pedro

Jedi Duel - Introduction & Discussion

Recommended Posts

jd-logosm.png

It is an age of strife.

The valiant Jedi and insidious Sith clash in bitter melee across the galaxy.

From the lush plains of Naboo...

naboo-sm.jpg

....to the dark slopes of Korriban...

korriban.jpg

...to the searing dunes of Tatooine.

tatooine.jpg

Lightsabers clash and legends are created as champions of Republic and Empire rise and fall.

Who amongst them will truly prevail?

Is there a Chosen One?

chosen-sm.jpg

Note: Jedi Duel is a fan-made combat game, made out of love for LEGO and Star Wars to be played by fans. Duel Sequence core combat system copyright © Peter Hentze. All intellectual properties copyright © their respective owners.

Introduction

Jedi Duel is a fast paced, forum based combat game set in the LEGO Star Wars universe where players use their LEGO collection to create and name their own custom Jedi or Sith character to duel against opponents. As they progress, they master exciting Force abilities or harness the power of the Dark Side on their path to becoming a champion of light… or darkness.

Getting Started

Jedi Duel requires 3 players to play: 2 players and an Adjudicator. If together in person an Adjudicator is not required but players will require some paper and a pencil or pen in addition to their custom LEGO minifig.

First, each player must create and name their original character. Some background is an excellent way to flesh out their fledgling character. An allegiance - Jedi or Sith - should be chosen at this time. Initially, characters start as Younglings, but will quickly progress as they fight more duels.

An image of the character together with backstory should then be posted on forum so all Jedi Duel players can see and compare characters.

Then by mutual agreement, or by challenge, players select an opponent to duel!

Note: The Adjudicator should have a good grasp of the rules and abilities of Jedi Duel to allow play to progress smoothly.

Duel Sequence

• Players list their character’s Duel Sequence and send privately to Adjudicator.

• Duel Sequences are compared by Adjudicator; damage and health reduction is calculated.

• Adjudicator posts results.

• Players begin next round.

• First character to lose all health loses duel - winner is celebrated!

Duels consist of 3 rounds but may be shorter or longer depending on the progress of the duel. During each round a player selects and writes a list of 5 actions for their character to perform. This is called a Duel Sequence. An action can be an attack, parry or a use a powerful ability; damaging their opponent, blocking, countering or a combination thereof.

To begin the first round, players list their character’s Duel Sequences and send them to the Adjudicator who compares the sequences and calculates the damage inflicted and health reduction. The Adjudicator then posts the results for everyone to see. Play continues with a second round and third until one character has triumphed, reducing his opponents health to zero or having most remaining health after 3 rounds.

In the event of a tie, the first character whose health was reduced to zero first loses. If a tie happens simultaneously then an extra sudden death round is played – see the sudden death section for details.

Actions

Attack: Attacks form the basis of the Duel Sequence. There are 4 types of attacks: low attack (LOW), medium attack (MID), high (HIGH) and kick (KICK). LOW attacks defeat MID; MID defeat HIGH; HIGH defeat LOW. A KICK attack will defeat a parry action, but is defeated by any other attack.

jddiagram-sm.png

Parry: A player can use a parry action to block an attack. A block nullifies most potentially damaging attacks. A parry can be defeated by a KICK.

Force Abilities: As characters duel and become more experienced so they learn in the ways of The Force – or Dark Side – and gain special new abilities. A chosen Force ability can be used once per round. These have a variety of uses and effects and can sway the tide of the duel substantially! See the Force abilities sections for details.

Mastery Abilities: Mastery abilities represent the peak of a Jedi or Sith’s skill and are the most powerful – and dangerous – abilities in the game. See the Mastery abilities sections for details.

“It’s over, Anakin, I have the high ground.”

Counter

A counter occurs when players select the same attack at the same point in their Duel Sequence. In this event, neither character receives any damage.

Health & Damage

All characters begin a Jedi Duel with 5 health. Every winning attack in a Duel Sequence inflicts 1 damage on their opponent, reducing health by 1. When a character’s health is reduced to zero, it automatically loses the duel.

