketching out the door and puts his notebook away.

8702483077_e0d7774cb6_t.jpg

"Well, in any case gentleman, we best move along. I feel we're on the expedition of a lifetime! Come come! I'll take us back up top, I have to hit the books and see if I can figure out a lead to opening this door. I also got to figure out what to do with this troll corpse..."

Abbot takes the lantern and leads the party out of the cave, taking one last look at the door. He fixes his clothes and then exits the cave with the rest of the party. Only time would tell if the secret behind the vault door would be revealed...

THE QUEST WAS SUCCESSFUL!!!

Johon [AKA Alf Gregory] (Bricksandparts) 25 years old male human Barbarian > Raider *Hastened!* *Lucky!*

Level: 24,2/3

Power: 32 (23+8+4)

Health: 8/41 (23+8+1+7+0)

Shield Power: (5+1)

Ether: ~/0

Positive effects: *Immune to:* (*Fragile*, *Cursed* *Stunned* ), *Natural Respite*

Negative effects: (none)

Gold: 2706 (1726(1), 0GB(50), 0CB(50), 0GO(80), 0CC(70), 0GC(100), 0M)

Equipment:

Weapon - Sword of Decay (WP:8) - (once the target is inflicted with damage they lose a quarter of the power of the strike each following turn for three turns. the effect cannot be compounded with more strikes. Suitable to Mages, Knights and Barbarians.)

Shield - None

Artefact 1 (L1-9) - Heavy Armour - SP:5, protects from fragile-effect, suitable for barbarians and knights

Artefact 2 (L10-19) - Bravado Boots - 1/6 chance of being Lucky at the beginning of every battle

Artefact 3 (L20-29) - Sticky Gloves - Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors.[

Artefact 4 (L30-39) -

Artefact 5 (L40-49) -

Artefact 6 (L50+) -

Extra Artefacts: Helmet (+1 max health), Blessed Amulet – Protects from cursed-effect. Dog Statuette - (suitable for anyone, SP: 1, once named (Rover), speaking the name summons a dog almost certainly to tag along on madcap adventures and make snippy comments.), Hide of The Bleeding - restores 10 HP and 5 ether for every enemy the wearer kills, suitable for anyone, Scarlet Hood - +4 to power, immunity to stunned

Extra Weapons: Greatsword (WP:3), Focal Staff (WP:5, Focus Fire-Roll a 3 for 5 ether Suitable for clerics and mages),Gladius (WP: 15, Darkness elemental, 1/3 chance of Fragile on succesful hits), Stalker’s Mallet (WP: 8, usable by Knights, Barbarians, and Harlots. Has a 1/2 chance to seal the enemy) Tools: Shovel (1), Pick-axe (2), Magnifying Glass (1), Magic Compass (1)

Consumables: Potion (2), Venom (2), Remedy (1), Mead (5), Smelling Salts (9), Nostrum (11), Trial Brew (1),

Elements: Aquamarine (1), Emerald (1), Topaz (1)

Scrolls: Scroll of Sleep (1), Scroll of Blindness (1), Scroll of Sealing (1), Scroll of Confusion (1)

Quest items: Blue Rose

black_knight.jpg Alexandre le Chevalier (Played by Capt.JohnPaul)

Level 22 1/3 Black Knight, 20 year old elf male*Immune to Stunned*

Power: 32

Defense: 14

Health: 24/40

Gold: 167

Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.)

Inventory: Potions (6), Bedroll, Smoke Bomb, Smoke Bomb, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x6, Mead, Nostrum 1x, Smelling Salts x1, Potion, Grand Potion, Grand Tonic

rsz_1elgar.jpg

Elgar Gligin (played by Jedi master Brick)

Level 23.66 Druid *Immune to Fragile!*

Power: 33

Defense: 6

Health: 36/36

Ether: 22/22

Gold: 126

Equipment: Mockthril Crossbow (WP:11 Permanently Deadly envenomed), Chainmail (SP: 2, Bodywear: half damage from Fire elemental enemies and double from Electric elemental enemies) Emerald Hood (SP: 4, headwear, protects from Fragile)

Inventory: Fauxthril Longbow (WP: 5),Smoke Bomb, Bedroll, Emerald, Sapphire, Topaz,,Opal, Aquamarine Venom x4, Spade, Pickaxe, 3 Potions, Trickster's Mask of the Elf(Accessory, Changes user's appearance into an Elf), Needlessly Large Rod (Non-Artifact Item, Curses a random enemy. Usable once per battle.) Does not prevent free hits. Grand Potion x2, Fireworks, Remedy, Dualis Scepters (WP: 8, Club/Staff, Dual-striking), mead, Hide of The Regret (halves damage from undead; suitable for anyone, backwear), Grand tonic (x5), Zap-Tap Badge (Artefact, Accessory) Has a 1/2 chance to deal electric damage to an opponent who has dealt damage to a hero, equal to the heroes level.)

--------

Abbot lifts the sewer grate up and helps the party up. He brushes himself off and checks his pocket watch.

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"Blimey, look at the time! It's gotten late! 8:48, I've got a meeting to get to tonight! Gentlemen, do take care, I have an ominous feeling

something else is brewing tonight. Goodnight, fellows."

With a friendly gesture, he walks out into the misty streets, his cane echoing into the night. The party is left behind the Beyland Enterprises building, with nothing left to do but go back to the hall.

EPILOGUE

The door flies open as Maude and Helga lay Irene on the couch in the small, cramped room, the wooden boards creak as they walk across the floor. Helga produces a flask of potion as she pulls out her wand and begins to heal Irene's wounds. Maude sits beside her on a chair from the kitchen.

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"Eugh... eh...."

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"We never should have brought her in! I knew this would happen!"

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"Maude, relax. She's going to be fine. It's a nasty whack to the head, but a few days in bed will see her as good as new."

Helga puts the bottle on the ground and continues to look at Irene's wound.

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"Damnit Helga, that was close."

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"I know."

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"You know what would happen if she dies!"

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"...I know."

Maude rubs her eyes, trying to wrap her head around what had just occurred.

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"She cannot realize what happened that night."

Maude got up out of her chair and marched upstairs, leaving Helga to tend to Irene.

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"... I know."

And that's the end! Congrats on succeeding quest 71! I hope you enjoyed your stay under my lead, and I hope to see you again soon! I'll have an overview ready in a bit, but for now, you can roleplay your way out of the alley. I hope you had fun, and I hope you you have an excellent summer! :classic:

Edited by Kintobor

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Alexandre climps up out of the sewer and into the alley, gasping for breath. Overall, that was an excellent quest, he thought. His Black Knight skills were successful. He was glad to have gone through the training. "Thank you Abbot, you know where to find us."

Alexandre also thinks of the Shadow Sisters as an after thought. What has happened to them? What was so unusual about them?

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"It was nice working with you, Abbot, I hoe we can help you in the future once you find the secret to this door."

"What to do with the troll... Where should we take him? I believe this was probably his home, but I do wonder where we could take him. Any ideas, fellas?"

Edited by Bricksandparts

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OOC: There's no reason to deal with the troll, it was an offhand remark. If you want to get rid of it, feel free to roleplay it! :grin:

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"I fear there are much darker things in the sewers than the Wolfgang. Anyway it is getting dark and I would rather not get attacked by the Wolfgang at night, so I'd rather not go back in to those sewers to deal with a troll"

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But of course! Feel free to go back whenever you feel like it! :classic:

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