Waterbrick Down

Heroica RPG - Quest #159: An Unexpected Return

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11 hours ago, Waterbrick Down said:

QM Note: Sorry, I should have cross-checked your action with the order that was posted. Round fixed. Everyone note that Restoring Root  C is still up.

@Waterbrick Down If Matthias rolled Roots of Life, the Stave should have produced a Kudzu (been waiting for that to happen for 3 quests!) so that all opponents are *Bound* and take 66 damage - although I suppose many of them are immune to AoE.

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39 minutes ago, StickFig said:

 

@Waterbrick Down If Matthias rolled Roots of Life, the Stave should have produced a Kudzu (been waiting for that to happen for 3 quests!) so that all opponents are *Bound* and take 66 damage - although I suppose many of them are immune to AoE.

QM Note: Right you are, fixed!

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Atramor slowly brings himself to his feet. The red lashes of a hundred thorny vines across his body close up, but leave his coat in tatters. He spits up a mouthful of some vile green spores intermingled with saliva. Taken aback by the fierceness of Rosier's response, he looks to either side to see the party's flanks laying down a serious counterattack. He grits his teeth.

"Alright. Alright. Forget what I said. Everyone get yourselves ready. We just need to survive until the rest of the heroes can join us. 'Til then, we can't go down." He strayed over to the Golden Dragon and the Walking Mountain. The rogue's mouth fell open a bit when he saw the edges of both of them were fraying as though they were made of smoke. "You ain't long for this place, are ya'?"

 

Battle Order
Center
>Hoke uses Phoenix Essence on Althior
>Althior heals Golden Dragon
>Althior uses Phoenix Incense if anyone is KO'd or uses Dragon Scale on himself
>Walking Mountain uses Smelling Salts on Benji
Archdemon does nothing
Euflear vs. Right Arm (Double-Barrel, twice)
Euflear vs. Right Arm (Double-Barrel, twice)
Golden Dragon vs. Right Arm (Lance)
Luxidios vs. Right Arm (Breath)
>Skrall uses Kraken Fang on himself
>Skrall uses Dragon Scale on himself
Torc vs. Right Arm (Breath)
>Atramor remedies Benji if asleep or uses Phoenix Essence if KO'd or uses Feather of White on himself
>Benji heals Walking Mountain if injured or uses Dragon Scale on himself
>Benji throws Sleep Bomb

Left
>Boomingham vs. Restoring Root C (Venom Fang)
>Boomingham vs. Restoring Root D (Venom Fang)
>Pretzel vs. Kayla (and Chesterine, Heaven and Hell)
>Pretzel vs. Restoring Root I (and J, Dual Staff)
>Arthur vs. Reflecting Root B (Icy Halberd)
>Arthur vs. Reflecting Root B or A or C (Icy Halberd)
>Karie vs. Restoring Root A (Finely-Tuned Guitar)
>Dyric vs. Chesterine (Warmonger's, spread)
>Dyric vs. Reinvigorating Root A (Warmonger's, spread)
>Vindsval vs. Kayla (Wrath Lance)
>Vindsval vs. Kayla (Wrath Lance)
>Lady Luck vs. Kayla (Throwing Knife, thrown)
>Nerwen vs. Chesterine (Mourning Star)
>Miracleworker arc heal if any injured, or vs. Reinvigorating Root C (Staff)
> Matthias: Nurture (Stave) v. first (by battle order) injured or negatively affected party member; if none, Fireball v. Chesterine (if down, then Guts, then Hoples)
> Matthias: Nurture (Stave) v. first (by battle order) injured or negatively affected party member; if none, Fireball v. Chesterine (if down, then Guts, then Hoples)

Right
>Kiray vs. Diana (Hunter's Crossbow)
>Kiray vs. Diana (Hunter's Crossbow)
Petaldan throws Fire Bomb at Restoring Root F
Eric vs. Twisted Eight (Godricsleif)
Lind vs. Jinnipher (Bifrost Blades, twice)
Lind vs. Jinnipher (Bifrost Blades, twice)
>Heckz vs. Heckz (Darkness)
>Germ vs. Reflecting Root F (Flying Talon)
>Torald vs. Waldorf (Trident)
>Ezeran vs. Skuld (Darkness)
>Throlar heals most injured or throws Fire Bomb at Reinvigorating Root D

Edited by CMP

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6 hours ago, CMP said:

Right
>Kiray vs. Diana (Hunter's Crossbow)
>Kiray vs. Diana (Hunter's Crossbow)
Petaldan throws Fire Bomb at Restoring Root F
Eric vs. Twisted Eight (Godricsleif)
Lind vs. Jinnipher (Bifrost Blades, twice)
Lind vs. Jinnipher (Bifrost Blades, twice)
>Heckz vs. Heckz (Darkness)
>Germ vs. Reflecting Root F (Flying Talon)
>Torald vs. Waldorf (Fire)
>Ezeran vs. Skuld (Darkness)
>Throlar heals most injured or throws Fire Bomb at Reinvigorating Root D

Thought I said I used my trident on Waldorf this round... 

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8 hours ago, CMP said:

>Torald vs. Waldorf (Fire)

1 hour ago, Alfadas said:

Thought I said I used my trident on Waldorf this round... 

OoC: You did.

On 10/9/2018 at 3:54 AM, Alfadas said:

Torald looks the Waldorf look alike or whatever it is in the eye, clenches his jaw and stabs his trident straight through his stomach. Whatever you are, don't impersonate others. Won't end well for you. 

Torald attacks Waldorf with the trident, front row. 

 

@Waterbrick Down I could be wrong, but I've been doing the math, and I think Lind should have done more than 41 damage to Jinnipher.

Quote

SHIELD: Arrogant Prick - The black knight recklessly breaks through the target’s defences, causing damage equal to four times their weapon power added to their level, ignoring SP. They also steal whatever the target drops to themselves. However, this leaves the black knight stunned for a turn. (e.g. WP 10 x 4 + Level 15 = 55 damage ignoring SP + steal drops + stunned to self)

WP 14(Bifrost Blades) x 4 = 56

56 + Level 26 = 82 Damage.

But Lind's also wearing his Vorpalis Netherwings:

Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.)

The only thing is, I know the Blades have a Diamond embedded in them, so I was not sure if that would have any effect(since I know that Darkness/Amethyst attacks do x2 damage). But I believe the x2 to Humanoids from the wings isn't Elemental, I think it's more like how Hunters can Favor a target.

Checking the Wiki, though, the Humanoid type isn't even mentioned in the Light entry:

 

Quote

Gem: Diamond (clear)

Effective Against: Dark, Demon and Undead

Doesn’t Affect: Ethereal, Holy and Luminous

Checking the Humanoid type entry:

Quote

Humanoid is an enemy type that is weak to darkness and impervious to no element.

So there shouldn't be any nullification from the Diamond.

So...adding an extra x2 onto the attack...I'm wondering if Lind should actually have done 164 damage to Jinnipher? I could be doing it out of order(I forget the Sandy-approved approach) - but I really think Lind should have done more than 41 damage.

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12 hours ago, CMP said:

>Pretzel vs. Kayla (and Chesterine, Heaven and Hell)
>Pretzel vs. Restoring Root I (and J, Dual Staff)

First attack is from the Front Row.

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6 hours ago, Lind Whisperer said:

OoC: You did.

 

@Waterbrick Down I could be wrong, but I've been doing the math, and I think Lind should have done more than 41 damage to Jinnipher.

WP 14(Bifrost Blades) x 4 = 56

56 + Level 26 = 82 Damage.

But Lind's also wearing his Vorpalis Netherwings:

Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.)

The only thing is, I know the Blades have a Diamond embedded in them, so I was not sure if that would have any effect(since I know that Darkness/Amethyst attacks do x2 damage). But I believe the x2 to Humanoids from the wings isn't Elemental, I think it's more like how Hunters can Favor a target.

Checking the Wiki, though, the Humanoid type isn't even mentioned in the Light entry:

 

Checking the Humanoid type entry:

So there shouldn't be any nullification from the Diamond.

So...adding an extra x2 onto the attack...I'm wondering if Lind should actually have done 164 damage to Jinnipher? I could be doing it out of order(I forget the Sandy-approved approach) - but I really think Lind should have done more than 41 damage.

QM Note: I forgot about the wings, and looking back at your action you are listed as attacking in the front row (keep in mind usually ">" symbol refers to attacking from the back row.) Total damage is 153 damage = (((14*4)+26)*2)-11

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As Rosier draws back to strike down the remaining heroes, Hoke quickly looses a Phoenix Essence on Althior. In a fiery flash, the prophet is upright gasping for breath after recovering from near death. The prophet stumbles as he restores the Golden Dragon and then deftly deploys a Phoenix Incense. Hero after hero rises up fully recovered and ready to fight once more.

44999797722_052ffb9a9b_t.jpg
"YOU LEARN NOTHING, I WILL SQUASH YOU ALL ONCE MORE!"

Wanderburg boosts Benji as Euflear launches nearly a dozen bullets into the sky peppering the demon with fiery buckshot. Yuliana charges the archdemon once more but is brushed aside with a mighty thorn branch, piercing the dragoon's defenses. Seeing his companion injured, Luxidios once more takes to the sky, the party upon his back and nearly destroys Rosier's exterior frame with burning radiant power. Skrall amps himself up on alchemical concoctions as Atramor dashes out of sight. Just as the archdemon makes ready to lunge at the party once more, Benji winds back and slams a sleep bomb right into the monster's face. In an instant the archdemon crashes to the ground, out cold.

Arrows fly back and forth as Kiray downs the false impersonator Diana, the ace assassin sinking to her knees with a look of hopelessness before vanishing into an ashy heap. Petaldan, Throlar, and Germ hack away at the ever growing weeds as their companions slowly bring down the clones. Lind drops Jinnipher with a double strike from his icy blades, as Torald stabs his trident into the Waldorf look-alike and Eric nearly smashes the mechanical monstrosity to tiny pieces. Heckz weather casting brings upon a growing darkness throwing the entire cavern into a dim shadow.

Across the battle field, the heroes start to hack away at the mass of vines and roots, Boomingham, Lady Luck, Nerwen, Arthur and the Miracle Worker all laboring to destroy every last one. Karie sings an inspiring tune as Dyric begins his grim dance of death downing aspect after aspect with his crossbow. Vindsval in a heroic charge pins the doppelganger of Kayla to the ground with a tremendous strike, the aspect looking with pity and rage at Karie before disintegrating in a pile of fairy dust. Matthias loads his cannon with fiery shot and mows down the hedges of vines that separate the group from their senior allies. The parties join together even as Rosier's restorative root system brings her out of her slumber.


44999797722_052ffb9a9b_t.jpg
"ALLOW ME TO INTRODUCE YOU TO YOUR FINAL SLUMBER!"

Quote

"Alright. Alright. Forget what I said. Everyone get yourselves ready. We just need to survive until the rest of the heroes can join us. 'Til then, we can't go down." He strayed over to the Golden Dragon and the Walking Mountain. The rogue's mouth fell open a bit when he saw the edges of both of them were fraying as though they were made of smoke. "You ain't long for this place, are ya'?"

27584467349_794287704d_t.jpg
"The devil's drainin' every bit of fairy dust in the place and bein' made of the stuff we... we're not going to last long."

37882213505_38378f6f79_t.jpg
"Might be a bit sooner than that I'm afraid, lass." Wanderburg faints from the poison flowing through his veins.

27584467349_794287704d_t.jpg
"Sod! We better make this count Heroes."

