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Brandon Stark

Settlement: Dragonstone, Blueton, Oleon

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Name: Dragonstone

Ownership: Crown of Oleon

Location: Blueton

Coat-of-Arms:

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Map: 

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Mayor: Brandon Stark

Trade Value: 18

Town Bank:

Description:

Dragonstone is Oleon's first settlement on the island of Blueton, which is disputed between Corrington and Eslandola, who call it Annetta and Berelli, respectively. The settlement was founded by Brandon Stark, the second son of the Lord of Ladros on the Oleander mainland. After a brief stop in Eltina and then Acropolis, Brandon's ships landed at an island to the northeast of Blueton. He embarked with 20 soldiers, and after scouting the small island, deemed the island suitable for settlement. 

Because his fleet was well stocked with many building materials, Brandon immediately began construction on the Hotel de Ville, which would serve as a temporary quarters for the current small number of inhabitants of the city until other residences could be completed. Within a few weeks, the Hotel de Ville was completed, and began to serve as the administrative center for the city. After this, work crews began construction of a street leading directly to the unfinished harbor, called Rue Saint Arltrees.

Almost immediately after, Brandon ordered the construction of Batterie Royale, a battery on the opposite side of Dragonstone, with materials from both Blueton and other colonies. With that, Brandon briefly left for Cecropia, but returned to Dragonstone and traveled south to the mouth of the Philip River, as he named it, to construct a smaller Oleander settlement, Fort Philip. Fort Philip's main purpose was to open up trade with the natives and Corrington, but also to create an obstacle for any invading force against Dragonstone. 

As the first street of the city, along with the port, is nearing completion, Dragonstone has received a small, but steady flow of newcomers from the Old World. Support from other Oleander aristocrats and government officials have ensured the power and prosperity of Dragonstone. In the first month, Dragonstone received its first 100 non-military settlers, mainly from the crowded Oleander cities, looking for a new life. To encourage their moving, their passage was paid for in some way by many of the aristocrats.

Already, the ambitious Brandon Stark has already begun plans for Dragonstone. In the first month, he founded a group consisting of Oleander nobility, wealthy merchants, and other ambitious men to invest in Dragonstone, called the Dragonstone Company. In addition, they also founded a semi-feudal seigneurial system, which granted fiefs or seigneuries to willing members of the group. For now, Dragonstone remains a mostly exclusive settlement, with only those affiliated to the company settling.

As the population of Dragonstone consists of mostly men, Brandon plans on enlisting help from the Oleander government back in Granoleon to further the growth of the colony by encouraging young women to move to the colony in hopes they will help start families. However, as of now, Brandon is focusing on improving the quality of life in Dragonstone, by keeping a close watch on the development of the settlement and investing in public culture properties. Brandon has also focused on the development of the surrounding countryside.

Who can own property in Dragonstone: 

Anyone with permission from the Compagnie de Dragonstone, City of Dragonstone, and Colony of Blueton is allowed to own property in Dragonstone. To ask permission, one must contact the Compagnie de Dragonstone, state the type of property to be built, then agree with the Compagnie de Dragonstone on the location of said property. As with proper protocol, one must also fill out the property license form.

By building property in Dragonstone, one is aware that their property can be subject to confiscation by the City of Dragonstone, Colony of Blueton, Government of Ladros, Crown of Oleon, and/or Compagnie de Dragonstone should they harm or attack any party mentioned. However, should one be a member of a faction fighting against the above parties, one will see their properties under the protection of the laws of the City of Dragonstone. 

Who can freebuild in Dragonstone: 

Anyone with permission from the Compagnie de Dragonstone, City of Dragonstone, and Colony of Blueton is allowed to freebuild in Dragonstone. However, one must also contact the Compagnie de Dragonstone to agree on a location of the freebuild. The story behind such freebuild must also be approved by the Compagnie de Dragonstone. As with proper protocol, one must fill out the freebuild form.

