Louis of Nutwood

[MOC] Research&Development Facility

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*Blimp!

Good day! My name is Yennifer. And I’ll be your guide for today. 

Research Facility

Welcome to Shinrai-Do’s Research Facility, the most advanced laboratory in the E continent. In here, we do all kinds of research and laboratorial analysis for all kinds of purposes. Everything is verified and approved by the most reliable agencies and governments. So, don’t worry. We got it all covered. Just remember to handle all your electronic devices to an official. If an official is unavailable, look for Paul, our most reliable janitor.

Our super advanced laboratory has been founded somewhere between 1906 and last year. Since then, we’ve discovered a lot about plants and their use in medicine, food and... all sorts of purposes. All of them verified and approved by the most reliable agencies and governments. 

If you take the stairs to the first floor, you will find yourself in our laboratory area. Dr. Lukas Brenner is a three-time Nobel Prize winner botanist specialized in alternative uses for venomous substances. He was the first botanist in the world able to compress thousands of ounces of venom into small exploding shells, an experiment that can be used for... all kinds of purposes! Each of them, verified and approved by the most reliable agencies and governments. But remember not to take the stairs. That’s a forbidden area.

Next to Dr. Brenner, you will see Dr. Mallorie Lynch, the head behind it all, the scholar-CEO-master of puppets-pyrotechnic-Rockstar-Pulitzer-winner for her countless contributions to the botanical field-tech-guru-war-strategist-trend-setter, expert in alternative uses for exploding paraphernalia analyzing one of Shinrai-Do’s venomous exploding shells. This one has already been verified and approved by the most reliable agencies and governments. 

On the main floor, if you turn east, you will see Mr. Q. He’s made a whole bunch of money from working in all sorts of industries: toys, fashion, education, military, beauty, restaurants... and now he finances all Shinrai-Do’s botanical researches! Isn’t that cool? And you guessed it. He’s personally verified and approved, too!

On the lower floor, through the glass doors, you will find our testing area, where we test all our... plants! Right now, Mr. Treeger, a former hairstylist and now a full-time stuntman, is testing our very own venomous exploding shells. Isn’t it exciting? Oh, remember to put your masks on! And please, don’t enter the testing area. It has not been verified or approved by any agency or government.
If you have any questions, please, address all of them to Paul, the janitor, and he will safely escort you to the exit.

We hope you had a wonderful time!

Thank you for visiting the Shinrai-Do’s Research Facility. 

*Blimp!

Research Facility - Back

_________

I've really struggled to finish this one. I'm running on a theme I have no practice on, which is military-sci-fi, but I'm very happy with the result.

Hope you all like it. Let me know what you think!
Would love to hear your thoughts. Any comments and feedback are much appreciated.

Thanks!
Louis of Nutwood.

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I really like this, from the external greebly detail and muted colours in the vegetation to the interior detailing. 
The lab looks great but I really appreciate the mechanised doors.

Love this, reminds me of a Metal Gear Solid style facility

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Excellent amount of detail in this scene, and I really appreciate the written lore that you've added to accompany it!  Specifically, I enjoy the interior/exterior design approach on different sides, as well as the cute but awesome sci-fi chopper on the helipad!

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9 hours ago, n1majneb said:

I really like this, from the external greebly detail and muted colours in the vegetation to the interior detailing. 
The lab looks great but I really appreciate the mechanised doors.

Love this, reminds me of a Metal Gear Solid style facility

Hey, guys! Thanks for the comments. I'm thrilled you liked it and mentioned a few details that in my opinion make it pop. 
The add the "mechanised" doors was a pain, but totally worth it. Greebles were also a late addition once the overall architecture was finally pleasing, but I agree they add a bunch the the monochromatic structure.
I'm glad it reminds you of something you cherish. To me it feels a kind of sovietic, kind of 60's, kind of CoD Black Ops.
Thanks for the support, mate!
Cheers!
 

 

48 minutes ago, Kevin Hansen said:

Excellent amount of detail in this scene, and I really appreciate the written lore that you've added to accompany it!  Specifically, I enjoy the interior/exterior design approach on different sides, as well as the cute but awesome sci-fi chopper on the helipad!

It's a delight to read through your comment, Kevin. I'm working to improve my writing and I appreciate you took the time to read through it and that it was enjoyable for you. Honestly, the interior was a pain too, but once it started showing some character, it started to flow. Adding all those pipes was quite enjoyable, actually. 
And the little chopper.. my cherry on top. Last minute addition, and now I don't want to take it apart. 

Thanks for the kind comments and all the support, guys!
Cheers!

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