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Heroica RPG - Quest #69: The Hook on the Other Hand

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"Umm...okay, that sounds right." :look: I say, somewhat puzzled at Nessa's mention of "her" plan.

"Fine. Oh and in case you all didn't notice: I CAN'T SEE ANYTHING!" Nessa said as she stumbled over some bricks on the ground nearly loosing her balance.

OOC: did anyone realize that we are on this quest for over 4 months? :blush:

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So the blind one gets a shield. Seems about right. :wall:

Dreyrugr throws a bone at Acolyte B from the back row unless he is rooted by Sylph where he attacks Acolyte B from the front row.

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Yeah, I believe Soryx got a shield twice while he was blinded. :hmpf:

"Fine. Oh and in case you all didn't notice: I CAN'T SEE ANYTHING!" Nessa said as she stumbled over some bricks on the ground nearly loosing her balance.

OOC: did anyone realize that we are on this quest for over 4 months? :blush:

"But those pointy ears should be able to hear the faintest whisper from your party leader," I suggest. "Don't worry, we shall cure you of your ailment post-haste."

Yep, and for some reason I recall CMP saying this would be a "short" quest. :look:

:tongue:

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Yep, and for some reason I recall CMP saying this would be a "short" quest. :look:

I also said Quest 51 was short-medium length when it turned out to be the shortest Quest of all time at two weeks. :blush: I'm pretty terrible with these estimations, I'll be honest.

Round Ten of the Hook on the Other Hand

>Pretzel heals Erik (Flying Cross) - Shield: Guardian Angel (Party protected next round,)

>Sylph heals Pretzel - No Heal (No effect)

>Erik does nothing

Soryx vs. Crimson Crown Acolyte A (Vanquisher) - Special Damage: Explosive Shot (5 damage to everyone, Soryx blinded)

>Dreyrugr uses Bone on. Crimson Crown Acolyte B

>Nessa uses Bone on Crimson Crown Acolyte C

Crimson Crown Disciple uses free hit on Pretzel - (30/2 - 12 = 3 damage)

Pretzel is cursed - (-3 max health)

In the din of multiple handcannons going off, Pretzel's angel mercifully flies in.

Enemies

8743579248_2f7d21539d_t.jpg

Crimson Crown Disciple "Gah! That foul, ethereal maiden is bare as a cold winter's morning!"

Level 30 Humanoid *Deals Cursed*

Health: 561/845

Special I: Service to the Order – Crimson Crown Disciple calls a Crimson Crown Novice to join the battle.

Special II: Mark of the Order – Crimson Crown Disciple deals the Doomed effect. Used only after Special I has been used three times.

Special III: Blood to the Order – Crimson Crown Disciple heals 100 points to himself, removing the Poisoned or Badly Poisoned effect from all heroes. Used when all heroes are Poisoned or Badly Poisoned and Crimson Crown Disciple is above 100 health.

Special IV: Life to the Order – One random Crimson Crown member dies and restores the Disciple to full health. Used when the Crimson Crown Disciple is below 100 health.

Drops: Nothing

Immune to blinded, confused, hexed, sealed, and instant kill.

9778634356_8335c20c9c_t.jpg

Crimson Crown Acolyte A

Level 20 Humanoid

Health: 71/169

Special: Explosive Shot – Crimson Crown Acolyte deals the Blinded effect and deals 5 damage to all heroes ignoring row.

Drops: 25 gold, Grand Potion

Note: Crimson Crown Acolyte fights from the back row, so all non-ranged attacks will do half damage to him, while his attacks do full damage to heroes in back row.

9778634356_8335c20c9c_t.jpg

Crimson Crown Acolyte B

Level 20 Humanoid

Health: 169/169

Special: Explosive Shot – Crimson Crown Acolyte deals the Blinded effect and deals 5 damage to all heroes ignoring row.

Drops: 25 gold, Grand Potion

Note: Crimson Crown Acolyte fights from the back row, so all non-ranged attacks will do half damage to him, while his attacks do full damage to heroes in back row.

9778634356_8335c20c9c_t.jpg

Crimson Crown Acolyte C

Level 20 Humanoid

Health: 109/169

Special: Eyes to the Order – Crimson Crown Acolyte deals the Blinded effect and deals 5 damage to all heroes ignoring row.

Drops: 25 gold, Grand Potion

Note: Crimson Crown Acolyte fights from the back row, so all non-ranged attacks will do half damage to him, while his attacks do full damage to heroes in back row.

