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Capt Wolf

Trade MRCA Deadline November 5

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The sign-up deadline for the next Trade MRCA is November 5, midnight, anywhere in the world.

Note that this is only the Trade MRCA, not the Adventure MRCA. Adventure MRCAs will be progressing on a separate schedule yet to be determined.

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If you have a ship currently participating in an Adventure MRCA, you can not sign it up for this Trade MRCA. Individual ships can only participate in one or the other, not both simultaneously.

To sign-up for the Trade MRCA, read the rules here and then sign-up via this form.

For a ship to take part in the MRCA, it must be licensed. You can license your ship under the new ship rules via this form. If there are any issues (typo, wrong number of points or other issues) with this process, PM @Legostone.

 

Note that the MRCA signup form still doesn’t have raids added yet, so if you’re interested in conducting a raid this turn, PM @Capt Wolf. If you’re just going to be trading, you can go ahead and fill out the forms normally.

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Consult the following two maps for trade zone numbers before submitting any forms.

First, the one you're all familiar with: 

38033143946_0f0207d485_o.png

IMPORTANT: Note that if you click on the above map to go to one you can zoom in on, there is an error on the linked map (zones 10 and 11 are mislabeled). Use the map visible above for proper zone labels.

Second, the New Haven Sea now has three known settlements (Carno's Neustadt in zone 38, and Corrington's Spudkirk in zone 43 and Proxyville in zone 49), so this map is now open for the trade MRCA:

48589084791_37de2b7609_c.jpg

But beware! Carno and the Lotus Kingdom are said to be engaged in hostilities in the south. Dangers abound!

And here are the trade values as of October 18, 619 (trade values for NPC and Old World ports are as of February 14, 619). When filling out your MRCA form, please make sure you spell the ports exactly as they appear below.

Settlement

Faction

Zone

Trade
Value

Acropolis

OL

24

32

Aden

CAR

2

178

Alexport

PRI

29

172

Arlinsport

COR

6

486

Astrapi

OL

23

263

Balmin

NAM

2

175

Balondia

COR

2

149

Bardo

ESL

8

249

Baskers Island

MAR

6

126

Bastion

SR

18

350

Belson

COR

4

897

Breshaun

OL

7

1133

Calisto

MAR

25

78

Camp Isaac

COR

35

63

Cecropia

OL

22

41

Charlatan Bay

SR

24

519

Dortanix

MAR

1

594

Dragonstone

OL

20

18

Elizabethville

COR

22

214

Eltina

OL

7

334

Elysabethtown

ESL

20

178

Fatu Hiva

OL

35

320

Fortaleza Victoria

ESL

32

5

Freeport

GAR

27

26

Fuerte Unido

ESL

32

230

Granoleon

OL

5

892

Hojaroja

ESL

32

33

Hussar’s Isle

COR

24

9

Jameston

COR

35

489

Kieg

GAR

3

594

King’s Harbour

COR

24

487

Kings Port

TER

13

898

La Puebloto

ESL

32

5

Lavalette

OL

28

282

Leopaldis

GAR

24

118

Londa

MAR

2

594

Mehit

ESL

32

5

Mesabi Landing

COR

35

415

Montario

ESL

17

100

Mooreton Bay

COR

24

310

Moray’s Den

SR

21

54

Myzectlan

COR

35

122

Neustadt

CAR

38

?

New Haven

COR

24

52

New Nassau

SR

35

?

Nova Malto

ESL

32

90

Nova Terreli

ESL

17

820

Pontelli

ESL

17

170

Poorvintia

CAR

26

7

Poppy Port

SR

26

86

Port Raleigh

COR

20

157

Port Wilks

ESL

22

23

Port Woodhouse

COR

35

109

Prinport

GAR

9

840

Proxyville

COR

49 

14

Puerto Alijo

ESL

20

5

Puerto Desafio

ESL

32

168

Quinnsville

COR

24

386

Salida Este

ESL

23

164

Spudkirk

COR

43

32

Stedor

ESL

3

297

Stormhaven

COR

22

60

Terreli

ESL

3

892

The Sereen Cay

SR

31

41

Tortuga

SR

32

180

Trador

ESL

32

419

Ulric

ALT

1

149

Weelond

ESL

8

808

Westface

TER

13

592

Windfall Island

OL

28

9

Yeldo

COR

1

594

Also, these islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. :wink: 
If sailing to one of these islands, use the name listed here:

Island

Faction

Marked on map as

Zone

Trade
Value

Fever Island

---

1

26

0

Island of Bats

ALT

4

27

0

Bubbling Island

NAM

6

30

0

Garden of Hades

---

9

31

0

Gunpowder Island

---

16

35

0

Stilt People Island

---

17

35

0

Glimmer Island

CAR

20

35

0

Mud Beach

SR

21

35

0

Screeching Isle

---

22

35

 0  

.

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Well, this is amazing! Let's see what the this round brings us :laugh:

 

Thanks for the work put in!

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Before I forget it again: the current "taxation" for ships in Mesabi Landing will no longer be mandatory from this TMRCA onwards. From now in it will be voluntary, so you can choose to either follow the procedure as described, or ignore it. This represents a new harbour being operational by now, which does things "properly", and the old harbour being more chaotic - with captains being able to choose where to drop anchor.

An IC announcement will follow, but people should know a bit in advance (and I just might miss the deadline for the IC build again :pir-sceptic:).

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