Zepher

Heroica RPG - Quest #156: Land Pirates

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OoC: Heckz should no longer be blinded.

When Heckz realizes that everyone was just standing around during his time of need and blindness he rolls his eyes and continues to pretend to read.

Lazy halfwits...

 

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OOC: If you guys want to auto roll, that's fine.

Annienal turns to see the party lazily lounging about with herself at the forefront. A roiling amount of anger swelled inside her as she raised her shield and continues to shout off her Scroll of Dragon's Roar. If she runs out of ether, she focuses on merely tanking the attacks of the Pongcanis Charmer.

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Round Eight Pongcanis Battle
The Party Does Nothing
Annienal uses Scroll (Success, -5 burning, stunned, -2 ether)

Burning -10 Charmer

Round Nine Pongcanis Battle
The Party Does Nothing
Annienal uses Scroll (Success, -5 burning, stunned, -2 ether)

Burning -15 Charmer

Round Ten Pongcanis Battle
The Party Does Nothing
Annienal uses Scroll (Failure)

Burning -15 Charmer

Round Eleven Pongcanis Battle
The Party Does Nothing
Annienal uses Scroll (Failure)

Burning -15 Charmer

Round Twelve Pongcanis Battle
The Party Does Nothing
Annienal uses Scroll (Failure)

Burning -15 Charmer

Round Thirteen Pongcanis Battle
The Party Does Nothing
Annienal uses Scroll (Failure)

Burning -15 Charmer

Round Fourteen Pongcanis Battle
The Party Does Nothing
Annienal uses Scroll (Failure)

Burning -15 Charmer

Round Fifteen Pongcanis Battle
The Party Does Nothing
Annienal uses Scroll (Success, Burning -5, Stunned, -2 ether)

Burning -20 Charmer

Round Sixteen Pongcanis Battle
The Party Does Nothing
Annienal uses Scroll (Success, Burning -5, Stunned, -2 ether)

Burning -25 Charmer

Round Seventeen Pongcanis Battle
The Party Does Nothing
Annienal uses Scroll (Failure)

Burning -25 Charmer

Round Eighteen Pongcanis Battle
The Party Does Nothing
Annienal uses Scroll (Failure)

Burning -25 Charmer

Round Nineteen Pongcanis Battle
The Party Does Nothing
Annienal uses Scroll (Success, -2 ether, -5 burning)

Burning -30 Charmer
Annienal out of ether... auto roll until Pongcanis dead.

Eventually the Pongcanis crumbles to the floor, dead, his flesh burning off his bones. The heroes dust themselves off... but something strange is going on. While the Pongcanis has crumbled under the heat, Filip Fenix, who still burns, seems to be doing just fine. In fact, he stands up. He turns to face the heroes as ants surge forth and burning bugs take to the skies.

 

The Heroes

18679652234_a20d7689fc_t.jpgAlthior Emorith, The Dragonslayer (K-Nut)
36 years old male (undead) human Prophet
Level 58 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened*Immune to Petrified, CursedBound, and Slowed*Absorbs Earth*Immune to Ice and Darkness* *
Defense: 11 (+3 Flagpole) (5+6)
Health: 92/92 (5+56+15+1+1+5+5+2)
Ether: 107/107 (5+56+15+10+15+2+2)
Gold: 4094
GP: 14
Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff)Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), The Black Hat (wearer is immune to cursed, grants Intimidation), Sungold Medallion (+3 Power, +2 Health), Warlord’s Helmet (SP:6, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear), Medal of Glory (Wearer earns triple experience; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), 
Inventory:
Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Boon Rod (WP:22; healing is guaranteed to restore health at least equal to WP at cost of one ether; staff, suitable to clerics), Scorching Staff (WP:20; attacks and fire elemental spells deal blinded; fire elemental staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), 
Artifacts: Lieutenant's Helm (SP:4, protects from fragile; headwear), Feathered Hat (Max Health +4; a consumable item named 'feather' can be stored in the hat and used without spending a turn during battles; comes equipped with [Feather of Lithe]; headgear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), 
Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Ethereal Amethyst (Darkness, deals blinded) Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode
Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 4 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 4 Nostrums, Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest)

31039225633_9f7006b89e_t.jpgJohn 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth, the School Inspector and the Matchmaker (Cutcobra)

32 year old male human Harlot *Immune to Poisoned* *Immune to Free Hits unless last hero standing* *False* 
Level 30.75
Power Bonus: +3
Defense: 2 (+3 Flagpole)
Health: 39/39 (5+29+4+2)
Ether: 46/46 (5+29+1+5+1+5)
Gold: 2609
Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), False Lips (Rolling Pleasure House and KISS AND MAKE UP causes poisoned by 5 in addition to other effects, suitable for harlots only, accessory.), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Sungold Medallion (+3 Power, +2 Health)
Inventory:
Weapons: Weatherfax Broom (WP:25, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Rawr (WP:9, dagger), Wand (WP:5; suitable for mages, necromancers and scholars.), Bone Whip (WP:9, damages undead, whip), Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow), Torn Whip (WP: 7; Has a 1/2 chance of causing afraid on attacks; suitable for rogues, artisans, beast warriors, harlots, marauders and necromancers.)
Artifacts: Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Venomari Helmet (SP:2, absorb poison as health; helmet), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear)  Rich Man's Shirt (suitable for anyone, +5HP, +10 ether; bodywear), Rich man's trousers (suitable for anyone, immune to Jinxed and Bound; footwear)
Spell Items: Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water)
Consumables: 2x Remedy, 6x Mead, 2x Nostrum, 3x Smelling Salt, 2x Tonic, 2x Phoenix Essence, Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable), Soma, Poison Bomb, Seal Bomb, Smoke Bomb, 2x Deadly Venom, 7 Bones, Forbidden Apple (has a half chance of causing blinded or transcended to the user),
Tools, etc: Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away)
 
0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg Siercon (Siercon and Coral)
Male, Wraith (Visual appearance of hollow black smoke in human form.)
Level 26.33 Battlemage (Darkness to all Attacks; Immune to DarknessAsleep) *Encouraged* *Immune to Ice* *Hexed*
Power Bonus: +1 (# of Enemies)
Defense: 9 (Dark Phibbian Cloak +5, Robes +4) (+3 Flagpole)
Health: 33/39 (5 base + 24 lvl + 5 class + 4 robes)
Ether: 25/32 (5 base + 24 lvl + 1 class)
Gold: 305
Equipment:
-Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,)
-Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.)
-Immortal Essence (+1 power for every enemy still standing. Accesory.)
-Giant Spear (WP:17, causes Bleeding 5, Hollow upgrade [---])
Gems: Topaz (Lightning)Diamond (Light), Ruby (Fire)Emeral(Wood), Sapphire (Wind), Aquamarine
Bombs: 7x Bone (Distracts monster for 1 turn when thrown)
Consumables: 3 Remedies, 1 Tonic, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable) 2 Meads, smelling salts, Nostrum, Skeleton Decoy, Venom, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy, Consumable), x3 Grand Tonic, x3 Potion
Inventory: Scroll of Magic Disguise, Crystow Feather (half damage from Electric and Flying type enemies, accessory)Sylvania's Cowl (Artifact, Head Wear, Animal Talk)
Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier, Telescope
For Sale: (Message if interested)Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [Potion Stored])
Decamon: 3x Mud Frog (Rock 2), 3x Carrion Squirrel (Dark 1), 2x Woodwose (Plant 7), Treant (Plant 9), 2x Unicorn (Luminous 5), Will-o'-Wisp (Fiery 1), Glow Worm (Luminous 1)
Quest: (Good Rep: Shadeaux, Rito, Bonapartes); 1 Feather from each of these Eschaton's Generals: Telethia, Glaz, and Charon's Black archangel wings.
Glory Points: 151

avatar_v2.png_thumb.jpg
Darksten (Comrade Commander) *Immune to poisoned, bleeding, cursed, jinxed, blinded* *Inspired* *Hexed*
36 year old male human Assassin
Level 26
Power Bonus: (+3 [Sungold Seal])
Health: 49/49 (6 [base health] + 26 [level] + 5 [advanced class] + 1 [drumstick] + 5 [raw meat] + 1 [Quest #153 Reward] + 2 [Sungold Seal] +4 [Feathered Hat])
Defense: 2 (+3 Flagpole)
Gold: 1631
GP: 46
Equipment: Composite Bow (WP:11, ignores defense, bow)Sand Worm Hide (SP: 2, bodywear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory); Sungold Seal (+3 Power, +2 Health); Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear)
Inventory: Weapons: Spider String Bow (WP: 4, darkness-elemental bow), Crossbow (WP:6), Fang Dagger (WP:5, deals double damage to beasts; dagger), Pongcanis Crossbow (WP:8, crossbow)(loaned from Matthias), Rusty Dagger (WP: 2, Poisoned -2)
Artifacts: Vampire Cape (Halves damage from undead enemies; backwear); Safety Blanket (SP:1, protects from Afraid, backwear)
Spell Items: N/A
Consumables: 5x Potion, 5x Grand Potion, Health Core, 4x Remedy, Elixir, Phoenix Essence, 1x Smelling Salt, 6x Mead, 3x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Neptune Bomb, Floral Bomb, x1 Lightning Bomb, Smoke Bomb, 6x Venom, Deadly Venom, 5x Bone, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), 4x Shattering Arrow (Lowers Enemy SP by 5, suitable for classes with bows and crossbows)
Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass, Cornocopia (Increases the holder’s gold by 25% at the end of each quest.)