Properties: 4/11

Size for EGS purposes - Level 1 'Hamlet'

Required for Level 2 'Town': 7

Residences:

Hotel de Ville, Dragonstone | Medium Residence | Brandon Stark (+2 Settlement Size)

Factories:

Artisans:

Commerce:

Art and Culture:

Statue of Brandon Stark | Small Art and Culture | Brandon Stark (+1 Settlement Size)

Educational:

Plantations:

Mines:

Forts: 

Batterie Royale | Small Fort | Brandon Stark (+1 Settlement Size)

Troops:

1 Company | Dragonstone | 30 Men

Other Buildings:

Vessels stationed here:

Other related builds:

 

Edited by Brandon Stark

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Hello,

of course, being out of EGS, I know it is not my concern, but as the main developer of the island and founder of the Ténotclaxcan tribe I am not sure Oleon presence is well received in the Ténotclaxcans mind. May I remind you the tribe repelled Oleon troups initially and they don't like Oleon faith at all.

IC speaking, your settlement foundation could be seen as an act of war against the Ténotclaxcans and you are risking to be in great difficulties! It is certain that King Azuma and her High priestess Zumo de Kapayas will tell you more...

OOC, I would have appreciated you tell me your intention by PM me first. A hard settlement position in the native's territory is a good story to develop, but I am not sure you could handle this by yourself alone. I am perfectly fine to help you on that point. I just hope it is not a solo move and you have your king/leader approval on this. If not, consider my offer.

I am also not really sure of the Eslandola reaction, in particular, the MAESTRO official position. We had precedent with Corrington where we discussed hardly on the subject and where we reached a status quo agreeing in not bothering the Natives.

The island has been technically cut in 2 parts : one for Eslandola, and a second for Corrington. The natives been caught in the middle in good relationship with both nations, since Eslandola developed a town and offered them commercial support and Corrington by helping them to deal with some internal troubles the tribe had to face. The actual group of research combining Eslandola and Corrington members lead by the scientist called The Doctor is actually learning more on the tribe.

so, politically your settlement is probably considered as a squatter settlement. You should consider this too.

all in all, and the most important point for me : my main story is based on the tribe of the Ténotclaxcans, so if you're interfering with it I will be in my right to complaint to the leadership. Think about it. The game is vast and I will not leave an Oleon settlement in peace IC speaking since the Ténotclaxcans are not Oleon best friends! :grin::devil:

 

Edited by Faladrin

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4 hours ago, Faladrin said:

of course, being out of EGS, I know it is not my concern <snip>

Faladrin, we all appreciated your Tenotclaxcans storyline and I can see you concerned with it being dismissed into obscurity now that you left BoBS.  However, Brandon Stark is a new player and has his own story ideas. Let's see what happens before we bombard him with the "You Can't 's".  Unless he starts doing a "massacre of the natives" series of MOCS, I don't think his new colony needs to be a concern for you.   There is plenty of space on the fictitious play island, simply because it is there for everyone's enjoyment.

 

 

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4 minutes ago, Kwatchi said:

Faladrin, we all appreciated your Tenotclaxcans storyline and I can see you concerned with it being dismissed into obscurity now that you left BoBS.  However, Brandon Stark is a new player and has his own story ideas. Let's see what happens before we bombard him with the "You Can't 's".  Unless he starts doing a "massacre of the natives" series of MOCS, I don't think his new colony needs to be a concern for you.   There is plenty of space on the fictitious play island, simply because it is there for everyone's enjoyment.

 

 

I am not saying he cannot do anything. And I just left the EGS part of the game, so I still have a story to tell, the tribe is not lost in the past and is still here.

so, IC, I am a terrible chief of war for the count of the Ténotclaxcans, and OOC I am pleased to see this settlement. That will spice up some little stories around Berelli. But it has not to interfere with my main story, that's all what I meant.

I am an old player having a word to say concerning my creations and I am ready to help Brandon Stark develop his ideas !

But don't worry, I am clarifying all of this with Oleon leadership and with Brandon himself.

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