Capt Wolf

MRCA Deadline August 13 - and new Raiding rules!

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The sign-up deadline for the next Adventure MRCA and Trade MRCA is August 13, midnight, anywhere in the world.

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Players can sign up for both the Adventure MRCA and the Trade MRCA, but individual ships can only participate in one or the other, not both simultaneously.

To sign-up for the Adventure MRCA, read the rules here and then sign-up via this form.

To sign-up for the Trade MRCA, read the rules here and then sign-up via this form.

For a ship to take part in either MRCA, it must be licensed. You can license your ship under the new ship rules via this form.

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The Trade MRCA now has a new feature: RAIDS.

When you fill out the Trade MRCA form, instead of going on a trade run, you have the option to raid a port. (Note: Old World ports on the continent cannot be raided.) If the raid is successful, you get a minimum of 50% of the DBs from the town bank.

To conduct a raid, your ships must win a battle with the port's defenses (i.e., forts and troops).

For the defender, all forts have standard ratings for firepower, "hull" strength (their walls), and troops (measured in "crew" units). The stats of all of a settlement's forts are added together, and the strength of any militia and/or troops stationed there are also added in. Standard fort stats can be found here (scroll down to the “Forts” section). Every additional 5 soldiers add 1 crew unit to the total. All three stats (firepower, hull, and crew) are used in resolving the battle.

For the attacker, the firepower, hull, and crew ratings of all the ships in the squadron are added together. You may add troops to your raiding ships to increase your crew rating for the raid. For every point of cargo capacity plus the ship's class rating, a ship may carry 5 soldiers (5 soldiers = 1 crew point). For example, a class 3 ship with a cargo capacity of 4 could carry 35 soldiers (7 additional crew points).

Getting there and back

The attacker's ships have to actually make it to the port, and they must also plan for their escape. So...

- When filling out the MRCA form, the attacker must plan a route that not only takes his or her ships to the zone of the target, but also gets them away to a safe port. (This is similar to ships that patrol for prey in the MRCA and return to their original port.)

- In addition to the MRCA zones the ships will sail through, the attacker must also state the port to attack and the final port they will run to after the raid.

- Also, the attacker's ships have to survive any encounters at sea they might have on their way to the target. Since an attacker might want to call off a raid if they suffer too many losses prior to reaching the target, there is a place on the raid form where the attacker can list the minimum number of ships levels that must be present in his/her fleet to follow through with the attack. If they abort the attack, the ships will just go their final destination without attempting the raid.

Results

Attacking soldiers that are lost as a result of sea engagements or combat are removed from the game. Defending soldiers that are lost are automatically replaced.

If the attacker does not have enough transport capacity on his ships (due to ships lost during the raid), excess soldiers are left behind, surrender, and are removed from the game.

If a defender's fort is damaged, a repair cost will be charged to the owner (similar to increased maintenance costs for damaged ships). If the fort is destroyed, a vignette to show it being rebuilt must be posted before the fort is functional again. (Think of this as sistershipping the fort.)

At the conclusion of a successful raid, the attacker may receive additional DBs from the town bank (beyond the minimum 50% haul) depending on how many raiders survive to loot and plunder the settlement.

MRCA Forms

Note that the MRCA signup form doesn’t have raids added yet, so if you’re interested in conducting a raid this month, give us a few days to get the forms modified. If you’re just going to be trading, you can go ahead and fill out the forms normally.

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Consult this map for trade zone numbers before submitting any forms:

38033143946_0f0207d485_o.png

And here are the trade values as of July 30, 618. When filling out your MRCA form, please make sure you spell the ports exactly as they appear below.