18717533121_e5362cca03_t.jpg
Annienal Anavir (Kintobor)
"20" year old elven female *Bonaparte Reputation* *Immune to Sudden Death, and Fragile. Immune to Earth* *Takes Half Damage from Elemental Attacks* *Reinforced* *Encouraged*
Level 21 Mystic Knight
Power Bonus: 0
Defense: 20 (9+5+3+3)
Health: 35/35
Ether: 1/25
Gold: 14
Equipment: Hollow Flagpole (WP:13, +3 SP to the whole party whenever equipped, Hollow (Grand Potion), lance), Crescent Shield (SP:9, Halved Damage from Elemental Attacks, shield), Heavy Armour (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators), Lethauros Fellwings (SP: 3, wearer is immune to sudden death, back wear), Locustoid Greaves (Max Ether +4, immune to Earth elemental attacks, footwear, suitable for ether users)
Inventory: Bonaparte Cutlass (WP:11, doubled if the user has reputation with the Bonapartes: longsword), Ammit (WP: 6, user gains 5 ether on kills, great sword), Anointed Gladius (WP: 8, deals damage to undead, great sword), Sanctified Rito Longsword (WP: 4, hits doubled against flying enemies, longsword), Gnarled Wand (WP: 7, Wood elemental, wand), Training Sword (WP: 4, longsword), Sharks Tooth (Power increased by 5 when attacking an aquatic enemy, accessory), Tridentian Cape (Max ether +3, protects from the blind effect, back wear, suitable for mages, clerics, necromancers, and scholars), Tobacco Pouch (1/2 chance to blind enemies with attacks, accessory), Cauldrons (SP: 2, accessory, suitable for knights, dragoons, and skirmishers), Lethauros Mask (SP: 2, wearer deals double damage to beasts and vermin, headwear, suitable for everyone), Tapshoes (Has a 1/6 chance of dealing the enamoured effect on each attack, Footwear), Captains Leather Helm (Provides immunity to stunned, blinded, and sealed, headwear, suitable for cannoneers, Rangers, Rogues, and Marauders), Ring of Hopeful True Love (Max. Ether +3; immunity to enamoured and fire, suitable for Annienal), Heavy Armour #2 (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators)
Emerald (Wood), Sapphire (Wind), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), x2 Mythril Shard
Consumables: 2x Potions, Grand Potion, Tonic, Grand Tonic, 4x Remedies, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe, 4x Depleted Ether Cores (Restores half of users Ether upon consumption), Wine from the Vine (Consumable, restores full health and confuses consumer), Tiger Balm, 2x Dragon Scale (grants lucky and blessed effects when consumed)
Scrolls: Scroll of Fire Warding (1/2 chance to make target immune to fire elemental attacks for the duration of one battle. Costs 1 ether per casting.), Scroll of Ice Warding (1/2 chance to make target immune to ice elemental attacks for the duration of one battle. Costs 1 ether per casting.), Scroll of Water Warding (1/2 chance to make target immune to water elemental attacks for the duration of one battle. Costs 1 ether per casting.), Scroll of Wood Warding (1/2 chance to make target immune to wood elemental attacks for the duration of one battle. Costs 1 ether per casting.), Lapis Lamp of Summoning (Summons djinn Mayrene to conjure an etherial barrier around the target at the cost of 5 ether, giving them a 50/50 chance to avoid Damage, Free Hits, and Special Damage. The barrier dissipates when the target takes damage from any source.), Scroll of the Dragon's Roar (Causes Stunned and Burning-5 to the target 50/50 chance of success, costs 2 ether)
Roleplay: Underdeveloped Organ (A curious organ from the felled dragon Lethauros.)

ava-largus.png Commodore Martin Largus
Ability: Martin Largus can use one item from anyone's inventory each round at no extra cost to that hero.
 

IMG_2714_zpswfhyy0xw.jpg



IMG_2711_zpsvcurj4dh.jpg

"How I wish you hadn't been helping these Imperialists," he says morosely. "Oh well."

Each hero may use one item before the battle.

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OOC: I'm pretty sure I'm out of Remedies. Also, is this a new battle, or a continuation of the previous one? I'm asking because I want to know if our positive effects will be on us still or not.

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Siercon bashed hard against the remaining enemy... he then noticed everyone sortof, doing well. Nothing. "Ugh, logical yet lame... sigh." Siercon gathers his things and finds a log to sit on. Then he changes his mind... might as well do something if we aren't pressed for time.

Siercon digs around with a shovel hoping to find something of value.

OOC: I'm ok with auto rolling. ^ sry the above was just rp for earlier.

 

siercon puts a potion in his spear and drinks a mead.

 

"Sigh, Filip, you could have at least just stayed at home, now you're gonna die." Siercon said sadly. "Feel like talking before casting your final mortal lot?"

Edited by Siercon and Coral

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3 hours ago, Kintobor said:

OOC: I'm pretty sure I'm out of Remedies. Also, is this a new battle, or a continuation of the previous one? I'm asking because I want to know if our positive effects will be on us still or not.

OoC: this will be considered a new battle.

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As the charmer withers before them, Darksten downs a Nostrum waiting to move on. When the old man stands and challenges then, the assassin can all but sigh.

"Imperialists? I think you are mistaken in your advanced age. While the other guilds are out seeking to settle foreign land, the Sungold Alliance is only currently trying to help the homeland via internal fixes. Far from being imperialistic if you ask me.

Alas, if you are destined to fight, you could have at least stood up and given us something to do while we waited old man. The distraction of the charmer may have served you well. Unfortunately, now you will meet a similar fate, and will have only cost us time in our advance of the common good,"

 

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After the aged man stood up, Heckz realized he had no idea who this person was and hadn't registered him along the journey, even when the man had been shot.

He downs a Nostrum.

"Go burn somewhere else. It hurts my eyes."

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OoC: I think I should've leveled up due to the medal of glory. Also I shouldn't have the counter strike gloves equipped since I have my Zieg-friend gloves on. I also apologize for the strictly OoC comments, I have three midterms today so I don't have a ton of time to play Heroica.

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Having done most of the heavy lifting, Annienal readjusts her visor and downs a Grand Tonic. She begins to take a breather until the once roasted man begins to rise from his ashes. Annienal hesitantly raises her shield in defence.

"Th-this guy's not undead, is he?" 

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On 3/15/2017 at 9:17 PM, Siercon and Coral said:

"Sigh, Filip, you could have at least just stayed at home, now you're gonna die." Siercon said sadly. "Feel like talking before casting your final mortal lot?"

IMG_2711_zpsvcurj4dh.jpg

"Oh, no, I'm sorry but I'm afraid it shall be you who dies," he answers limply, his face turned down. "I'm sorry, I did like you. But what am I to do?"

On 3/16/2017 at 6:00 AM, Comrade Commander said:

As the charmer withers before them, Darksten downs a Nostrum waiting to move on. When the old man stands and challenges then, the assassin can all but sigh.

"Imperialists? I think you are mistaken in your advanced age. While the other guilds are out seeking to settle foreign land, the Sungold Alliance is only currently trying to help the homeland via internal fixes. Far from being imperialistic if you ask me.

Alas, if you are destined to fight, you could have at least stood up and given us something to do while we waited old man. The distraction of the charmer may have served you well. Unfortunately, now you will meet a similar fate, and will have only cost us time in our advance of the common good,"

 

IMG_2711_zpsvcurj4dh.jpg

"I am very old, yes, and I have seen much more than you. And I can promise you that this is only the beginning. Each time an empire rises it is the same, only each time it is worse because they have more power to try to manipulate and control the world. It doesn't matter if it is the Sungold, or the Crescent, or the Wolf. They will all end up the same, and they are all more dangerous than anything before them. And if they should fall, something more dangerous will rise, and I will have to face that too. So sad."

21 hours ago, Kintobor said:

Having done most of the heavy lifting, Annienal readjusts her visor and downs a Grand Tonic. She begins to take a breather until the once roasted man begins to rise from his ashes. Annienal hesitantly raises her shield in defence.

"Th-this guy's not undead, is he?" 

IMG_2711_zpsvcurj4dh.jpg

"Not undead. Just comfortable with the heat."

ava-largus.png

"I think this may be where our supplies have been going," groans Largus as he beats out the flames springing up on the lumber.

