Exetrius

[MOC] M-tron & Ice Planet FOXX mobile suits

Recommended Posts

Hi all! 
I've recently finished a pair of mechs. Normally I would post two threads, but these belong together. The idea was to make a versatile frame which could serve as basis for multiple different mobile suits, which would help save time with designing complicated body components such as the cockpit and articulated waist (more on that later). In the end, I'm a little skeptical if the cockpit is actually suitable for different add-ons beyond simple colour swaps. In any case, the design uses pretty common parts which are available in many different colours. For the moment, I'm satisfied with my M-tron and Ice Planet variations, but I wouldn't rule out more colour swaps in the future. Now without further ado, let's get to the pics:

 

General Overview

46419038382_c7b81c9d6d.jpg 45557011435_5a15ee4c84.jpg

46419041352_ccb5e10556.jpg 32597428958_95eaf3284d.jpg

It's no secret that OXON III, which I made last year (see topic), was the go-to reference for these new mechs. I adopted its angular design language, and partially copied its lower arms, legs and hands. I was also aiming for the same size as OXON, but with a great reduction in weight, which I succeeded in. The Ice Planet FOXX was constructed first, although the differences between the two are minor. 

 

Functions & Features

46419057992_8f2564c301.jpg

Not much to discover here, just an opening cockpit. Any mobile suit or mecha should suit a pilot in my opinion, so it's there. Interior detail is absent, though. No hidden canons in the shoulders that OXON had, either. Most of the assets are to be found in the other departments. 

 

Articulation

32597439778_fb512b5725.jpg 32597441228_dd38ee4e9b.jpg

32597446618_dc7926203f.jpg

This is where the the main innovations were made. First of all, there is front to back waist articulation. The upper torso can raise up, come down, lean a bit backward and lean quite a lot forward, over the hips. No side to side movement or twisting of the torso. I wanted to try to my hand at functional waist actuators. I couldn't figure out a cylinder-bar construction, which would allow for independent 'pushing and pulling' on the upper torso. Instead, mine are a fixed length, so I made the distance to the torso (in place of their individual length) variable. They are both connected to a block that slides up and down the crotch (is groin or pelvis a more correct term?). This is done with 1x4 bricks with inset and 1x2 'slider plates', but it doesn't add friction. There's a technic ball joint in the spine and together with two pairs of small ball joints in the actuators there is enough friction (most of the time) to keep the torso in the pose you want it to be in. 

In addition, I made a number of smaller improvements. In general, the limits of what the joints can bear are exceeded less easily due to reduced weight compared to OXON. The neck follows the 'floating head' design from X-RAY³ (topic here), rather than a more humaniod ball-socket connection. It has more points of articulation and is able to look up much further, which is useful when the torso is facing the ground. Furthermore, the shoulders are less restricted in their outward movement, and made more simplified the ankle stabilizers.

 

Interaction

32597437768_0485567065.jpg 

45557025235_9d3bca3d8c.jpg

45557020555_911281e118.jpg

Mechs are more fun together, I tested it for you! :grin:

 

32597434228_af5b2b3493.jpg

 

Thanks for looking! C&C appreciated! :classic:

Share this post


Link to post
Share on other sites

Great job on these; you did an excellent job balancing form and function with this design, as your shot of the Ice Planet one crouching illustrates so well.

Share this post


Link to post
Share on other sites

I'm not really into mechs in LEGO form, but damn... those are really, really impressive.

Share this post


Link to post
Share on other sites
On 12/28/2018 at 5:34 PM, sander1992 said:

*oh2* Great work on the shape of the mechs. They are also stable at various positions. :thumbup:

Thanks, sander! :grin:

On 12/29/2018 at 4:47 AM, murtaughf3 said:

Now those are cool. Very nicely done. 

Thanks! 

On 12/31/2018 at 12:49 AM, blueshift12 said:

Great job on these; you did an excellent job balancing form and function with this design, as your shot of the Ice Planet one crouching illustrates so well.

Thanks a lot, blueshift! I worked hard to achieve both, I'm glad it came out the way it did! 

21 hours ago, Hive said:

I'm not really into mechs in LEGO form, but damn... those are really, really impressive.

That means a lot to me! After all, mecha is not so easily appreciated by builders outside the genre then some other themes are. Thanks! :classic:

Share this post


Link to post
Share on other sites

These are fantastic! I particularly like the color blocking on the M Tron one, but I do think that Ice Planet should have a bit more white. The sets used blue as an accent, with white as the base color, in their larger sets,

Share this post


Link to post
Share on other sites
5 hours ago, InvisibleTimmy said:

These are fantastic! I particularly like the color blocking on the M Tron one, but I do think that Ice Planet should have a bit more white. The sets used blue as an accent, with white as the base color, in their larger sets,

Thanks for your suggestion! :classic: I chose to shift the colour scheme towards blue because I envisioned a more military kind of Ice Planet association, and blue struck me as more menacing. 

Share this post


Link to post
Share on other sites
On 1/1/2019 at 4:37 PM, Exetrius said:

 I chose to shift the colour scheme towards blue because I envisioned a more military kind of Ice Planet association, and blue struck me as more menacing. 

That makes sense now. Nice builds!

Share this post


Link to post
Share on other sites
On 1/6/2019 at 1:00 PM, PaddyBricksplitter said:

The whole design is great. That’s a very well thought out build.

On 1/6/2019 at 1:04 PM, Renny The Spaceman said:

Ooo, snazzy

Thanks, guys!

 

On 1/6/2019 at 9:52 PM, ControlAltBrick said:

Great models, i would ask you some info about your light setup, my photos sucks so badly :classic:

Thank you! Lighting is nothing special, really: I shoot in my room, on the shaded side of the house. My walls are white and I shoot on sunny days, when enough diffuse light enters the room. That's it. :sweet:

Share this post


Link to post
Share on other sites
11 hours ago, Exetrius said:

Thanks, guys!

 

Thank you! Lighting is nothing special, really: I shoot in my room, on the shaded side of the house. My walls are white and I shoot on sunny days, when enough diffuse light enters the room. That's it. :sweet:

Very nice results, i especially like the highlights on the blue pieces

Share this post


Link to post
Share on other sites
12 minutes ago, ControlAltBrick said:

Very nice results, i especially like the highlights on the blue pieces

Thanks again! It can be a pain to find the angle where the light reflection is just right to strengthen the look of the model, instead of being a distraction, but it's always worth the search. :wink:

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.