Rounds & Sudden Death

Duels generally consist of a maximum of 3 rounds and, in the event of a tie, a sudden death round. If a character is reduced to zero health before the end of any given round then they automatically lose the duel in that round. This means a character can potentially be defeated in the first round of their duel with no need to continue! If both characters are tied on health at the end of the 3rd round, a sudden death round is played. The first character to be dealt damage loses the duel.

In the event of a tie in the sudden death round the duel is considered a draw.

“The Force is strong in this one.”

Character Progression

Jedi Duel allows players the chance to watch their character progress, from Youngling to Jedi Master or Sith Lord. Progress is measured in 5 ranks: all characters begin as Younglings, possessing no additional Force abilities. After each winning duel a player increases by one rank, ultimately becoming masters of The Force or powerful wielders of the Dark Side.

Youngling - Possesses no additional Force Abilities.

Jedi Initiate / Sith Acolyte - Player can choose 1 Force Ability

Jedi Padawan / Sith Apprentice - Player can choose 1 extra Force Ability.

Jedi Knight / Sith Warrior - Player can choose 1 Mastery Ability.

Jedi Master / Sith Lord - Player can choose 1 extra Mastery Ability.

Players must keep a record of their rank and abilities where they can be seen by everyone.

Force Abilities

As characters duel they become more experienced, more skilled with the lightsabre and with the Force. To represent this, characters choose a new Force ability every time they gain rank, choosing a Mastery ability (see Mastery Abilities) upon reaching the highest rank.

“Remember, a Jedi’s strength flows from the Force.”

Once a player has chosen their character’s abilities, these CANNOT be changed. Only by creating an entirely new character (or restarting their current character) will they be able to choose a different path.

Using a Force Ability

To use a character’s Force ability, players simply list it where they want in the Duel Sequence. Only one of each type of Force ability may be used in a round, but more than one different type of Force ability may be used if a character possesses them. Below are listed the selection of Force abilities.

Force Ability List

Force Push - A powerful surge of the force which blasts an adversary off their feet. Blocks opponents attack while simultaneously performing a KICK attack.

Jedi abilities

Sabre Throw - The Jedi throws his lightsabre and guiding it using the Force, strikes his adversary at their weakest point. Defeats any attack. Blockable.

Force Shield - The Jedi creates a powerful Force barrier against his opponent. Completely cancels opponent’s action.

Sith abilities

Force Lightning - The Sith focuses the Dark Side into a devastating lightning attack. Defeats any attack. Blockable.

Force Choke - Using the power of the Dark Side, the Sith reaches out with the Force and strangles his opponent. Completely cancels opponent’s action.

Note: Jedi and Sith abilities have similar effects but are defined as their alignment would suggest. Abilities with the same effects will counter each other, i.e. Sabre Throw counters Force Lightning and vice versa.

Mastery Abilities

Mastery abilities represent the pinnacle of Jedi or Sith ability, skills and techniques they have refined that make them an awesome adversary! Some mastery abilities are used in a similar way to other abilities in as such they need to be listed in the Duel Sequence. These are called active Mastery abilities. Mastery abilities that are in continual effect and don’t require to be listed are called passive abilities.

Mastery Ability List

Battle Meditation - The character can use the Force to sway the outcome of the duel, conferring the following abilities: 1) During the second round the character can opt to reduce the duel by one round. Character automatically blocks when this ability is used. Active. 2) The character always wins Sudden Death rounds automatically. Note: When 2 characters with Battle Meditation duel, their Meditation powers cancel each other out!

Endurance - Renown for their strength and stamina, the character adds +1 health. Passive.

Note: Endurance Mastery Ability only increases a character's health by 1, it doesn't give the character the ability to regenerate or gain health each round.

Force Adept - A powerful disciple of the Force, can choose an extra Force ability but is limited to using 2 per round. Passive.

Sabre Flurry - Armed with 2 lightsabres or a twin lightsabre, the character can cause 2 damage with a single LOW, MID or HIGH attack per round. Active.

