The Librarian

First Generation Bionicle Rebuilds

Recommended Posts

Posted (edited)

I recently felt a hankering to rebuild the first year Toa, only seven years (SEVEN!) after my original attempts (here). And so . . .

36862767394_29f682d368_c.jpg

37573046791_977f4b1196_c.jpg

Hold on. Wrong magnification.

37319554250_f6f852d8cb_z.jpg23725758738_49d68f0367_z.jpg37529557056_a2f06ab436_z.jpg

37319557410_5f40ae65f7_z.jpg37319556480_454cd9ba4e_z.jpg36908355373_5384cec854_z.jpg

Obligatory daft joke out of the way - I started indulging my nostalgia with some brick-built mini-Toa but enough time spent staring at those lovely, lovely first year masks made me want to go the whole hog as it were. I'm not sure my Toa design stacks up against some of the designs out there but it's pretty darned flexible, which is a definite plus. More photos are available here.

There's more to come - my table is covered in Bioincle builds at this point - but for now, let me leave you with some brick-built Rahi and a WIP howling void.

36862773804_20fc463e79_c.jpg

36908344983_8f55140ea4_c.jpg

Enjoy!

 

Edited by The Librarian

Share this post


Link to post
Share on other sites
Posted (edited)

Particularly in light of G2's end, these are really evocative of the style of the early years. It gives off a nice vibe that balances greebles with a cohesive, genuinely real-to-life design. Going off of your Tahu and Onua designs, its very clear that the personalities are captured very well. I'm quite a fan of the others as well, of course. :)

Edited by Azani

Share this post


Link to post
Share on other sites

Excellent MoCs, especially Tahu and Onua, because it's very clear that their personalities are very well-executed because it gives off a niche vibe that combines greebles with a detailed, cohesive and genuinely stellar real-life design. Going off to your other MOCs, I must say that I'm a fan of others as well, of course. :-)

Share this post


Link to post
Share on other sites

These are definitely interesting builds! On some levels, with them taking as much inspiration as they do from the originals, I think it's a bit of a bummer that they don't really maintain a lot of the differences in the characters' proportions — like the way Gali and Onua's thighs had more volume than their shins when on the others it was the other way around, or how Lewa and Kopaka had the narrowest shoulders, or how Pohatu was the second shortest of the Toa and had a more bottom-heavy physique. But despite all that you did a great job staying true to the weapons, masks, and color blocking of the Toa Mata while using much more intricate System and Technic mecha building techniques. I also really like the Rahi you created, though it's a shame Muaka has lost its stretchy neck. Keep on being creative!

Share this post


Link to post
Share on other sites

I like them overall, especially Makuta, who is well randomed but still had rather imposing figure. Work with Nui-Rama's fangs is pleasant, too - just rightly disturbing composition.

Share this post


Link to post
Share on other sites

Very impressive MOCs!

While the torsos look a bit too busy for my liking, they still manage to capture the feel of G1 Bionicle quite well, and I also like the limb design.

My only genuine nitpick would be Pohatu's design - I'd prefer him having an upside-down torso, just like his original design had.

But other than that, excellent work!

Share this post


Link to post
Share on other sites

Thanks for the comments everyone!

On 09/10/2017 at 5:39 PM, Aanchir said:

These are definitely interesting builds! On some levels, with them taking as much inspiration as they do from the originals, I think it's a bit of a bummer that they don't really maintain a lot of the differences in the characters' proportions — like the way Gali and Onua's thighs had more volume than their shins when on the others it was the other way around, or how Lewa and Kopaka had the narrowest shoulders, or how Pohatu was the second shortest of the Toa and had a more bottom-heavy physique. But despite all that you did a great job staying true to the weapons, masks, and color blocking of the Toa Mata while using much more intricate System and Technic mecha building techniques. I also really like the Rahi you created, though it's a shame Muaka has lost its stretchy neck. Keep on being creative!

On 09/10/2017 at 10:31 PM, ZORK64 said:

Very impressive MOCs!

While the torsos look a bit too busy for my liking, they still manage to capture the feel of G1 Bionicle quite well, and I also like the limb design.

My only genuine nitpick would be Pohatu's design - I'd prefer him having an upside-down torso, just like his original design had.

But other than that, excellent work!

So . . . the proportions. I did want them to vary a little and they do, though I admit not in the same way as the originals. But I also wanted to maintain the utmost flexibility in the frame, which is why while I built a narrower-shouldered torso for Gali, I didn't want to use it for Lewa because it would have inhibited his arm articulation too much, and I didn't want to move his shoulders inward in another fashion because it would have messed up his chest plates, an aspect of the design I really liked. I built myself into a corner that I probably won't get out of without going totally back to the drawing board. I have no such excuse with the legs on Gali and Onua, save that colour-blocking wise, I don't think I could have inverted them without messing up the flow of medium blue to blue and dark grey to black (such as it is at the moment). I settled for a flat-out cheat with 'inverted' Hero Factory shells instead. Kopaka, I actually deliberately made *more* heavily built rather than less, so carry through the shield motif into full armour. And a fur collar. I just thought it might work.

Pohatu, Pohatu . . . well, I did come up with a version that was shorter in the torso and it looked too simian and rendered him about Onua's height, which didn't seem right. I avoided the flat-out inverted torso because . . . well, on one level I don't actually like it all that much on the original and on another, if I'd stuck to those proportions, the arms and legs would have interfered too much with one another. I ended up compromised - he technically has the narrowest shoulders and the widest hips, but the arms are spaced out on extra joints (cunningly emulating the original's shoulder pads [ish]) so they don't clash with the legs. His shortness relative to the others is then achieved with posture rather than proportion. Not the best solution, I grant you, but it did mean I could make him a mostly brown torso, which I don't think I'd have achieved otherwise.

 

On 09/10/2017 at 9:44 PM, Pate-keetongu said:

I like them overall, especially Makuta, who is well randomed but still had rather imposing figure. Work with Nui-Rama's fangs is pleasant, too - just rightly disturbing composition.

I was so chuffed to discover I could do that with the Nui-Rama. I did build an orange version but that didn't turn out too well, unfortunately.

 

Share this post


Link to post
Share on other sites

Great work; very faithful to the original designs yet a lot better in detailing and articulations. I especially love the Rahi (which actually look like animals this time around) and the Vortex Makuta (always loved that form of his; a lot more eldritch and intimidating than the others).

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.