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader* *Encouraged* *Cursed*

Level: 18.5

Power Bonus: 0

Defense: 12

Health: 6/17

Ether: 6/23

Gold: 135

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Shackles of War (Prevents anyone from fleeing, accessory), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Ether Core (2), Remedy, Soma, Phoenix Essence, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Grating Stone, Smoke Bomb, Magnificent Magniscope (Magnifying Glass/Telescope), Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether, 50/50 chance of casting), Impervious Shield (SP: 5) (Grants immunity to Fire), Scrap Metal, Emerald, Neutralizer, Wand of Poking (WP: 10, double WP for physical attacks, wand), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile* *Encouraged*

Level: 15.5

Power Bonus: 0

Defense: 4

Health: 1/22

Gold: 201

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Lighter Armor (SP: 4, immune to fragile, bodywear)

Inventory: Spear (WP: 9, spear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Twin Axe (WP: 5, dual strike-axe), Phoenix Essence, Smoke Bomb, Diamond, Bone, Barbarian's Boots (Natural Respite>Restoration; footwear), Mulled Wine, Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Sharkskin Armour (SP +1, immune to water; bodywear), Grand Elixir (Restores full health and ether to target and remedies all negative effects)

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Stunned, Water, Wind, and Fire* *Encouraged*

Level: 19

Power Bonus: 0

Defense: 12

Health: 38/38

Gold: 267

Equipment: The Muckraker (WP: 13, earth and water elemental, deals the weakened effect, greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect)

Inventory: Venom x6, Bedroll, Remedy, Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion x2, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Shuriken (WP:5, Wind), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors), Deadly Venom

8575081496_9f7e7592ff_o.jpgNessa Anárion

59 years old female elven Ranger

Level: 16

Power Bonus: 0

Defense: 3

Health: 10/22

Gold: 163

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Tricorne (Headwear; SP:3),

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, 4 Potions, Opal, Ranger's Quiver (WP: +1), Bone, Ranger's Cowl (Suitable to rangers, SP: 2, headwear), Mulled Wine, Grand Elixir (Restores full health and ether to target and remedies all negative effects), Garnet

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader*

Level: 24.66

Power Bonus: 0

Defense: 0

Health: 4/34

Ether: 4/29

Gold: 315

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1), 20-20 glasses (headwear, +1 turn of effect for scrolls)

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, Ranger's Quiver (WP +1 to bows and crossbows), Orcish Morning Star (WP: 9, mace), Mulled Wine, Spinning Bolas (WP: 8, deals the Slowed effect, but the effect is removed when retrieved, throwing weapon), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.), Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Emerald Hood (SP: 4, headwear, protects from Fragile)

8742461929_981dfe702c_t.jpgSoryx Dourskull (NPC, controlled by Myrddyn)

42 years old male wereviper Hunter *Immune to Darkness and Hexed* *Favors Humanoids* *Blinded, 3 rounds*

Level: 15.5

Power Bonus: 0

Defense: 6

Health: 16/30

Gold: 107

Equipment: Vanquisher (WP: 10, light, ice, and lightning elemental, greatsword), Darksteel Armor (Suitable for anyone, SP: 6, max health +3, immune to darkness, bodywear), Talisman of Enlightment (Suitable for anyone, immune to hexed, accessory)

Everyone choose an action. Party leader, please create a battle order.

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"I sense your angel showed up, Monk. Right? So everyone on the disciple I say." Nessa tried to fetch an arrow. By this all of them fell out of her quiver onto the ground. She growled, took one, and threw it in the direction of the disciple.

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"I sense your angel showed up, Monk. Right? So everyone on the disciple I say." Nessa tried to fetch an arrow. By this all of them fell out of her quiver onto the ground. She growled, took one, and threw it in the direction of the disciple.

"No! Unfortunately, I don't believe my Guardian Angel will prevent their leader from calling forth another minion. Besides, because of their ranged attacks, the leader's minions pack more of a punch than he does. We target the minions. We will, hopefully be able to take two of them out.

Pretzel: 6 + 18 + 5 x 2 x 2 = 116 damage

Erik: 5 + 15 x 2 x 2 / 2 = 40 damage

Dreyrugr: 6 + 18 x 2 x 2 / 2 = 48 damage

Nessa: 8 + 16 x 2 = 48 damage

Sylph: 10 + 24 = 34 damage

Soryx: 10 + 15 x 3 / 2 = 37-38 damage

Battle Order:

Pretzel: Acolyte C (Front Row!)

Nessa: Acolyte A

Sylph: Acolyte A, C, B

Dreyrugr: Acolyte A, C, B

Erik: Acolyte A, C, B

Soryx: If rooted, Acolyte A, C, B

"If we can take one or two of them out this round then we are well on our way to victory. We will start needing your healing once my angel departs though, Druid."

Edited by Palathadric

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Round Eleven of the Hook on the Other Hand

Pretzel vs. Crimson Crown Acolyte A (Flying Cross) - Deflected Damage (No effect)

>Nessa vs. Crimson Crown Acolyte A (Silver Crossbow - Aim (8 x 2 = 16 damage)

>Sylph vs. Crimson Crown Acolyte A (Shrapnel Bow) - Damage (No effect)

Dreyrugr vs. Crimson Crown Acolyte A (Crow-Claw Dagger) - Hide (Dreyrugr hidden)

Erik vs. Crimson Crown Acolyte A (Twin Axe) - Extra Critical Hit (30 x 2 x 2/2 = 60 damage, Acolyte A KO'd)

Soryx vs. Crimson Crown Acolyte A (Vanquisher) - Damage (No effect)

Crimson Crown Disciple uses free hit on Pretzel - (No effect)

Pretzel is cursed - (-3 max health)

Finally, the party regroups and takes down the first acolyte.

