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ProvenceTristram

[MOC] Blackwail Castle

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Situated on the fringes of the Great Flenshly Marsh, a saltwater tidal basin on Pembermile Sound famous for its thick fogs, looms the seat of the Duchy of Tiverton: Blackwail Castle. The fortress can attribute its somewhat grim name to the calls of a local seabird, whose mournful notes are often mistaken by unfamiliar travelers for the wail of a banshee (or so people tell themselves. It is Lego - you never know :P). Lacking a curtain wall, the enlarged keep nevertheless boasts fairly strong natural water defenses, and - probably owing more to its remote location than any other factor - has never been taken in a siege. The castle alone is approximately 3,800 pieces, while the base adds up another 1,300 or so - an exchange I'm not *fully* convinced it worth it (though I do like the marshy part). 

Exterior shots. The single tower contains a bell and functions (on the top level only) as the access point for the roof. If constructed, I would also add a 4-pole-supported cloth sun-screen to cover a portion of the roof area, but as the 4 beams would just look naked in LDD, I left them out. There's a small fishing/high tide-usable pier to give the marsh some context. As an aside, I have much grander Pacific-Northwest style pine trees that I had built intending to use with this structure, but they wound up looming over the castle (accurately; most of it is only 3 stories tall, after all), and I felt like it reduced the overall impact, so I swapped them out for dinkier specimens:

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As usual, even though the whole facing-left side of structure swings out dollhouse-style, I had an immense amount of trouble making bluerender cooperate with lighting. Therefore, after a single gloomy photo, I just took screenshots directly from LDD. The result is less dramatic, but at least shows off details. The first (and second) floor features a checkerboard tile base, two suits of armor, three candelabras, a raised walkway, fireplace, kitchen (not pictured, but it's below the white 'house' wing), tapestries hanging from the ceiling, grandfather clock, a spiral staircase reaching the third floor, a feasting table, and a requisite throne.

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The Tudor-style second-floor wing is home to the castle's resident wizard. The roof here is designed to lift out with very minor parts removal. I tried to make the space look somewhat cluttered, but the effect is lost in this screenshot, since you can hardly see the bed or the book shelf.

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The front of the top floor isn't really intended to be accessible, but would only require removal of a portion of the roof to get at, so I went ahead and did a (very basic) interior. This is the servants'/guards' quarters, with two bunk beds, a book shelf, and some storage. 'Fun'-unfun (for me) fact - I am so colorblind that LDD's reddish brown looks green to me the entire time I am building a model.

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Finally, we have the King's (or, in this case, Duchess') chamber/solar (with walk-in closet!). The room features a fireplace, English settee, canopy bed, larger bookcase, and desk (which you can't really see, but is located in the swing out). A kitten has bitten off more than it can chew by cornering a large, black rat in the closet space. I don't much like cats, but I hate rodents. Kill 'em good, Mr. Mittens.

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And that's pretty much it. As is typical, it is probably too grand a design for me to ever build, but I am at least finally satisfied with the end-product (I've built like 3 other castles since I last posted here that I didn't bother putting up).

Edited by ProvenceTristram

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Excellent!  A nice balance of classic feel with good detail and techniques.  The simple but interesting terrain, and the timbered section of the castle are both really nice and add a lot to the build, and all your interior details are outstanding.  :sweet:

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