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Heroica: Glory Amongst The Stars - Mission #10: Pins & Needles

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Jonk stumbles around trying to regain his balance as Wollipog swings and misses against one of the tentacles. Enson sensing the precarious position of his toad friend, steps forward and nearly filets another of the appendages. Aysu, no longer restrained, falls back and likewise almost drops another the tentacles to the ground. Badly hurt, the landsquid flies into a rage slamming Aysu, Jonk, and Jenson into nearby containers. Another containment unit is shattered and an aggrivated Menahi crawls out, gnashing his teeth and joining alongside the heroes in their fight.

49076316268_7a20f5c9f2_t.jpg
"Yar, let me at 'em!"

Round 4 of Calamari Confrontation
Jonk recovers from stunned
Wollipog attacks Tentacle B - (3,5,2) 1 Success vs. (5,2) 1 Success = 0 Damage
Enson attacks Tentacle C - (2,2,+2) 2 Successes vs. (4,3) 1 Success = 1 Damage
Aysu moves to C12
Aysu attacks Tentacle C - (2,1,1,+2) 2 Successes vs. (3,2) 0 Successes = 2 Damage

Tentacle A attacks Wollipog - (3,2,1,5) 1 Successes vs. (5,+1) 2 Successes =  0 Damage, Chance for Broken Containment Unit - (5) 1 Success = Containment Unit Open = Menahi Prisoner Released!
Tentacle C attacks Enson - (5,6,6,2) 3 Successes vs. (2,6) 1 Success = 2 Damage
Tentacle D moves to C12
Tentacle D attacks Aysu - (1,2,6,2) 1 Success vs. (2,2,3) 0 Successes = 1 Damage
Tentacle B moves to B10
Tentacle B attacks Jonk - (6,1,4,4) 3 Successes vs. (1,2,+1) 1 Success = 2 Damage
Landsquid Attacks Enchidirus - (3,6,5,1,1) 2 Successes vs. (2) 0 Successes = 2 Damage

Enchidrius attacks Landsquid - (6,4,+1) 3 Successes vs. (2,2,3,4,3) 1 Successes = 2 Damage

52151802871_976f4b7081_o.png

Heroes
48966140126_7e3935929e_t.jpg Ensonvilterayquis (Enson) (Duvors) *Restrained (1 round remaining)*
60 cycles old male Quo'ri
Character Points: 2/26
Vitality: 1/5
Velocity: 2
Strength: 1
Skill: 2
Smarts: 3
Spirit: 0/3
Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1
Spells: Healing Light, Purging Font, Warding Bond
Credits: 62
Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally)
Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item),  Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon)

51966282654_7d5465e013_t.jpg Ernest Wollipog
Vitality: 1/3
Velocity: 3
Strength: 3
Skill: 1
Smarts: 1
Spirit: 3/6
Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,
Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, Obfuscate
Credits: 0
Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots)
Inventory:

51248320975_bcf967b704_t.jpg Aysu Kundakçı (Peppermint_M) *Restrained (1 round remaining)*
22 Rotations Old, Female? Adopted Human.
Character Points: 4/22
Vitality: 4/6
Velocity: 2
Strength: 3
Skill: 3
Smarts: 1
Spirit: 1
Proficiencies: Long Range Weapons 3, Nature 1, Survival 1
Spell: Enhanced Vision
Credits: 182
Equipment:  Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), 
Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, 
Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube

51917792106_e4be646478_q.jpg  Jonk (Scubacarrot) *Restrained (1 round remaining)*
30-something cycles Male Celestial
Character Points: 0/16
Vitality: 3/5
Velocity: 3
Strength: 2
Skill: 2
Smarts: 4
Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1
Credits: 70
Equipment:  Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)Archaic Tabard (Standard Kinetic Armor)
Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon),  Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Goldon Scorpion (Mission Item)

Party Ally (Will act in party's best interest)
49076316268_7a20f5c9f2_t.jpg Menahi Prisoner
54 cycles Male Menahi
Vitality: 4/4
Velocity: 1
Strength: 3
Skill: 1
Smarts: 2
Spirit: 2/2
Proficiencies: Athletics 2, Acrobatics 2, Nature 2, Perception 2
Spells: Elemental Evocation, Mystic Binding