Combat Master - Unparalleled with the lightsaber, attack counters cause 1 damage to opponent. Attacks affected are: High, Mid, Low, Kick, Sabre Throw, Force Lightning and Sabre Flurry. Passive.

Note: Because of the defensive nature of Parry, Force Push, Force Shield and Force Choke (and the fact that this ability primarily affects attacks) these are not affected by Sabre Master.

“When I left you I was but the learner; now I am master.”

Index

A list of terms used in Jedi Duel:

Action - Attack, block or ability. 5 are listed in the Duel Sequence.

Block - Action which prevents damage i.e. parry.

Character - A players’s custom character. Can be Jedi or Sith.

Counter - Drawn attack. Automatic block for both characters.

Damage - Damage inflicted upon a character. Reduces health.

Duel - A complete game of Jedi Duel.

Duel Sequence - A list of 5 actions a player determines their character to perform in a single round.

Health - Total and remaining damage a character can sustain.

High - High Attack. Defeats low.

Force Ability - Selectable special ability. Chosen when character increases in rank.

Kick - Kick attack. Defeats parry. Defeated by any other attack.

Low - Low attack. Defeats mid.

Mastery Ability - Selectable special ability. Chosen when character achieves highest rank.

Mid - Medium attack. Defeats high.

Round - A single segment of game time where a Duel Sequence is listed, compared, calculated and shown.

Sudden Death - Extra round to determine duel outcome.

“The Force is strong in you... but you are not a Jedi yet.”

Damage Reference Table

The table below details shows at a glance which attacks damage, counter, block or are cancelled.

reference_table.jpg

RED - PLayer 1 scores damage

BLUE - Player 2 scores damage

GREY - Counter, block, cancelled action

Thanks to Kaitan for creating the table!

Hope you enjoy playing Jedi Duel!

The spirit of the game comes from creating your own Jedi or Sith, dueling others and watching your character grow and become a powerful warrior! Please feel free to fire away with any questions. These rules are taken directly from my rule document which includes a play example (which I'll most likely post soon). If you'd like a copy for yourself, to print out and maybe play with more of your friends, send me your email address by PM and I'll sort it out for you.

There are 2 other threads for the game:

The Character Databank. Upload your characters here.

The Dueling Thread. Where the duels take place.

Please only post questions and discussion in this thread, and characters etc. in the relevant threads.

I'll adjudicate as many games as I can. Once people have the hang of the rules they'll be able to adjudicate too so the duels won't rely on me being online.The more players we get involved the more Jedi Duels there will be!

Play Example

John, Harry and Tessa have decided to play a game of Jedi Duel. John has agreed to act as Adjudicator while Harry plays using his Jedi Padawan, Jace Tillius, and Tessa uses her Sith Apprentice, Darth Rayde.

Jace Tillius has the Force ability Force Push.

Darth Rayde has the Force ability Force Lightning.

Round 1

Jace Tillius’s Duel Sequence is as follows:

Darth Rayde’s Duel Sequence is as follows:

High

Kick

Parry

High

Force Push

Force Lightning

Kick

Parry

Low

High

Health: 5

Health: 5

Both players then send their Duel Sequence to John. John as Adjudicator works out results as follows: Jace Tillius inflicts 2 damage upon Darth Rayde, reducing his health to 3. Darth Rayde in return inflicts no damage upon Jace Tillus. John then posts the results as below on forum for everyone to see:

Jace Tillius

Darth Rayde

High - 1

Kick - 0

Parry - 0

High - 0

Force Push - 0

Force Lightning - 0

Kick - 1

Parry - 0

Low - 0

High - 0

Health: 5

Health: 3

From this Harry can see Jace Tillius has the upper hand - Tessa has to win if Darth Rayde is to defeat the cursed Jedi!

