Bricksandparts Posted April 20, 2012 I'd like to search the shelves I can see. Sylph searches the shelves, but find no labels on the potions. Share this post Link to post Share on other sites
Tamamono Posted April 21, 2012 "We'll go north, please." Share this post Link to post Share on other sites
Bricksandparts Posted April 21, 2012 (edited) The party heads north and comes to a turn. They find a chest, but it is locked and the key is nowhere in sight. There is a shelf with nothing on it and some crates of empty viles. The party can head: E S Edited April 21, 2012 by Bricksandparts Share this post Link to post Share on other sites
RPGer Posted April 21, 2012 (edited) "Let's go east." OOC: Sorry, I was camping and forgot to tell you. Edited April 21, 2012 by RPGer Share this post Link to post Share on other sites
Tamamono Posted April 21, 2012 "Yes, let's go east." Share this post Link to post Share on other sites
Dannylonglegs Posted April 22, 2012 "Yes, let's go east." "Aye, east it is." Share this post Link to post Share on other sites
Bricksandparts Posted April 22, 2012 (edited) The party heads East, where they find two shelves with viles, and a table with some sheets of paper. There is a locked door with blue paint spread on the front. There are some an empty stack of crates. Sam walks over and picks up the pages, after dusting them off, his face brightens. "I was going to sell these but couldn't find them! I'll sell them to you if you wish." Scroll of Weakening – Enables casting the Weakening-effect to the target, making it's attacks halved for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether. Usable only by mages and clerics. Costs 50 gold. Scroll of Frailty – Enables casting the Fragile-effect to the target, making it's taken damage doubled for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether. Usable only by mages and clerics. Costs 50 gold. The party can go: S W Edited April 22, 2012 by Bricksandparts Share this post Link to post Share on other sites
UsernameMDM Posted April 22, 2012 "What's behind the door?" Share this post Link to post Share on other sites
Bricksandparts Posted April 22, 2012 "What's behind the door?" "I don't remember, I think I put the keys around here somewhere though." Share this post Link to post Share on other sites
RPGer Posted April 22, 2012 (edited) "Would any of you be willing to lend me 50 gold for one of these scrolls?" I search for the keys while waiting for the answer from someone. OOC: Edited April 22, 2012 by RPGer Share this post Link to post Share on other sites
Dannylonglegs Posted April 22, 2012 "Durkon, I'll lend you 25 if someone else is willing to help you." "I'll go ahead and buy that scroll of frailty (-50gp). Anyone wanna fight me for it?" Share this post Link to post Share on other sites
RPGer Posted April 22, 2012 "Durkon, I'll lend you 25 if someone else is willing to help you." "I'll go ahead and buy that scroll of frailty (-50gp). Anyone wanna fight me for it?" "Thank you, Sylph." Share this post Link to post Share on other sites
UsernameMDM Posted April 22, 2012 "If there is another copy, I shall purchase a Scroll of Frailty as well." Share this post Link to post Share on other sites
Tamamono Posted April 22, 2012 "I too would like to purchase two Scrolls of Frailty, if there are extra copies. That leaves me with 76 gold." "And I'd like to lend Durkon 25 gold so he can buy a scroll too." "Once everyone has made their purchases, I'd like to go south." Share this post Link to post Share on other sites
RPGer Posted April 22, 2012 With the money Sylph and Tomas lend me, I buy a scroll of Frailty and, if not I buy a Scroll of Weakening. OOC: Thank-you! Share this post Link to post Share on other sites
Bricksandparts Posted April 22, 2012 QM Note: I'll let there be 3 copies of each. When you have decided on what to do and how to split it, tell me and we can continue. Share this post Link to post Share on other sites
RPGer Posted April 22, 2012 "I want one, let's give one to Tomas and another to Sylph. Hoke and Erdacath can attack more than use these, and Hoke can buy Scrolls of Weakening." OOC: All in favor? Share this post Link to post Share on other sites
