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Heroica RPG - Quest #51: A Shanty for Science

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Pie, if De'kra used a Remedy on me, would it restore my Defense?

Never mind, realized it would be a waste of a Remedy. Autoplay on! :wink:

Edited by Flipz

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No. Also, for some reason I calculated you stealing 35 gold rather than 30. It's been fixed.

Round Thirty One of Automaton Attack

Arthur attacks Guardian Sentinel with Roderick's Sword, back row - Special Damage Damage (30/2 = 15 damage)

De'kra uses Potion on Arthur - (Arthur gains 10 health)

Illdria attacks does nothing

Thalion does nothing

Barur does nothing

Arthur is quickly struck by the automaton again, but De'kra quickly heals him.

Enemies

8143998121_4d8e55c617_t.jpg

Ji Pei Guardian Sentinel

Level 30 Fiery Humanoid

Health: 134/555

Defense: 10

Special I: OVERLOAD – The Guardian Sentinel explodes, dealing 20 fire elemental damage, ignoring SP and row to everyone in battle. The Guardian Sentinel is destroyed, and Advanced Automaton Parts become Damaged Advanced Automaton Parts.

Special II: Tri Dazer Pro – The Guardian Sentinel lowers the target’s Power, current and Max Ether, current and Max Health, and Defense by 5. All permanent stats are restored when the Sentinel has been defeated.

Special III: Sentinel – The Guardian Sentinel takes a more defensive position, losing 5 Levels but gaining 5 Defense. His Defense is applied to the entire enemy party next round.

Specials go 1, 2, 3, 2, 1, etc.

Drops: Guardian Halberd, Reflective Gauntlets, Ether Core, Advanced Automaton Parts

Immune to sudden death and negative effects

Party

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* *Lucky*

Level 18.5 13.5 Sorcerer

Power: 30 25

Health: 28/28 18/23

Ether: 0/28 0/23

Defense: 3 0

Gold: 460

Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory:

Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, lent to De'kra), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, 3 Cobblestones, 2 Bonaparte Cadet Uniforms, Blunt Dagger (WP: 1, dagger, lent to De'kra), Shipping Logs, Assorted Bonaparte Letters, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Lightning Bomb, Water Bomb

dwarfclericsm.jpg

Barur Thormek (played by Aveal the black sheep)

Level 10.5 Cleric

Power: 17

Health: 18/18

Ether: 10/14

Defense: 1

Gold: 139

Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1), Ancient Crown (First successful strike deals the Cursed effect, headwear, borrowed from Arthur Justus Regulus VII)

Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4), Mulled Wine (Causes the Inspired-effect, doubling the target's current and maximum health for the duration of one battle.), Ice Bomb, Fire Bomb, Dirt Bomb

De%27kra_and_Kapura.png

De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused*

Level: 20 10 Assassin

Power: 27 17

Health: 31/31 21/21

Defense: 0

Gold: 171

Equipment: Kapura (WP:7, Fire), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, borrowed from Arthur Justus Regulus VII), Heart Locket(Protects from enamored effect and confused effect)

Inventory: Explosive Handcannon (WP: 8, double WP to rock monsters), Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Blunt Dagger (WP: 1, borrowed from Arthur Justus Regulus VII) Cloak of the Blue Assassin(SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (6), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.)

avatar.jpg

Thalion Dwinlas (played by -obelix-) *Inspired*

Level 7 Mage

Power: 12

Health: 7/11 22/22

Ether: 5/11

Defense: 1

Gold: 14

Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1)

Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) Potion, Bedroll, Dagger (WP: 3), Dirt Bomb, Fire Bomb, Ice Bomb, Smoke Bomb

8005141535_d90f058421_t.jpg

"...."

Captain Illdria (controlled by -obelix-)

Level 25 20 Rogue

Power: 30 25

Health: 23/31 26/26

Gold: 40

Equipment: Rapier (WP: 5, Badly Poisoned), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Party leader, please post the battle order. Everyone else, please say whether you want to attack/cast a spell/heal/use an item/flee, etc. -Obelix-,

you are in control of Illdria's actions for the battle in addition to your own.

Round Thirty Two of Automaton Attack

Arthur attacks Guardian Sentinel with Roderick's Sword, back row - Confuse Shield: Magnetic Mojo (Arthur steals 30 gold)

De'kra does nothing

Illdria attacks does nothing

Thalion does nothing

Barur does nothing

Arthur steals even more gold.

Enemies

8143998121_4d8e55c617_t.jpg

Ji Pei Guardian Sentinel

Level 30 Fiery Humanoid

Health: 134/555

Defense: 10

Special I: OVERLOAD – The Guardian Sentinel explodes, dealing 20 fire elemental damage, ignoring SP and row to everyone in battle. The Guardian Sentinel is destroyed, and Advanced Automaton Parts become Damaged Advanced Automaton Parts.

Special II: Tri Dazer Pro – The Guardian Sentinel lowers the target’s Power, current and Max Ether, current and Max Health, and Defense by 5. All permanent stats are restored when the Sentinel has been defeated.

Special III: Sentinel – The Guardian Sentinel takes a more defensive position, losing 5 Levels but gaining 5 Defense. His Defense is applied to the entire enemy party next round.

Specials go 1, 2, 3, 2, 1, etc.

Drops: Guardian Halberd, Reflective Gauntlets, Ether Core, Advanced Automaton Parts

Immune to sudden death and negative effects

Party

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* *Lucky*

Level 18.5 13.5 Sorcerer

Power: 30 25

Health: 28/28 18/23

Ether: 0/28 0/23

Defense: 3 0

Gold: 490

Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory:

Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, lent to De'kra), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, 3 Cobblestones, 2 Bonaparte Cadet Uniforms, Blunt Dagger (WP: 1, dagger, lent to De'kra), Shipping Logs, Assorted Bonaparte Letters, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Lightning Bomb, Water Bomb

dwarfclericsm.jpg

Barur Thormek (played by Aveal the black sheep)

Level 10.5 Cleric

Power: 17

Health: 18/18

Ether: 10/14

Defense: 1

Gold: 139

Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1), Ancient Crown (First successful strike deals the Cursed effect, headwear, borrowed from Arthur Justus Regulus VII)

Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4), Mulled Wine (Causes the Inspired-effect, doubling the target's current and maximum health for the duration of one battle.), Ice Bomb, Fire Bomb, Dirt Bomb

De%27kra_and_Kapura.png

De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused*

Level: 20 10 Assassin

Power: 27 17

Health: 31/31 21/21

Defense: 0

Gold: 171

Equipment: Kapura (WP:7, Fire), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, borrowed from Arthur Justus Regulus VII), Heart Locket(Protects from enamored effect and confused effect)

Inventory: Explosive Handcannon (WP: 8, double WP to rock monsters), Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Blunt Dagger (WP: 1, borrowed from Arthur Justus Regulus VII) Cloak of the Blue Assassin(SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (6), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.)

avatar.jpg

Thalion Dwinlas (played by -obelix-) *Inspired*

Level 7 Mage

Power: 12

Health: 7/11 22/22

Ether: 5/11

Defense: 1

Gold: 14

Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1)

Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) Potion, Bedroll, Dagger (WP: 3), Dirt Bomb, Fire Bomb, Ice Bomb, Smoke Bomb

8005141535_d90f058421_t.jpg

"...."