Weather: Blistering Hot (Fire-elemental is doubly effective and all combatants gain the -1 burning effect each round)

The Enemies

IMG_2711_zpsvcurj4dh.jpg Filip Fenix
Level 88 Fiery Foe *Immune to Stunned, Weakened, Asleep, Fragile, and Hexed* *Absorbs Fire* *Healed by Burning*
Health: 1310/1310
SP: 10
Ether: 4/4
Special I: Rise from the Ashes - Deals 44 fiery damage to all party members ignoring row. 1/2 chance to deal the burned by 3 effect to each party member. If burned is not applied, stunned is. Costs 1 ether.
Special II: Blowing Smoke (Used if out of ether) - Deals the burning by 4 effect to all party members.
Passive Special I: Solar Flare - Each successful hit against Filip Fenix summons one new enemy (may be added to a Mob).
Passive Special II: Burning Up - Rolls of Damage and Free Hits deal the burning by 1 effect.
Passive Special III: Fire Swarm - At the end of each round Filip has a 1/2 chance to summon one new enemy.
Drops: Ruby x2, Black Knights Shield, Burning Eyes

heroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpg Battle Ant Mob A
Type: Vermin/Fire
Level: 16 (8x2)
Health: 94/94 (47x2)
Special: Bombard – Causes 8 fire-elemental damage regardless of row.
Passive Special: Swarm - Has a 1/2 chance to summon a new Battle Ant to join it's mob each round.
Drops (varies by roll):
1-3: Fire Bomb
4-6: nothing

heroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpg Battle Ant Mob B
Type: Vermin/Fire
Level: 16 (8x2)
Health: 94/94 (47x2)
Special: Bombard – Causes 8 fire-elemental damage regardless of row.
Passive Special: Swarm - Has a 1/2 chance to summon a new Battle Ant to join it's mob each round.
Drops (varies by roll):
1-3: Fire Bomb
4-6: nothing

heroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpg Battle Ant Mob C
Type: Vermin/Fire
Level: 16 (8x2)
Health: 94/94 (47x2)
Special: Bombard – Causes 8 fire-elemental damage regardless of row.
Passive Special: Swarm - Has a 1/2 chance to summon a new Battle Ant to join it's mob each round.
Drops (varies by roll):
1-3: Fire Bomb
4-6: nothing

heroicafog-monster-firefly.jpg Firefly A
*Fire-elemental attacks*
Type: Fiery Flying
Level: 20
Health: 293/293
Special: Swarm of Fire – Causes fire-elemental damage equal to 20 times the amount of fireflies in the party to the target.
Drops (varies by roll):
1-2: Fire Bomb
3-6: nothing

heroicafog-monster-firefly.jpg Firefly B
*Fire-elemental attacks*
Type: Fiery Flying
Level: 20
Health: 293/293
Special: Swarm of Fire – Causes fire-elemental damage equal to 20 times the amount of fireflies in the party to the target.
Drops (varies by roll):
1-2: Fire Bomb
3-6: nothing

26156498275_9a218f950c_t.jpg
Will-o-Wisp A *Ignores SP* *Immune to Fragile* 
Type: Fiery
Level: 3+Target's SP
Health: 100/100
Special: Confound - If the Will-o-Wisp confuses the target.
Passive Special: Feed on Ether - The Will-o-Wisp drains 2 ether from each ether uses. For every ether gained, the Wisp gains 10 health. It's health can exceed it's original number.
Drops: Nothing

26156498275_9a218f950c_t.jpg
Will-o-Wisp B *Ignores SP* *Immune to Fragile* 
Type: Fiery
Level: 3+Target's SP
Health: 100/100
Special: Confound - If the Will-o-Wisp cannot flee, the target is Confused.
Passive Special: Feed on Ether - The Will-o-Wisp drains 2 ether from each ether uses. For every ether gained, the Wisp gains 10 health. It's health can exceed it's original number.
Drops: Nothing

The Heroes

18679652234_a20d7689fc_t.jpgAlthior Emorith, The Dragonslayer (K-Nut)
36 years old male (undead) human Prophet
Level 58 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened*Immune to Petrified, CursedBound, and Slowed*Absorbs Earth*Immune to Ice and Darkness* *
Defense: 11 (+3 Flagpole) (5+6)
Health: 92/92 (5+56+15+1+1+5+5+2)
Ether: 107/107 (5+56+15+10+15+2+2)
Gold: 4094
GP: 14
Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff)Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), The Black Hat (wearer is immune to cursed, grants Intimidation), Sungold Medallion (+3 Power, +2 Health), Warlord’s Helmet (SP:6, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear), Medal of Glory (Wearer earns triple experience; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), 
Inventory:
Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Boon Rod (WP:22; healing is guaranteed to restore health at least equal to WP at cost of one ether; staff, suitable to clerics), Scorching Staff (WP:20; attacks and fire elemental spells deal blinded; fire elemental staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), 
Artifacts: Lieutenant's Helm (SP:4, protects from fragile; headwear), Feathered Hat (Max Health +4; a consumable item named 'feather' can be stored in the hat and used without spending a turn during battles; comes equipped with [Feather of Lithe]; headgear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), 
Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Ethereal Amethyst (Darkness, deals blinded) Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode
Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 4 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 4 Nostrums, Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest)

31039225633_9f7006b89e_t.jpgJohn 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth, the School Inspector and the Matchmaker (Cutcobra)

32 year old male human Harlot *Immune to Poisoned* *Immune to Free Hits unless last hero standing* *False* *Lucky*
Level 30.75
Power Bonus: +3
Defense: 2 (+3 Flagpole)
Health: 39/39 (5+29+4+2)
Ether: 46/46 (5+29+1+5+1+5)
Gold: 2609
Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), False Lips (Rolling Pleasure House and KISS AND MAKE UP causes poisoned by 5 in addition to other effects, suitable for harlots only, accessory.), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Sungold Medallion (+3 Power, +2 Health)
Inventory:
Weapons: Weatherfax Broom (WP:25, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Rawr (WP:9, dagger), Wand (WP:5; suitable for mages, necromancers and scholars.), Bone Whip (WP:9, damages undead, whip), Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow), Torn Whip (WP: 7; Has a 1/2 chance of causing afraid on attacks; suitable for rogues, artisans, beast warriors, harlots, marauders and necromancers.)
Artifacts: Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Venomari Helmet (SP:2, absorb poison as health; helmet), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear)  Rich Man's Shirt (suitable for anyone, +5HP, +10 ether; bodywear), Rich man's trousers (suitable for anyone, immune to Jinxed and Bound; footwear)
Spell Items: Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water)
Consumables: 2x Remedy, 6x Mead, 2x Nostrum, 3x Smelling Salt, 2x Tonic, 2x Phoenix Essence, Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable), Soma, Poison Bomb, Seal Bomb, Smoke Bomb, 2x Deadly Venom, 7 Bones, Forbidden Apple (has a half chance of causing blinded or transcended to the user),
Tools, etc: Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away)
 
0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg Siercon (Siercon and Coral)
Male, Wraith (Visual appearance of hollow black smoke in human form.)
Level 26.33 Battlemage (Darkness to all Attacks; Immune to DarknessAsleep) *Encouraged*
Power Bonus: +8 (# of Enemies)
Defense: 9 (Dark Phibbian Cloak +5, Robes +4) (+3 Flagpole)
Health: 33/39 (5 base + 24 lvl + 5 class + 4 robes)
Ether: 25/32 (5 base + 24 lvl + 1 class)
Gold: 305
Equipment:
-Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,)
-Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.)
-Immortal Essence (+1 power for every enemy still standing. Accesory.)
-Giant Spear (WP:17, causes Bleeding 5, Hollow upgrade [---])
Gems: Topaz (Lightning)Diamond (Light), Ruby (Fire)Emeral(Wood), Sapphire (Wind), Aquamarine
Bombs: 7x Bone (Distracts monster for 1 turn when thrown)
Consumables: 3 Remedies, 1 Tonic, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable) Mead, Smelling salts, Nostrum, Skeleton Decoy, Venom, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy, Consumable), x3 Grand Tonic, x3 Potion
Inventory: Scroll of Magic Disguise, Crystow Feather (half damage from Electric and Flying type enemies, accessory)Sylvania's Cowl (Artifact, Head Wear, Animal Talk)
Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier, Telescope
For Sale: (Message if interested)Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [Potion Stored])
Decamon: 3x Mud Frog (Rock 2), 3x Carrion Squirrel (Dark 1), 2x Woodwose (Plant 7), Treant (Plant 9), 2x Unicorn (Luminous 5), Will-o'-Wisp (Fiery 1), Glow Worm (Luminous 1)
Quest: (Good Rep: Shadeaux, Rito, Bonapartes); 1 Feather from each of these Eschaton's Generals: Telethia, Glaz, and Charon's Black archangel wings.
Glory Points: 151

avatar_v2.png_thumb.jpg
Darksten (Comrade Commander) *Immune to poisoned, bleeding, cursed, jinxed, blinded* *Lucky*
36 year old male human Assassin
Level 26
Power Bonus: (+3 [Sungold Seal])
Health: 49/49 (6 [base health] + 26 [level] + 5 [advanced class] + 1 [drumstick] + 5 [raw meat] + 1 [Quest #153 Reward] + 2 [Sungold Seal] +4 [Feathered Hat])
Defense: 2 (+3 Flagpole)
Gold: 1631
GP: 46
Equipment: Composite Bow (WP:11, ignores defense, bow)Sand Worm Hide (SP: 2, bodywear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory); Sungold Seal (+3 Power, +2 Health); Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear)
Inventory: Weapons: Spider String Bow (WP: 4, darkness-elemental bow), Crossbow (WP:6), Fang Dagger (WP:5, deals double damage to beasts; dagger), Pongcanis Crossbow (WP:8, crossbow)(loaned from Matthias), Rusty Dagger (WP: 2, Poisoned -2)
Artifacts: Vampire Cape (Halves damage from undead enemies; backwear); Safety Blanket (SP:1, protects from Afraid, backwear)
Spell Items: N/A
Consumables: 5x Potion, 5x Grand Potion, Health Core, 4x Remedy, Elixir, Phoenix Essence, 1x Smelling Salt, 6x Mead, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Neptune Bomb, Floral Bomb, x1 Lightning Bomb, Smoke Bomb, 6x Venom, Deadly Venom, 5x Bone, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), 4x Shattering Arrow (Lowers Enemy SP by 5, suitable for classes with bows and crossbows)
Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass, Cornocopia (Increases the holder’s gold by 25% at the end of each quest.)

