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LegoJalex

Best way to create instructions?

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When you want to create instructions for your models how do you do that? Is there any better alternatives then generating them in LDD? I tried Studio, but it seems to be a lot of work for more complex models.
 

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Blueprint is easiest, while Studio produces the best quality (like genuine Lego) instructions (but the workflow works backwards IMHO)

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1 hour ago, anothergol said:

Blueprint is easiest, while Studio produces the best quality (like genuine Lego) instructions (but the workflow works backwards IMHO)

Ah thanks! Looks like a good program! Will check it out.

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4 hours ago, anothergol said:

Blueprint is easiest, while Studio produces the best quality (like genuine Lego) instructions (but the workflow works backwards IMHO)

I couldn't disagree more. There's just so much wrong with the Stud.io instruction builder...

Mylenium

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Just now, Mylenium said:

I couldn't disagree more. There's just so much wrong with the Stud.io instruction builder...

Mylenium

Which one do you recommend to use?

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4 hours ago, LegoJalex said:

Which one do you recommend to use?

Blueprint if you wanna have fun, Studio if you wanna/need to produce "pro" instructions.

Studio in general is a good investment of time, because I'm afraid that the LDD won't be updated anymore. As far as I hate Studio, it's still second best IMHO. Also good for great renders.

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We Gonna have a lot of opinions. Some are product loyalty, some are learning curve, some other.

I have been one of the thorns in their sides ever since it got started. It is far from perfect / completed. I seriously think they are trying very hard.

From my point of view, which is a new entry to the drawing and instruction arena, I don't plan on changing or trying others. Once you learn a few things, not all of which are written down or shared, I like it. Once I set up a bunch of hot keys to the way I like them, it works quite well. It taught me how to think in steps and organize my work. I think the hardest thing for computer types is the double click rather than drag and drop.

 I've always followed a work flow of building prototypes (several) before I do the final one. Now stud.io allows me to build, draw, and check instructions as I go. The seamless switch between drawing and seeing resultant instructions develop really helps my thinking.

I'd go with Stud.io, warts and all.

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I like break down photos, mostly because they usually show sub assemblies being built separately before attaching onto the main model

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