Round 2

Jace Tillius’s Duel Sequence is as follows:

Darth Rayde’s Duel Sequence is as follows:

Kick

Force Lightning

High

Mid

Kick

Kick

Force Push

Low

Low

High

Health: 5

Health: 3

Both players send their Duel Sequence to John. John as Adjudicator works out results as follows: Darth Rayde inflicts 3 damage upon Jace Tillius reducing his health to 2. Jace Tillius hasn’t been able to damage Tillius at all! John then posts the results below on forum for everyone to see:

Jace Tillius

Darth Rayde

Kick - 0

Force Lightning - 1

High - 0

Mid - 1

Kick - 0

Kick - 0

Force Push - 0

Low - 0

Low - 0

High - 1

Health: 2

Health: 3

Rayde launches a devastating counter-attack upon Tillius! Has the Jedi been brought to his knees? Harry must play his next round very carefully...

Round 3

Jace Tillius’s Duel Sequence is as follows:

Darth Rayde’s Duel Sequence is as follows:

Parry

Parry

High

Low

Force Push

Parry

Parry

Force Lightning

Low

Low

Health: 2

Health: 3

Both players send their Duel Sequence to John. John as Adjudicator works out results as follows: Darth Rayde hasn’t been able to inflict any damage while Jace Tillius has bested Rayde, inflicting 2 damage. Because Tillius has more health at the end of round 3, he has won the duel! John then posts the results below on forum for everyone to see:

Jace Tillius

Darth Rayde

Parry - 0

Parry - 0

High - 1

Low - 0

Force Push - 1

Parry - 0

Parry - 0

Force Lightning - 0

Low - 0

Low - 0

Health: 2

Health: 1

Darth Rayde is defeated by the valiant Jace Tillius! Harry celebrates in the knowledge that his character has won the duel, but also gains a rank, elevating him to Jedi Knight! He will now be able to choose a new Force ability as he feels best suits his character. Tessa’s Sith, Darth Rayde, will live to fight another day, gains no new rank, but will surely harbour a grudge...

“The Force is strong in you... but you are not a Jedi yet.”

Edited by pedro

Share this post


Link to post
Share on other sites

This sounds fun. I do have a question, the character thread you mentioned is that where you post characters that the players pick from? I'm assuming that the players will tell you what they want their jedi/sith to look like and you'll make them if you have the parts. Or is it where the players make their character and photograph it? Sorry if I'm confusing you but I'm not sure. Also is this the sign up thread? If so I'd be interested. I'm also jealous of your chrome hits. :tongue:

Share this post


Link to post
Share on other sites

I'm interested! A few questions, though:

- Can I use my Star Wars Comic Game character (ie, a character I've already created)?

- How and when do we level up?

- Force Adept, do you mean the user is limited to using two per round, but can switch which two they use between rounds? For example:

The user already has Force Push and Saber Throw, and chooses to add Force Shield with the Force Adept. In Round 1, user uses Force Push and Saber Throw. In Round 2, can user switch to using Force Push and Force Shield?

And when Force Adept is used, that means the user has all three possible Force Abilities?

- Is Force Shield the EXACT same as Force Choke? Under Choke it says it can be countered, while Shield doesn't say it. You did say "mirror" abilities counter each other.

- Do the challengers have to be online at the same time? So the rounds go quickly? Or does it happen whenever the players happen to be on?

The game sounds simple and fun. Thanks for hosting, pedro! :thumbup:

Share this post


Link to post
Share on other sites

This looks awesome! I've had a Jedi built for a while...I guess I gotta break him out.

Bring it on, Sith scum!

Share this post


Link to post
Share on other sites

Well done pedro! :thumbup:

Great presentation, and glad you are hosting it. Perhaps, one of my characters, DarkFang might be interested in this duel,

9.jpg

:tongue:

Share this post


Link to post
Share on other sites

Sounds intriguing. I'll play but have had no previous experience with these Lego games so I dont know what to expect.