18717533121_e5362cca03_t.jpg
Annienal Anavir (Kintobor)
"20" year old elven female *Bonaparte Reputation* *Immune to Sudden Death, and Fragile. Immune to Earth* *Takes Half Damage from Elemental Attacks* 
Level 21 Mystic Knight
Power Bonus: 0
Defense: 20 (9+5+3+3)
Health: 35/35
Ether: 16/25
Gold: 14
Equipment: Hollow Flagpole (WP:13, +3 SP to the whole party whenever equipped, Hollow (Grand Potion), lance), Crescent Shield (SP:9, Halved Damage from Elemental Attacks, shield), Heavy Armour (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators), Lethauros Fellwings (SP: 3, wearer is immune to sudden death, back wear), Locustoid Greaves (Max Ether +4, immune to Earth elemental attacks, footwear, suitable for ether users)
Inventory: Bonaparte Cutlass (WP:11, doubled if the user has reputation with the Bonapartes: longsword), Ammit (WP: 6, user gains 5 ether on kills, great sword), Anointed Gladius (WP: 8, deals damage to undead, great sword), Sanctified Rito Longsword (WP: 4, hits doubled against flying enemies, longsword), Gnarled Wand (WP: 7, Wood elemental, wand), Training Sword (WP: 4, longsword), Sharks Tooth (Power increased by 5 when attacking an aquatic enemy, accessory), Tridentian Cape (Max ether +3, protects from the blind effect, back wear, suitable for mages, clerics, necromancers, and scholars), Tobacco Pouch (1/2 chance to blind enemies with attacks, accessory), Cauldrons (SP: 2, accessory, suitable for knights, dragoons, and skirmishers), Lethauros Mask (SP: 2, wearer deals double damage to beasts and vermin, headwear, suitable for everyone), Tapshoes (Has a 1/6 chance of dealing the enamoured effect on each attack, Footwear), Captains Leather Helm (Provides immunity to stunned, blinded, and sealed, headwear, suitable for cannoneers, Rangers, Rogues, and Marauders), Ring of Hopeful True Love (Max. Ether +3; immunity to enamoured and fire, suitable for Annienal), Heavy Armour #2 (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators)
Emerald (Wood), Sapphire (Wind), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), x2 Mythril Shard
Consumables: 2x Potions, Grand Potion, Tonic, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe, 4x Depleted Ether Cores (Restores half of users Ether upon consumption), Wine from the Vine (Consumable, restores full health and confuses consumer), Tiger Balm, 2x Dragon Scale (grants lucky and blessed effects when consumed)
Scrolls: Scroll of Fire Warding (1/2 chance to make target immune to fire elemental attacks for the duration of one battle. Costs 1 ether per casting.), Scroll of Ice Warding (1/2 chance to make target immune to ice elemental attacks for the duration of one battle. Costs 1 ether per casting.), Scroll of Water Warding (1/2 chance to make target immune to water elemental attacks for the duration of one battle. Costs 1 ether per casting.), Scroll of Wood Warding (1/2 chance to make target immune to wood elemental attacks for the duration of one battle. Costs 1 ether per casting.), Lapis Lamp of Summoning (Summons djinn Mayrene to conjure an etherial barrier around the target at the cost of 5 ether, giving them a 50/50 chance to avoid Damage, Free Hits, and Special Damage. The barrier dissipates when the target takes damage from any source.), Scroll of the Dragon's Roar (Causes Stunned and Burning-5 to the target 50/50 chance of success, costs 2 ether)
Roleplay: Underdeveloped Organ (A curious organ from the felled dragon Lethauros.)

ava-largus.png Commodore Martin Largus
Ability: Martin Largus can use one item from anyone's inventory each round at no extra cost to that hero.

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OOC: Grand Tonics only restore 15 ether, Zepher. :wink: Unless, of course, you, WBD and Jimbee have retconned that. I'm fine with Grand Tonics restoring more ether. :laugh:

Annienal motions for the Commodore to stand behind her. "Sir, I'll, um, ensure your protection against our assailant. Please get behind me. If you could reach into my pouch and provide me with my Tiger Balm, I'd be thankful. If, um... no one else objects to that."

Annienal targets Battle Ant Mob A from the front row. Should Enchantment be rolled, Annienal enchants her Crescent Shield.

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Heckz stands unamused.

"Easy peasy,"

He logs a Seal Bomb from the back row.

"Lemon... wheezy?"

He says, unsure of how the saying goes.

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Siercon vaults towards the enemies 

And starts attacking will-o-wisp A from the front row with a water spell and his giant spear.

 

 

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As the battle starts, Darksten assesses he situation unsure at first the best path. Eventually he feels that luck is with him and launches an arrow towards Filip.

Darksten attacks Filip from the back

Edit:

ooc: also, not to be greedy, but for accounting sake, we never got the loot from the last fight...

Edited by Comrade Commander

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Althior uses his boon rod to heal himself, then casts water on firefly A with his scepter, both from the back row. Largus uses Annienals Tiger Balm on her.

Battle Order

Largus

Althior

Annienal

Heckz

Darksten

Siercon

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On 3/17/2017 at 8:03 PM, Comrade Commander said:

ooc: also, not to be greedy, but for accounting sake, we never got the loot from the last fight...

OoC: Roger that. You'll get them at the end of this battle! :thumbup:

Filip Fenix Fight Round One
Largus uses Tiger Balm on Annienal - Annienal Immune to Effects
>Althior Heals Himself - Heal More (Encouraged, -2 Ether)
>Althior v. Firefly A - Special Damage ([40*2]/2-14=26)
Annienal v. Battle Ant Mob A - Hit (21+13=34 Damage)
>Heckz Throws Seal Bomb - All Enemies Sealed (3 Rounds)
>Darksten v. Filip - Damage/Hit (No Assassination, 11+3+26=40 Damage, New Battle Ant, Not Added to Mob)
>Siercon v. Will-O'-Wisp A (Water) - Hit ([17+26+9]*2*2=208 - KO)

Free Hits:
Ant Mob B v. Althior - 16/2-14=0 Damage
Ant Mob C v. Annienal - No Damage
Ant v. Heckz - Immune
Firefly B v. Darksten - 20/2-5=5 Damage
Will-O'-Wisp B v. Siercon - 0 Damage

Passive Actions
Filip summons new Enemy - Success (Firefly C Joins Fight)
Battle Ants A-C Add New Mob Member

All Heroes Combatants Burned -1

Weather: Blistering Hot (Fire-elemental is doubly effective and all combatants gain the -1 burning effect each round)

