CMP Posted November 20, 2012 (edited) Since Barur has little chance of taking any damage at all... Round Three of Bonaparte Cadet Showdown Arthur attacks Henry, front row – Special Damage (Blockade: Henry doubles SP to 2) De’kra attacks Henry, back row – Shield (Gold Reaper: De’kra reaps 22 gold, no sudden death) Barur attacks Henry, front row – Special Damage (Blockade: Henry doubles SP to 4) Thalion attacks Henry, front row – Miss The third round doesn’t go well. Henry seems to get a clue and raises his shield as Arthur and Barur advanced on him. De’kra may be weak, but his pickpocketing’s not affected, and he robs the cadet of 22 gold. Thalion’s dagger glances off Henry’s shield. One enemy remains. Enemies "Betcha' can't get through this!" Bonaparte Cadet Henry *Blinded, 2 rounds* Level 22 Humanoid Health: 227/249 Defense: 4 Special I: Blockade – Doubles his SP. Next round, this SP will be applied to Morgan as well. Special II: Shield…Stab…Bash…Attack….Thing – Deals damage equal to SP and the Weakened effect for the next 3 rounds. Resets SP to 1. Has a 1/3 chance to activate on every Special Damage, but is used automatically on Special Damage after SP reaches 8. Drops: 30 gold Immune to Fragile and Weakened Party Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* Level 17.5 Sorcerer Power: 29 Health: 27/27 Ether: 22/27 Defense: 3 Gold: 0 Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Telescope, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, Nostrum, 3 Cobblestones De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused* *Weakened, 2 rounds* Level: 19 9 Assassin Power: 26 16 Health: 30/30 Defense: 1 Gold: 50 Equipment: Kapura (WP:7, Fire), Cloak of the Blue Assassin(SP: 1), Heart Locket(Protects from enamored effect and confused effect) Inventory: Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (10), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb Thalion Dwinlas (played by -obelix-) Level 5 Mage Power: 10 Health: 9/9 Ether: 9/9 Defense: 1 Gold: 4 Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1) Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) 2 Potions, Bedroll, Dagger (WP: 3) Barur Thormek (played by Aveal the black sheep) Level 9 Cleric Power: 16 Health: 17/17 Ether: 13/13 Defense: 1 Gold: 109 Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1) Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4) Everyone state your actions. Party leader, state the battle order. Any enemies not targeted will get a free hit at the end of the round. Edited November 20, 2012 by CallMePie Share this post Link to post Share on other sites
Flipz Posted November 20, 2012 (edited) Battle Order: Arthur De'kra Barur Thalion "Hmm, all right, let's play this cautiously. Everyone but Barur to the Back Row. Thalion, if he Barricades up again, don't try to attack him at all." Arthur tries out his Scroll of Armor Sundering before attacking physically from the Front Row. Edited November 20, 2012 by Flipz Share this post Link to post Share on other sites
Tanma Posted November 20, 2012 IC: De'kra repeats his actions once again. Share this post Link to post Share on other sites
-obelix- Posted November 20, 2012 (edited) Thalion nods, "Understood!" On his turn to act Thalion will attack Henry with Shadeaux Dagger from the back row if Henry's SP is lower then 8, and if it is 8 or higher he will do nothing from the back row. OOC: Hopefully this is what you had in mind Flipz. Edited November 20, 2012 by -obelix- Share this post Link to post Share on other sites