Edited by Roncanator

Share this post


Link to post
Share on other sites

WOW looks like an excellent game Pedro! :thumbup:

Im going to enjoy watching it at the moment. :classic:

CommanderFox

Share this post


Link to post
Share on other sites

Wow, you sure have this fleshed out wonderfully, pedro! Kudos indeed. I'm very much keen to be a part of this! :thumbup: :thumbup:

Peace :skull:

Share this post


Link to post
Share on other sites

Cool, sounds very fun and I will definatly join in. :thumbup:

Share this post


Link to post
Share on other sites

Thanks for the frontpage Dragonator! :sweet:

This sounds fun. I do have a question, the character thread you mentioned is that where you post characters that the players pick from? I'm assuming that the players will tell you what they want their jedi/sith to look like and you'll make them if you have the parts. Or is it where the players make their character and photograph it? Sorry if I'm confusing you but I'm not sure. Also is this the sign up thread? If so I'd be interested. I'm also jealous of your chrome hits. :tongue:

Players build their character, photograph and post it with the relevant background. As they progress they can note their rank and abilities on their 'character sheet' too.

- Can I use my Star Wars Comic Game character (ie, a character I've already created)?

Absolutely! In fact you can create more than 1 charcater if you want, each will have to start at Initiate / Acolyte rank though.

- How and when do we level up?

Each win at Jedi Duel with increases your character's rank by 1.

- Force Adept, do you mean the user is limited to using two per round, but can switch which two they use between rounds? For example...

Your example is pretty much spot on. As Force Adept you have all 3 Force abilities but can only ever use 2 of them in 1 round.

- Is Force Shield the EXACT same as Force Choke? Under Choke it says it can be countered, while Shield doesn't say it. You did say "mirror" abilities counter each other.

To all intents and purposes, a counter with these 2 abilities will do nothing as they cancel each other out. The counter aspect only comes into play when using the Sabre Master Mastery ability.

- Do the challengers have to be online at the same time? So the rounds go quickly? Or does it happen whenever the players happen to be on?

Ideally yes, 2 players and an adjudicator have to be online at the same time. It shouldn't take long to play througha duel... and gain that extra rank!

The game sounds simple and fun. Thanks for hosting, pedro! :thumbup:

My pleasure! :classic:

I'll post the character thread soon...

Share this post


Link to post
Share on other sites
Do the figures have to be flesh or yellow?

Or sand green? :wink:

As you know, I've been waiting for this for a while, so I'm definitely in! :sweet:

Share this post


Link to post
Share on other sites

Great to see so many interested! Can't wait to see alll the Jedi and Sith we create.

Cool I'll definetly play! Do the figures have to be flesh or yellow?

Any colour you want! There are a multitude of races and creatures in the Star Wars universe; flesh, yellow, red...

Or sand green?

As you know, I've been waiting for this for a while, so I'm definitely in!

Nice one... you have just the Jedi too! :wink:

And the Character Databank is now open! Post your characters here.

Edited by pedro

Share this post


Link to post
Share on other sites

Sure, I'm in! Just two questions - One, can the figs be custom (custom custom, as in painted) and two, will there be a tutorial match...?

Edited by YG-49

Share this post


Link to post
Share on other sites

I must say great job on setting this up, as a Star Wars fan, I'm sad to miss this but as a new player i only want to participate in one game at a time.

I just had to post to say i love your picturs and great job on designing this game.

Share this post


Link to post
Share on other sites
Sure, I'm in! Just two questions - One, can the figs be custom (custom custom, as in painted) and two, will there be a tutorial match...?

Yes and yes! I have a play example I'll be uploading here soon.

I must say great job on setting this up, as a Star Wars fan, I'm sad to miss this but as a new player i only want to participate in one game at a time.

I just had to post to say i love your picturs and great job on designing this game.

Cheers, I appreciate it! You'll find you might actually be able to fit this in alongside any other game. Jedi Duel is designed so it can be played very quickly, whenever you (and 2 others) like. Create your character and you're ready! You'll see the play example soon and the flow of the game. Hopefully we can get some duels in tonight once people start uploading their characters.

Share this post


Link to post
Share on other sites
Can I possible post in and join late?

Definitely, join whenever you can then duel whoever you want.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.