The Enemies

IMG_2711_zpsvcurj4dh.jpg Filip Fenix
Level 88 Fiery Foe *Immune to Stunned, Weakened, Asleep, Fragile, and Hexed* *Absorbs Fire* *Healed by Burning* *Sealed (3 Rounds)* *Burned -1*
Health: 1270/1310
SP: 10
Ether: 4/4
Special I: Rise from the Ashes - Deals 44 fiery damage to all party members ignoring row. 1/2 chance to deal the burned by 3 effect to each party member. If burned is not applied, stunned is. Costs 1 ether.
Special II: Blowing Smoke (Used if out of ether) - Deals the burning by 4 effect to all party members.
Passive Special I: Solar Flare - Each successful hit against Filip Fenix summons one new enemy (may be added to a Mob).
Passive Special II: Burning Up - Rolls of Damage and Free Hits deal the burning by 1 effect.
Passive Special III: Fire Swarm - At the end of each round Filip has a 1/2 chance to summon one new enemy.
Drops: Ruby x2, Black Knights Shield, Burning Eyes

heroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpg  Battle Ant Mob A
Type: Vermin/Fire *Sealed (3 Rounds)* *Burned -1*
Level: 24 (8x3)
Health: 107/141 (47x3)
Special: Bombard – Causes 8 fire-elemental damage regardless of row.
Passive Special: Swarm - Has a 1/2 chance to summon a new Battle Ant to join it's mob each round.
Drops (varies by roll):
1-3: Fire Bomb
4-6: nothing

heroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpg Battle Ant Mob B
Type: Vermin/Fire *Sealed (3 Rounds)* *Burned -1*
Level: 24 (8x3)
Health: 141/141 (47x3)
Special: Bombard – Causes 8 fire-elemental damage regardless of row.
Passive Special: Swarm - Has a 1/2 chance to summon a new Battle Ant to join it's mob each round.
Drops (varies by roll):
1-3: Fire Bomb
4-6: nothing

heroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpg Battle Ant Mob C
Type: Vermin/Fire *Sealed (3 Rounds)* *Burned -1*
Level: 24 (8x3)
Health: 141/141 (47x3)
Special: Bombard – Causes 8 fire-elemental damage regardless of row.
Passive Special: Swarm - Has a 1/2 chance to summon a new Battle Ant to join it's mob each round.
Drops (varies by roll):
1-3: Fire Bomb
4-6: nothing

heroicafog-monster-battleant.jpg Battle Ant Mob D
Type: Vermin/Fire *Burned -1*
Level: 8
Health: 47/47
Special: Bombard – Causes 8 fire-elemental damage regardless of row.
Passive Special: Swarm - Has a 1/2 chance to summon a new Battle Ant to join it's mob each round.
Drops (varies by roll):
1-3: Fire Bomb
4-6: nothing

heroicafog-monster-firefly.jpg Firefly A
*Fire-elemental attacks* *Sealed (3 Rounds)* *Burned -1*
Type: Fiery Flying
Level: 20
Health: 293/293
Special: Swarm of Fire – Causes fire-elemental damage equal to 20 times the amount of fireflies in the party to the target.
Drops (varies by roll):
1-2: Fire Bomb
3-6: nothing

heroicafog-monster-firefly.jpg Firefly B
*Fire-elemental attacks* *Sealed (3 Rounds)* *Burned -1*
Type: Fiery Flying
Level: 20
Health: 293/293
Special: Swarm of Fire – Causes fire-elemental damage equal to 20 times the amount of fireflies in the party to the target.
Drops (varies by roll):
1-2: Fire Bomb
3-6: nothing

heroicafog-monster-firefly.jpg Firefly C
*Fire-elemental attacks* *Burned -1*
Type: Fiery Flying
Level: 20
Health: 293/293
Special: Swarm of Fire – Causes fire-elemental damage equal to 20 times the amount of fireflies in the party to the target.
Drops (varies by roll):
1-2: Fire Bomb
3-6: nothing

26156498275_9a218f950c_t.jpg
Will-o-Wisp B *Ignores SP* *Immune to Fragile* *Sealed (3 Rounds)* *Burned -1*
Type: Fiery
Level: 3+Target's SP
Health: 100/100
Special: Confound - If the Will-o-Wisp cannot flee, the target is Confused.
Passive Special: Feed on Ether - The Will-o-Wisp drains 2 ether from each ether uses. For every ether gained, the Wisp gains 10 health. It's health can exceed it's original number.
Drops: Nothing

The Heroes

18679652234_a20d7689fc_t.jpgAlthior Emorith, The Dragonslayer (K-Nut)
36 years old male (undead) human Prophet
Level 58 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened*Immune to Petrified, CursedBound, and Slowed*Absorbs Earth*Immune to Ice and Darkness* *Encouraged* *Burned -1*
Defense: 11 (+3 Flagpole) (5+6)
Health: 66/92 (5+56+15+1+1+5+5+2)
Ether: 106/107 (5+56+15+10+15+2+2)
Gold: 4094
GP: 14
Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff)Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), The Black Hat (wearer is immune to cursed, grants Intimidation), Sungold Medallion (+3 Power, +2 Health), Warlord’s Helmet (SP:6, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear), Medal of Glory (Wearer earns triple experience; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), 
Inventory:
Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Boon Rod (WP:22; healing is guaranteed to restore health at least equal to WP at cost of one ether; staff, suitable to clerics), Scorching Staff (WP:20; attacks and fire elemental spells deal blinded; fire elemental staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), 
Artifacts: Lieutenant's Helm (SP:4, protects from fragile; headwear), Feathered Hat (Max Health +4; a consumable item named 'feather' can be stored in the hat and used without spending a turn during battles; comes equipped with [Feather of Lithe]; headgear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), 
Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Ethereal Amethyst (Darkness, deals blinded) Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode
Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 4 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 4 Nostrums, Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest)

31039225633_9f7006b89e_t.jpgJohn 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth, the School Inspector and the Matchmaker (Cutcobra)

32 year old male human Harlot *Immune to Poisoned* *Immune to Free Hits unless last hero standing* *False* *Lucky* *Burned -1*
Level 30.75
Power Bonus: +3
Defense: 2 (+3 Flagpole)
Health: 39/39 (5+29+4+2)
Ether: 46/46 (5+29+1+5+1+5)
Gold: 2609
Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), False Lips (Rolling Pleasure House and KISS AND MAKE UP causes poisoned by 5 in addition to other effects, suitable for harlots only, accessory.), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Sungold Medallion (+3 Power, +2 Health)
Inventory:
Weapons: Weatherfax Broom (WP:25, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Rawr (WP:9, dagger), Wand (WP:5; suitable for mages, necromancers and scholars.), Bone Whip (WP:9, damages undead, whip), Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow), Torn Whip (WP: 7; Has a 1/2 chance of causing afraid on attacks; suitable for rogues, artisans, beast warriors, harlots, marauders and necromancers.)
Artifacts: Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Venomari Helmet (SP:2, absorb poison as health; helmet), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear) Rich Man's Shirt (suitable for anyone, +5HP, +10 ether; bodywear), Rich man's trousers (suitable for anyone, immune to Jinxed and Bound; footwear)
Spell Items: Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water)
Consumables: 2x Remedy, 6x Mead, 2x Nostrum, 3x Smelling Salt, 2x Tonic, 2x Phoenix Essence, Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable), Soma, Poison Bomb, Smoke Bomb, 2x Deadly Venom, 7 Bones, Forbidden Apple (has a half chance of causing blinded or transcended to the user),
Tools, etc: Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away)
 
0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg Siercon (Siercon and Coral)
Male, Wraith (Visual appearance of hollow black smoke in human form.)
Level 26.33 Battlemage (Darkness to all Attacks; Immune to DarknessAsleep) *Encouraged* *Burned -1*
Power Bonus: +8 (# of Enemies)
Defense: 9 (Dark Phibbian Cloak +5, Robes +4) (+3 Flagpole)
Health: 33/39 (5 base + 24 lvl + 5 class + 4 robes)
Ether: 25/32 (5 base + 24 lvl + 1 class)
Gold: 305
Equipment:
-Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,)
-Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.)
-Immortal Essence (+1 power for every enemy still standing. Accesory.)
-Giant Spear (WP:17, causes Bleeding 5, Hollow upgrade [---])
Gems: Topaz (Lightning)Diamond (Light), Ruby (Fire)Emeral(Wood), Sapphire (Wind), Aquamarine
Bombs: 7x Bone (Distracts monster for 1 turn when thrown)
Consumables: 3 Remedies, 1 Tonic, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable) Mead, Smelling salts, Nostrum, Skeleton Decoy, Venom, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy, Consumable), x3 Grand Tonic, x3 Potion
Inventory: Scroll of Magic Disguise, Crystow Feather (half damage from Electric and Flying type enemies, accessory)Sylvania's Cowl (Artifact, Head Wear, Animal Talk)
Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier, Telescope
For Sale: (Message if interested)Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [Potion Stored])
Decamon: 3x Mud Frog (Rock 2), 3x Carrion Squirrel (Dark 1), 2x Woodwose (Plant 7), Treant (Plant 9), 2x Unicorn (Luminous 5), Will-o'-Wisp (Fiery 1), Glow Worm (Luminous 1)
Quest: (Good Rep: Shadeaux, Rito, Bonapartes); 1 Feather from each of these Eschaton's Generals: Telethia, Glaz, and Charon's Black archangel wings.
Glory Points: 151

avatar_v2.png_thumb.jpg
Darksten (Comrade Commander) *Immune to poisoned, bleeding, cursed, jinxed, blinded* *Lucky* *Burned -1*
36 year old male human Assassin
Level 26
Power Bonus: (+3 [Sungold Seal])
Health: 44/49 (6 [base health] + 26 [level] + 5 [advanced class] + 1 [drumstick] + 5 [raw meat] + 1 [Quest #153 Reward] + 2 [Sungold Seal] +4 [Feathered Hat])
Defense: 2 (+3 Flagpole)
Gold: 1631
GP: 46
Equipment: Composite Bow (WP:11, ignores defense, bow)Sand Worm Hide (SP: 2, bodywear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory); Sungold Seal (+3 Power, +2 Health); Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear)
Inventory: Weapons: Spider String Bow (WP: 4, darkness-elemental bow), Crossbow (WP:6), Fang Dagger (WP:5, deals double damage to beasts; dagger), Pongcanis Crossbow (WP:8, crossbow)(loaned from Matthias), Rusty Dagger (WP: 2, Poisoned -2)
Artifacts: Vampire Cape (Halves damage from undead enemies; backwear); Safety Blanket (SP:1, protects from Afraid, backwear)
Spell Items: N/A
Consumables: 5x Potion, 5x Grand Potion, Health Core, 4x Remedy, Elixir, Phoenix Essence, 1x Smelling Salt, 6x Mead, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Neptune Bomb, Floral Bomb, x1 Lightning Bomb, Smoke Bomb, 6x Venom, Deadly Venom, 5x Bone, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), 4x Shattering Arrow (Lowers Enemy SP by 5, suitable for classes with bows and crossbows)
Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass, Cornocopia (Increases the holder’s gold by 25% at the end of each quest.)