Credits: 0
Equipment: NA
Inventory: NA

Enemy

52136180003_024a0f3a0d_t.jpgLandsquid
Vitality: 18/20
Velocity: 1
Strength: 5
Skill: 1 5
Smarts: 1
Proficiencies: Perception 3, Athletics 5
Equipment: Landsquid Tentacle (4) (Adds +1 Skill)

52136456839_cc91dc306f_t.jpg Landsquid Tentacle A *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced*
Vitality: 3/5
Velocity: 2
Strength: 4
Skill: 2
Smarts: 0
Proficiencies: Athletics 4

52136456839_cc91dc306f_t.jpgLandsquid Tentacle B *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced*
Vitality: 1/5
Velocity: 2
Strength: 4
Skill: 2
Smarts: 0
Proficiencies: Athletics 4

52136456839_cc91dc306f_t.jpg Landsquid Tentacle C *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced*
Vitality: 1/5
Velocity: 2
Strength: 4
Skill: 2
Smarts: 0
Proficiencies: Athletics 4 

52136456839_cc91dc306f_t.jpg Landsquid Tentacle D *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced*
Vitality: 1/5
Velocity: 2
Strength: 4
Skill: 2
Smarts: 0
Proficiencies: Athletics 4

Other Enemies
7kbVhZf.png
Enchidirus
Vitality: 2/5
Velocity: 2
Strength: 1
Skill: 1
Smarts: 1
Spirit: 2/2

Proficiencies: Survival 2, Nature 2, Melee Weapons 2
Known Spells: Elemental Evocation
Equipment: Sharp Fangs (Standard Melee Kinetic Weapon), Gelatinous Hide (Standard Energy Armor)
Drops:

MM Note: If a Landsquid Tentacle misses an attack (i.e. causes 0 Damage) there is a chance it may shatter a random containment unit in the vault.

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14 hours ago, Scubacarrot said:

Ooc: Should Jonk be unable to move?

Jonk will melee attack Tentacle B.

MM Note: You are correct. Everyone except Wollipog is Restrained. I’ll fix the stats.

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Enson will attack Tentacle C.

Wolly will attack Tentacle A.

Aysu will Defend themselves.

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Jonk and Wollipog find their targets evasive, the tentacles swinging wildly about the hallway. Enson centers himself and with a mighty chop, severs the first of the Landsquid's limbs while the nearby Menahi prisoner crushes another tentacle in his mighty jaws. Ducking and weaving, Aysu takes up a defensive position fending off the advances of another squid arm, though the Menahi and Jonk are not so lucky. The giant creature surges forward crushing the Enchidirus with a sickly pop and drawing near to the heroes' postion.

49076316268_7a20f5c9f2_t.jpg
"Come on small fry, bring it on!"

Round 5 of Calamari Confrontation
Jonk attacks Tentacle B - (2,1) 0 Successes vs. (3,6) 2 Successes = 0 Damage
Wollipog attacks Tentacle A - (2,2,6) 1 Success vs. (4,2) 1 Success = 0 Damage
Enson attacks Tentacle C - (2,4,+2) 3 Successes vs. (3,6) 1 Success = 2 Damage, KO'd
Aysu Defends themselves - +3 to next Defensive Combat Check

Menahi Prisoner Attacks Tentacle A - (2,4,5) 2 Successes vs. (3,5) 1 Success = 1 Damage

Tentacle A attacks Menahi Prisoner - (3,2,4,4) 2 Successes vs. (4) 1 Success =  1 Damage, Menahi Restrained
Tentacle D attacks Aysu - (2,4,4,5) 3 Success vs. (6,3,3,3,5,6) 3 Successes = 0 Damage, Chance for Broken Containment Unit - (3) 0 Successes = Nothing Happens
Tentacle B attacks Jonk - (6,6,3,6) 3 Successes vs. (5,2,+1) 2 Success = 1 Damage, Jonk Restrained
Landsquid Attacks Enchidirus - (6,4,4,1,4) 4 Successes vs. (1) 0 Successes = 4 Damage, KO'd
Landsquid moves South 1 Space

52162099983_fc136a14e5_o.png

Heroes
48966140126_7e3935929e_t.jpg Ensonvilterayquis (Enson) (Duvors)
60 cycles old male Quo'ri
Character Points: 2/26
Vitality: 1/5
Velocity: 2
Strength: 1
Skill: 2
Smarts: 3
Spirit: 0/3
Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1
Spells: Healing Light, Purging Font, Warding Bond
Credits: 62
Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally)
Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item),  Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon)