Round 2 of Rosier Rumble:

Center
>Hoke uses Phoenix Essence on Althior - Success
>Althior heals Golden Dragon - Nurture - 100 HP restored, negative effects removed
>Althior uses Phoenix Incense if anyone is KO'd or uses Dragon Scale on himself - Success
>Walking Mountain uses Smelling Salts on Benji - Success
Archdemon does nothing
Euflear vs. Right Arm (Double-Barrel, twice) -  Critical Hit Special Damage - 1280 Fire Damage, Poisoned 10 (Toxic Thorns)
Euflear vs. Right Arm (Double-Barrel, twice) - Ambush (10) Special Damage - 2080 Fire Damage to Right Arm, 1560 Fire Damage to Left Arm
Golden Dragon vs. Right Arm (Lance) - Deflected Damage Deflected Damage - Deflection! 20 Poisoned
Luxidios vs. Right Arm (Breath) - Damage Dragon's Wrath - 580 to Right Arm, 306 to Left Arm, 0 to Rosier (Nimble), 1800 Light Damage to Right and Left Arm, 0 Light Damage to Rosier, Torc, Luxidios Poisoned 10 (Toxic Thorns), Euflear and Luxidios Enamored (Entrancing Gaze) 
>Skrall uses Kraken Fang on himself - Success
>Skrall uses Dragon Scale on himself - Success
Torc vs. Right Arm (Breath) - Damage Special Damage - 40 Damage, 20 Poisoned
>Atramor remedies Benji if asleep or uses Phoenix Essence if KO'd or uses Feather of White on himself - Success
>Benji heals Walking Mountain if injured or uses Dragon Scale on himself - No Healing
>Benji throws Sleep Bomb - Success

Left
>Boomingham vs. Restoring Root C (Venom Fang) - Dread Visage Dread Visage - Restoring Root C Fragile
>Boomingham vs. Restoring Root D (Venom Fang) - Hit Damage - 1 Hit Poisoned 
Pretzel vs. Kayla (and Chesterine, Heaven and Hell) - Toolkit (Nap Time) - Pretzel at full Health
>Pretzel vs. Restoring Root I (and J, Dual Staff) - Damage - 0 Damage
>Arthur vs. Reflecting Root B (Icy Halberd) - Damage - 0 Damage
>Arthur vs. Reflecting Root B or A or C (Icy Halberd) - Critical Hit - 2 Hits, KO'd
>Karie vs. Restoring Root A (Finely-Tuned Guitar) - Sound of Music (Serene Elude) Special Damage - 57 Damage to Kayla and Hoples, 56 Damage to Chesterine, 54 Damage to Guts
>Dyric vs. Chesterine (Warmonger's, spread) - Grim Reaper Grim Reaper - Chesterine and Hoples KO'd
>Dyric vs. Reinvigorating Root A (Warmonger's, spread) - Critical Hit Grim Reaper - Guts KO'd
>Vindsval vs. Kayla (Wrath Lance) - Supernal Smite Supernal Smite - 796 Damage, KO'd
>Vindsval vs. Kayla Restoring Root A (Wrath Lance) -  Hit Dread Visage - 1 Hit, Poisoned, Burned, Enraged, Cursed
>Lady Luck vs. Kayla Restoring Root A (Throwing Knife, thrown) - Damage Special Damage - 0 Damage
>Nerwen vs. Chesterine Restoring Root A (Mourning Star) - Critical Hit - 1 Hits, KO'd 
>Miracleworker arc heal if any injured, or vs. Reinvigorating Root C (Staff) - Damage - 0 Damage
> Matthias: Nurture (Stave) v. first (by battle order) injured or negatively affected party member; if none, Fireball v. Chesterine (if down, then Guts, then Hoples) Restoring Root B - Hit Special Damage - Restoring Root B, C and Reflecting Root D 2 Hits, KO'd
> Matthias: Nurture (Stave) v. first (by battle order) injured or negatively affected party member; if none, Fireball v. Chesterine (if down, then Guts, then Hoples) Restoring Root E - Aim Aim - Restoring Root D, Remedying Root A, and Reflecting Root C, 2 Hits, KO'd

Right
>Kiray vs. Diana (Hunter's Crossbow) - Hit Hit - 228 Damage, KO'd
>Kiray vs. Diana Nazgulie (Hunter's Crossbow) - Critical Hit Special Damage - 316 Damage
Petaldan throws Fire Bomb at Restoring Root F - Success - 2 Hits, KO"d
Eric vs. Twisted Eight (Godricsleif) - Supernal Smite - 420 Damage, KO'd
Lind vs. Jinnipher (Bifrost Blades, twice) - Special Damage Special Damage
Lind vs. Jinnipher (Bifrost Blades, twice) - Critical Hit Critical Hit - 216 Damage, KO'd
>Heckz vs. Heckz (Darkness) - Disaster - Weather becomes Dim, -1 Ether
>Germ vs. Reflecting Root F (Flying Talon) - Critical Hit Special Damage - 2 Hits, KO'd, Steals Venom
>Torald vs. Waldorf (Trident) - Critical Hit - 94 Damage, KO'd
>Ezeran vs. Skuld (Darkness) - Special Damage Great Spell - 94 Darkness Damage, -1 Ether
>Throlar heals most injured or throws Fire Bomb at Reinvigorating Root D - Success - 2 Hits, KO'd

Left Arm vs. Hoke (Free Hits - Untargeted) - 0 Damage, Left Arm Asleep
Periwinkle vs. Kiray (Free Hits - Untargeted) - 0 Damage

Hoke - Poisoned - +10 HP
Benji - Poisoned - 20 HP
Torc - Poisoned - 30 HP
Euflear - Poisoned - 10 HP
Luxidios - Poisoned - 10 HP
Walking Mountain - Poisoned - 30 HP, KO'd

Rosier - Remedying Roots - Asleep Remedied
Althior - Transcended - +1 Ether

Heroes and Remaining Roots of Left Flank move to Center

Weather is: Dim (Doubles Darkness Damage, Halves Light Damage)

Battle Notes:
- The battle ends once Rosier is defeated, once the non-level-zero enemies on a flank are defeated the corresponding heroes will be moved to the center. All level-zero enemies will also move to the center.
- The Founders are Fading as Rosier begins to drain the fairy dust from them, they will be too weak to battle in 3 rounds.
- Because it wasn't spelled out in the last battle, for enemies with "Hits" for HP, elemental weaknesses do 2x the number of hits
- Quickened is the number of Free Hits an enemy will get if they are not targeted that corresponding number of times.
- Immunity to AOE includes, consumables, battle songs, scrolls, and SHIELD's that target multiple enemies

The Enemy Center
44999797722_052ffb9a9b_t.jpg Rosier the Seductive *Immune to Sudden Death, Enamored, Jinxed, Minimized, Cursed, Bleeding, Poisoned, Taming, Slowed, Blind, and Hexed* *Lucky* *Hastened* *Reinforced* *Nimble* *Inspired* *Blessed* *Immune to Fire, Wind* *Quickened 20* *Ignores 20 SP* *Takes Double Damage from front Row*
Type:
Demon/Plant
Level: Heroes Level*2
Health: 25000/25000 50000/50000
Defense: 20 40
Special: Consume Aspect – Rosier Consumes a random aspect and deals damage to all heroes ignoring SP and Row equal to the aspects level. If there are no aspect left to consume Rosier attempts to consume the target reducing their health to 1 and restoring her health equal to the target's reduced health times 10.
Passive Special I: Toxic Thorns - Rosier has a 1/2 chance to deal poison 10 after taking Damage
Passive Special II: Stuck-fast Sap -  Melee and Retrievable Weapon attacks have a 1/3 chance to require being retrieved after dealing damage
Passive Special III: Entrancing Gaze - Rosier has a 1/2 chance to deal enamored after taking Damage
Passive Special IV: Large Target - Rosier takes double damage from the Front Row
Passive Special V: Spreading Grasp - Rosier is Quickened equal to the number of heroes in the Center area.
Passive Special VI: ??? - (Revealed when Rosier below 5000 Health)
Drops: 10000 Gold, Armor of Thorns (SP: 15, Can have venom applied to it and deal poisoned when taking damage, Headwear, Torsowear, Legwear), Shield of Roses (SP: 10, Immunity to Poison, Hexed, and Enamored), 3x Level Up Shroom

Rosier's Right Arm *Immune to Sudden Death, Enamored, Cursed, Minimized,Taming, and Hexed* *Deals Poisoned 20* *Takes Double Damage from front Row* *Only affected by one negative effect at a time* *Asleep (3 Rounds Remaining)*
Type:
Demon/Plant
Level: 40
Health: 1328/10000
Special I: Sleep Spores – Has a 1/2 chance to cause Fast Asleep to all heroes
Special II: Seductive Spores – Has a 1/2 chance to cause Enamored to all heroes
Special III: Stupefying Spores – Has a 1/2 chance to cause Confused to all heroes
Special IV: Servile Spores – Has a 1/2 chance to cause Hexed to all heroes
Passive Special I: Toxic Thorns - Rosier has a 1/2 chance to deal poison 10 after taking Damage
Passive Special II: Stuck-fast Sap -  Melee and Retrievable Weapon attacks have a 1/3 chance to require being retrieved after dealing damage
Passive Special III: Infernal Constitution - Rosier's Right Arm can only be effected by one Negative effect at a time
Passive Special IV: Large Target - Rosier's Right Arm takes double damage from the Front Row
Drops: 2500 Gold,  3x Level Up Shroom, Rosier's Thorn (WP = Poisoned, Dagger), Rosier's Spike (WP: 20, Pierces SP when poisoned, Hammer), Rosier's Thistle (WP 25, When poisoned ignores Poison Immunities, Long Sword)
*Note: Specials go in order

Rosier's Left Arm *Immune to Sudden Death, Enamored, Cursed, Minimized, Taming, and Hexed* *Deals Bleeding 20* *Takes Double Damage from front Row* *Only affected by one negative effect at a time* *Asleep (3 Rounds Remaining)*
Type: Demon/Plant
Level: 40
Health: 4228/10000
Special I: Entangling Vines – Target and heroes above and below in the battle order become Entangled until spending a turn to free themselves
Special II: Restraining Vines – If target is Entangled, target becomes Restrained until another hero spends a turn freeing them.
Special III: Strangling Vines – If target is Restrained, target is KO'd
Passive Special I: Toxic Thorns - Rosier has a 1/2 chance to deal poison 10 after taking Damage
Passive Special II: Stuck-fast Sap -  Melee and Retrievable Weapon attacks have a 1/3 chance to require being retrieved after dealing damage
Passive Special III: Infernal Constitution - Rosier's Left Arm can only be effected by one Negative effect at a time
Passive Special IV: Large Target - Rosier's Left Arm takes double damage from the Front Row
Drops: 2500 Gold, 3x Level Up Shroom, Rosier Spine (WP: 20, Deals Bleeding 10 when casting wood spells, Wand), Rosier's Nettle (WP: 20, 1/6 chance to steal enemies drops, Halberd), Rosier's Barb (WP: 25, Causes Bound, Bow)

44177797055_fe5abd0c76_t.jpg Remedying Root B *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round
Drops: Venom


44177797055_fe5abd0c76_t.jpg Remedying Root C *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round
Drops: Venom


45040513772_cde01ff24f_t.jpg Reinvigorating Root A *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed
Drops: Venom


45040513772_cde01ff24f_t.jpg Reinvigorating Root B *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed
Drops: Venom


45040513772_cde01ff24f_t.jpg Reinvigorating Root C *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 1/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed
Drops: Venom


33808674436_89f3c9b6c3_t.jpg Reflecting Root A *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Reflecting Root - Grants Rosier 10 SP and Immunity to Fire
Drops: Venom


The Heroes Center
18679652234_a20d7689fc_t.jpg Althior Emorith, The Dragonslayer (K-Nut)
36 years old male (undead) human Prophet
Level 59 2/5 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened* *Immune to Petrified, Cursed, Bound, and Slowed* *Absorbs Earth* *Immune to Ice and Darkness*
Power Bonus: +6 (+18 to Spells)
Defense: 10
Health: 93/93
Ether: 89/108
Gold: 5180
Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff), Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), Sungold Seal (Max HP+2; Power+3), Warlord’s Helmet (SP:6; healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear)
Inventory:

Spoiler

Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Scorching Staff (WP:20; attacks and fire elemental spells deal blinded; fire elemental staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), Makeshift Coat Rack (WP: 4 Improvised Weapon), Boon Rod (WP:22; healing is guaranteed to restore health at least equal to WP at cost of one ether; staff, suitable to clerics), 
Artifacts: Lieutenant's Helm (SP:3, protects from fragile; headwear), Feathered Hat (Max Health +4; a consumable item named 'feather' can be stored in the hat and used without spending a turn during battles; comes equipped with [Feather of Lithe]; headgear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Medal of Glory (Wearer earns triple experience; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), The Black Hat (wearer is immune to cursed, grants Intimidation)
Spell Items: 2x Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Ethereal Amethyst (Darkness, deals blinded) Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode
Consumables: 3 Potions, 8 Grand Potions, Greater Potion (Restores 50 health to the target.), 7 Tonics, 3 Grand Tonics, 2 Ether Cores, 6 Remedies, 2 Elixirs, 8 Meads, 1 Nostrums, Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Grating Stone, Greater Tonic, Dragon Scale, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), Hurricane, 4 Fire Bombs
Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest)

