Waterbrick Down

Heroica RPG - Quest #159: An Unexpected Return - Hovels

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“I’m fine,” barks Boomingham. He staggered toward the sleeping commune, but then recalls that’s not who he is. He tries to see if he can now sense what is controlling the zombies and fungi. Meanwhile, seeing as no one else has done it while he provided a distraction, he moves to remove the Oracle.

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23 hours ago, Waterbrick Down said:

14684896598_892dc65157_o.jpg
"Deep..."

"Why is getting any information from these guys like pulling teeth from an unwilling precipitant?" Was the thought Germ had of these zombies. That is when Germ noticed "Larry" trying to sneak around...

Deeper? Elaborate, is the Surpreme One deeper in this cavern? And can I even see the Surpreme One right this second if I wanted to? Plus, what is with all this white roots I have been seeing everywhere? Does anyone else have any more questions for these guys? Germ directed towards rest of the group. 

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Just now, samurai-turtle said:

"Why is getting any information from these guys like pulling teeth from an unwilling precipitant?" Was the thought Germ had of these zombies. That is when Germ noticed "Larry" trying to sneak around...

Deeper? Elaborate, is the Surpreme One deeper in this cavern? And can I even see the Surpreme One right this second if I wanted to? Plus, what is with all this white roots I have been seeing everywhere? Does anyone else have any more questions for these guys? Germ directed towards rest of the group. 

The druids seem to be growing agitated.
14684896598_892dc65157_o.jpg
"Passion... bury... reaching... searching... Now... eat... eat... eat..."

10 hours ago, Zepher said:

“I’m fine,” barks Boomingham. He staggered toward the sleeping commune, but then recalls that’s not who he is. He tries to see if he can now sense what is controlling the zombies and fungi. Meanwhile, seeing as no one else has done it while he provided a distraction, he moves to remove the Oracle.

Boomingham can feel a softness brushing against his consciousness, though he can't seem to grasp its intentions currently. As Boomingham reaches the oracle, he finds he can't penetrate the glowing sphere of energy enveloping her still form.

14684896598_892dc65157_o.jpg
"Must... sleep... commune... connect..." 

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2 hours ago, Waterbrick Down said:

The druids seem to be growing agitated.
14684896598_892dc65157_o.jpg
"Passion... bury... reaching... searching... Now... eat... eat... eat..."

I ate one of your mushrooms earlier. Not only does it taste bad but it nearly got me killed. Why would I want more of the same? 

Starts to wonder, if I could get out of here without killing theses zombies...

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14 hours ago, Waterbrick Down said:


14684896598_892dc65157_o.jpg
"Must... sleep... commune... connect..." 

"By the fury of the scorned, it's a hive mind! We must find a way to end this or this infestation will envelop all of Eubric!"

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“Watch my back,” says Boomingham as he strides towards the zombies and begins to settle in, deeply uncomfortable.

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5 hours ago, Zepher said:

“Watch my back,” says Boomingham as he strides towards the zombies and begins to settle in, deeply uncomfortable.

As Boomingham settles he notes a heaviness on his eyelids, soon he drifts off to sleep. White roots slowly creep over the vindicator, wrapping themselves around his form.

The zombie turns to the remainder of the party.

14684896598_892dc65157_o.jpg
"Eat... or... leave..."

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O joy, Torald mumbles. He turn to the party. What do we do? We can't leave Boomingham or the Oracle here... And I sure as hell am NOT going to eat a root thing. 

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53 minutes ago, Alfadas said:

O joy, Torald mumbles. He turn to the party. What do we do? We can't leave Boomingham or the Oracle here... And I sure as hell am NOT going to eat a root thing. 

As Germ tries to inch his way out. Well what use has he been really? I say leave him. We know where they are located. And we could always come back for them. Besides we should explore the rest of this cavern. And it would be be quicker without the dead weight. That is when Germ looked at Eric and a few others quickly. If the others are that worried, they can just eat the "root" and get over with already. 

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I turn to Ezeran and Torald,

"Do you think that you would be able to extract him from the root mesh if I throw a Smoke Bomb?"