51966282654_7d5465e013_t.jpg Ernest Wollipog
Vitality: 1/3
Velocity: 3
Strength: 3
Skill: 1
Smarts: 1
Spirit: 3/6
Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,
Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, Obfuscate
Credits: 0
Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots)
Inventory:

51248320975_bcf967b704_t.jpg Aysu Kundakçı (Peppermint_M)
22 Rotations Old, Female? Adopted Human.
Character Points: 4/22
Vitality: 4/6
Velocity: 2
Strength: 3
Skill: 3
Smarts: 1
Spirit: 1
Proficiencies: Long Range Weapons 3, Nature 1, Survival 1
Spell: Enhanced Vision
Credits: 182
Equipment:  Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), 
Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, 
Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube

51917792106_e4be646478_q.jpg  Jonk (Scubacarrot) *Restrained (1 round remaining)*
30-something cycles Male Celestial
Character Points: 0/16
Vitality: 2/5
Velocity: 3
Strength: 2
Skill: 2
Smarts: 4
Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1
Credits: 70
Equipment:  Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)Archaic Tabard (Standard Kinetic Armor)
Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon),  Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Goldon Scorpion (Mission Item)

Party Ally (Will act in party's best interest)
49076316268_7a20f5c9f2_t.jpg Menahi Prisoner *Restrained (1 round remaining)*
54 cycles Male Menahi
Vitality: 4/4
Velocity: 1
Strength: 3
Skill: 1
Smarts: 2
Spirit: 2/2
Proficiencies: Athletics 2, Acrobatics 2, Nature 2, Perception 2
Spells: Elemental Evocation, Mystic Binding

Credits: 0
Equipment: NA
Inventory: NA

Enemy

52136180003_024a0f3a0d_t.jpgLandsquid
Vitality: 18/20
Velocity: 1
Strength: 5
Skill: 1 4
Smarts: 1
Proficiencies: Perception 3, Athletics 5
Equipment: Landsquid Tentacle (3) (Adds +1 Skill)

52136456839_cc91dc306f_t.jpg Landsquid Tentacle A *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced*
Vitality: 2/5
Velocity: 2
Strength: 4
Skill: 2
Smarts: 0
Proficiencies: Athletics 4

52136456839_cc91dc306f_t.jpgLandsquid Tentacle B *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced*
Vitality: 1/5
Velocity: 2
Strength: 4
Skill: 2
Smarts: 0
Proficiencies: Athletics 4

52136456839_cc91dc306f_t.jpg Landsquid Tentacle D *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced*
Vitality: 1/5
Velocity: 2
Strength: 4
Skill: 2
Smarts: 0
Proficiencies: Athletics 4

MM Note: If a Landsquid Tentacle misses an attack (i.e. causes 0 Damage) there is a chance it may shatter a random containment unit in the vault.

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Enson will move to A10 and meditate.

Wolly will repeat.

Aysu will move to B13 and attack Tentacle B.

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Jonk preps for another attack as Wollipog smashes one of the remaining tentacles into pieces. Enson quickly recovers some of his spent spirit while Aysu lines up a debilitating shot on another of the squid's appendages. As the Menahi rips into the Landsquid the monster turns its full attention on the prisoner nearly downing him.

49076316268_7a20f5c9f2_t.jpg
"Ouch, not going down yet!"

Round 6 of Calamari Confrontation
Jonk Defends himself - +2 to next Defensive Combat Check
Wollipog attacks Tentacle A - (4,5,5) 3 Successes vs. (2,1) 0 Successes = 3 Damage, KO'd
Enson moves to A10
Enson Meditates - (6,2) 1 Success = 1 Spirit Restored
Aysu moves to B13
Aysu attacks Tentacle B - (3,2,4,+2) 3 Successes vs. (2,1) 0 Successes = 3 Damage, KO'd

Menahi Prisoner Attacks Landsquid - (5,5,4) 3 Successes vs. (5,1) 1 Success = 2 Damage

Tentacle D moves to C9
Tentacle D attacks Menahi Prisoner - (2,3,2,5) 1 Success vs. (1) 0 Successes =  1 Damage, Menahi Restrained
Landsquid Attacks Menahi Prisoner - (3,1,2,4,1) 1 Success vs. (3) 0 Successes = 1 Damage