Captain Illdria (controlled by -obelix-)

Level 25 20 Rogue

Power: 30 25

Health: 23/31 26/26

Gold: 40

Equipment: Rapier (WP: 5, Badly Poisoned), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Party leader, please post the battle order. Everyone else, please say whether you want to attack/cast a spell/heal/use an item/flee, etc. -Obelix-,

you are in control of Illdria's actions for the battle in addition to your own.

Round Thirty Three of Automaton Attack

Arthur attacks Guardian Sentinel with Roderick's Sword, back row - Special Damage Confuse (Nothing happens)

De'kra does nothing

Illdria attacks does nothing

Thalion does nothing

Barur does nothing

Arthur again struggles to confuse the automaton.

Enemies

8143998121_4d8e55c617_t.jpg

Ji Pei Guardian Sentinel

Level 30 Fiery Humanoid

Health: 134/555

Defense: 10

Special I: OVERLOAD – The Guardian Sentinel explodes, dealing 20 fire elemental damage, ignoring SP and row to everyone in battle. The Guardian Sentinel is destroyed, and Advanced Automaton Parts become Damaged Advanced Automaton Parts.

Special II: Tri Dazer Pro – The Guardian Sentinel lowers the target’s Power, current and Max Ether, current and Max Health, and Defense by 5. All permanent stats are restored when the Sentinel has been defeated.

Special III: Sentinel – The Guardian Sentinel takes a more defensive position, losing 5 Levels but gaining 5 Defense. His Defense is applied to the entire enemy party next round.

Specials go 1, 2, 3, 2, 1, etc.

Drops: Guardian Halberd, Reflective Gauntlets, Ether Core, Advanced Automaton Parts

Immune to sudden death and negative effects

Party

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* *Lucky*

Level 18.5 13.5 Sorcerer

Power: 30 25

Health: 28/28 18/23

Ether: 0/28 0/23

Defense: 3 0

Gold: 490

Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory:

Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, lent to De'kra), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, 3 Cobblestones, 2 Bonaparte Cadet Uniforms, Blunt Dagger (WP: 1, dagger, lent to De'kra), Shipping Logs, Assorted Bonaparte Letters, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Lightning Bomb, Water Bomb

dwarfclericsm.jpg

Barur Thormek (played by Aveal the black sheep)

Level 10.5 Cleric

Power: 17

Health: 18/18

Ether: 10/14

Defense: 1

Gold: 139

Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1), Ancient Crown (First successful strike deals the Cursed effect, headwear, borrowed from Arthur Justus Regulus VII)

Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4), Mulled Wine (Causes the Inspired-effect, doubling the target's current and maximum health for the duration of one battle.), Ice Bomb, Fire Bomb, Dirt Bomb

De%27kra_and_Kapura.png

De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused*

Level: 20 10 Assassin

Power: 27 17

Health: 31/31 21/21

Defense: 0

Gold: 171

Equipment: Kapura (WP:7, Fire), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, borrowed from Arthur Justus Regulus VII), Heart Locket(Protects from enamored effect and confused effect)

Inventory: Explosive Handcannon (WP: 8, double WP to rock monsters), Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Blunt Dagger (WP: 1, borrowed from Arthur Justus Regulus VII) Cloak of the Blue Assassin(SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (6), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.)

avatar.jpg

Thalion Dwinlas (played by -obelix-) *Inspired*

Level 7 Mage

Power: 12

Health: 7/11 22/22

Ether: 5/11

Defense: 1

Gold: 14

Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1)

Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) Potion, Bedroll, Dagger (WP: 3), Dirt Bomb, Fire Bomb, Ice Bomb, Smoke Bomb

8005141535_d90f058421_t.jpg

"...."

Captain Illdria (controlled by -obelix-)

Level 25 20 Rogue

Power: 30 25

Health: 23/31 26/26

Gold: 40

Equipment: Rapier (WP: 5, Badly Poisoned), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Party leader, please post the battle order. Everyone else, please say whether you want to attack/cast a spell/heal/use an item/flee, etc. -Obelix-,

you are in control of Illdria's actions for the battle in addition to your own.

Round Thirty Four of Automaton Attack

Arthur attacks Guardian Sentinel with Roderick's Sword, back row - Confuse Special Damage (Arthur steals 30 gold)

De'kra does nothing

Illdria attacks does nothing

Thalion does nothing

Barur does nothing

Arthur takes even more gold.

Enemies

8143998121_4d8e55c617_t.jpg

Ji Pei Guardian Sentinel

Level 30 Fiery Humanoid

Health: 134/555

Defense: 10

Special I: OVERLOAD – The Guardian Sentinel explodes, dealing 20 fire elemental damage, ignoring SP and row to everyone in battle. The Guardian Sentinel is destroyed, and Advanced Automaton Parts become Damaged Advanced Automaton Parts.

Special II: Tri Dazer Pro – The Guardian Sentinel lowers the target’s Power, current and Max Ether, current and Max Health, and Defense by 5. All permanent stats are restored when the Sentinel has been defeated.

Special III: Sentinel – The Guardian Sentinel takes a more defensive position, losing 5 Levels but gaining 5 Defense. His Defense is applied to the entire enemy party next round.

Specials go 1, 2, 3, 2, 1, etc.

Drops: Guardian Halberd, Reflective Gauntlets, Ether Core, Advanced Automaton Parts

Immune to sudden death and negative effects

Party

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* *Lucky*

Level 18.5 13.5 Sorcerer

Power: 30 25

Health: 28/28 18/23

Ether: 0/28 0/23

Defense: 3 0

Gold: 520

Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory:

Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, lent to De'kra), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, 3 Cobblestones, 2 Bonaparte Cadet Uniforms, Blunt Dagger (WP: 1, dagger, lent to De'kra), Shipping Logs, Assorted Bonaparte Letters, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Lightning Bomb, Water Bomb

dwarfclericsm.jpg

Barur Thormek (played by Aveal the black sheep)

Level 10.5 Cleric

Power: 17

Health: 18/18

Ether: 10/14

Defense: 1

Gold: 139

Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1), Ancient Crown (First successful strike deals the Cursed effect, headwear, borrowed from Arthur Justus Regulus VII)

Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4), Mulled Wine (Causes the Inspired-effect, doubling the target's current and maximum health for the duration of one battle.), Ice Bomb, Fire Bomb, Dirt Bomb

De%27kra_and_Kapura.png

De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused*

Level: 20 10 Assassin

Power: 27 17

Health: 31/31 21/21

Defense: 0

Gold: 171

Equipment: Kapura (WP:7, Fire), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, borrowed from Arthur Justus Regulus VII), Heart Locket(Protects from enamored effect and confused effect)

Inventory: Explosive Handcannon (WP: 8, double WP to rock monsters), Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Blunt Dagger (WP: 1, borrowed from Arthur Justus Regulus VII) Cloak of the Blue Assassin(SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (6), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.)

avatar.jpg

Thalion Dwinlas (played by -obelix-) *Inspired*

Level 7 Mage

Power: 12

Health: 7/11 22/22

Ether: 5/11

Defense: 1

Gold: 14

Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1)

Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) Potion, Bedroll, Dagger (WP: 3), Dirt Bomb, Fire Bomb, Ice Bomb, Smoke Bomb

8005141535_d90f058421_t.jpg

"...."

Captain Illdria (controlled by -obelix-)

Level 25 20 Rogue

Power: 30 25

Health: 23/31 26/26

Gold: 40

Equipment: Rapier (WP: 5, Badly Poisoned), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Round Thirty Five of Automaton Attack

Arthur attacks Guardian Sentinel with Roderick's Sword, back row - Damage Critical Hit ((((12 x 2) + 13) x 2)/2 - 10 = 27 damage)

De'kra does nothing

Illdria attacks does nothing

Thalion does nothing

Barur does nothing

Arthur lands another solid hit. The rest of the party continues to watch, bored.

Enemies

8143998121_4d8e55c617_t.jpg

Ji Pei Guardian Sentinel

Level 30 Fiery Humanoid

Health: 112/555

Defense: 10

Special I: OVERLOAD – The Guardian Sentinel explodes, dealing 20 fire elemental damage, ignoring SP and row to everyone in battle. The Guardian Sentinel is destroyed, and Advanced Automaton Parts become Damaged Advanced Automaton Parts.

Special II: Tri Dazer Pro – The Guardian Sentinel lowers the target’s Power, current and Max Ether, current and Max Health, and Defense by 5. All permanent stats are restored when the Sentinel has been defeated.

Special III: Sentinel – The Guardian Sentinel takes a more defensive position, losing 5 Levels but gaining 5 Defense. His Defense is applied to the entire enemy party next round.

Specials go 1, 2, 3, 2, 1, etc.

Drops: Guardian Halberd, Reflective Gauntlets, Ether Core, Advanced Automaton Parts

Immune to sudden death and negative effects

Party

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* *Lucky*

Level 18.5 13.5 Sorcerer

Power: 30 25

Health: 28/28 18/23

Ether: 0/28 0/23

Defense: 3 0

Gold: 520

Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory:

Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, lent to De'kra), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, 3 Cobblestones, 2 Bonaparte Cadet Uniforms, Blunt Dagger (WP: 1, dagger, lent to De'kra), Shipping Logs, Assorted Bonaparte Letters, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Lightning Bomb, Water Bomb

dwarfclericsm.jpg

Barur Thormek (played by Aveal the black sheep)

Level 10.5 Cleric

Power: 17

Health: 18/18

Ether: 10/14

Defense: 1

Gold: 139

Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1), Ancient Crown (First successful strike deals the Cursed effect, headwear, borrowed from Arthur Justus Regulus VII)

Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4), Mulled Wine (Causes the Inspired-effect, doubling the target's current and maximum health for the duration of one battle.), Ice Bomb, Fire Bomb, Dirt Bomb

De%27kra_and_Kapura.png

De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused*

Level: 20 10 Assassin

Power: 27 17

Health: 31/31 21/21

Defense: 0

Gold: 171

Equipment: Kapura (WP:7, Fire), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, borrowed from Arthur Justus Regulus VII), Heart Locket(Protects from enamored effect and confused effect)

Inventory: Explosive Handcannon (WP: 8, double WP to rock monsters), Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Blunt Dagger (WP: 1, borrowed from Arthur Justus Regulus VII) Cloak of the Blue Assassin(SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (6), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.)

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Thalion Dwinlas (played by -obelix-) *Inspired*

Level 7 Mage

Power: 12

Health: 7/11 22/22

Ether: 5/11

Defense: 1

Gold: 14

Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1)

Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) Potion, Bedroll, Dagger (WP: 3), Dirt Bomb, Fire Bomb, Ice Bomb, Smoke Bomb

8005141535_d90f058421_t.jpg

"...."

Captain Illdria (controlled by -obelix-)

Level 25 20 Rogue

Power: 30 25

Health: 23/31 26/26

Gold: 40

Equipment: Rapier (WP: 5, Badly Poisoned), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Round Thirty Six of Automaton Attack

Arthur attacks Guardian Sentinel with Roderick's Sword, back row - Damage Shield: Magnetic Mojo (Arthur steals 30 gold)

De'kra does nothing

Illdria attacks does nothing

Thalion does nothing

Barur does nothing

Arthur lands another solid hit. The rest of the party continues to watch, bored.

Enemies

8143998121_4d8e55c617_t.jpg

Ji Pei Guardian Sentinel

Level 30 Fiery Humanoid

Health: 112/555

Defense: 10

Special I: OVERLOAD – The Guardian Sentinel explodes, dealing 20 fire elemental damage, ignoring SP and row to everyone in battle. The Guardian Sentinel is destroyed, and Advanced Automaton Parts become Damaged Advanced Automaton Parts.

Special II: Tri Dazer Pro – The Guardian Sentinel lowers the target’s Power, current and Max Ether, current and Max Health, and Defense by 5. All permanent stats are restored when the Sentinel has been defeated.

Special III: Sentinel – The Guardian Sentinel takes a more defensive position, losing 5 Levels but gaining 5 Defense. His Defense is applied to the entire enemy party next round.

Specials go 1, 2, 3, 2, 1, etc.