20713006760_921976d201_t.jpg Atramor Gibbin, the Fiery and Aquatic Champion of Decamon and the Serpent Skinner (CallMePie) *Party Leader*
34 year old male human Rogue Thief
Level 46 1/5 *Immune to all elements and all negative effects except virus* *Steal 50% More Gold* *Lucky*
*Hiding (3 Rounds Remaining)*
Power Bonus: +3
Defense:
 10
Health: 89/89
Gold: 1170
Equipment: Rat's Hide (SP: 4, backwear, suitable for anyone), Galactic Armor (SP: 6, +6 max health, immune to waterwoodlightningfireearthwindicelightdarkness, and doomed, bodywear, suitable for anyone), Wide-Brimmed Hat (Protects from all negative effects except sudden death and virus; headwear), Beginner's Lockpicks (1/3 chance to grant the Inspired effect at the beginning of each battle. The bearer can also unlock any non-magical locks. Accessory),  Living Mythril Claws (WP: 37, double WP against humanoids, double damage against vermin, +1 WP after every successful hit, resets at end of current quest, light elemental, dual strike, Poisoned 7, Cursed, daggers)

Treasure: Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), 100 Gold, Healing Staff, Cloak of the Dwarven Warchanter (SP: 5, Immune to Blinded and Sealed, suitable for Dwarves), Staff of Ennon (WP:5, light elemental, restores 2 ether on successful hits, staff)
Inventory

Spoiler

Weapons: Robust Shield (SP: 12, shield), Ball & Chain (WP:11, causes fast asleep -effect; whip), Bow of the Void (WP:10, each demon and ethereal enemy alive in the battle temporarily increases the WP by 1, longbow), Bloodied Poleaxe (WP:15, causes the bleeding by 5 -effect; halberd), Phlegethon (WP:20, doubled by each knocked out party member, Brain Drill (WP:20, damages the target’s ether as well; suitable to all classes), fire-elemental whip),
Artifacts: Bracers of Insatiable Avarice (Power +2; user gains 25 Gold for every enemy he kills, handwear, suitable for hunters, berserkers, battle mages, beast warriors, dragoons, marauders, regulators, and skirmishers), Helmet of Azzurat (SP: 4, immune to poison, headwear, suitable for anyone), Spider Demon’s Cowl (Protects from doomed and sudden death; backwear), Vengeful Heart (Power +10, but the user cannot change target of attacks until the previous one is defeated; accessory), Amulet of the Court (Negative effects last only one round on the wearer, accessory, suitable for anyone), Order Imperial's Assassin Cowl (Immune to darkness, wearer is nimble, headwear; suitable for assassins, chi monks, infiltrators, rogue thieves, and paragons), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up), suitable for rogues and beast warriors; handwear), 
White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear)
Spell Items: Scroll of Fire Armor, Scroll of Ice Armor, Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether), Topaz, RubyAmethyst, 2x AquamarineArchangel's Summonstone, Archdemon Summonstone
Consumables: Elixirs, 4 Remedies, 3 Phoenix Essence, Smelling Salts, 2 Phoenix Incenses, 4 Venoms, 5 Fire Bombs, Hexed Idol (Causes the hexed-effect to one humanoid enemy when consumed), Sword of Asmodeus (Power +6 but max. health -6 when merged into an artifact at a smithy), 6 Bones, Potion, 2 Greater Potions, Myrrh
Tools/Treasure: Decamodifier (Transforms an enemy with a quarter or less health left into a Decamon card when used, if there is a corresponding card. The monster will not drop anything if it is modified. Tool.), Flint and Steel (Handy for starting fires), Pickaxe, Shovel, Rope, Magic Shovel, 3 Mythril Shards, Twitzle the Canary (Remedies poisoned when used on target, bird familiar)


FvhE78IWLqrKELBKwFEly7X1fzB4JgkoVmR3GdB6i7u8DP_-GK0qOsLHCQPZTZ9cFiwTfg=s85 Archdemon
Mana: 175/175

benji_prophet.icon.jpg Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms
30 year old half-elf
Level 50 4/5 Prophet *Overkill Gloves* *2x damage against Vermin* *Hastened* *Poisoned 10*
Power Bonus: 5
Defense: 25
Health: 72/82
Ether: 13/55
Gold: 844
Equipment: Hollow Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental; Hollow [Elixir]), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (backwear, SP:6, suitable for Ranger, Barbarian and Beast Warriors), Wonky Shoes (footwear, SP: 3, suitable for all classes), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Tricorne (headgear, SP:3), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory)
Inventory

Spoiler

Weapons: Hollow Crossbow of the Pongcanis (WP:17; earth-, wood-,water-, lightning-, light- elemental; Hollow [Elixir]), Ornamental Throwing Knife (WP: 6, has a 1/3 chance of causing target to be Confused; ranged; retrievable throwing weapon; suitable for rangers, rogues, beast warriors, infiltrators, scholars and winged warriors.)
Artifacts: Nordic Stomach Guard (bodywear, SP: 3, Suitable for Barbarians, Beast Warriors and Regulators), Brown Dragon Girdle (bodywear, power +3; suitable to rangers, rogues, alchemists and beast warriors), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), , Trickster's Mask of the Gender Swap (accessory), Trickster Mask of the Dwarf (Headgear, the wearer's appearance is changed to that of a dwarf), Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects), Winged Sandals (footwear, immune to bound- and slowed-effects), Snake Eye Charm (accessory, immune to petrified-effect), Marksman Monocle (Misses are rerolled, Headgear), Robe of Archmagi (SP:3, Max. Ether +5, protects from sealed-effect, suitable for mages, clerics, necromancers, scholars and weather mages; bodywear), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin),
Consumables: Health Core (3), Grand Potion (10), Potion (3), Elixir (4), Remedy (3), Grand Tonic (3), Phoenix Essence (4), Dragon Scales (3), Nostrum (4), Smelling Salts (3), Mead (2), Flame-Distilled Brandy (3), Mulled Wine (3), Venom-1, Venom-15, Soma, Cosmic Essence, Skeleton Decoy, Bone (12), Smoke Bomb (3), Chaotic Bomb (100 damage, random element), Lightning Bomb, Fire Bomb (2), Water Bomb, Stun Bomb (3), Sleep Bomb (2), Grating Stone (3), Mythril Shard, Phoenix Incense, Fire Bomb (4)
Spell Items: Ruby (Fire), Opal (Ice), Aquamarine (Water), Emerald (Wood), Scroll of *Minimizing* (Has 1/2 chance of causing the *Minimizing*-effect on the target; costs 10 ether.), Scroll of Frailty, Amethyst, Garnet, Ethereal Opal (Ice and Fragile)
Tools: Magic Compass, Pickaxe, Bedroll, Shovel

hoke_ableword_1b.jpg Hoke Ablesword - Champion of the Northern Kingdoms, Kraken Whacker, Titan Smiter, Serpent Skinner, Matchmaker and Rock Champion of Decamon (UsernameMDM)
Human Male Dragoon
Level 61 1/5 *Immune to Fragile, Confused, Dark, Earth, Fire, Wind* *Absorbs Poison* *Poisoned 10*
Power Bonus: +5 Power, +7 WP
Defense: 61
Health: 45/106
Gold: 1046
Equipment: Zoot's Order (WP:40; Deals Darkness, Light, Ice, Cursed, Fragile, permanently Poisoned-by-10, hits reduce enemy SP by 1; spear, suitable for Hoke only [Hydra Tongue, Crimson Haze, Amethyst, Diamond, Etherial Opal]), Mythril Buckler (SP:42, Amethyst, Mythril), Hydra Skin (SP: 2, wearer gains HP when poisoned instead of losing it, backwear),Sven's Heavy Armor (SP:6, Immune to Fire, Earth, Wind and Fragile),  Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail": encouraged, hastened, lucky and inspired), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors),  Bone Claws (+3 WP, 2 SP, hand wear), Warrior's Treads (SP:2, Health +1, footwear), Prayer Beads (User is Permenantly Blessed, accessory),
Inventory:

Spoiler

Weapons: Blue Steel Shield (SP:5, Immune to Blind), Vintul (WP: 16; greatsword), Wasabi Blade (WP: 4, Fire-elemental long-sword), Fang Dagger (WP:5, double damage to beasts, dagger), Balanced Main-Gauce (WP: 10, Riposte has a 1/6 chance of instantly killing the/each target, dagger, suitable only for marauders), Blade of Tranquility (WP: 2, deals the Sealed effect, Long-sword)
Artifacts: Helm of Prestige (SP: 5, +10 Max HP, Wearer is Permanently Blessed, Headwear, suitable for Paragons),  Sharkskin Gloves (Accessory, provides immunity from water elemental attacks),  Cultist Hat (damage vs undead), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Pugilist Gloves (+2 to power, immune Weakened), Shadeaux Cape (SP:1; suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear.), Iceborn's Improved Summoning Amulet (Can be used once per quest to revive a fallen enemy to join the party. The enemy has a level equal to their previous level, and health equal to the half the health of the hero reviving them. Their class can be determined by the QM, and they cannot be revived by Phoenix Essences. Accessory), Goggles, Shackles of War, , Medal of Glory (Wearer gains triple experience, accessory), Sterile Gloves (Immune to poisoned and bleeding, handwear, suitable for anyone),  Obsan's "Masterpiece" (SP: 10; suitable for knights, barbarians, beast masters, dragoons, marauders and regulators; Immune to Ice, Wind and Wood; bodywear), Coat Hanger (Allows for a second body wear, Accessory),
Spell Items: Etherial Sapphire (Sealed+Wind), Emerald (Wood), Etherial Aquamarine (Confusion+Water), Topaz (Lightning), Etherial Garnet (Slowed+Earth), Etherial Topaz (Lighting+Stunned), OpalScroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep
Consumables: 7x Grand Potion, Health Core, 2x Grand Tonic, 5x Remedy, 5x Ether Core, Elixir, 3x Ambrosia, Soma, 5x Mead, Smelling Salts, Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy (Encouraged & Immune to Ice), 5x Venom, 2x Deadly Venom, 2x Feather of Flight (Allows the user to flee from the battle when used), Hero's Cocktail, Mulled Wine, Neutralizer, Nostrum, Elixir, Arc Mead, Dragon Scale,
Tools: Bedroll, Pickaxe, Shovel 3x Smoke Bomb, Lightning Bomb, Water Bomb, Air Bomb, 4x Fire Bombs, 2x Dirt Bomb, Seal Bomb, Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle),

16858651466_09a5cf51c9_o.jpg Torc *Poisoned 30*
Female Dragon Adult 
Level: 61
Health: 21/91
Element: Fire
Ability: Draconic Fate (May pay 10 health for a 1/2 chance to make a party member Lucky)

42748028751_4a3f08bf58_t.jpg Euflear, the Fey One (NPC, takes suggestions from Karie) *Permanently Blessed* *Permanently Encouraged* *Permanently Hastened* *Immune to Slowed & Bound* *Poisoned 10* *Enamored*
??? Old Fairy Sylvan Ranger
Level 50
Power Bonus: 0
Defense: 6
Health: 54/64
Stealth: 0
Gold: 0
Equipment: 
Counter-strike Gloves, Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Baron's Oversized Hat (wearer is permanently Encouraged and Slowed; headwear), Quiver of Blinding Light (Attacks become light-elemental and cause blinded; can only be used with a bow or a crossbow; back wear), Winged Sandals (Protects from bound- and slowed-effects; footwear), Prayer Beads (Makes the wearer permanently blessed; accessory.), Double-Barreled Handcannon (WP: 15, fire-elemental, dual-strike, hand cannon), 
Inventory: Double-Barreled Handcannon (WP: 15, fire-elemental, dual-strike, hand cannon), Dwarven Portable Catapult (WP:10; Double Damage to Enemies Visibly Larger than the User; Throwing Weapon), Unlucky Crossbow (WP: 13, causes Jinxed Effect),