CMP Posted November 20, 2012 (edited) Again, no risk and Henry's pretty much useless at this point. Round Four of Bonaparte Cadet Showdown Arthur uses Scroll of Armor Sundering on Henry – Success (Henry has 0 SP…damn. ) Arthur attacks Henry, front row – Damage (Nothing happens) De’kra attacks Henry, back row – Special Damage (Shield…Stab…Bash…Attack…Thing: No damage, De’kra is Weakened for 3 rounds) Barur attacks Henry, front row – Miss Thalion uses ice on Henry, back row – Miss Arthur’s spell distentegrates Henry’s armor, and leaves his shield in pieces. It doesn’t stop him from feebly hacking at De’kra with one of the splinters, though, and holds together the shambles of it as best he can. One enemy remains, crippled. Enemies "Huh. I suddenly feel a lot lighter." Bonaparte Cadet Henry *Blinded, 1 round* Level 22 Humanoid Health: 227/249 Defense: 1 Special I: Blockade – Doubles his SP. Next round, this SP will be applied to Morgan as well. Special II: Shield…Stab…Bash…Attack….Thing – Deals damage equal to SP and the Weakened effect for the next 3 rounds. Resets SP to 1. Has a 1/3 chance to activate on every Special Damage, but is used automatically on Special Damage after SP reaches 8. Drops: 30 gold Immune to Fragile and Weakened Party Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* Level 17.5 Sorcerer Power: 29 Health: 27/27 Ether: 21/27 Defense: 3 Gold: 0 Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Telescope, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, Nostrum, 3 Cobblestones De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused* *Weakened, 3 rounds* Level: 19 9 Assassin Power: 26 16 Health: 30/30 Defense: 1 Gold: 50 Equipment: Kapura (WP:7, Fire), Cloak of the Blue Assassin(SP: 1), Heart Locket(Protects from enamored effect and confused effect) Inventory: Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (10), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb Thalion Dwinlas (played by -obelix-) Level 5 Mage Power: 10 Health: 9/9 Ether: 9/9 Defense: 1 Gold: 4 Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1) Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) 2 Potions, Bedroll, Dagger (WP: 3) Barur Thormek (played by Aveal the black sheep) Level 9 Cleric Power: 16 Health: 17/17 Ether: 13/13 Defense: 1 Gold: 109 Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1) Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4) Everyone state your actions. Party leader, state the battle order. Any enemies not targeted will get a free hit at the end of the round. Edited November 21, 2012 by CallMePie Share this post Link to post Share on other sites
-obelix- Posted November 20, 2012 "I guess it's full frontal assault this round, then you should probably repeat the blinding of the guard, master Arthur." Thalion attacks Henry with Shedaux dagger from the front row. Share this post Link to post Share on other sites
Tanma Posted November 21, 2012 IC: De'kra repeats his actions again. The weakening was disorienting, an almost out of body experience. It was not preferable, so hopefully the battle would end soon. Share this post Link to post Share on other sites
Flipz Posted November 21, 2012 OOC: ...that possibility hadn't even occurred to me. "All right, full frontal indeed, just let me try Blinding him again. Sorry to leave you Weakened, De'kra, but no sense using a Remedy this early in the Quest." Arthur Attacks Physically from the Front Row, then uses his Scroll of Blinding on Henry from the Back. OOC: As per my sudden realization in R&D, Henry's SP should be back at 1. Share this post Link to post Share on other sites
Aveal the black sheep Posted November 21, 2012 Barur will heal at the first person to take damage, otherwise attack, front row if henry is blind or back row if not Share this post Link to post Share on other sites
CMP Posted November 21, 2012 (edited) Messed up the calculations for De'kra's Weakening. Fixed it, but it doesn't change anything that happened previously. Round Five of Bonaparte Cadet Showdown Arthur attacks Henry, front row – Shield (Magnetic Mojo: Henry is stunned, Arthur steals 22 gold.) Arthur uses Scroll of Blinding on Henry – Failure De’kra attacks Henry, back row – Shield (Gold Reaper: De’kra reaps 22 gold, no sudden death.) Barur attacks Henry, front row – Damage (Nothing happens, Stunned/Blind) Thalion attacks Henry, front row – Special Damage (Shield…Stab…Bash…Attack…Thing: Nothing happens, Stunned) The party is poised to win, yet Henry somehow survives. Frustrated by his failure to blind Henry, Arthur Stuns him with a wave of darkness, the tendrils of which slip gold from Henry’s pouch and drop them at the Sorcerer’s feet. De’kra’s handcannon blast goes