Drops: Guardian Halberd, Reflective Gauntlets, Ether Core, Advanced Automaton Parts

Immune to sudden death and negative effects

Party

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* *Lucky*

Level 18.5 13.5 Sorcerer

Power: 30 25

Health: 28/28 18/23

Ether: 0/28 0/23

Defense: 3 0

Gold: 520

Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory:

Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, lent to De'kra), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, 3 Cobblestones, 2 Bonaparte Cadet Uniforms, Blunt Dagger (WP: 1, dagger, lent to De'kra), Shipping Logs, Assorted Bonaparte Letters, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Lightning Bomb, Water Bomb

dwarfclericsm.jpg

Barur Thormek (played by Aveal the black sheep)

Level 10.5 Cleric

Power: 17

Health: 18/18

Ether: 10/14

Defense: 1

Gold: 139

Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1), Ancient Crown (First successful strike deals the Cursed effect, headwear, borrowed from Arthur Justus Regulus VII)

Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4), Mulled Wine (Causes the Inspired-effect, doubling the target's current and maximum health for the duration of one battle.), Ice Bomb, Fire Bomb, Dirt Bomb

De%27kra_and_Kapura.png

De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused*

Level: 20 10 Assassin

Power: 27 17

Health: 31/31 21/21

Defense: 0

Gold: 171

Equipment: Kapura (WP:7, Fire), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, borrowed from Arthur Justus Regulus VII), Heart Locket(Protects from enamored effect and confused effect)

Inventory: Explosive Handcannon (WP: 8, double WP to rock monsters), Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Blunt Dagger (WP: 1, borrowed from Arthur Justus Regulus VII) Cloak of the Blue Assassin(SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (6), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.)

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Thalion Dwinlas (played by -obelix-) *Inspired*

Level 7 Mage

Power: 12

Health: 7/11 22/22

Ether: 5/11

Defense: 1

Gold: 14

Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1)

Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) Potion, Bedroll, Dagger (WP: 3), Dirt Bomb, Fire Bomb, Ice Bomb, Smoke Bomb

8005141535_d90f058421_t.jpg

"...."

Captain Illdria (controlled by -obelix-)

Level 25 20 Rogue

Power: 30 25

Health: 23/31 26/26

Gold: 40

Equipment: Rapier (WP: 5, Badly Poisoned), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Round Thirty Seven of Automaton Attack

Arthur attacks Guardian Sentinel with Roderick's Sword, back row - Damage Critical Hit ((((12 x 2) + 13) x 2)/2 - 10 = 27 damage)

De'kra does nothing

Illdria attacks does nothing

Thalion does nothing

Barur does nothing

Arthur lands another solid hit. The rest of the party continues to watch, bored.

Enemies

8143998121_4d8e55c617_t.jpg

Ji Pei Guardian Sentinel

Level 30 Fiery Humanoid

Health: 85/555

Defense: 10

Special I: OVERLOAD – The Guardian Sentinel explodes, dealing 20 fire elemental damage, ignoring SP and row to everyone in battle. The Guardian Sentinel is destroyed, and Advanced Automaton Parts become Damaged Advanced Automaton Parts.

Special II: Tri Dazer Pro – The Guardian Sentinel lowers the target’s Power, current and Max Ether, current and Max Health, and Defense by 5. All permanent stats are restored when the Sentinel has been defeated.

Special III: Sentinel – The Guardian Sentinel takes a more defensive position, losing 5 Levels but gaining 5 Defense. His Defense is applied to the entire enemy party next round.

Specials go 1, 2, 3, 2, 1, etc.

Drops: Guardian Halberd, Reflective Gauntlets, Ether Core, Advanced Automaton Parts

Immune to sudden death and negative effects

Party

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* *Lucky*

Level 18.5 13.5 Sorcerer

Power: 30 25

Health: 28/28 18/23

Ether: 0/28 0/23

Defense: 3 0

Gold: 520

Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory:

Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, lent to De'kra), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, 3 Cobblestones, 2 Bonaparte Cadet Uniforms, Blunt Dagger (WP: 1, dagger, lent to De'kra), Shipping Logs, Assorted Bonaparte Letters, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Lightning Bomb, Water Bomb

dwarfclericsm.jpg

Barur Thormek (played by Aveal the black sheep)

Level 10.5 Cleric

Power: 17

Health: 18/18

Ether: 10/14

Defense: 1

Gold: 139

Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1), Ancient Crown (First successful strike deals the Cursed effect, headwear, borrowed from Arthur Justus Regulus VII)

Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4), Mulled Wine (Causes the Inspired-effect, doubling the target's current and maximum health for the duration of one battle.), Ice Bomb, Fire Bomb, Dirt Bomb

De%27kra_and_Kapura.png

De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused*

Level: 20 10 Assassin

Power: 27 17

Health: 31/31 21/21

Defense: 0

Gold: 171

Equipment: Kapura (WP:7, Fire), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, borrowed from Arthur Justus Regulus VII), Heart Locket(Protects from enamored effect and confused effect)

Inventory: Explosive Handcannon (WP: 8, double WP to rock monsters), Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Blunt Dagger (WP: 1, borrowed from Arthur Justus Regulus VII) Cloak of the Blue Assassin(SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (6), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.)

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Thalion Dwinlas (played by -obelix-) *Inspired*

Level 7 Mage

Power: 12

Health: 7/11 22/22

Ether: 5/11

Defense: 1

Gold: 14

Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1)

Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) Potion, Bedroll, Dagger (WP: 3), Dirt Bomb, Fire Bomb, Ice Bomb, Smoke Bomb

8005141535_d90f058421_t.jpg

"...."

Captain Illdria (controlled by -obelix-)

Level 25 20 Rogue

Power: 30 25

Health: 23/31 26/26

Gold: 40

Equipment: Rapier (WP: 5, Badly Poisoned), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Round Thirty Eight of Automaton Attack

Arthur attacks Guardian Sentinel with Roderick's Sword, back row - Damage Confuse (Nothing happens)

De'kra does nothing

Illdria attacks does nothing

Thalion does nothing

Barur does nothing

Arthur again fails his confusion.

Enemies

8143998121_4d8e55c617_t.jpg

Ji Pei Guardian Sentinel

Level 30 Fiery Humanoid

Health: 85/555

Defense: 10

Special I: OVERLOAD – The Guardian Sentinel explodes, dealing 20 fire elemental damage, ignoring SP and row to everyone in battle. The Guardian Sentinel is destroyed, and Advanced Automaton Parts become Damaged Advanced Automaton Parts.

Special II: Tri Dazer Pro – The Guardian Sentinel lowers the target’s Power, current and Max Ether, current and Max Health, and Defense by 5. All permanent stats are restored when the Sentinel has been defeated.

Special III: Sentinel – The Guardian Sentinel takes a more defensive position, losing 5 Levels but gaining 5 Defense. His Defense is applied to the entire enemy party next round.

Specials go 1, 2, 3, 2, 1, etc.