18717533121_e5362cca03_t.jpg
Annienal Anavir (Kintobor)
"20" year old elven female *Bonaparte Reputation* *Immune to Sudden Death, and Fragile. Immune to Earth* *Takes Half Damage from Elemental Attacks* *Immune to Effects*
Level 21 Mystic Knight
Power Bonus: 0
Defense: 20 (9+5+3+3)
Health: 35/35
Ether: 16/25
Gold: 14
Equipment: Hollow Flagpole (WP:13, +3 SP to the whole party whenever equipped, Hollow (Grand Potion), lance), Crescent Shield (SP:9, Halved Damage from Elemental Attacks, shield), Heavy Armour (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators), Lethauros Fellwings (SP: 3, wearer is immune to sudden death, back wear), Locustoid Greaves (Max Ether +4, immune to Earth elemental attacks, footwear, suitable for ether users)
Inventory: Bonaparte Cutlass (WP:11, doubled if the user has reputation with the Bonapartes: longsword), Ammit (WP: 6, user gains 5 ether on kills, great sword), Anointed Gladius (WP: 8, deals damage to undead, great sword), Sanctified Rito Longsword (WP: 4, hits doubled against flying enemies, longsword), Gnarled Wand (WP: 7, Wood elemental, wand), Training Sword (WP: 4, longsword), Sharks Tooth (Power increased by 5 when attacking an aquatic enemy, accessory), Tridentian Cape (Max ether +3, protects from the blind effect, back wear, suitable for mages, clerics, necromancers, and scholars), Tobacco Pouch (1/2 chance to blind enemies with attacks, accessory), Cauldrons (SP: 2, accessory, suitable for knights, dragoons, and skirmishers), Lethauros Mask (SP: 2, wearer deals double damage to beasts and vermin, headwear, suitable for everyone), Tapshoes (Has a 1/6 chance of dealing the enamoured effect on each attack, Footwear), Captains Leather Helm (Provides immunity to stunned, blinded, and sealed, headwear, suitable for cannoneers, Rangers, Rogues, and Marauders), Ring of Hopeful True Love (Max. Ether +3; immunity to enamoured and fire, suitable for Annienal), Heavy Armour #2 (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators)
Emerald (Wood), Sapphire (Wind), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), x2 Mythril Shard
Consumables: 2x Potions, Grand Potion, Tonic, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe, 4x Depleted Ether Cores (Restores half of users Ether upon consumption), Wine from the Vine (Consumable, restores full health and confuses consumer), 2x Dragon Scale (grants lucky and blessed effects when consumed)
Scrolls: Scroll of Fire Warding (1/2 chance to make target immune to fire elemental attacks for the duration of one battle. Costs 1 ether per casting.), Scroll of Ice Warding (1/2 chance to make target immune to ice elemental attacks for the duration of one battle. Costs 1 ether per casting.), Scroll of Water Warding (1/2 chance to make target immune to water elemental attacks for the duration of one battle. Costs 1 ether per casting.), Scroll of Wood Warding (1/2 chance to make target immune to wood elemental attacks for the duration of one battle. Costs 1 ether per casting.), Lapis Lamp of Summoning (Summons djinn Mayrene to conjure an etherial barrier around the target at the cost of 5 ether, giving them a 50/50 chance to avoid Damage, Free Hits, and Special Damage. The barrier dissipates when the target takes damage from any source.), Scroll of the Dragon's Roar (Causes Stunned and Burning-5 to the target 50/50 chance of success, costs 2 ether)
Roleplay: Underdeveloped Organ (A curious organ from the felled dragon Lethauros.)

ava-largus.png Commodore Martin Largus
Ability: Martin Largus can use one item from anyone's inventory each round at no extra cost to that hero.

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OoC: Running round in an hour or two! Post actions for anyone who has not got them in if you like.

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Annienal continues to deal with the vermin, striking Battle Ant C from the Front Row.

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OoC: Forgot to run the Will-O'-Wisps passive last round, added it to the top of this one.

Filip Fenix Fight Round Two
Largus does nothing
>Althior Heals Himself - Failure
>Althior v. Firefly A (water) - Aimed Spell (35*2*2=140 Damage, No Cursed)
Annienal v. Battle Ant Mob C - Shield (3+3=Hits 6 times) (13+21=34 Damage Ants C, D, All Fireflies, Will-O'-Wisp)
>Heckz does nothing
>Darksten v. Filip - Damage/Shield (232426626: No Assassinations...)
>Siercon v. Will-O'-Wisp A (Water) - Critical Hit (KO, -1 ether)

Free Hits:
Ant Mob A v. Althior - 24/2-14=0 Damage
Ant Mob B v. Annienal - No Damage
Ant D v. Heckz - Immune
Firefly B v. Darksten - 20/2-5=5 Damage
Firefly C v. Siercon - 20/2-9=1 Damage

Passive Actions
Filip summons new Enemy - Failure
Battle Ants B-D Add New Mob Member

All Combatants Damaged -1 Burned Except Filip: Filip +1 health

All Heroes Combatants Burned -1

Weather: Blistering Hot (Fire-elemental is doubly effective and all combatants gain the -1 burning effect each round)

The Enemies

IMG_2711_zpsvcurj4dh.jpg Filip Fenix
Level 88 Fiery Foe *Immune to Stunned, Weakened, Asleep, Fragile, and Hexed* *Absorbs Fire* *Healed by Burning* *Sealed (2 Rounds)* *Burned -1*
Health: 1271/1310
SP: 10
Ether: 4/4
Special I: Rise from the Ashes - Deals 44 fiery damage to all party members ignoring row. 1/2 chance to deal the burned by 3 effect to each party member. If burned is not applied, stunned is. Costs 1 ether.
Special II: Blowing Smoke (Used if out of ether) - Deals the burning by 4 effect to all party members.
Passive Special I: Solar Flare - Each successful hit against Filip Fenix summons one new enemy (may be added to a Mob).
Passive Special II: Burning Up - Rolls of Damage and Free Hits deal the burning by 1 effect.
Passive Special III: Fire Swarm - At the end of each round Filip has a 1/2 chance to summon one new enemy.
Drops: Ruby x2, Black Knights Shield, Burning Eyes

heroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpg  Battle Ant Mob A
Type: Vermin/Fire *Sealed (2 Rounds)* *Burned -2*
Level: 24 (8x3)
Health: 106/141 (47x3)
Special: Bombard – Causes 8 fire-elemental damage regardless of row.
Passive Special: Swarm - Has a 1/2 chance to summon a new Battle Ant to join it's mob each round.
Drops (varies by roll):
1-3: Fire Bomb
4-6: nothing

heroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpg  Battle Ant Mob B
Type: Vermin/Fire *Sealed (2 Rounds)* *Burned -2*
Level: 32 (8x4)
Health: 187/188 (47x4)
Special: Bombard – Causes 32 (8x4) fire-elemental damage regardless of row.
Passive Special: Swarm - Has a 1/2 chance to summon a new Battle Ant to join it's mob each round.
Drops (varies by roll):
1-3: Fire Bomb
4-6: nothing

heroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpg Battle Ant Mob C
Type: Vermin/Fire *Sealed (2 Rounds)* *Burned -2*
Level: 32 (8x4)
Health: 154/188 (47x4)
Special: Bombard – Causes 32 (8*4) fire-elemental damage regardless of row.
Passive Special: Swarm - Has a 1/2 chance to summon a new Battle Ant to join it's mob each round.
Drops (varies by roll):
1-3: Fire Bomb
4-6: nothing

heroicafog-monster-battleant.jpgheroicafog-monster-battleant.jpg Battle Ant Mob D
Type: Vermin/Fire *Burned -2*
Level: 16 (8*2)
Health: 59/94 (47*2)
Special: Bombard – Causes 8 fire-elemental damage regardless of row.
Passive Special: Swarm - Has a 1/2 chance to summon a new Battle Ant to join it's mob each round.
Drops (varies by roll):
1-3: Fire Bomb
4-6: nothing

heroicafog-monster-firefly.jpg Firefly A
*Fire-elemental attacks* *Sealed (2 Rounds)* *Burned -2*
Type: Fiery Flying
Level: 20
Health: 118/293
Special: Swarm of Fire – Causes fire-elemental damage equal to 20 times the amount of fireflies in the party to the target.
Drops (varies by roll):
1-2: Fire Bomb
3-6: nothing

heroicafog-monster-firefly.jpg Firefly B
*Fire-elemental attacks* *Sealed (2 Rounds)* *Burned -2*
Type: Fiery Flying
Level: 20
Health: 258/293
Special: Swarm of Fire – Causes fire-elemental damage equal to 20 times the amount of fireflies in the party to the target.
Drops (varies by roll):
1-2: Fire Bomb
3-6: nothing

heroicafog-monster-firefly.jpg Firefly C
*Fire-elemental attacks* *Burned -2*
Type: Fiery Flying
Level: 20
Health: 258/293
Special: Swarm of Fire – Causes fire-elemental damage equal to 20 times the amount of fireflies in the party to the target.
Drops (varies by roll):
1-2: Fire Bomb
3-6: nothing