wide, but he swipes 22 gold also. Henry stumbles around, blind and stunned, and Barur and Thalion see it best to stay away. One enemy remains. Still. Enemies "...I see a light, ma'...." Bonaparte Cadet Henry *Stunned, 1 round* Level 22 Humanoid Health: 227/249 Defense: 1 Special I: Blockade – Doubles his SP. Next round, this SP will be applied to Morgan as well. Special II: Shield…Stab…Bash…Attack….Thing – Deals damage equal to SP and the Weakened effect for the next 3 rounds. Resets SP to 1. Has a 1/3 chance to activate on every Special Damage, but is used automatically on Special Damage after SP reaches 8. Drops: 30 gold Immune to Fragile and Weakened Party Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* Level 17.5 Sorcerer Power: 29 Health: 27/27 Ether: 20/27 Defense: 3 Gold: 22 Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Telescope, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, Nostrum, 3 Cobblestones De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused* *Weakened, 2 rounds* Level: 19 10 Assassin Power: 26 17 Health: 30/30 Defense: 1 Gold: 72 Equipment: Kapura (WP:7, Fire), Cloak of the Blue Assassin(SP: 1), Heart Locket(Protects from enamored effect and confused effect) Inventory: Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (10), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb Thalion Dwinlas (played by -obelix-) Level 5 Mage Power: 10 Health: 9/9 Ether: 9/9 Defense: 1 Gold: 4 Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1) Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) 2 Potions, Bedroll, Dagger (WP: 3) Barur Thormek (played by Aveal the black sheep) Level 9 Cleric Power: 16 Health: 17/17 Ether: 13/13 Defense: 1 Gold: 109 Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1) Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4) Everyone state your actions. Party leader, state the battle order. Any enemies not targeted will get a free hit at the end of the round. Edited November 21, 2012 by CallMePie Share this post Link to post Share on other sites
Aveal the black sheep Posted November 21, 2012 "Damn we can't seem do much damage" said the dwarf irritated...Repeat last actions. Share this post Link to post Share on other sites
Tanma Posted November 21, 2012 IC: De'kra nodded vaguely and clicked, "I...I think I like I old Shield better. It was more effective. Unless you have better idea, I will repeat I last actions." Share this post Link to post Share on other sites
-obelix- Posted November 21, 2012 "I suppose, master Arthur will also repeat his actions." If Henry is blinded, Thalion will attack him with a dagger from the front row. Otherwise, he will do nothing from the back row. Share this post Link to post Share on other sites
Flipz Posted November 21, 2012 "If you'd like, when we get back to the Hall, I'd be happy to train you as a Sorcerer, De'kra." Arthur repeats his previous actions. OOC: If Henry is ever not Stunned or Blinded, Arthur will cast a Blindness spell on Henry, and if that is successful will attack physically, Front Row but if not will try the Blindness spell again; if Henry IS Stunned or Blinded, he will just Attack physically, Front Row. Feel free to autoroll until Henry is dead or one of us takes damage. Share this post Link to post Share on other sites
CMP Posted November 21, 2012 (edited) Round Six of Bonaparte Cadet Showdown Arthur attacks Henry, front row – Special Damage (Henry is Stunned) Arthur uses Scroll of Blinding on Henry – Success De’kra attacks Henry, back row – Critical Lethal Hit (23 – 1 = 22 damage, no sudden death) Barur attacks Henry, front row – Critical Hit (23 – 1 = 22 damage) Thalion attacks Henry, front row – Shield (Magic Burst: 10 – 1 = 9 fire damage) The heroes finally begin dishing out damage. Arthur blinds Henry, and De’kra, Barur, and Thalion all start unleashing blows. One enemy remains. Enemies "Shoot, now I can't see nothin' again." Bonaparte Cadet Henry *Blinded, 3 rounds* Level 22 Humanoid Health: 174/249 Defense: 1 Special I: Blockade – Doubles his SP. Next round, this SP will be applied to Morgan as well. Special II: Shield…Stab…Bash…Attack….Thing – Deals damage equal to SP and the Weakened effect for the next 3 rounds. Resets SP to 1. Has a 1/3 chance to activate on every Special Damage, but is used automatically on Special Damage after SP reaches 8. Drops: 30 gold Immune to Fragile and Weakened Party Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* Level 17.5 Sorcerer Power: 29 Health: 27/27 Ether: 19/27 Defense: 3 Gold: 22 Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Telescope, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, Nostrum, 3 Cobblestones De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused* *Weakened, 1 round* Level: 19 10 Assassin Power: 26 17 Health: 30/30 Defense: 1 Gold: 72 Equipment: Kapura (WP:7, Fire), Cloak of the Blue Assassin(SP: 1), Heart Locket(Protects from enamored effect and confused effect) Inventory: Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (10), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb Thalion Dwinlas (played by -obelix-) Level 5 Mage Power: 10 Health: 9/9 Ether: 9/9 Defense: 1 Gold: 4 Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1) Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) 2 Potions, Bedroll, Dagger (WP: 3) Barur Thormek (played by Aveal the black sheep) Level 9 Cleric Power: 16 Health: 17/17 Ether: 13/13 Defense: 1 Gold: 109 Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1) Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4) Battle will continue automatically. Round Seven of Bonaparte Cadet Showdown Arthur attacks Henry, front row – Critical Hit (82 – 1 = 81 damage) De’kra attacks Henry, back row – Special Damage (Blockade: Henry’s SP doubles to 2) Barur attacks Henry, front row – Critical Hit (23 – 2 = 21 damage) Thalion attacks Henry, front row – Damage (Nothing happens) Henry raises his ravaged shield, but it seems to be in vain… Enemies "Uh..I could use backup...?" Bonaparte Cadet Henry *Blinded, 2 rounds* Level 22 Humanoid Health: 72/249 Defense: 2 Special I: Blockade – Doubles his SP. Next round, this SP will be applied to Morgan as well. Special II: Shield…Stab…Bash…Attack….Thing – Deals damage equal to SP and the Weakened effect for the next 3 rounds. Resets SP to 1. Has a 1/3 chance to activate on every Special Damage, but is used automatically on Special Damage after SP reaches 8. Drops: 30 gold Immune to Fragile and Weakened Party Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* Level 17.5 Sorcerer Power: 29 Health: 27/27 Ether: 19/27 Defense: 3 Gold: 22 Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Telescope, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, Nostrum, 3 Cobblestones De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused* Level: 19 Assassin Power: 26 Health: 30/30 Defense: 1 Gold: 72 Equipment: Kapura (WP:7, Fire), Cloak of the Blue Assassin(SP: 1), Heart Locket(Protects from enamored effect and confused effect) Inventory: Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (10), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb Thalion Dwinlas (played by -obelix-) Level 5 Mage Power: 10 Health: 9/9 Ether: 9/9 Defense: 1 Gold: 4 Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1) Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) 2 Potions, Bedroll, Dagger (WP: 3) Barur Thormek (played by Aveal the black sheep) Level 9 Cleric Power: 16 Health: 17/17 Ether: 13/13 Defense: 1 Gold: 109 Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1) Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4) Battle will continue automatically. Round Eight of Bonaparte Cadet Showdown Arthur attacks Henry, front row – Hit (58 – 2 = 56 damage) De’kra attacks Henry, back row – Lethal Hit (26 – 2 = 24 damage) Barur attacks Henry, front row – Special Damage (Shield…Stab…Bash…Attack…Thing: 2 – 1 = 1 damage, Barur is Weakened) Thalion attacks Henry, front row – Special Damage (Shield…Stab…Bash…Attack…Thing: 1 - 1 = 0 damage, Thalion is Weakened) ...and ultimately, it is. Arthur and De’kra finish the cadet before he can get at Barur and Thalion. THE BATTLE IS VICTORIOUS! Arthur and De’kra gain half a level of experience. Thalion and Barur