Drops: Guardian Halberd, Reflective Gauntlets, Ether Core, Advanced Automaton Parts

Immune to sudden death and negative effects

Party

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* *Lucky*

Level 18.5 13.5 Sorcerer

Power: 30 25

Health: 28/28 18/23

Ether: 0/28 0/23

Defense: 3 0

Gold: 520

Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory:

Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, lent to De'kra), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, 3 Cobblestones, 2 Bonaparte Cadet Uniforms, Blunt Dagger (WP: 1, dagger, lent to De'kra), Shipping Logs, Assorted Bonaparte Letters, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Lightning Bomb, Water Bomb

dwarfclericsm.jpg

Barur Thormek (played by Aveal the black sheep)

Level 10.5 Cleric

Power: 17

Health: 18/18

Ether: 10/14

Defense: 1

Gold: 139

Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1), Ancient Crown (First successful strike deals the Cursed effect, headwear, borrowed from Arthur Justus Regulus VII)

Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4), Mulled Wine (Causes the Inspired-effect, doubling the target's current and maximum health for the duration of one battle.), Ice Bomb, Fire Bomb, Dirt Bomb

De%27kra_and_Kapura.png

De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused*

Level: 20 10 Assassin

Power: 27 17

Health: 31/31 21/21

Defense: 0

Gold: 171

Equipment: Kapura (WP:7, Fire), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, borrowed from Arthur Justus Regulus VII), Heart Locket(Protects from enamored effect and confused effect)

Inventory: Explosive Handcannon (WP: 8, double WP to rock monsters), Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Blunt Dagger (WP: 1, borrowed from Arthur Justus Regulus VII) Cloak of the Blue Assassin(SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (6), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.)

avatar.jpg

Thalion Dwinlas (played by -obelix-) *Inspired*

Level 7 Mage

Power: 12

Health: 7/11 22/22

Ether: 5/11

Defense: 1

Gold: 14

Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1)

Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) Potion, Bedroll, Dagger (WP: 3), Dirt Bomb, Fire Bomb, Ice Bomb, Smoke Bomb

8005141535_d90f058421_t.jpg

"...."

Captain Illdria (controlled by -obelix-)

Level 25 20 Rogue

Power: 30 25

Health: 23/31 26/26

Gold: 40

Equipment: Rapier (WP: 5, Badly Poisoned), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Round Thirty Nine of Automaton Attack

Arthur attacks Guardian Sentinel with Roderick's Sword, back row - Shield Shield: Magnetic Mojo (Arthur steals 30 gold)

De'kra does nothing

Illdria attacks does nothing

Thalion does nothing

Barur does nothing

More gold.

Enemies

8143998121_4d8e55c617_t.jpg

Ji Pei Guardian Sentinel

Level 30 Fiery Humanoid

Health: 85/555

Defense: 10

Special I: OVERLOAD – The Guardian Sentinel explodes, dealing 20 fire elemental damage, ignoring SP and row to everyone in battle. The Guardian Sentinel is destroyed, and Advanced Automaton Parts become Damaged Advanced Automaton Parts.

Special II: Tri Dazer Pro – The Guardian Sentinel lowers the target’s Power, current and Max Ether, current and Max Health, and Defense by 5. All permanent stats are restored when the Sentinel has been defeated.

Special III: Sentinel – The Guardian Sentinel takes a more defensive position, losing 5 Levels but gaining 5 Defense. His Defense is applied to the entire enemy party next round.

Specials go 1, 2, 3, 2, 1, etc.

Drops: Guardian Halberd, Reflective Gauntlets, Ether Core, Advanced Automaton Parts

Immune to sudden death and negative effects

Party

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* *Lucky*

Level 18.5 13.5 Sorcerer

Power: 30 25

Health: 28/28 18/23

Ether: 0/28 0/23

Defense: 3 0

Gold: 550

Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory:

Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, lent to De'kra), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, 3 Cobblestones, 2 Bonaparte Cadet Uniforms, Blunt Dagger (WP: 1, dagger, lent to De'kra), Shipping Logs, Assorted Bonaparte Letters, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Lightning Bomb, Water Bomb

dwarfclericsm.jpg

Barur Thormek (played by Aveal the black sheep)

Level 10.5 Cleric

Power: 17

Health: 18/18

Ether: 10/14

Defense: 1

Gold: 139

Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1), Ancient Crown (First successful strike deals the Cursed effect, headwear, borrowed from Arthur Justus Regulus VII)

Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4), Mulled Wine (Causes the Inspired-effect, doubling the target's current and maximum health for the duration of one battle.), Ice Bomb, Fire Bomb, Dirt Bomb

De%27kra_and_Kapura.png

De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused*

Level: 20 10 Assassin

Power: 27 17

Health: 31/31 21/21

Defense: 0

Gold: 171

Equipment: Kapura (WP:7, Fire), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, borrowed from Arthur Justus Regulus VII), Heart Locket(Protects from enamored effect and confused effect)

Inventory: Explosive Handcannon (WP: 8, double WP to rock monsters), Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Blunt Dagger (WP: 1, borrowed from Arthur Justus Regulus VII) Cloak of the Blue Assassin(SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (6), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.)

avatar.jpg

Thalion Dwinlas (played by -obelix-) *Inspired*

Level 7 Mage

Power: 12

Health: 7/11 22/22

Ether: 5/11

Defense: 1

Gold: 14

Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1)

Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) Potion, Bedroll, Dagger (WP: 3), Dirt Bomb, Fire Bomb, Ice Bomb, Smoke Bomb

8005141535_d90f058421_t.jpg

"...."

Captain Illdria (controlled by -obelix-)

Level 25 20 Rogue

Power: 30 25

Health: 23/31 26/26

Gold: 40

Equipment: Rapier (WP: 5, Badly Poisoned), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Round Forty of Automaton Attack

Arthur attacks Guardian Sentinel with Roderick's Sword, back row - Shield Shield: Magnetic Mojo (Arthur steals 30 gold)

De'kra does nothing

Illdria attacks does nothing

Thalion does nothing

Barur does nothing

More gold.

Enemies

8143998121_4d8e55c617_t.jpg

Ji Pei Guardian Sentinel

Level 30 Fiery Humanoid

Health: 85/555

Defense: 10

Special I: OVERLOAD – The Guardian Sentinel explodes, dealing 20 fire elemental damage, ignoring SP and row to everyone in battle. The Guardian Sentinel is destroyed, and Advanced Automaton Parts become Damaged Advanced Automaton Parts.

Special II: Tri Dazer Pro – The Guardian Sentinel lowers the target’s Power, current and Max Ether, current and Max Health, and Defense by 5. All permanent stats are restored when the Sentinel has been defeated.

Special III: Sentinel – The Guardian Sentinel takes a more defensive position, losing 5 Levels but gaining 5 Defense. His Defense is applied to the entire enemy party next round.

Specials go 1, 2, 3, 2, 1, etc.

