ShireBrickz Part designer VS LDraw Pattern Creator and export to Blender.

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I’ve started trying to use Stud.ios Part Designer and am happy with the results when used within

I’ve use LDraw Pattern Creator for a while and the results are easy enough to import into Studio though the lack of part templates limits it usefulness as I’m struggling importing .dat files or creating from scratch.

obviously LD Pattern Creator is hard coding the design into the part design whilst is simply using the pattern as a textural skin over the part.

Blender (and the LDR plugin) don’t recognise the parts with skins created in MecaBricks doesn’t like the .dae export from

Has anyone worked out some simpler import/export options for Part library compatibility’s in the arena of custom parts yet?

Edited by ShireBrickz

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