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Heroica RPG - Quest#155: The Grunch Who Stole Grogmas

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Matthias gasps back to life and attacks Dwarf B.

> Matthias: Extraordinaire v. Dwarf B

Definitely didn't realize Dwarf A was ranged, y'all, that's my bad.

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"Giant, turn your rage on Tinkerer B."

Meanwhile, I use a Phoenix Essence on Matthias before Dual-Striking Dark Dwarf A and Dark Dwarf B from the Front Row with Heaven and Hell.

If Dark Dwarf B is finished, Matthias will Target Automaton B.

Apologies for my absence.

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You have a convenient talent Monk.

Vindsval Attacks Tinkerer B from the Front Row with Wrath Lance.

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Pretzel raises Matthias before bring his whip slashing across two of the dwarves. Thalion continues to electrify his automaton foe as Vindsval intercedes for the Party once more. Mux manages to restore some of his health as a blow meant for Matthias is deflected away by the Paladins celestial aide.

Hostage Battle
Free Hits are dealt to the Prisoners at random until there are no more prisoners left.

Round 10 of Hostage Hustle:
Monk Pretzel uses Phoenix Essence on Matthias - Success
Monk vs. Dark Dwarf A - Hit - 116 Damage to Dark Dwarf A & B
Thalion vs. Automaton A - Spell Special Damage - 212 Lightning Elmental Damage, -2 Ether
Vindsval vs. Tinkerer B - Guardian Angel
Mux vs. Tinkerer A - Blood Fang  - Bleeding 5, 15 Health Restored to Mux
>Matthias vs. Dark Dwarf B - Damage - 0 Damage, Guardian Angel

Monk  Prezel - Free Hits (Automaton B) - Orc B -1 Hit, KO'd

Dark Dwarf B - Burning & Poisoned - 34 Damage
Dark Dwarf Tinkerer A - Bleeding - 10 Damage

The Enemy
31091757013_3d1ff2c99f_t.jpg
Automaton Guard A *Immune to bleeding, poisoned, asleep, fast asleep, hexed, petrified and doomed*

Type: Mechanical
Level: 60
Defense: 30
Health: 738/2000
Special: Tri-Dazer – Removes 10 health, 10 ether and 10 power from the target regardless of row. Lost power will be restored after the battle.
Passive Special I: Adaptive Defense - Automaton Guard A becomes immune to any Negative Effect it survives
Passive Special II: Defensive Adaptation - Automaton Guard A has 1/2 chance to copy a Positive Effect the Party receives from a consumable

Drops (varies by roll):
1-3: Elixir
4-6: Scrap Metal (Worth 25 gold)

31091757013_3d1ff2c99f_t.jpg
Automaton Guard B *Immune to bleeding, poisoned, asleep, fast asleep, hexed, petrified and doomed*

Type: Mechanical
Level: 60
Defense: 30
Health: 881/2000
Special: Tri-Dazer – Removes 10 health, 10 ether and 10 power from the target regardless of row. Lost power will be restored after the battle.
Passive Special I: Adaptive Defense - Automaton Guard A becomes immune to any Negative Effect it survives
Passive Special II: Defensive Adaptation - Automaton Guard A has 1/2 chance to copy a Positive Effect the Party receives from a consumable
Drops (varies by roll):

1-3: Elixir
4-6: Scrap Metal (Worth 25 gold)

31863786086_6d9708825c_t.jpg
Dark Dwarf A *Fights from the Back Row* *Ranged Attacks* *Immune to Blinded*

Type: Humanoid
Level: 50
Health: 218/1000
Special: Piercing Shot – Dark Dwarf A does 40 damage to the target that ignores SP
Passive Special: Reinforcements - Dark Dwarf A will call for aid at the end of Round 3 and two more Dark Dwarves will join the fight.

Drops:
50 Gold

31060890384_ccb9458c28_t.jpg
Dark Dwarf B *Attacks ignore SP* *Immune to Blinded* *
Burning 20* *Poisoned 14* *Enraged*
Type: Humanoid
Level: 40
Health: 124/1000
Special: Take the Shinys – Dark Dwarf B steals 1/10 of the target's Gold
Passive Special: Coward - Dark Dwarf B has a 1/10 chance of fleeing at the end of the round if it has used its special once, a 2/10 chance if it has used its special twice, etc.

Drops:
60 Gold

31863785226_9c36a8f9c1_t.jpg
Dark Dwarf Tinkerer A *Immune to Blinded* *
Bleeding 10*
Type: Humanoid
Level: 50
Health: 175/750
Special: Keen Eye – Dark Dwarf Tinkerer A finds a vulnerability in the target's armor and reduces their SP by 1/2
Drops:
Grating Stone

31863785226_9c36a8f9c1_t.jpg
Dark Dwarf Tinkerer B *Immune to Blinded*

Type: Humanoid
Level: 50
Health: 740/570
Special: Stalwart Defense – Dark Dwarf Tinkerer B finds a vulnerability in the target's armor and reduces their SP by 1/2
Drops:
Grating Stone