The Heroes

18679652234_a20d7689fc_t.jpgAlthior Emorith, The Dragonslayer (K-Nut)
36 years old male (undead) human Prophet
Level 58 *Clairvoyance* *Glossolalia* *Intimidation* *Permanently Transcended and Hastened*Immune to Petrified, CursedBound, and Slowed*Absorbs Earth*Immune to Ice and Darkness* *Encouraged* *Burned -2*
Defense: 11 (+3 Flagpole) (5+6)
Health: 65/92 (5+56+15+1+1+5+5+2)
Ether: 105/107 (5+56+15+10+15+2+2)
Gold: 4094
GP: 14
Equipment: Mythril Scepter of Divine Affinity (WP:35, Has ⅙ chance to deal cursed effect on successful spells and ⅙ chance to deal blessed effect on successful healing, staff)Gloves of the Aspirant Zieg-Friend (Spellpower +5, Max Ether +5; suitable to those with reputation with the Ziegfrieds only, if reputation is great, values doubled, if reputation is outstanding, values tripled; handwear), Winged Sandals (protects from bound and slowed effects, footwear), Garuda Wings (Makes the user permanently hastened; Power +50 to winged warriors; backwear), Robes of Illumination (SP: 5, +10 Max Ether, wearer is permanently transcended, suitable to prophets; bodywear), The Black Hat (wearer is immune to cursed, grants Intimidation), Sungold Medallion (+3 Power, +2 Health), Warlord’s Helmet (SP:6, healing through ether in a battle encourages targets as well, suitable to clerics and chi monks; headwear), Medal of Glory (Wearer earns triple experience; accessory), Counterstrike Gloves (if the wearer is damaged by a free hit, they counter with strength equal to their level; handwear), 
Inventory:
Weapons: Staff of the Supreme Necromancer (WP:25; damages undead; +5 level to raised undead; suitable to necromancers; staff), Boon Rod (WP:22; healing is guaranteed to restore health at least equal to WP at cost of one ether; staff, suitable to clerics), Scorching Staff (WP:20; attacks and fire elemental spells deal blinded; fire elemental staff), Doom Axe (WP:19, has 1/6 chance to cause doomed; axe), Bone Saw (WP:17, causes weakened and fragile to humanoids, beasts, vermin and flying enemies; longsword), 
Artifacts: Lieutenant's Helm (SP:4, protects from fragile; headwear), Feathered Hat (Max Health +4; a consumable item named 'feather' can be stored in the hat and used without spending a turn during battles; comes equipped with [Feather of Lithe]; headgear), Pink Ribbon (Max Ether +3, grants immunity to sealed, afraid, and doomed; accessory), Lens of Speed Reading (allows one scroll to be used per round in addition to a normal action, suitable for classes that have ether; accessory), Coat Hanger (allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified, ice, and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers, scholars, and weather mages; bodywear), 
Spell Items: Ruby (Fire), 2x Aquamarine (Water), Garnet (Earth), Sapphire (Wind), Opal (Ice), Topaz (Lightning), Emerald (Wood), Diamond (Light), Amethyst (Darkness), Ethereal Amethyst (Darkness, deals blinded) Scroll of Frailty (Enables casting the fragile-effect to the target, causing it to take double damage for the next three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Love (Enables casting the enamored-effect to the target, making it unable to damage the caster for three rounds. Each casting has a 50/50 chance of success and costs 1 ether.), Scroll of Luck (Enables casting the lucky-effect to the target for one battle. Each casting has a 50/50 chance and costs 10 ether.), Begone With The Winds (Grants the holder access to the Weather Mage expert job class upon reaching Level 30), Geode
Consumables: 3 Potions, 10 Grand Potions, Greater Potion (Restores 50 health to the target.), 6 Tonics, 4 Grand Tonics, 4 Ether Cores, 6 Remedies, 2 Elixirs, Phoenix Incense, 9 Meads, 4 Nostrums, Smoke Bomb, Rudra Bomb, Venom, Garnet Lamp of Summoning, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds), Feather of Flight (Allows the user to flee from the battle when used.), 2 Milks (restores 15 health and 15 ether upon consumption), Cup of Asmodeus (Max. health +6 but power -6 when merged into an artifact at a smithy.), Pumpkin Bomb (Causes stunned-, poisoned by 1-, asleep-, blinded-, sealed- and confused-effects to all opponents when used.)
Tools etc.: Bedroll, Pickaxe, Magnifying Glass, 4 Bones, Deaddy Bear (Causes 45 damage and doomed but has 1/6 chance to break whenever used), Sauce Pan (Tool; Can be used with a Potion, outside of battle, once per quest to restore full HP), Cornucopia (increases the holder's gold by 25% at the end of each quest)

31039225633_9f7006b89e_t.jpgJohn 'Heckz' Brutenhal, the Ghostbuster, the Super Sleuth, the School Inspector and the Matchmaker (Cutcobra)

32 year old male human Harlot *Immune to Poisoned* *Immune to Free Hits unless last hero standing* *False* *Lucky* *Burned -2*
Level 30.75
Power Bonus: +3
Defense: 2 (+3 Flagpole)
Health: 38/39 (5+29+4+2)
Ether: 46/46 (5+29+1+5+1+5)
Gold: 2609
Equipment: Solemn Dagger (WP: 12, darkness-elemental dagger, 1/2 chance of causing sealed), Harlot's Outfit (SP: 2, immune to poisoned; suitable for Witches, Sorcerers and Harlots; bodywear/footwear), False Lips (Rolling Pleasure House and KISS AND MAKE UP causes poisoned by 5 in addition to other effects, suitable for harlots only, accessory.), Buffoon's Hat (Prevents anyone from taking the wearer seriously; protects from Free Hits unless the wearer is the last hero standing; headwear), Sungold Medallion (+3 Power, +2 Health)
Inventory:
Weapons: Weatherfax Broom (WP:25, makes weather forecasts instant instead of being applied at the end of the round, broomstick), Rawr (WP:9, dagger), Wand (WP:5; suitable for mages, necromancers and scholars.), Bone Whip (WP:9, damages undead, whip), Assassin’s Crossbow (WP:4, each successful assassination increases WP by one permanently; suitable to assassins; crossbow), Torn Whip (WP: 7; Has a 1/2 chance of causing afraid on attacks; suitable for rogues, artisans, beast warriors, harlots, marauders and necromancers.)
Artifacts: Cloak of Blood Magic (+5 ether, attacks made with darkness magic cause weakened; suitable for mages, necromancers and chi monks; bodywear), Magician's Gloves (Spellpower +10; suitable for mages; handwear), Venomari Helmet (SP:2, absorb poison as health; helmet), Bad Luck Charm (Makes the sorcerer’s spells - including Razzmatazz and Sleight of Hand - cause an additional jinxed-effect, increasing their ether cost by 1; suitable for sorcerers; accessory), Watt's Artifact (Makes the user’s attacks and spells three times more effective against demons; accessory), Robe Of The Archmagi (SP:3, Max. Ether + 5, immune to sealed; bodywear) Rich Man's Shirt (suitable for anyone, +5HP, +10 ether; bodywear), Rich man's trousers (suitable for anyone, immune to Jinxed and Bound; footwear)
Spell Items: Opal (Ice), Garnet (Earth), Amethyst (Darkness), Aquamarine (Water)
Consumables: 2x Remedy, 6x Mead, 2x Nostrum, 3x Smelling Salt, 2x Tonic, 2x Phoenix Essence, Danab's Apple (Revives all fallen party members, restores full health and ether to the whole party and removes all negative effects from them; consumable), Soma, Poison Bomb, Smoke Bomb, 2x Deadly Venom, 7 Bones, Forbidden Apple (has a half chance of causing blinded or transcended to the user),
Tools, etc: Bedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass, Blue Jelly, "Fifty Shades of Bley" (Grants access to Harlot), "Begone With the Winds" (Grants access to Weather Mage), Black Market Insignia (Allows the owner to seek out a black market dealer from any city they visit on a quest, as decided by the QM.), Vindicator's Seal (Grants access to the Vindicator expert job class; cannot be given away)
 