Enemies

8743579248_2f7d21539d_t.jpg

Crimson Crown Disciple "Gah! That foul, ethereal maiden is bare as a cold winter's morning!"

Level 30 Humanoid *Deals Cursed*

Health: 561/845

Special I: Service to the Order – Crimson Crown Disciple calls a Crimson Crown Novice to join the battle.

Special II: Mark of the Order – Crimson Crown Disciple deals the Doomed effect. Used only after Special I has been used three times.

Special III: Blood to the Order – Crimson Crown Disciple heals 100 points to himself, removing the Poisoned or Badly Poisoned effect from all heroes. Used when all heroes are Poisoned or Badly Poisoned and Crimson Crown Disciple is above 100 health.

Special IV: Life to the Order – One random Crimson Crown member dies and restores the Disciple to full health. Used when the Crimson Crown Disciple is below 100 health.

Drops: Nothing

Immune to blinded, confused, hexed, sealed, and instant kill.

9778634356_8335c20c9c_t.jpg

Crimson Crown Acolyte B

Level 20 Humanoid

Health: 169/169

Special: Explosive Shot – Crimson Crown Acolyte deals the Blinded effect and deals 5 damage to all heroes ignoring row.

Drops: 25 gold, Grand Potion

Note: Crimson Crown Acolyte fights from the back row, so all non-ranged attacks will do half damage to him, while his attacks do full damage to heroes in back row.

9778634356_8335c20c9c_t.jpg

Crimson Crown Acolyte C

Level 20 Humanoid

Health: 109/169

Special: Eyes to the Order – Crimson Crown Acolyte deals the Blinded effect and deals 5 damage to all heroes ignoring row.

Drops: 25 gold, Grand Potion

Note: Crimson Crown Acolyte fights from the back row, so all non-ranged attacks will do half damage to him, while his attacks do full damage to heroes in back row.

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader* *Encouraged* *Cursed*

Level: 18.5

Power Bonus: 0

Defense: 12

Health: 6/14

Ether: 6/23

Gold: 135

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Shackles of War (Prevents anyone from fleeing, accessory), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Ether Core (2), Remedy, Soma, Phoenix Essence, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Grating Stone, Smoke Bomb, Magnificent Magniscope (Magnifying Glass/Telescope), Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether, 50/50 chance of casting), Impervious Shield (SP: 5) (Grants immunity to Fire), Scrap Metal, Emerald, Neutralizer, Wand of Poking (WP: 10, double WP for physical attacks, wand), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile* *Encouraged*

Level: 15.5

Power Bonus: 0

Defense: 4

Health: 1/22

Gold: 201

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Lighter Armor (SP: 4, immune to fragile, bodywear)

Inventory: Spear (WP: 9, spear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Twin Axe (WP: 5, dual strike-axe), Phoenix Essence, Smoke Bomb, Diamond, Bone, Barbarian's Boots (Natural Respite>Restoration; footwear), Mulled Wine, Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Sharkskin Armour (SP +1, immune to water; bodywear), Grand Elixir (Restores full health and ether to target and remedies all negative effects)

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Stunned, Water, Wind, and Fire* *Encouraged*

Level: 19

Power Bonus: 0

Defense: 12

Health: 38/38

Gold: 267

Equipment: The Muckraker (WP: 13, earth and water elemental, deals the weakened effect, greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect)

Inventory: Venom x6, Bedroll, Remedy, Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion x2, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Shuriken (WP:5, Wind), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors), Deadly Venom

8575081496_9f7e7592ff_o.jpgNessa Anárion

59 years old female elven Ranger

Level: 16

Power Bonus: 0

Defense: 3

Health: 10/22

Gold: 163

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Tricorne (Headwear; SP:3),

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, 4 Potions, Opal, Ranger's Quiver (WP: +1), Bone, Ranger's Cowl (Suitable to rangers, SP: 2, headwear), Mulled Wine, Grand Elixir (Restores full health and ether to target and remedies all negative effects), Garnet

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader*

Level: 24.66

Power Bonus: 0

Defense: 0

Health: 4/34

Ether: 4/29

Gold: 315

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1), 20-20 glasses (headwear, +1 turn of effect for scrolls)

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, Ranger's Quiver (WP +1 to bows and crossbows), Orcish Morning Star (WP: 9, mace), Mulled Wine, Spinning Bolas (WP: 8, deals the Slowed effect, but the effect is removed when retrieved, throwing weapon), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.), Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Emerald Hood (SP: 4, headwear, protects from Fragile)

8742461929_981dfe702c_t.jpgSoryx Dourskull (NPC, controlled by Myrddyn)

42 years old male wereviper Hunter *Immune to Darkness and Hexed* *Favors Humanoids* *Blinded, 3 rounds*

Level: 15.5

Power Bonus: 0

Defense: 6

Health: 16/30

Gold: 107

Equipment: Vanquisher (WP: 10, light, ice, and lightning elemental, greatsword), Darksteel Armor (Suitable for anyone, SP: 6, max health +3, immune to darkness, bodywear), Talisman of Enlightment (Suitable for anyone, immune to hexed, accessory)

Everyone choose an action. Party leader, please create a battle order.