52164957670_28ba5fb2e6_o.png

Heroes
48966140126_7e3935929e_t.jpg Ensonvilterayquis (Enson) (Duvors)
60 cycles old male Quo'ri
Character Points: 2/26
Vitality: 1/5
Velocity: 2
Strength: 1
Skill: 2
Smarts: 3
Spirit: 1/3
Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1
Spells: Healing Light, Purging Font, Warding Bond
Credits: 62
Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally)
Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item),  Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon)

51966282654_7d5465e013_t.jpg Ernest Wollipog
Vitality: 1/3
Velocity: 3
Strength: 3
Skill: 1
Smarts: 1
Spirit: 3/6
Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,
Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, Obfuscate
Credits: 0
Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots)
Inventory:

51248320975_bcf967b704_t.jpg Aysu Kundakçı (Peppermint_M)
22 Rotations Old, Female? Adopted Human.
Character Points: 4/22
Vitality: 4/6
Velocity: 2
Strength: 3
Skill: 3
Smarts: 1
Spirit: 1
Proficiencies: Long Range Weapons 3, Nature 1, Survival 1
Spell: Enhanced Vision
Credits: 182
Equipment:  Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), 
Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, 
Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube

51917792106_e4be646478_q.jpg  Jonk (Scubacarrot)
30-something cycles Male Celestial
Character Points: 0/16
Vitality: 2/5
Velocity: 3
Strength: 2
Skill: 2
Smarts: 4
Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1
Credits: 70
Equipment:  Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)Archaic Tabard (Standard Kinetic Armor)
Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon),  Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Goldon Scorpion (Mission Item)

Party Ally (Will act in party's best interest)
49076316268_7a20f5c9f2_t.jpg Menahi Prisoner *Restrained (1 round remaining)*
54 cycles Male Menahi
Vitality: 1/4
Velocity: 1
Strength: 3
Skill: 1
Smarts: 2
Spirit: 2/2
Proficiencies: Athletics 2, Acrobatics 2, Nature 2, Perception 2
Spells: Elemental Evocation, Mystic Binding

Credits: 0
Equipment: NA
Inventory: NA

Enemy

52136180003_024a0f3a0d_t.jpg Landsquid
Vitality: 16/20
Velocity: 1
Strength: 5
Skill: 1 2
Smarts: 1
Proficiencies: Perception 3, Athletics 5
Equipment: Landsquid Tentacle (1) (Adds +1 Skill)

52136456839_cc91dc306f_t.jpg Landsquid Tentacle D *Attacks Cause Restrained* *Immune to Blinded, Enamored, Frightened, Silenced*
Vitality: 1/5
Velocity: 2
Strength: 4
Skill: 2
Smarts: 0
Proficiencies: Athletics 4

MM Note: If a Landsquid Tentacle misses an attack (i.e. causes 0 Damage) there is a chance it may shatter a random containment unit in the vault.

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Back! Awake! Ready to play!

"Want me to zap that tentacle or finish off the squid?" Aysu took aim at Tentacle D.

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Enson will cast Sustaining Healing on the Menahi.

Wollipog will move to A12 and rally Aysu.

If the tentacle is still alive, Aysu will move to C12 and attack it. If not, she will move to C11 and attack the Landsquid.

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Jonk takes a running shot at the final tentacle and blasts a crater sized whole through the appendage. Wollipog falls back and encourages Aysu as Enson tries to patch up their impromptu ally. The Menahi grins in thanks for the healing and rushes forward tearing into the beast as Aysu lands her first shot, albeit at extended range. The Landsquid roars in pain and smashes the prisoner bloodying him badly.

49076316268_7a20f5c9f2_t.jpg
"Thanks for the healing mate!"

Round 7 of Calamari Confrontation
Jonk moves to B12
Jonk attacks Tentacle D - (1,+2) 2 Successes vs. (6,3) 1 Success = 1 Damage
Wollipog moves to A12
Wollipog rallies Aysu - +1 to Next Offensive Combat Check
Enson casts Sustaining Healing - (5,4,+1) 3 Vitality Restored (-1 Spirit)
Aysu moves to C11
Aysu attacks Landsquid - (4,1,4,2,+2,-1) 3 Successes vs. (6) 1 Success = 2 Damage

Menahi Prisoner Attacks Landsquid - (6,3,6) 2 Successes vs. (4) 1 Success = 1 Damage