gain full levels. Party Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* Level 18 Sorcerer Power: 30 Health: 28/28 Ether: 19/28 Defense: 3 Gold: 22 Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Telescope, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, Nostrum, 3 Cobblestones De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused* Level: 19.5 Assassin Power: 26 Health: 30/30 Defense: 1 Gold: 72 Equipment: Kapura (WP:7, Fire), Cloak of the Blue Assassin(SP: 1), Heart Locket(Protects from enamored effect and confused effect) Inventory: Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (10), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb Thalion Dwinlas (played by -obelix-) Level 6 Mage Power: 11 Health: 10/10 Ether: 10/10 Defense: 1 Gold: 4 Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1) Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) 2 Potions, Bedroll, Dagger (WP: 3) Barur Thormek (played by Aveal the black sheep) Level 10 Cleric Power: 17 Health: 18/18 Ether: 14/14 Defense: 1 Gold: 109 Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1) Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4) Party leader, how will the loot be distributed? Explosive Handcannon - (WP: 8, double WP to rock monsters, handcannon, suitable for rangers and cannoneers) 50 gold Edited November 21, 2012 by CallMePie Share this post Link to post Share on other sites
Flipz Posted November 21, 2012 "Excellent work, everyone. Now, before we do anything else, Barur, I think you can make better use of this Ancient Crown than I can." Arthur lends Barur the Ancient Crown for the duration of the Quest. "Now, let's tie these fools up and stash them somewhere." Arthur pulls out some spare rope and, after confiscating their uniforms, he binds, blindfolds, and gags the two cadets before dragging them back into the alley. "Hello, friend, if these two wake up before we get back just give them a swift kick to the head." He then returns to the rest of the party and asks, "Now, before we divide the loot, De'kra, can we talk for a moment?" OOC: If you're really going to switch classes, then I'll hold on to the handcanon (you can use it for the rest of the Quest) and divide the Gold evenly among the rest of you; if not, I'll go with my original loot distribution plan. Share this post Link to post Share on other sites
Tanma Posted November 21, 2012 IC: De'kra nodded, and clicked, "What you want to talk about? By way, I just realize something. You think we could have use my Magic Compass to check if this was right building, before we fought?" OOC: don't worry, I have no plans to change to different class Share this post Link to post Share on other sites
CMP Posted November 21, 2012 Chalvo stares at the two unconscious, stripped bodies as Arthur drags them into the alley, blindfolded and gagged. "....Er....okay.....? " Share this post Link to post Share on other sites
Flipz Posted November 21, 2012 Arthur facepalms. "That...might have been a good idea. Let's do that now. Er, right the reason I wanted to talk. I was just wondering--you know, after that comment in the battle--if you were really thinking about switching classes. I, personally, think you'd make a great Sorcerer--but perhaps that's a conversation we should have back at the Hall. We should probably get back to the others." Loot Distribution: De'kra - Explosive Handcannon Barur - 25 Gold Thalion - 25 Gold "I'll hold on to these Bonaparte uniforms for now, since we don't have enough for the entire party. Hopefully we can pick up another two soon, with less work this time." Share this post Link to post Share on other sites