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4 hours ago, Palathadric said:

I turn to Ezeran and Torald,

"Do you think that you would be able to extract him from the root mesh if I throw a Smoke Bomb?"

Could be worth a shot... Torald looks at Ezeran

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"Or...actually, you could try to extract him without me using a Smoke Bomb. We can then see whether these beings try to resist our efforts."

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Torald grabs his weapon tight with one hand, in the other a spark of Lightning starts to form. Torald is ready to go. 

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Now what? Are we going to kill them? (Indecisive fools!) Is their going to be a Battle Cry? Like someone's name, Larrieee Booooming Ham. 

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The party stands awkwardly, weapons at the ready, before finally deciding it was better to charge than just sit around. In response, the druids summon a variety of creatures to their aid as the battle ensues.

PREPARE FOR BATTLE!

Dark Druid Party
27292720127_09000f52e5_t.jpg Spore Hound A
Type: Plant/Beast
Level: 30
Health: 400/400
Special: Blossom Bite - The Spore Hound imparts the Poison 15 effects.
Passive Special: Seeding Survival - The Spore Hound has a 1/6 to be revived with 1 HP when killed.
Drops: Pickled Mushroom, Bone

27292720127_09000f52e5_t.jpg Spore Hound B
Type: Plant/Beast
Level: 30
Health: 400/400
Special: Blossom Bite - The Spore Hound imparts the Poison 15 effect.
Passive Special: Seeding Survival - The Spore Hound has a 1/6 to be revived with 1 HP when killed.
Drops: Pickled Mushroom, Bone

27292715917_7d804afd71_t.jpg Rot Golem *Attacks ignore SP*
Type: Plant/Humanoid
Level: 30
Health: 1000/1000
Special: Crushing Blow - The Fungus Golem slams into the target dealing 20 Damage to the target and the heroes above and after the target in the battle order.
Passive Special: Deep Roots - The Fungus Golem recovers 50HP each turn at the end of the round unless hit during the prior turn with an ice elemental attack.
Drops: Level-up Mushroom

28291593768_54fb7db4d9_t.jpgWinged Fungal Flyer A *Attacks ignore Row*
Type: Plant/Flying
Level: 20
Health: 300/300
Special: Redcap Rage - 1/3 chance to Enrage each party member for the next turn.
Passive Special: Flyby Tactics - The Winged Fungal Flyer can only be hit with ranged attacks.
Drops: Tiny Shroom

28291593768_54fb7db4d9_t.jpgWinged Fungal Flyer B *Attacks ignore Row*
Type: Plant/Flying
Level: 20
Health: 300/300
Special: Redcap Rage - 1/3 chance to Enrage each party member for the next turn.
Passive Special: Flyby Tactics - The Winged Fungal Flyer can only be hit with ranged attacks.
Drops: Tiny Shroom

14684896598_892dc65157_o.jpg14684896598_892dc65157_o.jpg14684896598_892dc65157_o.jpg14684896598_892dc65157_o.jpg14684896598_892dc65157_o.jpgDark Druid Mob [5]
Type: Undead
Level: 50
Health: 1000/1000
Ether: 5/5
Special: Overgrowth - Deals 25 Wood damage to the all Party members and imparts the Bound effect.
Passive Special: Dark Nurturing - At the end of the round the Dark Druid Mob spends 1 ether to remove all the negative effects from one enemy party member.
Drops: Rotting Rod (WP: 15, 1/3 chance to Hex Undead, staff)

Hovel's Party
27010822217_098a382384_t.jpg Lord Lawrence Boomingham (Zepher)
48 year old male human undead Vindicator
Level 36.75 *Immune to darknessfirefragilesleepweakened, and blinded* *Affluence* *Zweihänder Grip* *Fast Asleep* *Permenantly Hexed (1 Battle Remaining)*

Power Bonus: +5 (+5 front row)
Defense: 14
Health: 59/59
Stealth: 0
Gold: 358
Equipment: Scupperer (WP:19; darkness-, fire- and earth-elemental; inflicts bleeding and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Vest of Faded Trials (SP:10, 1/2 chance of granting reinforced effect at the start of every battle, Immune to Fragile; Suitable for Knights, Barbarians, Dragoons, Skirmishers, Regulators, Vindicators; bodywear and headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.), Round Metal Shield (SP:7),
Inventory:

Spoiler

Weapons: Epidemic Halberd (WP:8, causes all negative effects that the user has to the target when attacking; halberd), Venom Fang Blade (WP:9, causes poisoned equal to WP; longsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Frozen Saber (WP: 15; light-, ice- and wind-elemental; inflicts stunned; great sword),
Artifacts: Crown of the Desert King (SP:6; absorbs fire, wind, and earth; suitable for Boomingham only, headwear.), Venomari Helmet (SP:2, absorb poison as health; helmet), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Scarlet Hood (SP:4, grants immunity to stunned), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), 2x Prayer Beads (Makes the wearer permanently blessed; accessory.), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear), Floral Gear
Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song)
Consumables: Potion, Health Core, 2x Remedy, 12x Mead, 4x Smelling Salt, 4x Nostrum, 2x Ambrosia, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, 2x Floral Bomb, Seal Bomb, Poison Bomb, Stun Bomb, Seth Bomb (Deals 100 darkness-elemental damage to all opponents when used.), Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Bone
Tools/Treasure: Bedroll, Shovel, Pickaxe, Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away), Mythril Shard, Rose 
Bouquet

AuPkwWK.png The Demon Germ (samurai-turtle) 
??? years old ; Half Demon; Male Black Knight  
Level 22 *Immune to Slowed & Hastened * *Lucky*
Power Bonus: +4
Defense: 9
Health: 39/39
Stealth: +3
Gold: 151
Equipment: Obsidian Scimitar (WP:20; Amethyst/Darkness-elemental; longsword), Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Greaves (SP:2, immunity to Slowed and Hastened; footwear), Dastan Armor (SP: 4; Immune to Darkness/Amethyst Diamond/Light Garnet/Earth Ruby/Fire; +2 SP for all other Dastan Equipment; Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear)
Inventory:

Spoiler

Weapons: Flying Talon "of the Salamander" (WP:10; Ruby/Fire-elemental;  Steals one drop at Random from Enemy; whip), "Sporing" Brilliant Dagger (WP: 10; Emerald/Wood-elemental; 1/3 chance to Blind; dagger), Sword-Fish (WP:8; WP double if target has been attacked by Spear-Fish or Fail-Fish; longsword), Kobold Sharp Wings (WP:9; Deals Bleeding 1; throwing weapon), Kobold Sharp Wings (WP:9; Deals Bleeding 1; throwing weapon), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits; throwing weapon)
Shields: Crested Shield (SP: 13; shield), Winter Shield (SP:10; absorb Ice but takes double damage from Fire; shield), 
Artifacts: Demon Wings (Take to the Skies deals Darkness-elemental damage and Hexed instead of Wind-elemental damage and Stunned; backwear; suitable to The Demon Germ only), Snake Eye Charm (Protects from Petrified-effect; accessory), Blessed Amulet (Protects from Cursed-effect; accessory), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear), Shadow Cloak (SP:1; backwear), 
Consumables: Bone (x6), Deadly Venom (x6), Remedy (x14), Potion (x2), Venom (x3), Grand Potion (x15), Smelling Salts (x6), Nostrum (x7), Fire Bomb (x5), Faerie Dust (Allows the user to change their age, size, and gender for a short period of time. +1 Stealth), Holy Bomb (x4), 
Tools: Crescent Seal (+2 Power, +1 free item usage during first round of battle), Bedroll, Shovel, Pickaxe, Magnifying Glass, Candles (x3), Telescope, Magic Compass

34997035535_5a52b3077b_s.jpg Torald Waruelf, Matchmaker (Alfadas)
21 year old male human Battle Mage
Level 16
Power Bonus: +19
Defense: 16
Health: 41/41
Ether: 15/28
Stealth: 0
Gold: 236
Abilities: Pact of the Tome (Torald may spend his action for a 1/6 chance to cause the Doomed effect on a Humanoid enemy or the Hexed effect on a Demon enemy).
Equipment: Torangu's Trident (WP: 20, SP: 5, cannot be used with Shield, Trident), Pandemonicon (+11 Power Bonus, HP, SP, Ether, Grants Pact of the Tome ability, accessory, Level 1, cannot be unequipped)
Inventory:

Spoiler

Weapons - Broken Spear (WP: 3; Causes Bleeding and Poisoned by 2 every other round used), Sludge Glaive (WP:8, pierces defense and causes either fragile or weakened; halberd), Whispering Greatsword (WP: 10, 1/3 Chance to Seal), Keen Axe (WP 15, Ignores SP)
Artifacts - Pongcanis Shield (SP: 7; Shield),  Crocodile Belt (Max. Health +2; accessory), Fighting Boots (Power +5 on the front row; footwear.), Pugilist's Gloves, Heavy Armour (SP:5, protects from fragile-effect, suitable for barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear.), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear),
Consumables - 4 Potions, 8 Mead, 3 Venom, 2 Grand Tonics, Feather of White, Smoke Bomb, Bright Polish, Phoenix Essence, Tiny Shroom
Tools - Shovel, Pickaxe, Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle)
Gems - 2x Emerald (wood)Topaz (lightning), Aquamarine (water), Garnet (earth)

petaldan_parfenius.jpg Petaldan Parfenius (Played by Palathadric)
5-year-old male "wonder" Paladin
Level 16
Power Bonus: 0
Defense: 18
Health: 38/38
Ether: 16/16
Stealth: 0
Gold: 73
Equipment: Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Slimy Sword (WP:25, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword), 
Inventory:

Spoiler

Weapons:  Brine Blade (WP: 5, 1/6 chance to trigger a Flood (see Weather Mage) when dealing damage, Longsword), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Shield (SP: 5; Shield), Mace (WP: 6, mace)
Artifacts: Baron's Oversized Hat (wearer is permanently Encouraged and Slowed; headwear), Really Hard Helmet (SP: 2, Immunity to Rock), Paladin's Armour (SP:4, Ether +2; suitable to Knights, Clerics, Paladins; Bodywear),Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear),
Spell Items: Emerald, Topaz, Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether)
Consumables: Potion x 2, Grand Potion x 2, Remedy x 2, Phoenix Essence x 2, Ambrosia, Tiger Balm, Smoke Bomb x5, Level-Up Mushroom, Health Core, Mead, Phoenix Incense, Pickled Mushroom, Tonic x2
Tools: Bedroll, Etherium Ore (may applied to one weapon to allow it to deal the Sealed-effect permanently), Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.)

eb_heroica_eric_av.jpgEric (Khorne), Self-proclaimed Siren-Slayer and Butcher of Basilisks 
30 year old Human Nord
Level 30 3/4 Vindicator *Evasion* *Protected from Weakened, Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed + Immune to Darkness, Water and Earth* *Zweihänder Grip*
Power Bonus: +3
Defense: 0
Health: 61/61
Stealth: 0
Gold: 1360
Equipment: Conspirator (WP: 20, causes Blinded and has 1/2 chance to cause Confused with each hit, Ice- and Darkness-elemental; longsword), Pugilist's Gloves (Power +2, protects from Weakened; handwear),Boots of Evasion (Wearer takes half damage in front row + Immunity to Darkness, Water, Earth and Asleep; footwear), Periwinkle Ribbon (Grants Immunity to Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed; suitable for Periwinkle Eric only; headwear)
Inventory:

Spoiler

Weapons: Godricsleif (WP: 22; Lightning-elemental; greatsword), 6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Twin Biter (WP:7, causes bleeding; dual strike axe), Rakshasa Blade (WP:8 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; greatsword), Rakshasa Flail (WP:7 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; mace), Rakshasa Scimitar (WP:11 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; longsword), Rakshasa Waveblades (WP:5 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; dual strike daggers), Shield (SP:5), Natnail's Sword (WP:10 Longsword), 
Spell Items: Opal (from Hybros for Dyric)
Artifacts: Prayer Beads (Makes the wearer permanently Blessed; accessory.), Flora Gear (adds Wood-element to physical attacks and protects from Wood-elemental damage, accessory), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Venomari Helmet (SP:2, absorb Poison as Health; helmet), Heavy Armor (SP:5, protects from Fragile; bodywear),
Consumables: Potion, 13 Grand Potions, 2 Elixirs, 3 Remedies, Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable), Neutralizer, Tiger Balm, 8 Meads, 6 Smelling Salts, 2 Nostrums, 2 Mulled Wine, Ambrosia, Dragon Scale, Genuine Nordic Mead (Grants the encouraged, hastened, inspired, reinforced, and enraged-effects; consumable), Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Fire Bomb, Lightning Bomb, Floral Bomb, Aeolus Bomb, Poison Bomb, Seal Bomb; Phoenix Essence, Pickled Mushroom
Tools etc.: Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away), Cornucopia (Increases the holder’s gold by 25% at the end of each quest.)