Landsquid Attacks Menahi Prisoner - (1,4,3,4,6) 3 Successes vs. (1) 0 Successes = 3 Damage

52172184222_7ae31eec79_o.png

Heroes
48966140126_7e3935929e_t.jpg Ensonvilterayquis (Enson) (Duvors)
60 cycles old male Quo'ri
Character Points: 2/26
Vitality: 1/5
Velocity: 2
Strength: 1
Skill: 2
Smarts: 3
Spirit: 0/3
Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1
Spells: Healing Light, Purging Font, Warding Bond
Credits: 62
Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally)
Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item),  Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon)

51966282654_7d5465e013_t.jpg Ernest Wollipog
Vitality: 1/3
Velocity: 3
Strength: 3
Skill: 1
Smarts: 1
Spirit: 3/6
Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,
Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, Obfuscate
Credits: 0
Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots)
Inventory:

51248320975_bcf967b704_t.jpg Aysu Kundakçı (Peppermint_M)
22 Rotations Old, Female? Adopted Human.
Character Points: 4/22
Vitality: 4/6
Velocity: 2
Strength: 3
Skill: 3
Smarts: 1
Spirit: 1
Proficiencies: Long Range Weapons 3, Nature 1, Survival 1
Spell: Enhanced Vision
Credits: 182
Equipment:  Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), 
Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, 
Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube

51917792106_e4be646478_q.jpg  Jonk (Scubacarrot)
30-something cycles Male Celestial
Character Points: 0/16
Vitality: 2/5
Velocity: 3
Strength: 2
Skill: 2
Smarts: 4
Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1
Credits: 70
Equipment:  Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)Archaic Tabard (Standard Kinetic Armor)
Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon),  Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Goldon Scorpion (Mission Item)

Party Ally (Will act in party's best interest)
49076316268_7a20f5c9f2_t.jpg Menahi Prisoner
54 cycles Male Menahi
Vitality: 1/4
Velocity: 1
Strength: 3
Skill: 1
Smarts: 2
Spirit: 2/2
Proficiencies: Athletics 2, Acrobatics 2, Nature 2, Perception 2
Spells: Elemental Evocation, Mystic Binding

Credits: 0
Equipment: NA
Inventory: NA

Enemy

52136180003_024a0f3a0d_t.jpg Landsquid
Vitality: 13/20
Velocity: 1
Strength: 5
Skill: 1
Smarts: 1
Proficiencies: Perception 3, Athletics 5
Equipment: Landsquid Tentacle (0) (Adds +1 Skill)

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"I can't keep it going," Enson called to the Menahi, "You need to get back! Is there anything you can do to hold it in place?"

Enson will move to A9 and meditate.

Wolly will move to B9 and defend the Menahi.

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Jonk and Wollipog moves into supportive positions as the squid prepares to charge. Enson calms himself once more as Aysu lines up a tremendous shot on the monster. Water begins to seep from the surrounding walls forming into flowing tendrils that bind the beast albeit temporarily.

49076316268_7a20f5c9f2_t.jpg
"I don't think I can hold it for long!"

Round 8 of Calamari Confrontation
Jonk rallies Aysu - +4 to Next Offensive Combat Check
Wollipog moves to B9
Wollipog Defends Menahi Prisoner - +1 to Next Defensive Combat Check
Enson moves to A9
Enson Meditates - (4,2) 1 Success = 1 Spirit Restored
Aysu moves to C10
Aysu attacks Landsquid - (3,3,4,6,1,6,4,+2) 6 Successes vs. (6) 1 Success = 5 Damage

Menahi Prisoner Casts Hampering Hold - (4,3) 1 Successes = Landsquid Restrained (1 Round), (-1 Spirit)
Menahi Prisoner moves to C9

Landsquid moves forward - Restrained
Landsquid Smashes Containment Unit - (1) 0 Successes = Nothing Happens

52179985677_ec8f2097b5_o.png

Heroes
48966140126_7e3935929e_t.jpg Ensonvilterayquis (Enson) (Duvors)
60 cycles old male Quo'ri
Character Points: 2/26
Vitality: 1/5
Velocity: 2
Strength: 1
Skill: 2
Smarts: 3
Spirit: 1/3
Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1
Spells: Healing Light, Purging Font, Warding Bond
Credits: 62
Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally)
Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item),  Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon)