26621841541_b6c025c0ed_t.jpg40448039192_009d4d30f6_t.jpg Skrall (Waterbrick Down)
81 year old Male Ogre Beast Warrior
Level 44 *Natural Respite* *Immune to Fragile, Blinded, and Confused* *1/3 chance to revive when KO'd* *Lucky* *Blessed* *Hastened* *Reinforced*
Power Bonus: 0
Defense: 11 22
Health: 69/69
Stealth: +2

Gold: 56
Equipment: Oversized Mythril Greatsword (WP:46, double damage on targets that are clearly smaller than the hero, greatsword), Tricorne (SP: 3, head wear), Heavy Armor (SP: 5, wearer is immune to fragile, blind, and confused effects, body wear), Moone Greaves (SP: 3), Vorpalis Talisman (1/3 chance of instantly resurrecting with 1 HP and 1 Ether upon being knocked out; accessory)
Inventory:

Spoiler

Weapons: Giant Hammer (WP: 13, deals Confused), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened, cannot be equipped at the same time as a shield; axe)
Artifacts: Medal of Glory (Wearer gains 3x experience from battles, accessory), Paper Doll (Immunity to Hexed), Pugilist's Gloves (+2 Power, Immunity to Weakened), Lucky Doubloon (Grants "Special Guard"; accessory), Grogmas Beard (Power bonus equal to the number of the current month (eg. +1 in January, +12 in December); accessory.), Winged Sandals (Immunity to Slowed and Bound, Footwear), Hunter's Quiver (Bows and Crossbows +2WP, allows Hunters to favor two types of enemies, back wear), White Fur Coat (SP:4, grants immunity to stunned; allows the user to hide to avoid Free Hits (the effect ends if the user targets an enemy); suitable to barbarians and beast warriors; backwear),
Consumables: 10 Mead, 2 Nostrum, 3 Remedy, 1 Deadly Venoms, 9 Smoke Bomb, Blind Fury, Phoenix Essence, Phoenix Incense, Silver Ore (worth 70 gold), 4 Fire Bombs
Tools: Spyglass (Reveals if there are spies and eavesdroppers in the vicinity when used; tool)

27584467349_794287704d_t.jpg The Golden Dragon *Immune to Jinxed, Hexed, Slowed, Sudden Death, Petrified, and Sealed* *Fading (1 Rounds Remaining)*
Level 100 Dragoon
Power Bonus: 0

Health: 140/200
Defense: 100
Gold: 100
Equipment: Golden Dragon Plate Armor (SP: Dragon's level , Torsowear, Headwear, Handwear, Legwear, Backwear , Suitable for Dragoons), Standard of the Golden Dragon (WP: Dragon's Level, Lance)

29671676047_ee7f31fffa_t.jpg Luxidios *Fading (1 Rounds Remaining)* *Poisoned 10* *Enamored*
Male Dragon Adult 
Level: 100
Health: 120/130
Element: Light

37882213505_38378f6f79_t.jpg The Walking Mountain *Attacks Ignore SP* *Immune to Sudden Death, Hexed, Petrified, and Slowed* *Fading (1 Rounds Remaining)* *KO'd*
Level 50 Barbarian Chieftain
Power Bonus: 0

Health: 0/200
Defense: 0
Gold: 0
Equipment: War Axe (WP: 30, Axe), Nostrum, Mead, Mulled Wine, Remedy x6

16306387965_97c0811ab4_t.jpg Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (NPC, takes suggestions from Dyric)
24-year-old male Human Skirmisher
Level 43.8  *Permanently Blessed* *Immune to Hexed, Petrified, Minimized, Jinxed, Fragile, Poisoned, and Stunned* *Immune to Fire, Earth, Wind, Blind, Confused, and Defense Reduction* *Deals double damage to Humanoids and Ancient-type enemies*  *Permanently Reinforced*  *Immune to Darkness, Wood, Earth, Water, Light, Lightning, Ice,  Weakening, Frailty, Poison, Asleep* *Permanently Nimble* *Encouraged* *Hastened*
Power Bonus: +5 +14
Health: 69/69
Defense: 106
Gold: 5280
Equipment: , Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield),  Shadeaux Cape (SP:15, Immune to Fire, Earth, Wind, Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Immortal Greaves (Wearer deals double damage to Ancients and Humanoids; footwear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by *Bleeding* at the end of each round; Headwear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Dauntlet Index (WP: 20, WP doubled against humanoids, Darkness-elemental; spear) 
Abilities: First Breath (Arthur may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd), Of Power and Mortals (+1 power each successful quest)
Inventory:

Spoiler

Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), , Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, WP doubled against flying enemies, Lightning- and Wind+Slowed-elemental; spear), Icy Halberd (WP:9, Fire-, Earth-, and Ice+Fragile-elemental, triple damage against plants and electric enemies, no damage against fiery and rock enemies; halberd), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [Hero's Cocktail]), Sir Roderick's Sword (WP:12, Longsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Glistening Halberd WP:10 (1/2; chance to caused stunned effect, lance), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance)
Artifacts: Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Unicorn Helmet (SP:1; the wearer can only receive one negative effect at a time, with a new effect replacing the old one; headwear, usable by barbarians, knights, dragoons, infiltrators, regulators, skirmishers, and winged warriors), Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Tin Gloves (Power +1, multiplied by the number of “tin” artifacts equipped; suitable to knights, dragoons, skirmishers and vindicators; handwear), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped [current: 0]; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory), Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Dragon's Hearth Talisman (When worn, the user has Diplomacy when speaking to dragons, accessory)
Unsuitable Weapons/Artifacts: Pointy Hat (+2 Max Ether),
Spell Items (unsuitable):
Consumables: Adamantite Shard, Health Core, 12x Grand Potion, Tonic, 10x Remedy, Hero's Cocktail (Makes the hero encouraged, hastened, lucky and inspired), 7x Mead, 4x Nostrum, 3x Neutralizer, Exterlate, Blind Fury, Blind Bomb, 2x Seal Bomb, 3x Stun Bomb, 5x Smoke Bomb, 3x Bone, Henry Award, Grating Stone, 4 Fire Bombs
Tools & Treasure: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail"), Cornucopia (This horn of plenty is said to ensure limitless wealth. Increases the holder’s gold by 25% at the end of each quest.)

dyrica.jpg Dyric Rone(The Legonater)
Human male, Assassin
Level 34 *Permanently Lucky* *Immune to All Elements and Blinded* *Steals 50% more gold*
*Hastened* *Encouraged*
Defense: 6
Health: 46/46
Power Bonus: 0
Gold: 1588
Ability: Ace Assassin Training (Dyric's successful Assassination rolls against enemies immune to instant kill deals an additional LETHAL AIM roll (see Assassin))
Equipment: Lucky Die (User is permanently *Lucky*; suitable for anyone; Accessory), Night's Helmet (SP: 6; immune to WaterWood,EarthIceFireWindLightningLightDarkness, and Blinded; suitable for anyone; Headwear), Crystal Shoes (Immunities become Absorption), Cloak of the Red Assassin (Chance of Assassination is 1/3, suitable for Assassins; back wear), Mythril Crossbow of Incessant Warmongerers (WP: 40; Darkness and Wind-elemental, deals Slowed on non-AoE rolls, also deals Damage to the enemies above and below the target upon a successful hit; Crossbow),
Inventory:

Spoiler

Weapons: Double Chain Whip (WP: 10; Whip), Tarok's Wrath (WP: 20, 1/2; chance to Instantly Kill orcs; Dagger), Throwing Knife (WP: 4; Throwing Weapon), Pongcanis Dagger (WP: 8; Dagger), Unlucky Horseshoe (WP:13, retrievable throwing weapon, causes Jinxed-effect),  Mockthril Longbow (WP: 27; Ice-elemental; Longbow),
Artifacts: Winged Sandals (immune to Bound and Slowed; suitable for anyone; Footwear), Ambrose's Heart (Artifact, suitable to Evokers, Accessory, +5 power), Sticky Gloves (increases amount of Gold stolen by 50%; suitable for Rogues and Beast Warriors; Handwear), , Cabin Boy's Rags (All other party members +3 power, body wear), Shadeaux Cape (SP:15, Immune to Fire, Earth, Wind, Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear),
Spell Items: Diamond, Opal
Consumables: Potions (4), Grand Potions (4), Remedies, Banana (restores full HP to target), Elixir (2), Cosmic Essence, Nostrum (2), Venom (2), Mythril Shards (2/4 Mythril), Military Grade Light Bomb, Military Grade Darkness Bomb, Smoke Bomb (2), Bones (2), Skeleton Decoy, Demon Repellent (Makes the user impervious to direct attacks from demons during one battle unless the user is the only hero left standing; consumable), Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Crystal Ball (Worth 50 gold, 100 in magic shops), Earthwyrm Fang (Grants the encouraged-, lucky-, reinforced-, and blinded- effects for the duration of one battle), Phoenix Essence, Ancient Bone, Phoenix Incence, Guffington's Seal (Proves the Hero is a Friend of Guffington. The hero starts every quest with one "Hero's Cocktail"), Hero's Cocktail, Deadly Venom, Fire Bomb (4)
Tools & Treasure: Bedroll, Shovel, Magic Compass, 3 Silver Ore (Worth 60 gold)

20584275801_96b45a9eb5_t.jpg Karie Alderflask-Cour (Kintober)
26 Year Old Human Female Minstrel 
Level 39 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits* *Steal 50% More Gold*
Power Bonus: 3
Health: 67/67
Defense: 7
Ether: 15/45
Stealth: +2
Gold: 736
Equipment: Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear), Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory), Fine-tuned Guitar (WP:15, user is lucky; instrument), 
Inventory:

Spoiler

Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Demon's Fiddle (WP: 12, causes Enamoured and Cursed, instrument) Sexy (WP: 11 longsword, ignores SP) Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip), Sexy (WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger), Nocturne Flute (WP: 6, inflicts the Sleep affect, instrument),
Artifacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Immortal Aegis (Bodywear, SP: 6, 1/6 chance of negating all damage on a Free Hit), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory)
Spell Items: Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Frailty, Scroll of Newtity, Scroll of Magic Disguise (Changes the appearance of the target to anything the caster desires for 1 ether per minute of duration (actual duration dictated by the Quest Master).
Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song), Hundred-Hero Hymn (Doubles the current and maximum health for the rest of the party for the remainder of the round. Stacks with the inspired effect. Costs 10 ether per ally)
Consumables: Grand Potion x14, Tonic x3, Grand Tonic x16, Remedy x8, Phoenix Essence X2, Nostrum x3, 2x Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x6, Venoms x16, Deadly Venoms x2, Bone, Smoke Bombs X12, Mulled Wine, Phoenix Incense, Tiny Shroom, Greater Tonic, Fire Bobs x4
Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds) *Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use)

40810114082_d3ede4f1be_t.jpg Lady Luck *Immune to Blinded, Sealed, Confused, Bleeding, Poisoned, Fragile, Sudden Death, and Hexed* *Fading (1 Rounds Remaining)* *Lucky* *Nimble*
Level 40 Rogue Thief
Power Bonus: 0

Health: 80/80
Defense: 0
Gold: 100
Equipment: Lucky Die (Makes the user permanently Lucky, Accessory), Robes of the Tumbling Acrobat (Makes the user permanently Nimble, Torsowear), Pick Pocket's Purse (Makes the user immune to having their equipment stolen, accessory), 10x Throwing Dagger (WP: 15, Dagger)

26368249490_c3bc6e819b_t.jpg Lord Lawrence Boomingham (Zepher)
48 year old male
human Vindicator
Level 38 1/4 *Immune to darknessfirefragilesleepweakened, and blinded* *Affluence* *Lucky* *Encouraged*
*Hastened*
Power Bonus: +5 (+5 front row)
Defense: 
14
Health: 61/61
Stealth: 0
Gold: 428
Equipment: Scupperer (WP:19; darkness-, fire- and earth-elemental; inflicts bleeding 2 and poisoned by 10; has 1/2 chance each to inflict blinded, sealed, weakened and fragile; greatsword), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; grants immunity to fragile, asleep, weakened, blinded, darkness and fire; accessory), Vest of Faded Trials (SP:10, 1/2 chance of granting reinforced effect at the start of every battle, Immune to Fragile; Suitable for Knights, Barbarians, Dragoons, Skirmishers, Regulators, Vindicators; bodywear and headwear), Fighting Boots (Power +5 on the front row; suitable to barbarians, knights, rogues, beast warriors, chi monks, dragoons, harlots, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; footwear.), Round Metal Shield (SP:7),
Inventory:

Spoiler

Weapons: Epidemic Halberd (WP:8, causes all negative effects that the user has to the target when attacking; halberd), Venom Fang Blade (WP:9, causes poisoned equal to WP; longsword), Lullaby Wand (WP:6, inflicts asleep), Silver Sword (WP: 18, Longsword), Frozen Saber (WP: 15; light-, ice- and wind-elemental; inflicts stunned; great sword),
Artifacts: Crown of the Desert King (SP:6; absorbs fire, wind, and earth; suitable for Boomingham only, headwear.), Venomari Helmet (SP:2, absorb poison as health; helmet), Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), Scarlet Hood (SP:4, grants immunity to stunned), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Amulet of Optimism (Adds the confused-effect to all attacks; accessory, suitable to Erdathcath only), Prayer Beads (Makes the wearer permanently blessed; accessory.), Counterstrike Gloves (If the wearer is damaged by a Free Hit, they counter with strength equal to their level; handwear.), Crimson Suit of Armor (SP:12, allows wearer to pose as Crimson Bear Knight; takes three artifact slots: bodywear, headwear and footwear), Floral Gear
Spell Items: Amethyst (Darkness), Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Emerald Lamp of Summoning (0/3), “True Love Serenade” (restores 50 health to the rest of the party per round; costs 10 ether; Battle Song)
Consumables: Potion, Health Core, 2x Remedy, 11x Mead, 3x Smelling Salt, 2x Nostrum, 2x Ambrosia, Fire Brandy (Encouraged, Immune to Ice), Fireball Whiskey (Immunity to Fire One Battle OR 20 Fire Damage All Enemies), Hamantasch (Lucky, Blessed), Jinxy Juice, 2x Floral Bomb, Seal Bomb, Poison Bomb, Stun Bomb, Seth Bomb (Deals 100 darkness-elemental damage to all opponents when used.), Feather of Flight (Allows the user to flee from the battle when used.), Hair of the Dog, Oculoid Miasma, Oculoid Fireworks, Saber Teeth, Bone, Pickled Mushroom, Greater Potion, 3x Fire Bombs
Tools/Treasure: Bedroll, Shovel, Pickaxe, Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away), Mythril Shard, Rose 
Bouquet

vJi7H1L.png Matthias (Stickfig)
Level 33 Druid *Immune to EarthIce, and Water* *Immune to Blinded, Bound, Fragile, Sealed, and Slowed* *½ chance immunity to Asleep*Deals Fragile* *Gains 10 gold for each Humanoid killed*Encouraged* *Hastened* *Lucky* *Inspired*
Power Bonus: +18
Defense: 10
Health:
 43/43 86/86
Ether: 21/34
Gold: 765
Abilities: Bearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round; he may also improve one weapon at the end of each quest [+1 WP]), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat; this does not take up an action)
Equipment: Ethereal Steampunk Stovepipe (SP:1; immunity to 
Earth and Water; protects from Blinded and Sealed; ½ chance to protect from Asleep-effect; suitable for men; headwear), Hunter's Plate (SP:4; wearer gains 10 gold for each Humanoid killed; suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from Bound, Fragile, and Slowed effects; footwear), Sungold Seal (+3 power, +2 health), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory [no bodywear attached]), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear), Ethereal XX Handcannon Replica (WP:12, pierces defense, Fire- and Light-elemental, deals Afraid, hand cannon),

Inventory:

Spoiler

Weapons:   Peashooter (WP:2, deals Burning -2, hand cannon),  Tinkerer's Wrench (WP:10; double WP against Mechanical; ranged, retrievable, throwing weapon),  Stave of Grasping Thorns (WP:15; Roots of Life triggers a Kudzu (see Weather Mage); staff), Ethereal Restored Fireball Extraordinaire (WP:13; also hits enemies listed above and below the target; Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon)
Artifacts: Dapper Hat (This amazingly dapper hat gives the wearer a ⅙ chance of being Encouraged at the start of any battle, headwear), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory [no bodywear attached]), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear),
Spell Items: Emerald, 
Scroll of the Chasm
Consumables: 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Candy Cane (Restores 10 Health and 5 Ether), Deadly Venom, 3x Elixir, Emergency Essence, Grand Potion, 2x Grating Stone, 3x Nostrum, Potion, 2x Red Death Blood, 2x Remedy, 4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), Tonic, Zhar-ptitsa Incense (Revives all party members to full health and grants the Blessed, Reinforced, and Transcended effects, consumable), Greater Tonic, Dragon Scale, 4 Fire Bombs
Tools: 
Bedroll, Magic Compass, 3x Fire Bomb, Skadi Bomb, Smoke Bomb


paladin_pretzel_2.jpg Monk Pretzel and His 99 Pieces, the Super Sleuth (Played by Palathadric)
463-year-old male "hermit" Artisan 
Level 41 *Permanently Blessed* *Immune to Hexed, Petrified, Minimized, Jinxed, Fragile, Poisoned, and Stunned* *Immune to Fire, Earth, Wind, Blind, Confused, and Defense Reduction* *Permanently Reinforced*  *Immune to Darkness, Wood, Earth, Water, Light, Lightning, Ice,  Weakening, Frailty, Poison, Asleep* *Permanently Nimble* *Encouraged* *Hastened*
Power Bonus: +5
Defense: 692
Health: 73/73
Stealth: +2

Gold: 1132
Equipment: Wraps of the Steadfast Tortoise (Grants permanent *reinforced* Effect, Handwear, Suitable for Chi Monks), Cloak of the Grand Vizier (SP: 11 multiplied by the number of party members; Grants immunity to Darkness, Wood, Earth, Water, Light, Fire, Lightning, Ice, Wind, *Blinded*, *Weakened*, *Frailty*, *Asleep*, and *Confused*; Backwear), Cape of Extravagance (SP: 5, +10 WP, Wearer is Permanently Nimble, Backwear, suitable for Mimes), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partner has to equip the chain as well (ie. one chain can be shared by two people); Accessory), Prayer Beads (Makes the wearer permanently Blessed; accessory.), Tyrant's Maul (WP: 29; causes *Hexed*; Hammer),
Inventory:

Spoiler

Weapons: Mythril Heaven and Hell (WP: 41; Darkness; Poisoned 9, Cursed, Dual-Strike; Whip), Pheles Kris (WP: 20, wielder has a 1/2 chance to generate an Aura while equipped, doubling the user's maximum health but drawing all attacks to them, lightning, fire, earth, wind, ice, light, darkness elemental dagger), Quarterstaff (WP: 4/8 against Humanoids; Staff), Whip of Savage Overlords (WP: 9; ⅙ chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Mining Hammer (WP: 3, 1/3 chance to inflict *Fragile*), Honed Axe (WP:10, cuts target's SP in half, Axe),  Dual Staff (WP: 13; Ice, Lightning, Fire, Wind, Light; Deals *Bleeding 3*; Dual Strike; Staff),  Flying Cross (WP: 11; Darkness; Broomstick)
Artifacts: Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), , Duplovian Helmet (SP: 2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear),  Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect; user gains 10 gold from each conversion; suitable to Monk Pretzel only; Accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; Accessory), Book of Artisan's Tricks (At the beginning of the quest, wearer may choose to copy another class' ability (the copied ability can be used at will until the end of the quest; Accessory; Suitable for Artisans), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; Headwear), Totem of the Wandering Chieftain (Immunity to Bound, Slowed, Blinded, Asleep, Instant KO, Accessory Suitable for Barbarian Chieftains), Cowl of the Dark Druid (Grants the wearer the ability to TAME enemy creatures, see Sylvan Ranger, suitable for Druids, Headwear)
Spell Items: Aquamarine, Emerald
Consumables: 8 Potions, 20 Grand Potions, Cherry (Restores 1 ether), 5 Grand Tonics, 2 Tonics, Ether Core, 15 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 6 Phoenix Incenses, 2 Phoenix Essences, 4 Meads, 4 Smelling Salts, 5 Nostrums, 5 Mulled Wines, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Candy Cane (Restores 10 Health and 5 Ether), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 2 Jinxy Juices, 5 Smoke Bombs, 6 Fire Bombs, Military Grade Fire Bomb, 3 *Blind* Bomb, 3 *Seal* Bombs, 3 *Sleep* Bomb, 2 *Confuse* Bombs, 2 *Stun* Bombs,  Plague Bomb (Causes 15 damage and *Poisoned* by 15 -effect to all opponents when used.), 7 Bones, Milk, Mythrial Ore, 2 Soma, 2 Elixer, 3 Smoke Bomb, 2 Blind/Seal Bombs, Ether Core, Grating Stone
Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Compass, Magic Shovel (will always find something when used, limited to three uses per quest), Dice Bag of Fortune (tool; when used on an enemy, causes their loot rolls to be rolled twice)

26559093112_8a37e42e87_t.jpg Nerwen Calmcacil (played by Chromeknight) Champion of The Northern Kingdoms
265 year old female Elven Shaman
Level 40 3/5 *Immune to sealed* *Gains Double EXP* *Counterstriking* *Blessed*
Power bonus;+8
Defense: 1
Health: 62/62
Ether: 47/49
Gold: 475
Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Lesser etherial cloak (SP:1, Max. ether +3, immune to sealed; backwear), Medal of Valor (Double experience from battles; accessory), Chameleon Vest (Max. Health +10, the user becomes able to absorb the last element it was damaged with; bodywear), Counterstrike Gloves, Barbarians boots (natural, respite becomes restoration)
Inventory:

Spoiler

Weapons: Nocturne Flute (WP:6; causes asleep-effect; instrument), Mutt's Flute (WP:10; inflicts Weakened-effect; instrument), Party Maracas (WP:4; user is hastened; instrument), Battered wooden flute (WP:6; Darkness-elemental; instrument), Sword of the Warrior of the Light (WP: 14; Light-Elemental, Meditate becomes hits; longsword), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Singing Sword (WP 10; causes bleeding, longsword/instrument)
Artifacts: Leather armour (SP:1; Bodywear), Zap-Tap Badge (1/2 chance to Electric counterstrike an opponent who has dealt damage to a hero, equal to the hero's level; Accessory), Shield (SP: 5), Nordic Stomach Guard (SP: 3; Immunity to Ice and Water; Bodywear; Suitable for Barbarians, Regulators, and Beast Warriors), Shield of the Red Lizard (SP: 2; Immune to Blind), Seal of the Warrior Priestess (At the beginning of the battle the user has a 1/6 chance to be Transcended, a 1/6 chance to be Blessed, and a 1/6 chance to be Inspired; Accessory; Suitable for Paladins), Trickster's Mask of the Angel, Razor (user is Blessed and Immune to Bleeding, Enraged, and Encouraged; May take up any artifact slot; requires a shaved head), Helm of the Lord of Light (Immune to Light and Jinxed; headwear; Suitable for Knights), Sylvania's Cowl (Permits Animal Talk, Headwear), Encore Plectrum (if the same Battle Song is sung for more than one round in a row, the song’s ether cost for the consecutive rounds is halved; suitable to minstrels; accessory.)
Spell Items: Opal (2), Topaz (2), Diamond (2), Amethyst, Garnet, Emerald, Aquamarine, Ruby, Scroll of Sleep, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion, Hundred Hero Hymn (Inspired-effect to all allies for 10 ether; song),
Consumables: Phoenix essence (3), Potions (10), Grand potion (2), Health Core, Tonics (3), Grand tonic, Ether Core (2), Ambrosia (4), Elixirs (2), Remedies (6), Neutralisers (2), Tiger Balm (2), Nostrum (2), Smelling Salts (2), Venom (4), Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Fire Bomb (5), Ice Bombs (2), Lightning Bomb, Water Bombs (2), Dirt Bombs (2), Air Bomb, Bone, Milk (restores 15 HP and 15 Ether), Red Death Blood (Once applied to a weapon the first successful hit deals doomed, consumable) (2), Sushi (restores 5 health and ether), Feather of Lithe (user is nimble for three rounds, 1/3 chance to avoid rolls of COUNTER and DAMAGE and Free Hits), Grating Stone, Bright Polish , Remedy
Tools: Shovel, Bedroll, Magnifying Glass, Telescope,

