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I've been fiddling with that blackknight helmet and the mech torso for a while, it finally came together.  

20171224_105058.jpg

The mudflap piece creates an amazing seal along the front of the mech torso.  Also giving you hidden room for control detail.

I stole the hand design and I find it very stable.

20171224_104758.jpgOops I left one the collars up a bit.  Yeah that random knight will just have to do for now.

20171224_105040.jpg

20171224_104621.jpg

 

Used the rounded click hinge for the collars.

26047.png

Edited by Rayskull

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20180116_103852.jpg

https://flic.kr/s/aHskuGW8J7

I believe I'm finished now.

I added:

- Ankles (hidden, they sheer)

- New Chain Mace weapon (I love the look of it)

- Weapon Storage for the pilot and the mech

 

 

 

Edited by Rayskull
Fix

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Really cool MOC!

I particulary love the new ankle joints. Would you care to provide some pics on how they are built?

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Oh wow, I'm late.

20180116_102355.jpg

Okay Below is a better pic of the sandwhich:

20180201_001651.jpg

 

If you look at the ankles in this picture I think you can get the idea.  Simple ball cup ankle, but in front of the joint are two of the newish tiny triangle wedge plates, one on the cup and the other on the ball.  I used brackets on the sides to cover the joint from the side, but its open on the inside of the legs and somewhat from the rear. 

 

Bonus Pic:

20180123_112051.jpg

On another note,

How sad that Nexo Knights is ending.  I was really enjoying some of the parts.  I think they may have strayed too far from the Techno Castle look in some of the sets and may not have really found the right enemy to run with.  :sceptic:

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Oh, I need to check if I happen to have those pieces as well. I think I could apply it to some of my Transformers MOCs.

And I must once again say that I love the bulky feel of this Exosuit. Really makes me want to mod the ones I got in a similiar fashion. :wink:

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