51966282654_7d5465e013_t.jpg Ernest Wollipog
Vitality: 1/3
Velocity: 3
Strength: 3
Skill: 1
Smarts: 1
Spirit: 3/6
Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,
Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, Obfuscate
Credits: 0
Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots)
Inventory:

51248320975_bcf967b704_t.jpg Aysu Kundakçı (Peppermint_M)
22 Rotations Old, Female? Adopted Human.
Character Points: 4/22
Vitality: 4/6
Velocity: 2
Strength: 3
Skill: 3
Smarts: 1
Spirit: 1
Proficiencies: Long Range Weapons 3, Nature 1, Survival 1
Spell: Enhanced Vision
Credits: 182
Equipment:  Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), 
Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, 
Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube
 

51917792106_e4be646478_q.jpg  Jonk (Scubacarrot)
30-something cycles Male Celestial
Character Points: 0/16
Vitality: 2/5
Velocity: 3
Strength: 2
Skill: 2
Smarts: 4
Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1
Credits: 70
Equipment:  Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)Archaic Tabard (Standard Kinetic Armor)
Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon),  Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Goldon Scorpion (Mission Item)

Party Ally (Will act in party's best interest)
49076316268_7a20f5c9f2_t.jpg Menahi Prisoner
54 cycles Male Menahi
Vitality: 1/4
Velocity: 1
Strength: 3
Skill: 1
Smarts: 2
Spirit: 1/2
Proficiencies: Athletics 2, Acrobatics 2, Nature 2, Perception 2
Spells: Elemental Evocation, Mystic Binding

Credits: 0
Equipment: NA
Inventory: NA

Enemy

52136180003_024a0f3a0d_t.jpg Landsquid
Vitality: 8/20
Velocity: 1
Strength: 5
Skill: 1
Smarts: 1
Proficiencies: Perception 3, Athletics 5
Equipment: Landsquid Tentacle (0) (Adds +1 Skill)

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Jonk moves to C11 and rallies Aysu once more. "Great shot, now finish it!"

Ooc:if no input from Peppy, Aysu shoots again 

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"That's fine, we only need it held just long enough..."

Enson will meditate.

Wollipog will move to B8 and attack.

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Jonk once more cheers Aysu on as Wollipog strides forward smashing into the squid. Enson continues to meditate in silence as Aysu lands only a glancing blow on the beast. More water tendrils grip and pull at the cephalopod as the Menahi retreats to a more defensive position. With only one target in reach, the calamari crashes down upon Wollipog buckling the power armor under its enormous weight leaving the frog stunned.

49076316268_7a20f5c9f2_t.jpg
"I'm out, kill it quick!"

Round 9 of Calamari Confrontation
Jonk moves to C11
Jonk rallies Aysu - +4 to Next Offensive Combat Check
Wollipog moves to B8
Wollipog attacks Landsquid - (6,1,5) 2 Successes vs. (2) 0 Successes = 2 Damage
Enson Meditates - (4,1) 1 Success = 1 Spirit Restored
Aysu attacks Landsquid - (2,1,1,1,3,5,2,+2) 3 Successes vs. (5) 1 Success = 2 Damage

Menahi Prisoner Casts Hampering Hold - (6,4) 2 Successes = Landsquid Restrained (1 Round), (-1 Spirit)
Menahi Prisoner moves to B10


Landsquid attacks Wollipog - (1,1,4,6,6) 3 Successes vs. (2) 0 Success = 3 Damage, Unstable
Landsquid moves forward - Restrained

52185881929_736c17c8d9_o.png

Heroes
48966140126_7e3935929e_t.jpg Ensonvilterayquis (Enson) (Duvors)
60 cycles old male Quo'ri
Character Points: 2/26
Vitality: 1/5
Velocity: 2
Strength: 1
Skill: 2
Smarts: 3
Spirit: 2/3
Proficiencies: Insight 2, Medicine 3, Melee Weapons 2, Performance 1, Religion 2, Explosives 1
Spells: Healing Light, Purging Font, Warding Bond
Credits: 62
Equipment: Plasma Falchion (+2 Melee Energy), Plasma Splicer (Tool, as an action, transfer Vitality with an adjacent ally)
Inventory: Void Star Hammer (+1 Melee Elemental), Utility Belt (Tool, grants +1 Engineering or Medicine Check Successes) Essence of Glibness, Essence of Precaution, Nanite Elixir 2x, Dagger's Letter (Mission Item), Tehanui Teal (Consumable, Mission Item), Crude Machete (Standard Kinetic Melee Weapon), Nanite Elixer? (Mission Item),  Exo Suit, Plasma Pistol (Standard Energy Short Range Weapon), Felthorn Cleaver of Fate (Standard Kinetic Melee weapon, 1's are rerolled once), Aquin Knighting Ceremonial Sword (Standard Kinetic Melee weapon)