Drops: Guardian Halberd, Reflective Gauntlets, Ether Core, Advanced Automaton Parts

Immune to sudden death and negative effects

Party

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* *Lucky*

Level 18.5 13.5 Sorcerer

Power: 30 25

Health: 28/28 18/23

Ether: 0/28 0/23

Defense: 3 0

Gold: 580

Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory:

Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, lent to De'kra), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, 3 Cobblestones, 2 Bonaparte Cadet Uniforms, Blunt Dagger (WP: 1, dagger, lent to De'kra), Shipping Logs, Assorted Bonaparte Letters, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Lightning Bomb, Water Bomb

dwarfclericsm.jpg

Barur Thormek (played by Aveal the black sheep)

Level 10.5 Cleric

Power: 17

Health: 18/18

Ether: 10/14

Defense: 1

Gold: 139

Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1), Ancient Crown (First successful strike deals the Cursed effect, headwear, borrowed from Arthur Justus Regulus VII)

Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4), Mulled Wine (Causes the Inspired-effect, doubling the target's current and maximum health for the duration of one battle.), Ice Bomb, Fire Bomb, Dirt Bomb

De%27kra_and_Kapura.png

De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused*

Level: 20 10 Assassin

Power: 27 17

Health: 31/31 21/21

Defense: 0

Gold: 171

Equipment: Kapura (WP:7, Fire), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, borrowed from Arthur Justus Regulus VII), Heart Locket(Protects from enamored effect and confused effect)

Inventory: Explosive Handcannon (WP: 8, double WP to rock monsters), Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Blunt Dagger (WP: 1, borrowed from Arthur Justus Regulus VII) Cloak of the Blue Assassin(SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (6), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.)

avatar.jpg

Thalion Dwinlas (played by -obelix-) *Inspired*

Level 7 Mage

Power: 12

Health: 7/11 22/22

Ether: 5/11

Defense: 1

Gold: 14

Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1)

Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) Potion, Bedroll, Dagger (WP: 3), Dirt Bomb, Fire Bomb, Ice Bomb, Smoke Bomb

8005141535_d90f058421_t.jpg

"...."

Captain Illdria (controlled by -obelix-)

Level 25 20 Rogue

Power: 30 25

Health: 23/31 26/26

Gold: 40

Equipment: Rapier (WP: 5, Badly Poisoned), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Round Forty One of Automaton Attack

Arthur attacks Guardian Sentinel with Roderick's Sword, back row - Damage Hit (((12 + 13)x 2)/2 - 10 = 15 damage)

De'kra does nothing

Illdria attacks does nothing

Thalion does nothing

Barur does nothing

Athur lands a less-than-solid-hit.

Enemies

8143998121_4d8e55c617_t.jpg

Ji Pei Guardian Sentinel

Level 30 Fiery Humanoid

Health: 70/555

Defense: 10

Special I: OVERLOAD – The Guardian Sentinel explodes, dealing 20 fire elemental damage, ignoring SP and row to everyone in battle. The Guardian Sentinel is destroyed, and Advanced Automaton Parts become Damaged Advanced Automaton Parts.

Special II: Tri Dazer Pro – The Guardian Sentinel lowers the target’s Power, current and Max Ether, current and Max Health, and Defense by 5. All permanent stats are restored when the Sentinel has been defeated.

Special III: Sentinel – The Guardian Sentinel takes a more defensive position, losing 5 Levels but gaining 5 Defense. His Defense is applied to the entire enemy party next round.

Specials go 1, 2, 3, 2, 1, etc.

Drops: Guardian Halberd, Reflective Gauntlets, Ether Core, Advanced Automaton Parts

Immune to sudden death and negative effects

Party

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* *Lucky*

Level 18.5 13.5 Sorcerer

Power: 30 25

Health: 28/28 18/23

Ether: 0/28 0/23

Defense: 3 0

Gold: 580

Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory:

Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, lent to De'kra), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, 3 Cobblestones, 2 Bonaparte Cadet Uniforms, Blunt Dagger (WP: 1, dagger, lent to De'kra), Shipping Logs, Assorted Bonaparte Letters, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Lightning Bomb, Water Bomb

dwarfclericsm.jpg

Barur Thormek (played by Aveal the black sheep)

Level 10.5 Cleric

Power: 17

Health: 18/18

Ether: 10/14

Defense: 1

Gold: 139

Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1), Ancient Crown (First successful strike deals the Cursed effect, headwear, borrowed from Arthur Justus Regulus VII)

Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4), Mulled Wine (Causes the Inspired-effect, doubling the target's current and maximum health for the duration of one battle.), Ice Bomb, Fire Bomb, Dirt Bomb

De%27kra_and_Kapura.png

De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused*

Level: 20 10 Assassin

Power: 27 17

Health: 31/31 21/21

Defense: 0

Gold: 171

Equipment: Kapura (WP:7, Fire), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, borrowed from Arthur Justus Regulus VII), Heart Locket(Protects from enamored effect and confused effect)

Inventory: Explosive Handcannon (WP: 8, double WP to rock monsters), Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Blunt Dagger (WP: 1, borrowed from Arthur Justus Regulus VII) Cloak of the Blue Assassin(SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (6), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.)

avatar.jpg

Thalion Dwinlas (played by -obelix-) *Inspired*

Level 7 Mage

Power: 12

Health: 7/11 22/22

Ether: 5/11

Defense: 1

Gold: 14

Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1)

Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) Potion, Bedroll, Dagger (WP: 3), Dirt Bomb, Fire Bomb, Ice Bomb, Smoke Bomb

8005141535_d90f058421_t.jpg

"...."

Captain Illdria (controlled by -obelix-)

Level 25 20 Rogue

Power: 30 25

Health: 23/31 26/26

Gold: 40

Equipment: Rapier (WP: 5, Badly Poisoned), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round, accessory)

Round Forty Two of Automaton Attack

Arthur attacks Guardian Sentinel with Roderick's Sword, back row - Special Damage Special Damage: OVERLOAD (Sentinel explodes, everyone takes 20 damage)

De'kra does nothing

Illdria attacks does nothing

Thalion does nothing

Barur does nothing

Arthur advances towards the automaton again, sword raised in a blow that never comes. A plume of fire erupts from the center of the automaton's chest, and in a blinding explosion, it blows up, blackening the better part of the cargo hold. Arthur and Barur are thrown unconcious against the wall.

THE BATTLE IS VICTORIOUS...ISH!

De'kra and Illdria gain 1/3 of a level. Thalion gains a full level.