Settlement

Faction

Zone

Trade
Value

Acropolis

OL

24

18

Aden

CAR

2

132

Alexport

PRI

29

32

Arlinsport

COR

6

326

Astrapi

OL

23

197

Balmin

NAM

2

175

Balondia

COR

2

110

Bardo

ESL

8

206

Baskers Island

MAR

6

88

Bastion

SR

18

249

Belson

COR

4

666

Breshaun

OL

7

843

Calisto

MAR

25

48

Camp Isaac

COR

35

40

Cecropia

OL

22

41

Charlatan Bay

SR

24

287

Dortanix

MAR

1

441

Dragonstone

OL

20

18

Elizabethville

COR

22

176

Eltina

OL

7

267

Elysabethtown

ESL

20

157

Fatu Hiva

OL

35

219

Fortaleza Victoria

ESL

32

5

Freeport

GAR

27

17

Fuerte Unido

ESL

32

188

Granoleon

OL

5

661

Haven

SR

21

36

Hojaroja

ESL

32

33

Hussar’s Isle

COR

24

9

Jameston

COR

35

403

Kieg

GAR

3

441

King’s Harbour

COR

24

352

Kings Port

TER

13

597

La Puebloto

ESL

32

5

Lavalette

OL

28

207

Leopaldis

GAR

24

78

Londa

MAR

2

441

Mehit

ESL

32

5

Mesabi Landing

COR

35

387

Montario

ESL

17

92

Mooreton Bay

COR

24

268

Moray’s Den

SR

21

18

Myzectlan

COR

35

54

New Haven

COR

24

52

Nova Malto

ESL

32

90

Nova Terreli

ESL

17

646

Pontelli

ESL

17

170

Poorvintia

CAR

26

5

Poppy Port

SR

26

50

Port Raleigh

COR

20

146

Port Wilks

ESL

22

14

Port Woodhouse

COR

35

64

Prinport

GAR

9

588

Puerto Alijo

ESL

20

5

Puerto Desafio

ESL

32

140

Quinnsville

COR

24

245

Rassilon

SR

18

155

Salida Este

ESL

23

107

Stedor

ESL

3

220

Stormhaven

COR

22

56

Takashii

SR

18

18

Terreli

ESL

3

661

Tortuga

SR

32

116

Trador

ESL

32

319

Ulric

ALT

1

110

Weelond

ESL

8

471

Westface

TER

13

391

Windfall Island

OL

28

9

Yeldo

COR

1

441

Also, the unclaimed islands can now be chosen as destinations. They have no trade value, so you won't earn any DBs sailing to them, but they're better than sinking. :wink: 
If sailing to one of these unclaimed islands, use the name listed here:

Island 

Marked on map as

Zone

Trade
Value

Fever Island

1

26

0

Island of Bats

4

27

0

Bubbling Island

6

30

0

Garden of Hades

9

31

0

Gunpowder Island

16

35

0

Stilt People Island

17

35

0

Glimmer Island

20

35

0

Mud Beach

21

35

0

Screeching Isle

22

35

0

.

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Note to all: Regarding raids!

Since we, in our eternal professionalism, has forgotten to update the MRCA form, any raids will have to be handled by filling in the details in a pm and sending it to @Capt Wolf AND @Captain Genaro

We apologize for our forgetfulness.

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6 minutes ago, Drunknok said:

What does the orange mean?

Newly started AMRCA. Just copied the two columns from the doc, nothing to worry about :pir-laugh:

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Bart is at sea for the next 4 months.  Not sure he got his entry in before he left.

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11 minutes ago, Kwatchi said:

Bart is at sea for the next 4 months.  Not sure he got his entry in before he left.

He submitted early enough, don't worry :pir-laugh:

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@Capt Wolf

While it is true that patience is a virtue, ... um. ... erm .... my curiosity has gotten the best of me.  How is the tallying of results progressing?

 

 

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8 minutes ago, Kwatchi said:

@Capt Wolf

While it is true that patience is a virtue, ... um. ... erm .... my curiosity has gotten the best of me.  How is the tallying of results progressing?

Stalled while we await the return of @Captain Genaro.

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8 hours ago, Capt Wolf said:

Stalled while we await the return of @Captain Genaro.

Assuming the TMRCA results are in already: is it possible to handle the ships and raids seperately, i.e. getting the KPA out sooner, and the raid results at a later point?

Edited by Drunknok

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1 hour ago, Drunknok said:

Assuming the TMRCA results are in already: is it possible to handle the ships and raids seperately, i.e. getting the KPA out sooner, and the raid results at a later point?

Unfortunately, no. We are a little delayed all around the clock, so to speak, and some of the things are highly interconnected.

I want to add that while we much prefer the quick response we (mainly Capt Wolf and Genaro) have been able to deliver the last few rounds, everything is still driven by volunteers, so *sometimes* this may unfortunately lead to a little more need for patience. We are working on improving our processes, though, so hopefully, this will be less and less pronounced. :pir-blush:

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7 hours ago, Drunknok said:

Assuming the TMRCA results are in already: is it possible to handle the ships and raids seperately, i.e. getting the KPA out sooner, and the raid results at a later point?

Not really possible, or at least it wouldn't save any time. Figuring out the results of any raids isn't a big time sink. Getting the forms updated to where they need to be for future MRCAs, that's another matter! :pir-grin:

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54 minutes ago, LM71Blackbird said:

As my curiosity begins to build... do we have any status updates on how the results are coming along and where @Captain Genaro is?

We are still waiting for the return of captain Genaro, just be patient please.:wink:

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It has been almost another three weeks, and @Captain Genaro has been online on the 9th - what is going wrong?

 

A suggestion for the future: please include some kind of redundancies into all the behind-the-scene work. If one person missing stalls the whole game, then something is not going right.

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On 9/18/2018 at 5:15 PM, Drunknok said:

A suggestion for the future: please include some kind of redundancies into all the behind-the-scene work. If one person missing stalls the whole game, then something is not going right.

Indeed - this is something we are painfully aware of.

We will see what we can do without Genaro - hopefully this weekend, but I can't make any promises.

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19 hours ago, Bregir said:

Indeed - this is something we are painfully aware of.

We will see what we can do without Genaro - hopefully this weekend, but I can't make any promises.

Just stand on a desk shouting "Oh Captain my Captain! " and see if he shows up. 

Bonus points if you get the reference lol

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2 hours ago, Roadmonkeytj said:

Just stand on a desk shouting "Oh Captain my Captain! " and see if he shows up. 

Bonus points if you get the reference lol

43017030230_3d10613160_o.jpg

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That's a enough of that, you meme warriors.

 

It's not an ideal situation, but the court will figure it out as soon as we can.

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36 minutes ago, LM71Blackbird said:

As another month has passed... is Captain Genaro ok? Do we know where he's at?

CG is ok. He's unable to access Eurobricks for now due to work, but he'll be back.

And we've had enough contact with him to guide us through the data processing. I have the results data; just working on getting it into a usable form and doing the write-up.

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