The_Customizer Posted April 22, 2012 I personally won't need any scrolls for the time being. Should we move on in a southern direction? Share this post Link to post Share on other sites
UsernameMDM Posted April 22, 2012 "I'd actually like 1 of each." Share this post Link to post Share on other sites
Bricksandparts Posted April 22, 2012 QM Note: almost forgot... Durkon searches through the boxes and crates but finds no key. Share this post Link to post Share on other sites
RPGer Posted April 22, 2012 "Hoke, there's three of each scroll, and you make up our offensive force." Share this post Link to post Share on other sites
Dannylonglegs Posted April 22, 2012 "Well, I want a scroll of frailty, so, as long as I get one of those, I don't mind who else gets what." "And once we're finished here, we can head south." Share this post Link to post Share on other sites
UsernameMDM Posted April 22, 2012 "I can last in the fight long enough to use the scroll if necessary. Besides, I could lend it out for use." With that Hoke hands over 100 gold. Share this post Link to post Share on other sites
Dannylonglegs Posted April 22, 2012 And Sylph reminds the merchant that he already paid. Share this post Link to post Share on other sites
Bricksandparts Posted April 22, 2012 QM Note: I'll try to make this a fair as possible from the discussion. The party: Durkon (Played by RPGer) Level 1 Mage Power: 7 (1+6) (No extra power) Health: 5/5 (1+4) Shield Power: - Ether: 5/5 (1+4) Gold: 0 (25 lent from Sylph, 25 lent from Tomas) Inventory: 3x Fang dagger (WP:6), Staff (WP:3), 3 Potions, Venom, Bone, skeleton decoy, Bedroll, Topaz (Lightning), Canteen Passport (2 trips), Saber teeth, Scroll of Weakening Erdathcath Madilinas (Played by The_Customizer) Level 15 Ranger Power: 25 (15+10) (No extra power) Health: 23/23 (15+7+1) Shield Power: - Ether: - Gold: 343 Inventory: Tritech Handcannon (WP:10), Longbow (WP:7), Helmet (+1 max. health), Snake Eye Charm (protects from petrify), 4 Potions, 2 Grand Potions,3 Mead, 2 Smelling Salts, 2 Nostrums, 12 Venoms, Deadly Venom, 3 Smoke Bombs, 2 Water Bombs, 1 lightning Bomb, 2 Holy Bomb, Bone, skeleton decoy, Bedroll, Shovel, Pickaxe, Telescope, 1/6 of the Hinckwell Wares, Canteen Passport (2 trips), Saber teeth Sylph Solanum (Played by dannylonlegs) Level 13.5 Cleric Power: 20 (13+7) (No extra power) Health: 21/21 (13+8) Shield Power: - Ether: 17/17 (13+4) Gold: 35 Inventory: Mockthril Rod (WP: 7), 2 Potions, Tonic, Remedy, 2 Venom, Smoke Bomb, 2 Ice Bomb, 3 Water Bomb, 2 smelling salts, 2 fire bomb, 2 lightning bomb, Bedroll, Shovel, Pickaxe, Magnifying Glass, 8 Bones, Signet ring, Grand tonic, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty Tomas (Played by Tamamono) Level 16 Sage *Party leader* Power: 25 (16+9) (No extra power) Health: 31/31 (16+15) Shield Power: - Ether: 23/23 (16+7) Gold: 101 Inventory: Shadeaux Staff (WP:9), Fang Dagger (WP:6), Gold Staff (WP: 4), Pongcanis Staff (WP:5),3 Remedies, 3 Bedrolls, Tonic, 2 Bones, 2 Grand Tonics, Shovel, Mead, 2 Venoms, 3 Smoke Bombs, Topaz Elemental Gem, Smelling Salts, Common Axe (WP:5), Captain's Shield (SP:3), Holy Bomb, 2 Grand Potions, Fire Bomb, Canteen Passport (2 trips), 2 Saber teeth, Scroll of Frailty Hoke Ablesword (Played by UsernameMDM) Level 17 Mystic Knight Power: 28 (17+11) (No extra power) Health: 34/34 (17+17+1) Shield Power: 9 (7+2) Ether: 17/17 (17+0) Gold: 159 Inventory: Vintul (Great sword: WP 11), Hollow Blade (Dagger: WP 6), Steel Buckler (Shield: SP 7), Cultist Hat (damage vs undead), Warrior's Treads (SP:2, Health +1), Sapphire, Emerald, Aquamarine, Amethyst, 2 Phoenix Essence, 5 Potion, Grand Tonic, Remedy, 3 Bones, skeleton decoy, Smoke Bomb, Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Canteen Passport (2 trips), Saber teeth, Scroll of Frailty, Scroll of Weakening Selling: Scroll of Weakening – Enables casting the Weakening-effect to the target, making it's attacks halved for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether. Usable only by mages and clerics. Costs 50 gold. 1 in stock. Share this post Link to post Share on other sites