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Pretzel vs. Crimson Crown Acolyte A (Flying Cross) - Deflected Damage (No effect)

>Nessa vs. Crimson Crown Acolyte A (Silver Crossbow - Aim (8 x 2 = 16 damage)

>Sylph vs. Crimson Crown Acolyte A (Shrapnel Bow) - Damage (No effect)

Dreyrugr vs. Crimson Crown Acolyte A (Crow-Claw Dagger) - Hide (Dreyrugr hidden)

Erik vs. Crimson Crown Acolyte A (Twin Axe) - Extra Critical Hit (30 x 2 x 2/2 = 60 damage, Acolyte A KO'd)

Soryx vs. Crimson Crown Acolyte A (Vanquisher) - Damage (No effect)

We officially suck!

Battle Order:

>Pretzel: Heal Sylph

>Sylph: Heal Pretzel

>Nessa: (If Sylph Not Healed or Rooted, Potion Sylph, if Sylph Healed but not rooted, Potion Erik. If at Full Health, Acolyte C)

Erik: If Not Rooted, Bone at Acolyte C. If Rooted Acolyte C

Dreyrugr: Acolyte B

Soryx: Acolyte C, B

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Soryx, there's no reason for you to attack from the back row. You deal more damage in the front and they deal and equal amount either way, but actually, you shouldn't target them at all, unless you're no longer blinded. Demon, perhaps it's good that you attack C.

Revised Battle Order:

>Pretzel: Heal Sylph

>Sylph: Heal Pretzel

>Nessa: (If Sylph Not Healed or Rooted, Potion Sylph, if Sylph Healed but not rooted, Potion Erik. If Rooted, Acolyte C)

Erik: If Not Rooted, Bone at Acolyte B. If Rooted Acolyte C

Dreyrugr: Acolyte C

Soryx: Acolyte If Rooted, Acolyte B. Otherwise, do Nothing.

CMP, please follows these actions. I'm sure Myrddyn would agree to them. I don't want Erik knocked out if I can help it.

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Erik attacks Acolyte C if he's rooted, otherwise he bones Acolyte B.

Soryx attacks Acolyte B if he's rooted, otherwise he does nothing.

Edited by Myrddyn

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Round Twelve of the Hook on the Other Hand

>Pretzel heals Sylph (Flying Cross) - Shield: Guardian Angel (Party protected next round)

>Sylph heals Pretzek (Shrapnel Bow) - No Heal (No effect)

>Nessa uses Potion on Sylph - (10 health restored)

Erik uses Bone on Acolyte B (Twin Axe) - Extra Critical Hit (30 x 2 x 2/2 = 60 damage, Acolyte A KO'd)

Dreyrugr vs. Crimson Crown Acolyte C (Crow-Claw Dagger) - Mortal Hit (25 x 2 x 2/2 = 50 damage, no stun)

Soryx does nothing

Crimson Crown Disciple uses free hit on Pretzel - (30/2 - 12 = 3 damage)

Pretzel is cursed - (-3 max health)

Pretzel's angel takes pity on them and returns while Dreyrugr moves in to stab one of the acolytes.

Enemies

8743579248_2f7d21539d_t.jpg

Crimson Crown Disciple "Gah! That foul, ethereal maiden is bare as a cold winter's morning!"

Level 30 Humanoid *Deals Cursed*

Health: 561/845

Special I: Service to the Order – Crimson Crown Disciple calls a Crimson Crown Novice to join the battle.

Special II: Mark of the Order – Crimson Crown Disciple deals the Doomed effect. Used only after Special I has been used three times.

Special III: Blood to the Order – Crimson Crown Disciple heals 100 points to himself, removing the Poisoned or Badly Poisoned effect from all heroes. Used when all heroes are Poisoned or Badly Poisoned and Crimson Crown Disciple is above 100 health.

Special IV: Life to the Order – One random Crimson Crown member dies and restores the Disciple to full health. Used when the Crimson Crown Disciple is below 100 health.

Drops: Nothing

Immune to blinded, confused, hexed, sealed, and instant kill.

9778634356_8335c20c9c_t.jpg

Crimson Crown Acolyte B

Level 20 Humanoid

Health: 169/169

Special: Explosive Shot – Crimson Crown Acolyte deals the Blinded effect and deals 5 damage to all heroes ignoring row.

Drops: 25 gold, Grand Potion

Note: Crimson Crown Acolyte fights from the back row, so all non-ranged attacks will do half damage to him, while his attacks do full damage to heroes in back row.

9778634356_8335c20c9c_t.jpg

Crimson Crown Acolyte C

Level 20 Humanoid

Health: 69/169

Special: Eyes to the Order – Crimson Crown Acolyte deals the Blinded effect and deals 5 damage to all heroes ignoring row.

Drops: 25 gold, Grand Potion

Note: Crimson Crown Acolyte fights from the back row, so all non-ranged attacks will do half damage to him, while his attacks do full damage to heroes in back row.