29831773111_ce9d27418d_t.jpg Ezeran Yavarr (MysticModulus)
42 year old male human Sorcerer
Level 24.67 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed*
Power Bonus: (+2 spellpower)
Defense: 6
Health: 37/37
Ether: 15/32
Stealth: 1

Gold: 552
Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to woodfire  and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Sedge hat (Max. Ether +4; headwear)
Inventory:

Spoiler

Weapons: Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff), Simple Staff (WP: 10), Mockthril Spear (WP:4, spear)
Artifacts: Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone),  Pointy Hat, Mage's Muffler, Bad Luck Charm, White Ninja Cowl, Begone with the Winds (Allows access to the Weather Mage Class, Accessory)
Gems: Emerald (Wood), Ruby (Fire), Diamond (Light),  Sapphire (wind), Amethyst (Darkness)
Consumables: 5x grand potions, 4x grand tonics, 3x Remedy, ether core, 2x Smoke Bomb, venom, Pickled Mushroom, Soma, 2x Golden Lotus Flower (heals to full health upon consumption), 2x potions, phoenix essence, elixir, Tooth, Firebomb, Pickled Mushroom
Tools: Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel

38770468344_4235a941eb_t.jpg Sküld (NPC, controlled by Alfadas) 
12 years old female nôrn Altar Girl *Immune to Burning*
Level 15.5
Power Bonus:
0
Health: 21/21
Ether: 24/24
Defense: 0
Gold: 20
Equipment: Silk Fan (WP:10, wind-elemental, fan), Shrine Robes (Immune to Burning, +5 HP, Torsowear) Scroll of Intellect, Scroll of Minor Dispel, Scroll of Shielding, Grand Tonic

25404690297_36491a070f_t.jpg Elphaba of Ozmath (NPC, takes suggestions from Zepher)
??? years old female Witch *Immune to Sealed, Bound, Blinded, Poisoned, Burning, Enamored, Cursed, Petrified, Fire, Water, Wind, and Earth*
Level 35
Power Bonus: 0
Health: 59/59
Ether: 46/46
Defense: 15
Stealth: +4
Gold: 100
Equipment: Ozmath Witch's Talisman (Makes the Witch's poisonous attacks deal poisoned 10 and additionally drop the target's level by 1, Accessory), Ozmath Witch's Cloak (SP 5, Immunity to Sealed, Bound, Blinded, Poisoned, Burning, Enamored, Cursed, Petrified, Fire, Water, Wind, and Earth, Backwear), Ozmath Witch's Gloves (Healing also restores the target's ether equal to user's WP, Handwear), Ozmath Witch's Robes (+10 Health, +10 Ether, +10 SP,  +1 Stealth, Torsowear), Hickory Broomstick (WP: 15, Broomstick), Roderick's Staff (WP: 10, 1/3 chance to Confuse, Staff)

Someone, Please determine the battle order. Everyone else, please state your action and the row from which you will be taking it.

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2 hours ago, Waterbrick Down said:

Someone, Please determine the battle order.

OoC:

 

What? Their is no "leader" anymore? 

And not to shoot myself in my own foot but shouldn't the mob be dual type?

2 hours ago, MysticModulus said:

OoC: Ideas on tactics anyone? 