0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg Siercon (Siercon and Coral)
Male, Wraith (Visual appearance of hollow black smoke in human form.)
Level 26.33 Battlemage (Darkness to all Attacks; Immune to DarknessAsleep) *Encouraged* *Burned -2*
Power Bonus: +8 (# of Enemies)
Defense: 9 (Dark Phibbian Cloak +5, Robes +4) (+3 Flagpole)
Health: 31/39 (5 base + 24 lvl + 5 class + 4 robes)
Ether: 22/32 (5 base + 24 lvl + 1 class)
Gold: 305
Equipment:
-Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,)
-Telethia's Robes (black robes that Telethia wore into battle. SP: 4, Max HP +4, backwear.)
-Immortal Essence (+1 power for every enemy still standing. Accesory.)
-Giant Spear (WP:17, causes Bleeding 5, Hollow upgrade [---])
Gems: Topaz (Lightning)Diamond (Light), Ruby (Fire)Emeral(Wood), Sapphire (Wind), Aquamarine
Bombs: 7x Bone (Distracts monster for 1 turn when thrown)
Consumables: 3 Remedies, 1 Tonic, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable) Mead, Smelling salts, Nostrum, Skeleton Decoy, Venom, Feather of White (Allows the user to hide for up to three rounds, avoiding Free Hits. The effect ends if the user targets an enemy, Consumable), x3 Grand Tonic, x3 Potion
Inventory: Scroll of Magic Disguise, Crystow Feather (half damage from Electric and Flying type enemies, accessory)Sylvania's Cowl (Artifact, Head Wear, Animal Talk)
Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier, Telescope
For Sale: (Message if interested)Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [Potion Stored])
Decamon: 3x Mud Frog (Rock 2), 3x Carrion Squirrel (Dark 1), 2x Woodwose (Plant 7), Treant (Plant 9), 2x Unicorn (Luminous 5), Will-o'-Wisp (Fiery 1), Glow Worm (Luminous 1)
Quest: (Good Rep: Shadeaux, Rito, Bonapartes); 1 Feather from each of these Eschaton's Generals: Telethia, Glaz, and Charon's Black archangel wings.
Glory Points: 151

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Darksten (Comrade Commander) *Immune to poisoned, bleeding, cursed, jinxed, blinded* *Lucky* *Burned -2*
36 year old male human Assassin
Level 26
Power Bonus: (+3 [Sungold Seal])
Health: 37/49 (6 [base health] + 26 [level] + 5 [advanced class] + 1 [drumstick] + 5 [raw meat] + 1 [Quest #153 Reward] + 2 [Sungold Seal] +4 [Feathered Hat])
Defense: 2 (+3 Flagpole)
Gold: 1631
GP: 46
Equipment: Composite Bow (WP:11, ignores defense, bow)Sand Worm Hide (SP: 2, bodywear), Tribal Amulet (Wearer is immune to poisoned, bleeding, cursed, jinxed, and blinded; suitable to barbarians, rangers, beast warriors; accessory); Sungold Seal (+3 Power, +2 Health); Feathered Hat (Max. health +4; a consumable item named “feather” can be stored in the hat and used without spending a turn during battles, comes equipped with [Feather of Lithe]; headwear)
Inventory: Weapons: Spider String Bow (WP: 4, darkness-elemental bow), Crossbow (WP:6), Fang Dagger (WP:5, deals double damage to beasts; dagger), Pongcanis Crossbow (WP:8, crossbow)(loaned from Matthias), Rusty Dagger (WP: 2, Poisoned -2)
Artifacts: Vampire Cape (Halves damage from undead enemies; backwear); Safety Blanket (SP:1, protects from Afraid, backwear)
Spell Items: N/A
Consumables: 5x Potion, 5x Grand Potion, Health Core, 4x Remedy, Elixir, Phoenix Essence, 1x Smelling Salt, 6x Mead, 2x Nostrum, Soma, Ambrosia, Root Beer (Restores 10 health, or can be used as a bomb against undead enemies for 20 damage. The Root Beer does not affect non-undead enemies), Aeolus Bomb, Neptune Bomb, Floral Bomb, x1 Lightning Bomb, Smoke Bomb, 6x Venom, Deadly Venom, 5x Bone, Gold Ring (worth 15 gold; can be given to someone to make them enamored with the giver), 4x Shattering Arrow (Lowers Enemy SP by 5, suitable for classes with bows and crossbows)
Tools: Bedroll, Pickaxe, Shovel, Magnifying Glass, Telescope, Magic Compass, Cornocopia (Increases the holder’s gold by 25% at the end of each quest.)

18717533121_e5362cca03_t.jpg
Annienal Anavir (Kintobor)
"20" year old elven female *Bonaparte Reputation* *Immune to Sudden Death, and Fragile. Immune to Earth* *Takes Half Damage from Elemental Attacks* *Immune to Effects*
Level 21 Mystic Knight
Power Bonus: 0
Defense: 20 (9+5+3+3)
Health: 35/35
Ether: 14/25
Gold: 14
Equipment: Hollow Flagpole (WP:13, +3 SP to the whole party whenever equipped, Hollow (Grand Potion), lance), Crescent Shield (SP:9, Halved Damage from Elemental Attacks, shield), Heavy Armour (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators), Lethauros Fellwings (SP: 3, wearer is immune to sudden death, back wear), Locustoid Greaves (Max Ether +4, immune to Earth elemental attacks, footwear, suitable for ether users)
Inventory: Bonaparte Cutlass (WP:11, doubled if the user has reputation with the Bonapartes: longsword), Ammit (WP: 6, user gains 5 ether on kills, great sword), Anointed Gladius (WP: 8, deals damage to undead, great sword), Sanctified Rito Longsword (WP: 4, hits doubled against flying enemies, longsword), Gnarled Wand (WP: 7, Wood elemental, wand), Training Sword (WP: 4, longsword), Sharks Tooth (Power increased by 5 when attacking an aquatic enemy, accessory), Tridentian Cape (Max ether +3, protects from the blind effect, back wear, suitable for mages, clerics, necromancers, and scholars), Tobacco Pouch (1/2 chance to blind enemies with attacks, accessory), Cauldrons (SP: 2, accessory, suitable for knights, dragoons, and skirmishers), Lethauros Mask (SP: 2, wearer deals double damage to beasts and vermin, headwear, suitable for everyone), Tapshoes (Has a 1/6 chance of dealing the enamoured effect on each attack, Footwear), Captains Leather Helm (Provides immunity to stunned, blinded, and sealed, headwear, suitable for cannoneers, Rangers, Rogues, and Marauders), Ring of Hopeful True Love (Max. Ether +3; immunity to enamoured and fire, suitable for Annienal), Heavy Armour #2 (SP: 5, immunity to fragile, body wear, suitable for barbarians, knights, dragoons, skirmishers, regulators, and vindicators)
Emerald (Wood), Sapphire (Wind), Amethyst (Darkness), Topaz (Lightning), Ruby (Fire), x2 Mythril Shard
Consumables: 2x Potions, Grand Potion, Tonic, Venom, Smoke Bomb, Fire Bomb, Bedroll, Shovel, Telescope, Pickaxe, 4x Depleted Ether Cores (Restores half of users Ether upon consumption), Wine from the Vine (Consumable, restores full health and confuses consumer), 2x Dragon Scale (grants lucky and blessed effects when consumed)
Scrolls: Scroll of Fire Warding (1/2 chance to make target immune to fire elemental attacks for the duration of one battle. Costs 1 ether per casting.), Scroll of Ice Warding (1/2 chance to make target immune to ice elemental attacks for the duration of one battle. Costs 1 ether per casting.), Scroll of Water Warding (1/2 chance to make target immune to water elemental attacks for the duration of one battle. Costs 1 ether per casting.), Scroll of Wood Warding (1/2 chance to make target immune to wood elemental attacks for the duration of one battle. Costs 1 ether per casting.), Lapis Lamp of Summoning (Summons djinn Mayrene to conjure an etherial barrier around the target at the cost of 5 ether, giving them a 50/50 chance to avoid Damage, Free Hits, and Special Damage. The barrier dissipates when the target takes damage from any source.), Scroll of the Dragon's Roar (Causes Stunned and Burning-5 to the target 50/50 chance of success, costs 2 ether)
Roleplay: Underdeveloped Organ (A curious organ from the felled dragon Lethauros.)

ava-largus.png Commodore Martin Largus
Ability: Martin Largus can use one item from anyone's inventory each round at no extra cost to that hero.

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Siercon continues down the line... repeating on firefly C.

feeling the firefly pester him he turns on it. "Oh you're next are ya?!"

Edited by Siercon and Coral

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Darksten repeats, but indicates to the Commodore he can throw his Neptune bomb.

"Shall we use this so that the battle doesn't get away from us? I feel it is time to put out the fire"

Edited by Comrade Commander

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OoC: Sorry, I was incredibly busy yesterday.

Heckz strikes at Battle Mob D from the front row.

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