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader* *Encouraged* *Cursed*

Level: 18.5

Power Bonus: 0

Defense: 12

Health: 3/11

Ether: 6/23

Gold: 135

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Shackles of War (Prevents anyone from fleeing, accessory), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Ether Core (2), Remedy, Soma, Phoenix Essence, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Grating Stone, Smoke Bomb, Magnificent Magniscope (Magnifying Glass/Telescope), Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether, 50/50 chance of casting), Impervious Shield (SP: 5) (Grants immunity to Fire), Scrap Metal, Emerald, Neutralizer, Wand of Poking (WP: 10, double WP for physical attacks, wand), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile* *Encouraged*

Level: 15.5

Power Bonus: 0

Defense: 4

Health: 1/22

Gold: 201

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Lighter Armor (SP: 4, immune to fragile, bodywear)

Inventory: Spear (WP: 9, spear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Twin Axe (WP: 5, dual strike-axe), Phoenix Essence, Smoke Bomb, Diamond, Bone, Barbarian's Boots (Natural Respite>Restoration; footwear), Mulled Wine, Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Sharkskin Armour (SP +1, immune to water; bodywear), Grand Elixir (Restores full health and ether to target and remedies all negative effects)

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Stunned, Water, Wind, and Fire* *Encouraged*

Level: 19

Power Bonus: 0

Defense: 12

Health: 38/38

Gold: 267

Equipment: The Muckraker (WP: 13, earth and water elemental, deals the weakened effect, greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect)

Inventory: Venom x6, Bedroll, Remedy, Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion x2, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Shuriken (WP:5, Wind), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors), Deadly Venom

8575081496_9f7e7592ff_o.jpgNessa Anárion

59 years old female elven Ranger

Level: 16

Power Bonus: 0

Defense: 3

Health: 10/22

Gold: 163

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Tricorne (Headwear; SP:3),

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, 3 Potions, Opal, Ranger's Quiver (WP: +1), Bone, Ranger's Cowl (Suitable to rangers, SP: 2, headwear), Mulled Wine, Grand Elixir (Restores full health and ether to target and remedies all negative effects), Garnet

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader*

Level: 24.66

Power Bonus: 0

Defense: 0

Health: 14/34

Ether: 4/29

Gold: 315

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1), 20-20 glasses (headwear, +1 turn of effect for scrolls)

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, Ranger's Quiver (WP +1 to bows and crossbows), Orcish Morning Star (WP: 9, mace), Mulled Wine, Spinning Bolas (WP: 8, deals the Slowed effect, but the effect is removed when retrieved, throwing weapon), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.), Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Emerald Hood (SP: 4, headwear, protects from Fragile)

8742461929_981dfe702c_t.jpgSoryx Dourskull (NPC, controlled by Myrddyn)

42 years old male wereviper Hunter *Immune to Darkness and Hexed* *Favors Humanoids* *Blinded, 3 rounds*

Level: 15.5

Power Bonus: 0

Defense: 6

Health: 16/30

Gold: 107

Equipment: Vanquisher (WP: 10, light, ice, and lightning elemental, greatsword), Darksteel Armor (Suitable for anyone, SP: 6, max health +3, immune to darkness, bodywear), Talisman of Enlightment (Suitable for anyone, immune to hexed, accessory)

Everyone choose an action. Party leader, please create a battle order.

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Acolyte C should have 59 health as 109-50=59 not 69. But we all know you just want to put that number in one more time. :wink:

Finally hitting something again Dreyrugr attacks Acolyte C from the front row.

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Erik uses Bone on Acolyte B (Twin Axe) - Extra Critical Hit (30 x 2 x 2/2 = 60 damage, Acolyte A KO'd)

Ahem.

Oh, I see, presumably you just copied the previous round and forgot to delete that. Fair enough.

Erik attacks Acolyte C from the front row with Twin Axe.

Soryx does nothing.

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I'll assume you use the same strategy as the last Guardian Angel, I suppose. Also forgot to countdown Soryx's blinding...he's free of it this round.

Round Thirteen of the Hook on the Other Hand

Pretzel vs. Acolyte C (Flying Cross) - Shield: Guardian Angel (Party protected next round)

>Sylph vs. Acolyte C (Shrapnel Bow) - Special Guard: Explosive Shot (No effect)

>Nessa vs. Acolyte C (Silver Crossbow) - Critical Hit (32 x 2 = 64 damage)

Erik vs. Acolyte C (Twin Axe) - Extra Critical Hit (30 x 2 x 2/2 = 60 damage, Acolyte C KO'd)

Dreyrugr vs. Acolyte B (Crow-Claw Dagger) - Mortal Hit (25 x 2 x 2/2 = 50 damage, no stun)

Soryx vs. Acolyte B (Vanquisher) - Aim (No effect)

Crimson Crown Disciple uses free hit on Pretzel - (No effect)

Pretzel is cursed - (-3 max health)

The party finally pulls together. Nessa covers Erik as he moves in to slay one more acolyte, as Dreyrugr slips in to hack at another. Pretzel's angel wisely sticks around.

Enemies

8743579248_2f7d21539d_t.jpg

Crimson Crown Disciple "Gah! That foul, ethereal maiden is bare as a cold winter's morning!"

Level 30 Humanoid *Deals Cursed*

Health: 561/845

Special I: Service to the Order – Crimson Crown Disciple calls a Crimson Crown Novice to join the battle.