Party

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader*

Level 18.5 Sorcerer

Power: 30

Health: 1/28

Ether: 0/28

Defense: 3

Gold: 580

Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory:

Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, lent to De'kra), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, 3 Cobblestones, 2 Bonaparte Cadet Uniforms, Blunt Dagger (WP: 1, dagger, lent to De'kra), Shipping Logs, Assorted Bonaparte Letters, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Lightning Bomb, Water Bomb

dwarfclericsm.jpg

Barur Thormek (played by Aveal the black sheep)

Level 10.5 Cleric

Power: 17

Health: 1/18

Ether: 10/14

Defense: 1

Gold: 139

Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1), Ancient Crown (First successful strike deals the Cursed effect, headwear, borrowed from Arthur Justus Regulus VII)

Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4), Mulled Wine (Causes the Inspired-effect, doubling the target's current and maximum health for the duration of one battle.), Ice Bomb, Fire Bomb, Dirt Bomb

De%27kra_and_Kapura.png

De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused*

Level: 20.33 Assassin

Power: 27

Health: 1/31

Defense: 0

Gold: 171

Equipment: Kapura (WP:7, Fire), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, borrowed from Arthur Justus Regulus VII), Heart Locket(Protects from enamored effect and confused effect)

Inventory: Explosive Handcannon (WP: 8, double WP to rock monsters), Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Blunt Dagger (WP: 1, borrowed from Arthur Justus Regulus VII) Cloak of the Blue Assassin(SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (6), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.)

avatar.jpg

Thalion Dwinlas (played by -obelix-)

Level 8 Mage

Power: 12

Health: 2/12

Ether: 6/12

Defense: 1

Gold: 14

Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1)

Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) Potion, Bedroll, Dagger (WP: 3), Dirt Bomb, Fire Bomb, Ice Bomb, Smoke Bomb

Party leader, how will the loot be divided?

8004588401_9fc47b0feb_t.jpgGuardian Halberd - WP: 5, target's defense is used as additional WP, halberd

8114787422_7e98bb517b_t.jpgReflective Gauntlets - (Suitable for anyone, SP: 3, immune to light-elemental attacks, handwear)

8114778779_222b45fb6f_t.jpgScepter of Divine Affinity - WP: 5, has a 1/6 chance to deal the Cursed effect on successful spells, and a 1/6 chance to deal the Blessed effect on successful healing

8004583918_87b90c4995_t.jpgDamaged Advanced Automaton Parts

8004583754_b723275888_t.jpg Advanced Automaton Assembly Diagrams

heroica-ethercore.jpgEther Core - Completely restores ether when consumed.

heroica-gold.jpg15 gold

Thalion and De'kra somberly help Arthur and Barur to their feet. The charred remains of the automaton are strewn around the room. Illdria frowns at Filmore, whimpering in a corner, but is downright shocked to see Jules standing, arms crossed, at the edge of the scene, looking as...well, harmed as ever.

8005141535_d90f058421_t.jpg

"How the hell...?"

8114782925_7a438181a6_t.jpg

"I did spend quite some time among some considerably powerful necromancers and other spellcasters. I know well enough how to avoid a sudden deathblow."

8005141535_d90f058421_t.jpg

"...Hm."

8114782925_7a438181a6_t.jpg

"No hard feelings, captain...I simply tend to stand by my own opinions."

8005141535_d90f058421_t.jpg

"...Indeed. Well, get this wreck cleaned up."

She unties the scarf from around her neck, but when she tries to hand it back to Knife-Tongue, he shakes his head.

8004591584_bd2a0470e0_t.jpg

"Mo, cap'm. Fhaf'f fow my...fwiemf."

He nods towards Arthur and the rest of the party. Illdria shrugs.

Party leader, please divide this too.

8114787374_65448465ba_t.jpgScarf of Misfortune - (Suitable for anyone, wearer deals the Jinxed effect on every third round, accessory)

He and Jules begin clearing the cargo hold of its blackened mess. Illdria grabs Filmore's arm roughly, dragging him over to the heroes, and jerks her head for Melvin to come over too.

8005141535_d90f058421_t.jpg

"Melvin, get this fool cleaned up."

He gets to work, too. Despite the only recently ended battle, the crew unquestioningly seems to trust their captain, who now turns to the party.

8005141535_d90f058421_t.jpg

"I'm hardly in any mood to thank you for 'taking care' of this thing, but at least you revealed this scum to me. This issue is still convoluted as all hell...take this thing, alright? I don't want anything else to do with it....we're heading back to Eubric, I need to have a word with our employer, few of them pleasant, and if that machine is back where it belongs, we can hardly be accused of smuggling. I'm beginning to doubt we'll get paid at all..."

She shakes her head. What will the party do?

Edited by CallMePie

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OOC: Did you roll for Barur's escape chance from the SotCB? Not that it'd affect his XP, but it'd save him Health.

"I--Jules! You're not dead!" Arthur let out the breath he hadn't even known he had been holding. He holds out his hand to his fellow spellcaster. "No hard feelings?"

Arthur then turns to the Captain. "I'll see what I can do to convince our employer to compensate you, at least partially--at the very least, they owe you for the cost of repairs, I think. I wouldn't let down your guard, though--whoever is behind these thefts will know they've been found out once the Magpie sails back into port so early. I don't know exactly what we'll face when we reach port, but I'd advise everyone to remain vigilant."

Loot distro in a few minutes, once I pull up the spreadsheet. :wink:

EDIT: Just realised, Captain Illdria should have 15 extra Gold. Not that it makes any difference to us, but to her, it might be very important.

Also, my head hurts from trying to divide this stuff fairly but in-character. Blast! :tongue:

EDIT 2: You know what, I'll deal with this in the morning, I REALLY need sleep before I try to figure out this mess. Good night!

Edited by Flipz

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IC: De'kra glances at Jules, but fails to perk up. As he absorbs a Grand Potion he muttered, "This change nothing."

Walking up to the others he clicked, "Need Potions? Also, captain, it probably not much in grand scheme of things, but I can give you 150 gold right now."

OOC: Since De'kra won't ask I will, mind if he gets the Reflective Gaunlets?

Edited by Tanma

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Wherever the next destination is (Eubric or any other port), Thalion will rest in his bedroll before they reach it.

Edited by -obelix-

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IC: De'kra decides not to take the Grand Potion as long as he can regain all his health via bedroll, in which case he will use his bedroll. But if this should not work, he will instead use the potion. Although for now he is still in discussion.

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IC: De'kra decides not to take the Grand Potion as long as he can regain all his health via bedroll, in which case he will use his bedroll. But if this should not work, he will instead use the potion. Although for now he is still in discussion.

Arthur and Barur will also rest under the same conditions; if this is not possible, Barur will heal himself IF he actually took damage, Staff of the Cultist Battle-Mage, remember, Arthur, De'kra, and Thalion at the cost of 4 Ether.

I'm still working on the loot distro. Tanma, if De'kra is going to change classes, will the Explosive Handcannon re-enter the loot pool? Whether you do or not, that's totally fine, but if so, that changes my distribution matrix.

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OOC: yeah, you can choose another person to use it or sell it.

IC: De'kra gazes at the damaged parts of the machine, escaping the current conflict by analyzing its parts and learning how it worked.

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Tentative Loot Distribution (subject to change):

De'kra- Reflective Gauntlets, Damaged Advanced Automaton Parts

Arthur- Advanced Automaton Assembly Diagrams

Everything else to be divided later. Thalion may use the Scepter of Divine Affinity until the loot is permanently divided.