29671679647_a110293477_t.jpg The Miracle Worker *Immune to Jinxed, Hexed, Slowed, Sudden Death, Petrified, and Sealed* *Fading (1 Rounds Remaining)* *Transcended*Blessed*
Level 30 High Cleric
Power Bonus: 0

Health: 100/100
Defense: 3
Gold: 0
Equipment: Tome of the Miracle Worker (1/3 Chance to revive an ally, suitable for The Miracle Worker, Tool), Tricorne, Staff of the Miracle Worker (WP: 20, user is Blessed & Transcended, staff)

27754792869_f843639acf_t.jpg Vindsval Half-Born (Asphalt)
41 year old, Male, Half Giant,
Level: 43 3/5 Vindicator *Immune to Dark & Demonic enemies* *Immunity to Asleep,Blinded,ConfusedFragile, and Weakened* *Gains 3x Experience* *Blessed* *Hastened*

Power Bonus: +12
Defense: 
10
Health: 66/66
Stealth: +1
Gold: 184
Equipment:  Shikokku's Stealth Suit (SP:7; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), ), 
Multi-tool Attachment (Artificial arm, Enables user to ignore the weapon restrictions of their class excluding Shields, Handwear, Suitable for Vindsval), Great Club (WP: 100, cannot be reinforced, imbued, or used with a shield. Suitable to barbarians and beast warriors); Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to Asleep,Blinded,ConfusedFragile, and Weakened effects), Wrath Lance (WP:18, causes enraged and burning 10, poison 7 and cursedDarkness and Fire Elemental, lance)
Inventory:

Spoiler

Weapons And Shields:
 Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Witch's Hammer (WP 8, Poison 10, Hammer), Leets d’Loc (WP:9, ice-elemental longsword),
Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.), Crystal Blade (WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded), Woodsman's Axe (WP: 7, Axe), Verkenner  (WP:10, Darkness Elemental Broomstick,ranged), Requiem (WP: 20;Wood and Light-elemental; Longbow), Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument), Great Club (WP: 100, cannot be reinforced, imbued, or used with a shield. Suitable to barbarians and beast warriors); Requiem (WP: 20;Wood and Light-elemental; Longbow),
Artifacts
Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effectto Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously), Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear), 
Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear),
Spell Items: Scroll of Poisoning (Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether), Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.), Emerald
Consumables: 5X Mead, 11X Remedy, Potion, 12X Grand Potion, 2X Smoke Bomb, 3X Tonic, 3X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Health Core, 4X Mulled Wine, 3X Ambrosia, 2X Golden Lotus Flower (heals to full health upon consumption), 3X Nostrum, Last Resort (Revives all knocked out allies with 1 health.), Smelling Salts, Phoenix Incense, 4X Fire Bombs
Tools & Treasure: Bed Roll, Shovel, Magic Compass, Mythril Shard,  Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable)

The Enemy Right Flank
44179529365_9660010e3a_t.jpg Nazgulie - Aspect of Rosier * *Immune to all effects and sudden death
Type: Humanoid
Level: 40
Health: 284/600
Special: Pleasure House – All heroes are either Poisoned 1, Poisoned 10, Asleep, Hexed, Sealed, or Weakened
Drops: 40 Gold

31217469838_09dd124163_t.jpg Skuld - Aspect of Rosier * *Immune to Burning* *Jinxed*
Type: Humanoid
Level: 20
Health: 32/220
Ether: 20/20
Special: Pure Heart – Blesses all allies
Passive Special: Will use free hits to heal an ally to full health at the cost of 1 ether
Drops: 20 Gold

31217558918_bd7868e40d_t.jpg Periwinkle - Aspect of Rosier * *Immune to stunned, poisoned, bleeding, cursed, asleep, fast asleep, confused and hexed*
Type: Humanoid
Level: 30
Health: 400/400
Special: Pleasure House – All heroes are either Poisoned 1, Poisoned 10, Asleep, Hexed, Sealed, or Weakened
Drops: 30 Gold

44371202204_c159280540_t.jpgHeckz - Aspect of Rosier * *Immune to Sealed* *Ignores Row* *Weakened (3 Rounds Remaining)*
Type: Humanoid
Level: 30
Health: 258/400
Ether: 50/50
Defense: 3
Special: Disaster - Randomly casts a Disaster (See Weather Mage) where power is equal to level at the cost of 1 ether per target
Passive Special: Forecast: Uses Free Hit to turn the weather Lush at the cost of 1 Ether.
Drops: 30 Gold

45040513862_92797ba91f_t.jpg Restoring Root G *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round
Drops: Venom


45040513862_92797ba91f_t.jpg Restoring Root H *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round
Drops: Venom


45040513862_92797ba91f_t.jpg Restoring Root I *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round
Drops: Venom


45040513862_92797ba91f_t.jpg Restoring Root J *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Restoring Roots - Restores 100 HP to Rosier at the end of the Round
Drops: Venom


44177797055_fe5abd0c76_t.jpg Remedying Root D *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round
Drops: Venom


44177797055_fe5abd0c76_t.jpg Remedying Root E *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round
Drops: Venom


44177797055_fe5abd0c76_t.jpg Remedying Root F *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Remedying Roots - Removes one of Rosier's negative effects at the end of the round
Drops: Venom


45040513772_cde01ff24f_t.jpg Reinvigorating Root E *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed
Drops: Venom


45040513772_cde01ff24f_t.jpg Reinvigorating Root F *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Reinvigorating Root - At the end of the round makes Rosier Lucky, if already Lucky, Hastened, if already Hastened, Reinforced, if already Reinforced, Nimble, if already Nimble, Inspired, if already Inspired, Blessed
Drops: Venom


33808674436_89f3c9b6c3_t.jpg Reflecting Root E *Immune to AOE*
Type: Demon/Plant
Level: 0
Hits: 2/2
Special: Crushing Vines – Deals damage equal to the target's level
Passive Special: Reflecting Root - Grants Rosier 10 SP and Immunity to Wind
Drops: Venom


The Heroes Right Flank
eb_heroica_eric_av.jpg Eric (Khorne), Self-proclaimed Siren-Slayer and Butcher of Basilisks 
30 year old Human Nord
Level 31 1/4 Vindicator *Evasion* *Protected from Weakened, Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed + Immune to Darkness, Water and Earth* *Zweihänder Grip* *Inspired*
Power Bonus: +3
Defense: 0
Health: 62/62 104/104
Stealth: 0
Gold: 1410
Equipment: Pugilist's Gloves (Power +2, protects from Weakened; handwear),Boots of Evasion (Wearer takes half damage in front row + Immunity to Darkness, Water, Earth and Asleep; footwear), Periwinkle Ribbon (Grants Immunity to Stunned, Poisoned, Bleeding, Cursed, Asleep, Fast Asleep, Confused and Hexed; suitable for Periwinkle Eric only; headwear), Godricsleif (WP: 22; Lightning-elemental; greatsword),
Inventory:

Spoiler

Weapons:  6 Silverfish Wings (WP:8, retrievable, throwing dagger), 2 Diseased Silverfish Wings (WP:8, causes cursed-effect, retrievable, throwing weapon), Rakshasa Blade (WP:8 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; greatsword), Rakshasa Flail (WP:7 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; mace), Rakshasa Scimitar (WP:11 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; longsword), Rakshasa Waveblades (WP:5 multiplied by the amount of Rakshasa weapons equipped by the party in the battle; dual strike daggers), Shield (SP:5), Natnail's Sword (WP:10 Longsword), Conspirator (WP: 20, causes Blinded and has 1/2 chance to cause Confused with each hit, Ice- and Darkness-elemental; longsword), Twin Biter (WP:7, causes bleeding; dual strike axe),
Spell Items: Opal (from Hybros for Dyric)
Artifacts: Prayer Beads (Makes the wearer permanently Blessed; accessory.), Flora Gear (adds Wood-element to physical attacks and protects from Wood-elemental damage, accessory), Redhawk Helmet (Power +12 if the wearer acts first in the battle order; suitable to barbarians, knights, dragoons, infiltrators, marauders, skirmishers, regulators, vindicators and winged warriors; headwear.), Venomari Helmet (SP:2, absorb Poison as Health; helmet), Heavy Armor (SP:5, protects from Fragile; bodywear),
Consumables: Potion, 13 Grand Potions, 2 Elixirs, 3 Remedies, Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable), Neutralizer, Tiger Balm, 8 Meads, 6 Smelling Salts, 2 Nostrums, 2 Mulled Wine, Ambrosia, Dragon Scale, Genuine Nordic Mead (Grants the encouraged, hastened, inspired, reinforced, and enraged-effects; consumable), Venom, Deadly Venom, 2 Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy.), Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Lightning Bomb, Floral Bomb, Aeolus Bomb, Poison Bomb, Seal Bomb; Phoenix Essence, Pickled Mushroom x2, 4 Fire Bombs
Tools etc.: Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away), Cornucopia (Increases the holder’s gold by 25% at the end of each quest.)

29831773111_ce9d27418d_t.jpg Ezeran Yavarr (MysticModulus)
42 year old male human Sorcerer
Level 25 1/3 *Immune to Wood and Fire, Sealed and Blindness* *Enemies that hit Ezeran become slowed*
Power Bonus: (+2 spellpower)
Defense: 6
Health: 38/38
Ether: 26/29
Stealth: 1

Gold: 626
Equipment: Ooze Wand (WP: 10, 1/3 chance to Slow, Poisoned 1), Sneezing Demon (SP:3; enemies that hit the wearer become slowed; immunity to woodfire  and blindness, suitable to Ezeran only; bodywear), Etherium Pauldrons (SP:3, immune to sealed; backwear), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory),
Inventory:

Spoiler

Weapons: Trickster’s Baubel (WP:6, each hit causes one random effect: stunned, poisoned by 1, asleep, blinded, sealed or confused; wand), Ancient Sapphamber Staff (WP:8, doubled against Ancient enemies, staff), Simple Staff (WP: 10), Mockthril Spear (WP:4, spear)
Artifacts: Hood of the Elementalist (SP:1, *Absorbs darkness*; headwear, suitable to anyone),  Pointy Hat, Mage's Muffler, Bad Luck Charm, White Ninja Cowl, Begone with the Winds (Allows access to the Weather Mage Class, Accessory), Sedge hat (Max. Ether +4; headwear)
Gems: Emerald (Wood), Ruby (Fire), Diamond (Light),  Sapphire (wind), Amethyst (Darkness)
Consumables: 5x grand potions, 2x grand tonics, 3x Remedy, ether core, 2x Smoke Bomb, venom, Pickled Mushroom, 2x Golden Lotus Flower (heals to full health upon consumption), 2x potions, phoenix essence, elixir, Tooth, 9x Firebomb, Pickled Mushroom, Tiny Shroom
Tools: Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle), Bedroll, Shovel

42275892404_6df9744fa6_o.png John 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth, the School Inspector and the Matchmaker (Cutcobra) (Takes Suggestions from Lind)
32 year old male human
Level 31 1/4 Weather Mage *Immune to Sealed*
 *Deals Weakened to Humanoid Enemies and Fragile to Holy Enemies* *Instant Weather Forecasts*
Power Bonus: +3 (+10 with Spells)
Defense: 3
Health: 41/41
Ether: 27/52
Gold: 379
Equipment:  Weatherfax Broom (WP:30, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear) , Magician's Gloves (Spellpower +10; suitable for mages; handwear), Burning Eyes (The wearer may add fire elemental to their attacks. The wearer deals weakened to humanoid enemies and fragile to holy enemies. Headwear), Sungold Medallion (+3 Power, +2 Health)
Inventory:

Spoiler

Weapons: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed
Artifacts: Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), False Lips (Rolling Pleasure House and KISS AND MAKE UP causes poisoned by 5 in addition to other effects, suitable for harlots only, accessory.), Venomari Helmet (SP:2, absorb poison as health; helmet), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Rich Man's Shirt (suitable for anyone, +5HP, +10 ether; bodywear), Rich man's trousers (suitable for anyone, immune to Jinxed and Bound; footwear), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear).
Spell Items: Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water), Diamond (Light), Ruby (Fire)
Consumables: 2x Remedy, 6x Mead, 6x Nostrum, 7x Smelling Salt, 2x Tonic, 10x Phoenix Essence, Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable), Soma, Poison Bomb, Smoke Bomb, 2x Deadly Venom, 7 Bones, Forbidden Apple (has a half chance of causing blinded or transcended to the user), Fire Bomb, x7 Seal Bombs, x2 Venom, Grating Stone, Grand Tonic, 4 Fire Bombs
Tools, etc: Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away)

kirayblackknight_sandy.pngKiray Nastayo, A Hero Who Is Actually Worth Something (KingoftheZempk)
24 year old Female Human Warden
Level 29 1/3 *Immune to Blinded, Doomed, Blessed, Light, Darkness, Wood**Double damage to Demonic and Holy Foes**Half Damage from Free Hits* *Intimidation* *Lucky* *Hastened* *Encouraged*

Power Bonus: 6
Defense: 29
Health: 46/46
Stealth: 0
Gold: 199
Equipment:  Never Blessed Armor (SP: 11, Immune to Darkness, Light, and Blessed, Wearer deals double damage to Demons, suitable to Knights, Barbarians, Regulators, and Skirmishers), Spesialian Spiked Pauldrons (Damage from Free Hits is halved, Immune to Wood; accessory), Never Blessed Helmet (SP: 8, Immunity to Blinded, Doomed and Blessed, Wearer deals double damage to Holy Enemies, suitable to Knights, Barbarians, Regulators, and Skirmishers), Orcish Barbed Shield (SP: 12), Mythril Hunter's Crossbow (WP:22, double WP against beasts, fire, ice, wind, and darkness-elemental),
Inventory:

Spoiler

Weapons and Shields:  Sword of Fire and Light (WP: 7, Fire-Light Elemental, Greatsword), Mythralized-Smith’s Katana (WP:20, Darkness elemental, Deals Bleeding +2), Sanctified Rito Longsword (WP:6, doubled against Flying enemies; longsword), Wolfhead Aegis (SP:5, enemies that hit the user become afraid, suitable for anyone with Wolfgang reputation; shield.), Glacial Mace (WP: 12; has 1/2 chance to cause *Slowed*; Ice-elemental; Mace), Deadly Crossbow (WP:17, Light elemental, has 1/6 chance of instantly knocking out the target unless it is immune to sudden death; crossbow, deals poisoned by 10), Myrthril Composite Bow (WP:22, ignores SP,light,lightning,water, wood, and earth-elemental; bow), Shield of Invisibility (SP: 0, the user is immune to free hits until they are the last hero standing),
Artifacts: Snug Armor (SP: 5, Cannot be De-Equipped, Suitable to all classes that use shields, body wear), Fishy Scale Mail (SP: 6 , wearer absorbs water-elemental damage as health, immune to Fire; suitable for knights, dragoons, skirmishers, and regulators, body wear), Flameproof Armor (SP:1; no longer flameproof; bodywear, suitable for anyone), Winged Sandals (Protects from bound- and slowed-effects; footwear.), Skull Mask (SP: 1, wearer can pose as undead, headwear),
Spell Items:
Consumables: 10X Potion, Ambrosia, 2x Mead, Mediocre Pongcanis Brew (Encouraged + Enraged), 3x Smoke Bomb, 9x Bone, 2x Soma, 2x Ambrosia, 3x Mead, Dragon Scale, Fire Bomb, 8x Venom, Tako Sushi (Restores 10 health; consumable), Noxious Venom, Greater Potion (Restores 50 health to the target), 8x Grand Potion, Dirt Bomb, Floral Bomb, Ice Bomb, Confuse Bomb, Smoke Bomb, Venom, Serpent Scales (Grants Reinforced and Nimble-effects for the duration of one battle when consumed) Tonic, 2x Remedy, Nostrum, Venom, Chicken Drumstick, Phoenix Incense, Phoenix Essence x3, 2x Grand Potion, 2x Grand Tonics, 6x Fairie Dust, x4 Shattering Arrow (lowers enemy SP by 10 points, suitable for classes that use crossbows and bows), 4x Fire Bombs
Tools: Bedroll, Shovel, Wolf King's Seal (+3 Power, Intimidation, doesn't take up an item slot)

21994854154_0d4d07263b_t.jpg Lind Whisperer (Lind Whisperer)
25-year-old Human Black Knight *Steal 50% More Gold* *Immune to Darkness* *Hastened* *Inspired* *Lucky*

Level 26
Power Bonus: +2
Defense: 15
Health: 42/42 84/84
Gold: 293
Stealth: 0
Equipment: Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Bifrost Blades (WP: 14, dual strike, dagger Poisoned 10 LightEarth, Water, Wind, and Ice  Elemental), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.)

Spoiler

Weapons: Darker Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Wind Spitter's Deck of Cards (WP:10; wind-elemental; causes triple damage to mobs; suitable to Lind only; throwing weapon). Star-Breaker (WP: 5, darkness-elemental halberd *1/2 chance of stun*), Shadeaux Mace (WP: 9; deals *Fragile* effect; Mace), ,Steel Knife (WP: 12, throwing weapon), Gladius (WP: 16, darkness-elemental greatsword, 1/3 chance of causing Fragile on successful hits), Shield of the Silent Knight (Shield, SP:8, attackers have a 50% chance of being Sealed), 
Artifacts: Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Plasma Shield (SP: 3, user absorbs electric attacks), Immortal Palms (+7 power; all battle start with one round of Electric weather. Handwear.),
Spell Items: Scroll of Frailty
Consumables: x5 Potions, Bone, Last Wish Powder, Military Grade Firebomb x2, Grand Potion, Greater Potion, Remedy x7, Phoenix Incense, Deadly Venom
Tools & Treasure: Bedroll, Shovel, Newspaper with Picture of Lupine, Alfendi's Cape, Alfendi Lupine's Blank Calling Cards, Map of Olegia, Arena Pass x2, Crescent Seal (+2 Power, +1 Free item usage during the first round of battle)

petaldan_parfenius.jpg Petaldan Parfenius (Played by Palathadric)
5-year-old male "wonder" Paladin *Immune to Darkness*
Level 18
Power Bonus: 0
Defense: 33
Health: 40/40
Ether: 17/18
Stealth: 0
Gold: 123
Equipment: Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers), Cloak of Innocence (SP: 3; grants the wearer immunity to Darkness, if the health of the wearer is below 50% the wearer is also *Blessed*; Backwear; Suitable for Petaldan only), Slimy Sword (WP:25, can be split into several weaker Slimy Swords or combined with other Slimy Swords to increase WP and split apart again at any time, Longsword), Mythril Shield (SP: 20 Shield)
Inventory:

Spoiler

Weapons:  Brine Blade (WP: 5, 1/6 chance to trigger a Flood (see Weather Mage) when dealing damage, Longsword), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Shield (SP: 5; Shield), Mace (WP: 6, mace)
Artifacts: Really Hard Helmet (SP: 2, Immunity to Rock), Paladin's Armour (SP:4, Ether +2; suitable to Knights, Clerics, Paladins; Bodywear),Gloves of the Boy Wonder (SP:2; immunity to *Stunned*, *Bound*, and *Petrified*; suitable to Petaldan only; handwear), 
Spell Items: Emerald, Topaz, Scroll of Tongues (Grants the user the Glossolalia Job Trait. Each casting lasts for a limited amount of time and costs 10 ether)
Consumables: Potion x 2, Grand Potion x 2, Remedy x 2, Phoenix Essence, Ambrosia, Tiger Balm, Smoke Bomb x4, Health Core, Mead, Phoenix Incense, Pickled Mushroom, Tonic, Bones x2, Fire Bombs x3
Tools: Bedroll, Etherium Ore (may applied to one weapon to allow it to deal the Sealed-effect permanently), Letter of Recommendation (Increases reputation with one of the seven main factions depending on the user's choice.)

AuPkwWK.png The Demon Germ (samurai-turtle) 
??? years old ; Half Demon; Male Black Knight  
Level 24 2/3 *Immune to Slowed & Hastened *Steal 50% More Gold* *Lucky*
Power Bonus: +4
Defense: 21
Health: 43/43
Stealth: +3
Gold: 301
Equipment: , Spesialian Helmet (SP:2, SP:4 if wearer’s Star Elf, Health +2, Power +2, Suitable for anyone; headwear), Greaves (SP:2, immunity to Slowed and Hastened; footwear), Dastan Armor (SP: 4; Immune to Darkness/Amethyst Diamond/Light Garnet/Earth Ruby/Fire; +2 SP for all other Dastan Equipment; Suitable for Knights, Regulators, Winged Warriors, Dragoons, and Vindicators; bodywear), Crested Shield (SP: 13; shield), Flying Talon "of the Salamander" (WP:10; Ruby/Fire-elemental;  Steals one drop at Random from Enemy; whip)
Inventory:

Spoiler

Weapons: "Sporing" Brilliant Dagger (WP: 10; Emerald/Wood-elemental; 1/3 chance to Blind; dagger), Sword-Fish (WP:8; WP double if target has been attacked by Spear-Fish or Fail-Fish; longsword), Kobold Sharp Wings (WP:9; Deals Bleeding 1, poisoned 1; throwing weapon), Kobold Sharp Wings (WP:9; Deals Bleeding 1, poisoned 1; throwing weapon), Fellcrest Hand Axe (WP: 8; deals bleeding 5 on successful hits, poisoned 1; throwing weapon),, Obsidian Scimitar (WP:20; Amethyst/Darkness-elemental; longsword),
Shields: Winter Shield (SP:10; absorb Ice but takes double damage from Fire; shield), 
Artifacts: Demon Wings (Take to the Skies deals Darkness-elemental damage and Hexed instead of Wind-elemental damage and Stunned; backwear; suitable to The Demon Germ only), Snake Eye Charm (Protects from Petrified-effect; accessory), Blessed Amulet (Protects from Cursed-effect; accessory), Sterile Gloves (Protects from Poisoned- and Bleeding- effects; handwear),  
Consumables: Bone (x6), Deadly Venom (x6), Remedy (x15), Potion (x2), Grand Potion (x15), Nostrum (x4), Fire Bomb (x9), Faerie Dust (Allows the user to change their age, size, and gender for a short period of time. +1 Stealth) (x2), Holy Bomb (x4), Smelling Salts, Venom
Tools: Crescent Seal (+2 Power, +1 free item usage during first round of battle), Bedroll, Shovel, Pickaxe, Magnifying Glass, Candles (x3), Telescope, Magic Compass

41940476375_e8095611eb_t.jpg Throlar Wineghilm (Lord Duvors)
137 year old male Dwarven Paladin  *Permanently Nimble* *Absorbs Fire* *Immune to Ice* *Lucky* *Blessed* *Inspired* *Reinforced* *Transcended* *Deals Fire* *Encouraged*
Level 22 1/3
Power Bonus: 0
Defense: 31 62
Health: 51/51 102/102
Ether: 10/22
Stealth: +1
Gold: 50
Equipped:   , Greaves of the Wolf (SP: 5, Wearer is Nimble; footwear),  Rotting Rod (WP: 15, 1/3 chance to Hex Undead, staff), Weathered Shield (SP: 16, Ice elemental), Infernal Armor (SP: 10, absorbs fire, suitable for knights, dragoons, regulators, skirmishers, and vindicators; bodywear),  Amulet of Elven Loyalty (Wearer can use anything suitable for elves and is considered a friend by all elves; the wearer also becomes encouraged if there are elves in the party; suitable to Throlar only; accessory),
Inventory:

Spoiler

Weapons: Miracle Lance (A white spear crafted in the likeness of an ancient dragon: WP: 10, doubled against Ancient enemies, lance), Sundering Longsword (WP: 10, 1/3 chance to deal fragile; longsword), Spring Staff (WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Unicorn's Horn (WP: 10, Ice and Darkness elemental, healing becomes nurturing, removing negative effects as well as restoring health; staff), Shredding Star (WP: 13; removes all temporary effects from the target; Mace), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Ludeus (WP: 25 Successful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound., Lightning, and Wood Elemental, Greatsword/Longsword)
Shields: Elven Shield (SP: 5, all elves in the party gain the same amount of SP as long as the wielder is standing)
Artifacts:  Mage's Muffler (Protects from sealed; accessory), Sandman's Parasol (Protects from asleep and fast asleep; accessory), Lethauros Crushers (While equipped, the wearer does double damage to Rock and Flying type enemies, suitable for anyone; footwear),   Robes of the Kappa Master (+20 health, wearer is slowed; bodywear), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), Gloves of the Hypocritical/Hippocratic Oath (Adds +10 to healing for characters with the Healing job trait and +10 Poisoning for characters with the Wicked fighting style [or future equivalent]),
Spell Items: Ruby, Emerald, Scroll of *Sealing*, Scroll of *Blindness*, Scroll of *Confusion*, Scroll of *Sleep*,Scroll of *Weakening*, Scroll of Arc *Sleep*, Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Consumables: x2 Potion, Grand Potion, x6 Remedy, Elixir, x2 Bone, Floral Bomb, Lightning Bomb, Sleep Bomb, Seal Bomb, Blind Bomb, Confuse Bomb, x3 Smoke Bomb, Phoenix Incense, Phoenix Essence, 2x Water Bombs, 5x Fire Bombs
Tools: Bedroll, Shovel, Pickaxe, Magnifying Glass.