Special II: Mark of the Order – Crimson Crown Disciple deals the Doomed effect. Used only after Special I has been used three times.

Special III: Blood to the Order – Crimson Crown Disciple heals 100 points to himself, removing the Poisoned or Badly Poisoned effect from all heroes. Used when all heroes are Poisoned or Badly Poisoned and Crimson Crown Disciple is above 100 health.

Special IV: Life to the Order – One random Crimson Crown member dies and restores the Disciple to full health. Used when the Crimson Crown Disciple is below 100 health.

Drops: Nothing

Immune to blinded, confused, hexed, sealed, and instant kill.

9778634356_8335c20c9c_t.jpg

Crimson Crown Acolyte B

Level 20 Humanoid

Health: 119/169

Special: Explosive Shot – Crimson Crown Acolyte deals the Blinded effect and deals 5 damage to all heroes ignoring row.

Drops: 25 gold, Grand Potion

Note: Crimson Crown Acolyte fights from the back row, so all non-ranged attacks will do half damage to him, while his attacks do full damage to heroes in back row.

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader* *Encouraged* *Cursed*

Level: 18.5

Power Bonus: 0

Defense: 12

Health: 3/8

Ether: 6/23

Gold: 135

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Shackles of War (Prevents anyone from fleeing, accessory), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Ether Core (2), Remedy, Soma, Phoenix Essence, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Grating Stone, Smoke Bomb, Magnificent Magniscope (Magnifying Glass/Telescope), Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether, 50/50 chance of casting), Impervious Shield (SP: 5) (Grants immunity to Fire), Scrap Metal, Emerald, Neutralizer, Wand of Poking (WP: 10, double WP for physical attacks, wand), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile* *Encouraged*

Level: 15.5

Power Bonus: 0

Defense: 4

Health: 1/22

Gold: 201

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Lighter Armor (SP: 4, immune to fragile, bodywear)

Inventory: Spear (WP: 9, spear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Twin Axe (WP: 5, dual strike-axe), Phoenix Essence, Smoke Bomb, Diamond, Bone, Barbarian's Boots (Natural Respite>Restoration; footwear), Mulled Wine, Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Sharkskin Armour (SP +1, immune to water; bodywear), Grand Elixir (Restores full health and ether to target and remedies all negative effects)

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Stunned, Water, Wind, and Fire* *Encouraged*

Level: 19

Power Bonus: 0

Defense: 12

Health: 38/38

Gold: 267

Equipment: The Muckraker (WP: 13, earth and water elemental, deals the weakened effect, greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect)

Inventory: Venom x6, Bedroll, Remedy, Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion x2, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Shuriken (WP:5, Wind), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors), Deadly Venom

8575081496_9f7e7592ff_o.jpgNessa Anárion

59 years old female elven Ranger

Level: 16

Power Bonus: 0

Defense: 3

Health: 10/22

Gold: 163

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Tricorne (Headwear; SP:3),

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, 3 Potions, Opal, Ranger's Quiver (WP: +1), Bone, Ranger's Cowl (Suitable to rangers, SP: 2, headwear), Mulled Wine, Grand Elixir (Restores full health and ether to target and remedies all negative effects), Garnet

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader*

Level: 24.66

Power Bonus: 0

Defense: 0

Health: 14/34

Ether: 4/29

Gold: 315

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1), 20-20 glasses (headwear, +1 turn of effect for scrolls)

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, Ranger's Quiver (WP +1 to bows and crossbows), Orcish Morning Star (WP: 9, mace), Mulled Wine, Spinning Bolas (WP: 8, deals the Slowed effect, but the effect is removed when retrieved, throwing weapon), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.), Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Emerald Hood (SP: 4, headwear, protects from Fragile)

8742461929_981dfe702c_t.jpgSoryx Dourskull (NPC, controlled by Myrddyn)

42 years old male wereviper Hunter *Immune to Darkness and Hexed* *Favors Humanoids*

Level: 15.5

Power Bonus: 0

Defense: 6

Health: 16/30

Gold: 107

Equipment: Vanquisher (WP: 10, light, ice, and lightning elemental, greatsword), Darksteel Armor (Suitable for anyone, SP: 6, max health +3, immune to darkness, bodywear), Talisman of Enlightment (Suitable for anyone, immune to hexed, accessory)

Everyone choose an action. Party leader, please create a battle order.

Round Fourteen of the Hook on the Other Hand

Pretzel vs. Acolyte B (Flying Cross) - Critical Hit (36 x 2 x 2 = 144 damage, Acolyte B KO'd)

>Sylph vs. Disciple (Shrapnel Bow) - Critical Hit (44 damage)

>Nessa vs. Disciple (Silver Crossbow) - Hit (24 x 2 = 48 damage)

Erik vs. Disciple (Twin Axe) - Miss (No effect)

Dreyrugr vs. Disciple (Crow-Claw Dagger) - Hide (Dreyrugr hides)

Soryx vs. Disciple (Vanquisher) - Special Damage: Service to the Order (Novice B summoned)

Crimson Crown Disciple uses free hit on Pretzel - (No effect)

Pretzel is cursed - (-3 max health)

Pretzel skillfully eliminates the last acolyte. Sylph and Nessa rain projectiles on the Disciple as he summons himself another pawn.