51966282654_7d5465e013_t.jpg Ernest Wollipog *Unstable*
Vitality: 0/3
Velocity: 3
Strength: 3
Skill: 1
Smarts: 1
Spirit: 3/6
Proficiencies: Arcana 1, Culture 2, Insight 2, Nature 1, Occult 1, Perception 2, Persuasion 2,
Spells: Tongues, Transmute Matter, Enhanced Vision, Photonic Manipulation, Securing, Obfuscate
Credits: 0
Equipment: Power Armor (Standard Kinetic Armor), Power Fist (Standard Kinetic Weapon), Mech Suit (Tool, +2 to Vitality, Velocity, and Strength, +5 Inventory Slots)
Inventory:

51248320975_bcf967b704_t.jpg Aysu Kundakçı (Peppermint_M)
22 Rotations Old, Female? Adopted Human.
Character Points: 4/22
Vitality: 4/6
Velocity: 2
Strength: 3
Skill: 3
Smarts: 1
Spirit: 1
Proficiencies: Long Range Weapons 3, Nature 1, Survival 1
Spell: Enhanced Vision
Credits: 182
Equipment:  Environment Safe Ammunition "ESA" Rifle (Calibrated Long Range, Energy) with Gravimetric Bipod - Weapon Attachment (The first Offensive Combat check with this weapon is Lucky) attached, Farsight Goggles, Plasma Chain Shirt (Standard Energy Armor), 
Inventory: Plasma Potion 2x, Essence of Glibness, Field Rations (Consumable, Restores 1 Vitality), Gator Hide (Can be converted into either Kinetic or Elemental Standard Armor by a craftsman), Zinc (Calibrated Kinetic Long Range Weapon), Flowing Font Scepter (Standard Short Range Elemental Weapon, Adaptable [Spend 1 action to change the range of the weapon]), Plasma Pistol (Standard Energy Short Range Weapon), Exo-suit, 
Crystal Staff (Standard, Kinetic Melee Weapon), Translator Cube
 

51917792106_e4be646478_q.jpg  Jonk (Scubacarrot)
30-something cycles Male Celestial
Character Points: 0/16
Vitality: 2/5
Velocity: 3
Strength: 2
Skill: 2
Smarts: 4
Proficiencies: Persuasion 2, Sleight of Hand 2, Long Range Weapons 1, Perception 1
Credits: 70
Equipment:  Sighted Corpo Blazer (Calibrated Elemental Long Range weapon), Cloaking Generator (Tool, grants +1 Sleight-of-hand or Stealth Check Successes)Archaic Tabard (Standard Kinetic Armor)
Inventory: 1lb 00 Flour (Consumable, Mission Item), Flower Petals (Mission Item), Throwing Darts (Standard Kinetic Short Range Weapon), 2x Crude Machete (Standard Kinetic Melee Weapon), Plasma Pistol (Standard Energy Short Range Weapon),  Silver Key (Mission Item), Exo-Suit (Tool, grants +1 Athletics or Acrobatics Check Successes), Goldon Scorpion (Mission Item)

Party Ally (Will act in party's best interest)
49076316268_7a20f5c9f2_t.jpg Menahi Prisoner
54 cycles Male Menahi
Vitality: 1/4
Velocity: 1
Strength: 3
Skill: 1
Smarts: 2
Spirit: 0/2
Proficiencies: Athletics 2, Acrobatics 2, Nature 2, Perception 2
Spells: Elemental Evocation, Mystic Binding

Credits: 0
Equipment: NA
Inventory: NA

Enemy

52136180003_024a0f3a0d_t.jpg Landsquid *Restrained (1 Rounds Remaining)*
Vitality: 4/20
Velocity: 1
Strength: 5
Skill: 1
Smarts: 1
Proficiencies: Perception 3, Athletics 5
Equipment: Landsquid Tentacle (0) (Adds +1 Skill)

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