Sign in to follow this  
Electricsteam

[MOC] Atomic Streamliner

Recommended Posts

After years and years in the making and on the back burner I finally had the motivation to fix some of the issues with non existent and expensive parts and PART IT OUT!

Here I present the newly completed ESCO Atomic Streamliner! 

A sleek streamlined locomotive inspired by the classic covers of vintage Science Illustrated magazine covers!  This Fission reactor fed steam turbine locomotive will get you where you need to go in first class comfort!

With a striking green and yellow color scheme with bright splashed of red to show of some of the more radioactive parts of this train! 

iXk9ngZ.jpg?1

yngmHKK.jpg?1

rKAnzXq.jpg?1

OkNnB5R.jpg?1

zdSy5BU.jpg?1

ZyQdHqu.jpg?1

vEC6DNF.jpg?1

 

I'm so happy to have this done after so many years, it's the first train MOC I have completed since moving out and having every last one of my MOC and other trains smashed by my parent while moving away.  It's been a long process getting my things into my new place and own apartment! Just getting around to bringing most of my bricks over but I have to resort and organize my lifetime of collecting bricks... God help me.    About 5 medium moving boxes of loose unsorted legos.   I'm going to be crazy by the time it's sorted.

Anyways it runs fairly well but it does have a few hiccups.

The trailing truck likes to kick up over the rails sometimes and I need to have it pressed against the rails somehow instead of being loose on a single ball joint. 

It's a very very heavy train and the 9v motor has a hard time trying to keep up with the curves of the track and it has an ever worse time hauling two of the passenger wagons from the latest passenger train set. It's really cocerning since I do have some plans to make a set of matching passenger wagons for it so it's convention ready.    I'm pretty sure I bought just about every green 1x3 curved slope on the market at the time and the rest of it isnt too pricey either a lot of large and very common parts making a nice sleek wagon.

089hY1v.png

 

This has been a project that has been years and years in the making and I hope you enjoyed! 

 

Share this post


Link to post
Share on other sites

I loved it back then in the digital realm, and I love it now in the real world.  I can't wait to see the coaches in real life! On trailing wheel issue: maybe try the using the Emerald Night connection method instead of a balljoint? That always seems to help my trains. As for why it's so heavy: I haven't a clue..... add a second motor or use larger Power Functions 1.0 motors instead.

Share this post


Link to post
Share on other sites
1 minute ago, Murdoch17 said:

I loved it back then in the digital realm, and I love it now in the real world.  I can't wait to see the coaches in real life! On trailing wheel issue: maybe try the using the Emerald Night connection method instead of a balljoint? That always seems to help my trains. As for why it's so heavy: I haven't a clue..... add a second motor or use larger Power Functions 1.0 motors instead.

I need to dig around for a PF controller and bat box and I'll see how it behaves. I think it's mostly the very long wheel base with the XXL drivers or maybe it's because of the changes in elevations because curve not sitting on base plates.   

 

The passenger wagons will be a bit far off, I think I'll part them out once things open back up and I'm able to take this too a convention or something. 

 

Oh yeah I'll try and swap out the trailing truck once I have some of my horde in some sort of order.

Share this post


Link to post
Share on other sites

I love it!  It looks almost like something straight out of the Fallout universe, and I'm glad to see I'm not the only one here who likes to make speculative trains as opposed to strictly modeling RL prototypes.

Share this post


Link to post
Share on other sites
2 minutes ago, Electricsteam said:

I need to dig around for a PF controller and bat box and I'll see how it behaves. I think it's mostly the very long wheel base with the XXL drivers or maybe it's because of the changes in elevations because curve not sitting on base plates.   

 

The passenger wagons will be a bit far off, I think I'll part them out once things open back up and I'm able to take this too a convention or something. 

 

Oh yeah I'll try and swap out the trailing truck once I have some of my horde in some sort of order.

Well, if your using XXL wheels, it says on Big Ben bricks website that his largest wheels are recommended for larger radius track, so that could be your problem right there. It just can't take R40's.

Share this post


Link to post
Share on other sites
2 minutes ago, Laura Beinbrech said:

I love it!  It looks almost like something straight out of the Fallout universe, and I'm glad to see I'm not the only one here who likes to make speculative trains as opposed to strictly modeling RL prototypes.

It was a really fun project!  A lot of it came straight from the ol' noggin and just staring at various different vehicles and machines off the old covers.   

That and one of my favorite pictures right here. lol

w5WHNMZ.png

Share this post


Link to post
Share on other sites

That is some great styling, you did a good job capturing the feel of the popular mechanics covers. Some of the angles you work in there are pretty tricky. While it is probably an old trick, the use of the 1x2 hinge bricks near the nose is very appropriate.

 

13 hours ago, Electricsteam said:

The trailing truck likes to kick up over the rails sometimes and I need to have it pressed against the rails somehow instead of being loose on a single ball joint. 

It's a very very heavy train and the 9v motor has a hard time trying to keep up with the curves of the track and it has an ever worse time hauling two of the passenger wagons from the latest passenger train set.

Yeah, I would suspect the ball joint as well. You probably want a double joint, one that allows left/right and one that allows up/down. If you are always going to run on flat surfaces you do not even need the up/down. The ball joint will let the axle twist (roll) which is probably part of your problem.

In terms of making it a good runner, it is definitely doable, but you have a few hurdles. The rule of thumb I've heard is that for normal train wheels you do not want a wheel-base of more than 12 studs for a given truck or two axle car. You are probably at or beyond that limit with the XXL wheels.

Probably the easiest path is to go PF and larger radius curves. You could power the drive wheels, but you would need traction grooves on at least one pair so that you could put bands on them. And of course you would have to rip apart the locomotive to get your motor etc. in there. So you are probably better keeping it with tender power. If you are running with a single motor then I bet a pair of motors would help a lot. If you don't care about going slow, this design can pull/push anything you can throw at it:

t02.jpg

but there is a 1:1 gear ratio so it is slow. Replace the XL with L motors and it would still probably be more than enough power while giving you more speed.

Share this post


Link to post
Share on other sites

As far as making it go faster wider radius curves are your best bet.  Looking at the video it really speeds up when it hits the straight sections. If you can find a PF or PU motor try it on only straights and it should have some speed.  And as far as wide radius curves if you don't want to go get some Brick train Depot 9v high radii stuff go PF/PU and you could go Trix/BTD/BT/Find some files on Thingiverse(they are freeeeeeeee) or if you don't want to go out of quarantine just bend some flex track at high radii and the should work(I'm doing it for a temporary layout).

 

Bye Bye EveryBody

-Coal Fired

Share this post


Link to post
Share on other sites
Posted (edited)

Well, at least its "fuel" will last for almost 150 years :wink:

Great MOC! I like the colors, the futuristic shape...the side tubes remember me a lot the "Alien" biomechanical creatures of H.R. Giger!

Thumbs up!!! :laugh::thumbup: 

Davide

Edited by Paperinik77pk

Share this post


Link to post
Share on other sites
On 5/13/2020 at 4:54 PM, LEGO Train 12 Volts said:

Amazing futuristic lines and smooth run ...electricity is better than compressed air! :wink:

Much better hahaha.   Doesn't mean I'll never return to the air train.... it just needs a whole overhaul after being smashed to bits. 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.