CMP Posted November 21, 2012 (edited) Party Arthur Justus Regulus VII (played by Flipz) *Immune to Sealed* *Party Leader* Level 18 Sorcerer Power: 30 Health: 28/28 Ether: 20/28 Defense: 3 Gold: 22 Equipment: Sir Roderick's Sword (WP:12, Darkness elemental), Robe of the Archmagi (SP:3, Max Ether +5, Immune to Sealed), Lens of Speed Reading (Accessory, Allows a scroll to be read in addition to a normal action. Suitable for scroll users.) Inventory: Staff of the Cultist Battlemage (WP: 7, lent to Barur Tormek; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Healing Staff (WP:5; heals instead of damaging), Ancient Crown (First successful strike of battle deals Cursed effect, borrowed from Atramor Gibbin), Opal (Ice), Amethyst (Darkness), Topaz (Lightning), Diamond (Light), Ruby (Fire, borrowed from Barur Thormek) Bedroll, Telescope, Shovel, Scroll of Blindness, Scroll of Sealing, Scroll of Confusion, Scroll of Sleep, Scroll of Frailty, Scroll of Armor Sundering (Reduces target’s SP by 5 and has a 50/50 chance of success), Scroll of Poisoning(Grants target’s weapon the badly poisoned effect for one battle at the cost of 5 ether), Scroll of Luck (Grants target the lucky-effect for one battle. Costs 10 ether.), Grand Tonic, Holy Bomb, Remedy, Nostrum, 3 Cobblestones, 2 Bonaparte Cadet Uniforms De'kra (played by Tanma) *Immune to Enamored* *Immune to Confused* Level: 19.5 Assassin Power: 26 Health: 30/30 Defense: 1 Gold: 72 Equipment: Kapura (WP:7, Fire), Cloak of the Blue Assassin(SP: 1), Heart Locket(Protects from enamored effect and confused effect) Inventory: Explosive Handcannon (WP: 8, double WP to rock monsters), Chiara (WP:7, Electricity), Shadeaux Dagger(WP:5, loaned to Thalion Dwinlas), Fauxthril Hand Cannon(WP:7), Cloak of the Elven Spy, Bedroll, Pickaxe, Shovel, Magnifying Glass, Magic Compass, Potions (10), Grand Potions (3), Remedy (3), Phoenic Essence (3), Smoke Bombs (2), Dirt Bomb, Ice Bomb Thalion Dwinlas (played by -obelix-) Level 6 Mage Power: 11 Health: 10/10 Ether: 10/10 Defense: 1 Gold: 29 Equipment: Shadeuax Dagger (WP: 5, borrowed from De'kra), Leather Cap (SP:1) Inventory: Ruby (Fire), Opal (Ice), Topaz (Lightning, borrowed from Barur Thormek) 2 Potions, Bedroll, Dagger (WP: 3) Barur Thormek (played by Aveal the black sheep) Level 10 Cleric Power: 17 Health: 18/18 Ether: 14/14 Defense: 1 Gold: 134 Equipment: Staff of the Cultist Battlemage (WP: 7, borrowed from Arthur Justus Regulus VII; 50% chance of Fleeing upon being KO'd; suitable for Mages and Clerics), Robe of the Magi (SP: 1), Ancient Crown (First successful strike deals the Cursed effect, headwear, borrowed from Arthur Justus Regulus VII) Inventory: Topaz (Lightning, lent to Thalion Dwinlas), Ruby (Fire, lent to Arthur Justus Regulus VII), Potion, Remedy, 2 Venoms, 5 Bones, Bedroll, 2 Tonics, Rune Staff (WP: 4) The arrow of De'kra's Magic Compass twitches towards the building the guards were guarding. Edited November 21, 2012 by CallMePie Share this post Link to post Share on other sites
Flipz Posted November 21, 2012 "Well, at least that's something." Arthur carefully peeks through the window in the door. "De'kra, mind checking this thing for traps with your Magnifying Glass?" Share this post Link to post Share on other sites
-obelix- Posted November 21, 2012 Thalion bows slightly, "Thank you master Arthur. A wise call, checking for traps. We should proceed to the office as soon as possible, before harbormaster has a chance to sober up." Share this post Link to post Share on other sites
Tanma Posted November 21, 2012 (edited) IC: De'kra paused for a time, before admitting, "I...I stay Assassin for now. I...I not sure if I can trust ether, but it more than that. I not sure I can trust myself and elemental power. To I people, heroes that control elemental powers, or Toa, are great beings devote to serve and protect their people. Heroes in greatest definition of word. And I want to enact that, but I keep fail and make mistakes. I can not trust myself and that kind of power. Not yet." "Vakama had doubts." De'kra pulls out his barely used magnifying lens, even as he puts away his new weapon. As he peers around, will he find a trap? Edited November 21, 2012 by Tanma Share this post Link to post Share on other sites
CMP Posted November 21, 2012 (edited) Arthur can see a small window up on the second story facing out to the port, but there's no doors, only a short hallway leading up to some stairs. De'kra examines the doorway and the general entrance, but finds nothing. Edited November 21, 2012 by CallMePie Share this post Link to post Share on other sites