34997035535_5a52b3077b_s.jpg Torald Waruelf, Matchmaker (Alfadas)
21 year old male human Battle Mage *Inspired*
Level 18
Power Bonus: +19
Defense: 16
Health: 43/43 86/86
Ether: 13/30
Stealth: 0
Gold: 286
Abilities: Pact of the Tome (Torald may spend his action for a 1/6 chance to cause the Doomed effect on a Humanoid enemy or the Hexed effect on a Demon enemy).
Equipment: Torangu's Trident (WP: 20, SP: 5, cannot be used with Shield, Poisoned 1, Trident), Pandemonicon (+11 Power Bonus, HP, SP, Ether, Grants Pact of the Tome ability, accessory, Level 1, cannot be unequipped)

Spoiler

Weapons - Broken Spear (WP: 3; Causes Bleeding and Poisoned by 2 every other round used), Sludge Glaive (WP:8, pierces defense and causes either fragile or weakened; halberd), Whispering Greatsword (WP: 10, 1/3 Chance to Seal), Keen Axe (WP 15, Ignores SP); Rotting Rod (WP 15, 1/3 chance to Hex Undead, Staff)
Artifacts - Pongcanis Shield (SP: 7; Shield),  Crocodile Belt (Max. Health +2; accessory), Fighting Boots (Power +5 on the front row; footwear.), Pugilist's Gloves, Heavy Armour (SP:5, protects from fragile-effect, suitable for barbarians, knights, dragoons, skirmishers, regulators and vindicators; bodywear.), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear), 
Consumables - 4 Potions, 6 Mead, 3 Venom, 2 Grand Tonics, Feather of White, Smoke Bomb, Bright Polish, Phoenix Essence, Tiny Shroom, 6 Fire Bombs
Tools - Shovel, Pickaxe, Crescent Seal  (+2 Power, +1 Free item usage during the first round of battle), 
Gems - 2x Emerald (wood)Topaz (lightning), Aquamarine (water), Garnet (earth), Sapphire (wind), Ruby (Fire)

Party Leader, Please determine the battle orderEveryone else, please state your action and the row from which you will perform it.

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1 hour ago, Waterbrick Down said:

>Torald uses Venom - Success
>Torald vs. Waldorf (Fire) - Spell Counter - 0 Damage, 76 Fire Damage to Waldorf, -1 Ether

Didn't use a fire spell, I clearly stated I used my trident to poke Waldorf, then someone made a battle order with me shooting a fireball. I quoted that and said: no I used my trident, not a fireball. Lind quoted the part where I said that. So no, I didn't shoot a fireball, I poked waldorf, front row. 

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OOC: Erm...Rosier shouldn't be taking damage from most of those elements, the Reflecting Roots are still present.

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2 hours ago, Alfadas said:

Didn't use a fire spell, I clearly stated I used my trident to poke Waldorf, then someone made a battle order with me shooting a fireball. I quoted that and said: no I used my trident, not a fireball. Lind quoted the part where I said that. So no, I didn't shoot a fireball, I poked waldorf, front row. 

(He's copying that from last round, It'll probably be updated to the current round as soon as he runs it.)

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2 hours ago, Flipz said:

OOC: Erm...Rosier shouldn't be taking damage from most of those elements, the Reflecting Roots are still present.

OoC: He hasn't rolled for the Left Flank yet, but in this round, Arthur will be targeting both the Light and the Fire Reflecting Roots. I'm assuming he's assuming Arthur is successful?

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1 hour ago, Lord Duvors said:

(He's copying that from last round, It'll probably be updated to the current round as soon as he runs it.)

whoops guess I was too quick :grin:

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14 hours ago, UsernameMDM said:

Is it possible for Torc to equip the Sterile Gloves?

QM Note: It is not possible for Dragon's to Equip or use items.

The round has been completed, one note, it came to my attention that after the aspects have all been defeated Rosier does not have a SPECIAL DAMAGE. The monster has thus been modified to reflect this outcome, apologies for the oversight.

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21 hours ago, Waterbrick Down said:


27584467349_794287704d_t.jpg
"The devil's drainin' every bit of fairy dust in the place and bein' made of the stuff we... we're not going to last long."

37882213505_38378f6f79_t.jpg
"Might be a bit sooner than that I'm afraid, lass." Wanderburg faints from the poison flowing through his veins.

27584467349_794287704d_t.jpg
"Sod! We better make this count Heroes."

Atramor eyes the Founders. He swears he can see the glimmering dust under their gaunt skin now. He turns his head slightly to glance at Rosier, then moves back, and fixes his gaze on the six of them 

"Whatever ya' might've done. I think ya'd be doin' the Founders proud now."

He looks sideways at the heroes hacking through an entire flank to reach them, and nods.

"Get those arms off, mates. We'll get to the face in a bit."

Order to come once we have some actions in.

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22 hours ago, Waterbrick Down said:

Lind vs. Jinnipher (Bifrost Blades, twice) - Special Damage Special Damage
Lind vs. Jinnipher (Bifrost Blades, twice) - Critical Hit Critical Hit - 216 Damage, KO'd

OoC: This is missing two attacks. Lind is using Dual Strike weapons and he's Hastened. Checking the battle order, Lind should have attacked Heckz twice after this.

Quote

 

Lind vs. Jinnipher, Bifrost Blades - Special Damage Special Damage
Lind vs. Jinnipher, Bifrost Blades - Critical Hit Critical Hit - 216 Damage, KO'd
Lind vs. Heckz, Bifrost Blades - ?
Lind vs. Heckz, Bifrost Blades - ?

 

 

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47 minutes ago, CMP said:

Atramor eyes the Founders. He swears he can see the glimmering dust under their gaunt skin now. He turns his head slightly to glance at Rosier, then moves back, and fixes his gaze on the six of them 

"Whatever ya' might've done. I think ya'd be doin' the Founders proud now."

He looks sideways at the heroes hacking through an entire flank to reach them, and nods.

"Get those arms off, mates. We'll get to the face in a bit."

Order to come once we have some actions in.

OOC: Calling Rosier a "Face" has officially set this as the music for this battle. xD

"On it," Arthur replies, melee attacking Rosier's Right Arm with his Icy Halberd from the Front Row.  "Can someone destroy Reflecting Root A so that this actually works?  Pretzel, I need you in the Front Row with me, think you can take out some of those vines and then throw another Sleep Bomb at the end of the Round?  Miracle Worker, you've done us proud, just try to stay the course a little longer.  Lady Luck, same to you, a couple more daggers thrown at the Remedying Roots would not go awry."

If his first attack does not defeat the Right Arm, Arthur repeats, otherwise he melee attacks Rosier's Left Arm with his Icy Halberd from the Front Row.  If somehow disarmed, he retrieves his thrown weapons instead.

OOC: 3,168 damage on a Hit, or an even 3,600 damage on a Critical, assuming Pretzel takes the Front Row with me and at least two other Heroes.

Edited by Flipz

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1 hour ago, Lind Whisperer said:

OoC: This is missing two attacks. Lind is using Dual Strike weapons and he's Hastened. Checking the battle order, Lind should have attacked Heckz twice after this.

 

QM Note: Dual strike isn't the same as Hastened though, it allows Lind to target two different targets or focus his attacks on one target. Lind's first action is using both attacks on Jinnipher resulting in a roll of SPECIAL DAMAGE, Lind's second action is using both attacks again on Jinnipher resulting in a CRITICAL HIT.

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"Oh, by the way Atramor, you should put anyone attacking the Right Arm after whoever throws the Sleep Bomb for the round and everyone else before the Sleep Bomb; for this reason, no one with area-effect damage abilities should target the Right Arm.  If we manage that, we should be able to guarantee that even if we all get put to sleep, Rosier can't capitalize on it."  The Skirmisher frowns for a moment, thinking, then continues.  "If you want, you can have exactly one Hero attack the Right Arm before the Sleep Bomb, to try and capitalize on Jinxed before the Sleep Bomb replaces it...actually, it should probably be you, since you're Lucky at the moment and we could probably make decent use of that equipment here if you swipe it.  Everyone else attacking that arm should definitely go after the Sleep Bomb, though."

OOC: Pinging @CMPbecause this is a Battle Order issue.

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3 hours ago, Flipz said:

"Can someone destroy Reflecting Root A so that this actually work?"

1

Consider it done, brother. The assassin says with a confident smirk. 

Dyric fires a series of shots off at Reinvigorating Root C (Reinvigorating Root B, Reflecting Root A), and Reinvigorating Root B (Reinvigorating Root A, Root C Reflecting Root A) from the back row

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2 hours ago, Waterbrick Down said:

QM Note: Dual strike isn't the same as Hastened though, it allows Lind to target two different targets or focus his attacks on one target. Lind's first action is using both attacks on Jinnipher resulting in a roll of SPECIAL DAMAGE, Lind's second action is using both attacks again on Jinnipher resulting in a CRITICAL HIT.

OoC: Huh...sorry, my bad.

(I was about to say that Lind was lucky(which is what I originally thought you were doing, with the two struck-out attacks)...but looking back, it looks like that doesn't stack either.) :blush:

Edited by Lind Whisperer

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Seeing Waldorf die, Torald feels a bit of remorse. But knowing it wasn't the real Waldorf makes it a bit better. 

Torald strikes with the Trident at Heckz, front row.

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"Keep it up crew, we're nearly there!"

Lind surveyed the field. "Hmm..." He yelled across the cavern.

"Alright...having everything be Dim changes everything slightly - but we'll be fine!

Throlar, don't know what your plan is, but here's what I'm thinking:

Kiray, could you attack Nazgulie again? 

Petaldan, could you lob another Fire Bomb?

Eric, could you finish off the "Twisted Eight," while I take on Periwinkle?

Heckz, keep attacking yourself.

Germ, you're doing great work on those Roots. Keep in mind - your Obsidian Scimitar will do double damage this round. Unless Heckz rolls badly and changes the weather. Still, though, keeping on those Roots will help the Center.

Torald - attacking Heckz is a good choice.

Ezeran, could you see if you can finish off Skuld?

Throlar - maybe repeat what you did last round?"

 

OoC: The Roots can definitely be changed - I'm not sure which to focus on, to help the Center the most. I assume that people are either going to use a Neutralizer, or a Tiger Balm, though, when they start attacking Rosier herself, so I've focused us on the Reinvigorating Roots. 

Also - @Waterbrick Down Could you please change my Power to 2, from the Seal?

 

Right Flank:

>Kiray vs. Nazgulie (Hunter's Crossbow)
>Kiray vs. Nazgulie (Hunter's Crossbow)
Petaldan throws Fire Bomb at Reinvigorating Root E
Eric vs. Twisted Eight (Godricsleif)
Lind vs. Periwinkle (Gladius)
Lind vs. Perwinkle (Gladius)
>Heckz vs. Heckz (Darkness)
>Germ vs. Reinvigorating Root F (Flying Talon)
Torald vs. Heckz (Trident)
>Ezeran vs. Skuld (Darkness)
>Throlar heals most injured or throws Fire Bomb at Reflecting Root E

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