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Jules shakes Arthur's hand.

8114782925_7a438181a6_t.jpg

"Not at all. I'm simply prepared to do what it takes to maintain my beliefs."

Illdria raises an eyebrow at De'kra.

8005141535_d90f058421_t.jpg

"Thank you, but no. Nobody should have to pay gold to complete a job to get paid gold....pointless, to me."

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IC: De'kra clicked, "I not really interest in gold of job. But I...not sure who I am, my memory is incomplete. People who hire we seem similar to what things I remember, so I hope that they might be able to point I in right direction."

To Jules he clicked, "I am really sorry about what happen here, it-I should have been more careful. Being dead is never fun, even if it brief."

Edited by Tanma

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8114782925_7a438181a6_t.jpg

"Oh, no, returning from death is nigh-on impossible. Appearing dead, however, is not difficult..."

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I've decided that the remainder of the loot will be divided after Aveal gets back, so he can have a say in what he wants. :wink:

"Now THAT is a skill I'd like to master."

Arthur looks around. "So, how far ARE we from Eubric right now? Far enough for a nap? Or perhaps for some training? If Filmore's employers are waiting for us when we dock, I'd like us to be prepared..."

"Actually, that's a good idea. Filmore, who hired you to take the automaton on board?"

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8005141535_d90f058421_t.jpg

"We're only two or three hours out, enough time to get some rest while I sail us back."

Filmore mumbles incoherently, and Illdria gives him a hard smack on the back of the head with the pommel of her rapier.

8004588447_d7d5443691_t.jpg

"Ow! Jeez, it was the Operire, I already told you-!"

Edited by CallMePie

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"And why would they want you to ship it behind Captain Illdria's back?"

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8004588447_d7d5443691_t.jpg

"The less people who knew about it, the better....and it was cheaper to ship it as food rather than as 'highly sophisticated autonomotron'..."

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"And what were your instructions when the Magpie docked in Babaleth?"

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After making sure Arthur and Barur are alright, Thalion turned to Captain and spoke softly, trying not to disrupt the ongoing discussion, "Captain Illdria, where can we bunk for the rest of our journey? I am, and the rest I am sure are too, exhausted..."

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8004588447_d7d5443691_t.jpg

"Just to l-leave it with all the other boxes...."

8005141535_d90f058421_t.jpg

"Oh, the crew's quarters are just above the galley."

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"Very well. I think we shall all rest until we return to Eubric." He lowers his voice and speaks solely to the captain. "If you see anything suspicious, wake me up first. Also, if you need to borrow a Telescope, you're free to borrow mine, long as I get it back and Filmore doesn't." With that, Arthur leads the party to the crew quarters.

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The party heads up to the crew's quarters, settle in some empty bunks in their bedrolls, and get some well-needed rest.

Party

Arthur_Sorcerer_Ava1.jpg

Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader*

Level 18.5 Sorcerer

Power: 30

Health: 28/28

Ether: 28/28

Defense: 3

Gold: 595

Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.)

Inventory:

Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, lent to De'kra), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Telescope, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, 3 Cobblestones, 2 Bonaparte Cadet Uniforms, Blunt Dagger (WP: 1, dagger, lent to De'kra), Shipping Logs, Assorted Bonaparte Letters, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Lightning Bomb, Water Bomb, Scarf of Misfortune, Ether Core, Advanced Automaton Assembly Diagrams, Guardian Halberd

dwarfclericsm.jpg

Barur Thormek (played by Aveal the black sheep)

Level 10.5 Cleric

Power: 17

Health: 18/18

Ether: 14/14

Defense: 1

Gold: 139

Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1), Ancient Crown (First successful strike deals the Cursed effect, headwear, borrowed from Arthur Justus Regulus VII)

Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4), Mulled Wine (Causes the Inspired-effect, doubling the target's current and maximum health for the duration of one battle.), Ice Bomb, Fire Bomb, Dirt Bomb

De%27kra_and_Kapura.png

De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused* *Immune to Light elemental*

Level: 20.33 Assassin

Power: 27

Health: 31/31

Defense: 3

Gold: 171

Equipment: Kapura (WP:7, Fire), Cloak of Deception (Free hits against the wearer have a 1/6 chance to be redirected to a random opponent, borrowed from Arthur Justus Regulus VII), Heart Locket(Protects from enamored effect and confused effect), Reflective Gauntlets (SP: 3, immune to light)

Inventory: Explosive Handcannon (WP: 8, double WP to rock monsters), Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Blunt Dagger (WP: 1, borrowed from Arthur Justus Regulus VII) Cloak of the Blue Assassin(SP: 1), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (6), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb, Noxious Venom (When used on a weapon, the weapon deals the Badly Poisoned effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Damaged Advanced Automaton Parts

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Thalion Dwinlas (played by -obelix-)

Level 8 Mage

Power: 12

Health: 12/12

Ether: 12/12

Defense: 1

Gold: 14

Equipment: Scepter of Divine Affinity (WP: 5, has a 1/6 chance to deal the Cursed effect on successful spells or the Blessed effect on successful healing, to be divided), Leather Cap (SP:1)

Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) Potion, Bedroll, Dagger (WP: 3), Dirt Bomb, Fire Bomb, Ice Bomb, Smoke Bomb, Shadeuax Dagger (WP: 5, borrowed from De'kra)

When they awake, and head to the top deck, the Magpie is tied back to its all-too familiar pier in Eubric, the sun just now beginning to set. Illdria nods to them as they approach.

8005141535_d90f058421_t.jpg

"Heroes. As you can see, we've arrived. Most of the crew is out taking Filmore to the town watch prison. Is there anything else you need?"

Edited by CallMePie

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Thalion bows, "Thank you captain. Nothing for me, personally. I just wanted to say thank you for your help; it was an honor to fight beside you and settle this affair."

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My Telescope is missing, Arthur should still have it since Illdria didn't actually accept the borrowing. :wink:

Arthur's dreams had been uneasy. He had had another vision in his sleep, one that had disturbed him greatly. Even now, the others could see the nervous glances he kept throwing at De'kra, though he tried not to be too obvious. Stifling a yawn, he nods in solidarity with Thalion.

"Indeed, if you ever require my services again, I am at your call--no matter the cause. In fact, is there anything WE can do for YOU in the city? Our delivery should not take long, it would certainly not be any trouble."

Edited by Flipz

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Fixed.

8005141535_d90f058421_t.jpg

"You too."

"No, I still don't intend for us to stay long. We're gonna give the Operire some hell for this mess, get a new job, and get out of here as soon as we can."

Edited by CallMePie

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IC: "He keeps glancing at you."

De'kra pauses at the voice's gentle comment, before clicking, "Apologies for take yoiu out of your way. May fortune smile on you."

Turning to Arthur he clicks, "Is something wrong?"

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