Enemies

8743579248_2f7d21539d_t.jpg

Crimson Crown Disciple

Level 30 Humanoid *Deals Cursed*

Health: 469/845

Special I: Service to the Order – Crimson Crown Disciple calls a Crimson Crown Novice to join the battle.

Special II: Mark of the Order – Crimson Crown Disciple deals the Doomed effect. Used only after Special I has been used three times.

Special III: Blood to the Order – Crimson Crown Disciple heals 100 points to himself, removing the Poisoned or Badly Poisoned effect from all heroes. Used when all heroes are Poisoned or Badly Poisoned and Crimson Crown Disciple is above 100 health.

Special IV: Life to the Order – One random Crimson Crown member dies and restores the Disciple to full health. Used when the Crimson Crown Disciple is below 100 health.

Drops: Nothing

Immune to blinded, confused, hexed, sealed, and instant kill.

9778710073_a9d6fe7abc_t.jpg

Crimson Crown Novice B

Level 10 Humanoid *Deals Poisoned*

Health: 135/135

Special I: Fervor of the Order – Crimson Crown Novice’s regular attacks now deal Badly Poisoned.

Special II: Strength of the Order – Crimson Crown Novice Poisons the party. Used when Special I has already been used.

Drops: Nothing

Party

paladin_pretzel_2.jpgMonk Pretzel and His 99 Pieces, (Played by Palathdaric)

463-year-old male "hermit" Paladin *Party Leader* *Encouraged* *Cursed*

Level: 18.5

Power Bonus: 0

Defense: 12

Health: 2/2 (39)

Ether: 6/23

Gold: 135

Equipment: Cross of Light (WP:10; Light; Staff), Fashionable Shield (SP:7), Shackles of War (Prevents anyone from fleeing, accessory), Strategist's Shako (Suitable for anyone, +5 power while in the front row, +5 SP while in the back, headwear)

Inventory: Heavy Flail (WP: 5; deals "Fragile" effect; Mace), Flying Cross (WP:6; Darkness, Fire, Wind; Broomstick), Steak (WP:1, instantly kills vampires on successful hits, suitable for all), Potion (2), Grand Potion (4), Ether Core (2), Remedy, Soma, Phoenix Essence, Venom (2), Deadly Venom (5), Paralyzing Venom (2), Holy Bomb, Commerz Cannonball, Scroll of Sealing, Bedroll, Magnifying Glass, Pickaxe, Shovel, Magic Shovel (will always find something when used, limited to three uses per quest), Bone (3), Rito Feather (consumable, grants the hastened- and blessed-effects upon use for one battle), Soothing Slippers (Footwear, Meditate restores 5 ether), Grating Stone, Smoke Bomb, Magnificent Magniscope (Magnifying Glass/Telescope), Scroll of Disenchantment (Removes all positive effects from all opponents at the cost of 5 ether, 50/50 chance of casting), Impervious Shield (SP: 5) (Grants immunity to Fire), Scrap Metal, Emerald, Neutralizer, Wand of Poking (WP: 10, double WP for physical attacks, wand), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Ethereal Cloak (Backwear; SP:2; Max Ether +4), Robe of the Archmagi (Bodywear; SP: 3; Max Ether +5, immune to "Sealed")

IMG_2647edit3.jpgErik Tyrvarr (Myrddyn)

19 years old male human barbarian. *Immune to Fragile* *Encouraged*

Level: 15.5

Power Bonus: 0

Defense: 4

Health: 1/22

Gold: 201

Equipment: Titanic Axe (WP:11, Earth-elemental, has 1/6 chances of inflicting petrified-effect; axe), Lighter Armor (SP: 4, immune to fragile, bodywear)

Inventory: Spear (WP: 9, spear), Mead, Peacekeepers totem (Grants the "Diplomacy"-job trait; suitable to Erik only; accessory), Twin Axe (WP: 5, dual strike-axe), Phoenix Essence, Smoke Bomb, Diamond, Bone, Barbarian's Boots (Natural Respite>Restoration; footwear), Mulled Wine, Voltedge (WP: 13, Lightning-elemental; greatsword/longsword), Sharkskin Armour (SP +1, immune to water; bodywear), Grand Elixir (Restores full health and ether to target and remedies all negative effects)

photo-thumb-28776.jpg?_r=1353304201Dreyrugr (Vash the Stampede)

1000 year old Male Vampire Black Knight *Immune to Stunned, Water, Wind, and Fire* *Encouraged*

Level: 19

Power Bonus: 0

Defense: 12

Health: 38/38

Gold: 267

Equipment: The Muckraker (WP: 13, earth and water elemental, deals the weakened effect, greatsword), Gloves of the Undead Assassin (For every enemy the wearer kills, it gains 5 HP, Immunity to Water, Usable by anyone, Handgear), Dragonbrand Shield (SP: 8, immune to wind and fire, shield), Black Knight's Armour (SP:4, protects from stunned-effect)