OoC:

 

It looks like the "dogs" need to be burned or frozen. The Golem should get mostly frozen too (I am guessing "Eric" with his sword can mostly take care of it). For the "Flyers" I am mostly going to have get rid of them. (Unless and someone going have to tell me otherwise, any Wand user can can attack the "Flyers" too.) Actually Elphaba and her "broomstick" can probably get rid of one of the "Flyers" too. For the "Mob" I am not to sure what to do about it, elemental attacks I guess.

 

Free item use Nostrum on Skuld. Germ takes out the Crested Shield & Fellcrest Hand Axe use them on Winged Fungal Flyer A from the back row. 

Free item use - Nostrum the on Skuld. Germ takes out the Crested Shield & Fellcrest Hand Axe and use them on Winged Fungal Flyer A from the back row. 

Edited by samurai-turtle
Trying to fix the format

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Making sure to cover his mouth with his cloak Ezeran quickly draws a grand tonic from his satchel the glass shattering as the flask was chewed by the salivating symbiont. 

Ezeran readies his Ooze wand and casts a fire spell at Spore Hound A from the back row.

"Remember people, these abominations are likely from another realm, let's end this infestation with fire and steel!"

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Just wondering does "Permanently Hexed" mean that he can't be remedied this battle, or just that it won't wear off after one round?

 

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11 hours ago, Palathadric said:

Just wondering does "Permanently Hexed" mean that he can't be remedied this battle, or just that it won't wear off after one round?

 

QM Note: It means it won't wear off after one round and can't be remedied during the battle.

20 hours ago, samurai-turtle said:

OoC:

  Reveal hidden contents

What? Their is no "leader" anymore? 

And not to shoot myself in my own foot but shouldn't the mob be dual type?

OoC:

  Reveal hidden contents

It looks like the "dogs" need to be burned or frozen. The Golem should get mostly frozen too (I am guessing "Eric" with his sword can mostly take care of it). For the "Flyers" I am mostly going to have get rid of them. (Unless and someone going have to tell me otherwise, any Wand user can can attack the "Flyers" too.) Actually Elphaba and her "broomstick" can probably get rid of one of the "Flyers" too. For the "Mob" I am not to sure what to do about it, elemental attacks I guess.

 

Free item use Nostrum on Skuld. Germ takes out the Crested Shield & Fellcrest Hand Axe use them on Winged Fungal Flyer A from the back row. 

Free item use - Nostrum the on Skuld. Germ takes out the Crested Shield & Fellcrest Hand Axe and use them on Winged Fungal Flyer A from the back row. 

QM Note: The mob is not dual type and anyone is free to suggest a battle order, just make sure you indicate which one you are following.

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Torald downs a Mead (free item use at first round of battle) and grabs his Topaz, focuses on it's energy and lets loose a lightning blast at Winged Fungal Flyer A, back row. 

If Petaldan throws a smokebomb, Torald does nothing. 

Edited by Alfadas

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On 5/17/2018 at 5:45 AM, samurai-turtle said:

OoC:

  Reveal hidden contents

What? Their is no "leader" anymore? 

And not to shoot myself in my own foot but shouldn't the mob be dual type?

OoC:

  Reveal hidden contents

It looks like the "dogs" need to be burned or frozen. The Golem should get mostly frozen too (I am guessing "Eric" with his sword can mostly take care of it). For the "Flyers" I am mostly going to have get rid of them. (Unless and someone going have to tell me otherwise, any Wand user can can attack the "Flyers" too.) Actually Elphaba and her "broomstick" can probably get rid of one of the "Flyers" too. For the "Mob" I am not to sure what to do about it, elemental attacks I guess.

 

Free item use Nostrum on Skuld. Germ takes out the Crested Shield & Fellcrest Hand Axe use them on Winged Fungal Flyer A from the back row. 

Free item use - Nostrum the on Skuld. Germ takes out the Crested Shield & Fellcrest Hand Axe and use them on Winged Fungal Flyer A from the back row. 

Seeing the potential chaos happening around him. Germ changes his mind with "Larry" looking more like the enemy than usual, "Total" blasting lightbolts to close to Germ's for his comfort and from the looks of it "Petey" getting ready to throw a smoke bomb...

No free item use and still useing the same "crest" gear goes after Winged Fungal Flyer B from the back row. 

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