Inventory: Venom x6, Bedroll, Remedy, Smelling Salts, Mead x2, Net (if used in combat, 1/3 chance to slow enemy, 1/3 chance to be useless, 1/3 chance slow self, lasts 3 rounds, retrievable), Nostrum x2, Throwing Dagger (WP:3), Fauxthril Scythe (WP:5), 4 Bones, Bow (WP: 4), Grand Potion x2, Phoenix Essence x2, Soma, Mulled Wine, Crow-Claw Dagger (WP: 6, 50/50 chance to stun enemy on successful attack, Darkness), Shuriken (WP:5, Wind), Cloak of the Blue Assassin (SP: 1, backwear, suitable for anyone), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Pseudos Hood (can damage undead with normal attacks), Hunter's Plate (SP: 4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors), Deadly Venom

8575081496_9f7e7592ff_o.jpgNessa Anárion

59 years old female elven Ranger

Level: 16

Power Bonus: 0

Defense: 3

Health: 10/22

Gold: 163

Equipment: Darkness Silver Crossbow with Raven-Slayer Bolts and Newty Mag (WP: 8, darkness elemental (WP: +3 vs. werefolk (removable)) (WP: +4 vs. Aquatic vermin (removable) (usable by ex-Amphibians only)), Tricorne (Headwear; SP:3),

Inventory: Bedroll, Magic Compass, Venom (2), Nostrum (2), Mead, 3 Potions, Opal, Ranger's Quiver (WP: +1), Bone, Ranger's Cowl (Suitable to rangers, SP: 2, headwear), Mulled Wine, Grand Elixir (Restores full health and ether to target and remedies all negative effects), Garnet

Sylph_zpsefc55bdb.jpgSylph Solanum (Dannylonglegs)

unknown age, unknown race Druid *Immune to Sealed* *Second Party Leader*

Level: 24.66

Power Bonus: 0

Defense: 0

Health: 14/34

Ether: 4/29

Gold: 315

Equipment: Shrapnel Bow (WP: 10, Bow. Every successful hit drops the target's SP by 1), 20-20 glasses (headwear, +1 turn of effect for scrolls)

Inventory: Scroll of Frailty, Scroll of Sleep, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Ice Armour, 2 Potions, 1 Grand Potion, 2 Tonics, 1 Venom, 2 Fire Bombs, 1 Ice Bomb, 3 Water Bombs, 2 Lightning Bombs, 1 Floral Bomb, 7 Bones, Trial Brew x3, Helmet (Max. health +1)), Emerald, Bedroll, Shovel, Pickaxe, Magnifying Glass, Signet Ring, Saber Teeth, Journal of The Bleeding,Tale of the Invincible King, Psych Documents, Journal of The Wound, Suffering's Journal, Robe of the Magi (Bodywear, SP: 1), Smoke Bomb, Ranger's Quiver (WP +1 to bows and crossbows), Orcish Morning Star (WP: 9, mace), Mulled Wine, Spinning Bolas (WP: 8, deals the Slowed effect, but the effect is removed when retrieved, throwing weapon), Grand Elixir (Restores full health and ether to target and remedies all negative effects), Hide of The Suffering (Bodywear, Power +7 when under a negative status effect. Doesn't stack.), Merry Bow (WP:7, ranged, steals 1 gold with each successful hit except Shield-skills), Emerald Hood (SP: 4, headwear, protects from Fragile)

8742461929_981dfe702c_t.jpgSoryx Dourskull (NPC, controlled by Myrddyn)

42 years old male wereviper Hunter *Immune to Darkness and Hexed* *Favors Humanoids*

Level: 15.5

Power Bonus: 0

Defense: 6

Health: 16/30

Gold: 107

Equipment: Vanquisher (WP: 10, light, ice, and lightning elemental, greatsword), Darksteel Armor (Suitable for anyone, SP: 6, max health +3, immune to darkness, bodywear), Talisman of Enlightment (Suitable for anyone, immune to hexed, accessory)

Everyone choose an action. Party leader, please create a battle order.

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"I'll take on Acolyte Novice B." Nessa said as she readied herself in the back.

Edited by herrJJ

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Pretzel's health should be at 3/5. Apologies for my absence, but we seemed to do better when I was absent than when I am present. :tongue:

"I'll take on Acolyte B." Nessa said as she readied herself in the back.

"Nessa, are you still feeling blind? There are no more Acolytes."

Battle Order:

>Sylph: Heal Pretzel

>Pretzel: Heal Erik (If Roots of Life Rolled, Attack Disciple Back Row)

>Nessa: Novice

Dreyrugr: Disciple

Soryx: Disciple

Erik: If Healed/Rooted (Disciple Back Row), Otherwise do Nothing

Soryx: Novice (Front Row, Unless Nessa Rolled Special Damage or Soryx Rooted, in which Case Disciple: Front Row (If Rooted), or Back Row (If Not)

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If Erik is healed or Rooted he attacks the Disciple from the back row.

Otherwise he does nothing from the back row.

If Soryx is Rooted he attacks the Disciple from the front row.

If Soryx is not Rooted And If Nessa rolled Special Damage he attacks the Disciple from the back row.

Otherwise he attacks the Novice from the front row.

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