The Prisoners
32670228213_debc383095_t.jpg
Orc A

Hits: 2/2

32670228813_fc0ae6fd96_t.jpg
Orc B
Hits: 0/2

32670228973_2de2ac6972_t.jpg
Elf A
Hits: 1/2

32670228403_2245870ac1_t.jpg
Elf B
Hits: 2/2

31060885634_5ebcde9b3c_t.jpg
Lindy
Hits: 2/2

The Party
31107737894_4a2074f645_t.jpg Vindsval Half-Born (Asphalt)

39 year old, Male, Half Giant,
Level: 37.25 Paladin *Gains Triple XP* *Immune to 
AsleepBlindedConfusedFragile, and Weakened, Effects* *Immune to Dark & Demonic enemies*
Power Bonus: 8
Defense: 29 14
Health: 56/56
Ether: 32/41
Gold: 704
Equipment: Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance), Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artifact), Mythril Shield (SP: 20 Shield), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)
Inventory:
Consumables: 4X Mead, Smelling Salts, 2X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 3X Tonic, 4X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Zoot's Cookie, Health Core, Bright Polish
Misc: Mythril Shard, 4X Grating Stone,  Gold Bar (Collateral from the Demon Germ)
Weapons And Shields: Ludeus (WP: 25 Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Succ
essful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound.  Greatsword/Longsword.)Verkenner (WP:10, Broomstick,ranged),  Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Leets d’Loc (WP:9, ice-elemental longsword), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword), Twin Sai (WP: 12, dual strike, dagger), Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.),
Artifacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously), Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory), Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear), Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only)
Gems: Emerald X2, Aquamarine X2, Garnet X2, Opal, Topaz
Scrolls: Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) 
Tools: Bed Roll, Shovel, Magic Compass

paladin_pretzel_2.jpg Monk Pretzel (Palathadric)
463-year-old male "hermit" Artisan *
Reinforced* *Immune to DarknessWoodEarthWaterLightFireLightningWindBlinded, and Confused*
Level: 37.75
Power Bonus: 2 -8
Defense: 40 80
Health: 67/67 57/57
Gold: 4350
Equipment: Heaven and Hell (WP: 29; 
Darkness; Dual-Strike; Whip), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), , Book of Artisan's Tricks (At the beginning of the quest, wearer may choose to copy another class' ability (the copied ability can be used at will until the end of the quest; Accessory; Suitable for Artisans), Cloak of the Grand Vizier (SP: 6 multiplied by the number of party members; Grants immunity to DarknessWoodEarthWaterLightFireLightningWind*Blinded*, and *Confused*; Backwear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)
Inventory:
Weapons: Dual Staff (WP: 13; 
IceLightningFireWindLight; Deals *Bleeding 3*; Dual Strike; Staff), Tyrant's Maul (WP: 28; causes *Hexed*; Hammer), Quarterstaff (WP: 4/8 against Humanoids; Staff), Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Whip of Savage Overlords (WP: 9;  chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect; Mace), Glacial Mace (WP: 12; has 1/2 chance to cause *Slowed*; Ice-elemental; Mace), Shredding Star (WP: 13; removes all temporary effects from the target; Mace), Honed Axe (WP:10, cuts target's SP in half, Axe
Artifacts: Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partnerhas to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by 
*Bleeding* at the end of each round; Headwear), Duplovian Helmet (SP: 2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; Headwear),  Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Infernal Armor (SP: 10; absorbs Fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect; user gains 10 gold from each conversion; suitable to Monk Pretzel only; Accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; Accessory), White Fur Coat (SP:4, grants immunity to ice and stunned; allows the user to hide to avoid Free Hits (the effect ends if the user targets an enemy); suitable to barbarians and beast warriors; backwear.)
Gems: 
AmethystEmeraldGarnetAquamarineEthereal Opal (Ice and Fragile)
Scrolls: Scroll of *Sealing*, Scroll of *Blindness*, Scroll of *Confusion*, Scroll of *Sleep*, Scroll of *Frailty*, Scroll of *Weakening*, Scroll of *Minimizing* (Has 1/2 chance of causing the *Minimizing*-effect on the target; costs 10 ether.), Scroll of Arc *Sleep*, Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Consumables: 8 Potions, 19 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, 2 Grand Tonics, Ether Core, 13 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads,  Smelling Salts, Soma, 2 Nostrum, 5 Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 4 Smoke Bombs, 2 
Fire Bombs, Military Grade Fire Bomb, 1 *Blind* Bombs, 2 *Seal* Bombs, *Sleep* Bomb, Plague Bomb (Causes 15 damage and *Poisoned* by 15 -effect to all opponents when used.), 2 *Stun* Bombs, 2 *Confuse* Bombs, 4 Bones, Crimson Haze (Causes a weapon to deal the *Poisoned* by 7 and Cursed effects permanently), Strong Wasabi (-2 *Poisoned* permanently), Grating Stone, Small Present, Milk
Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Shovel (will always find something when used, limited to three uses per quests)


vJi7H1L.png Matthias (StickFig)
Level 29.33 Druid *
 chance of being Encouraged at the start of any battle* *Immune to Ice* *Immune to BoundFragile, and Slowed* *Gains 10 gold for each Humanoid killed*
Power Bonus: 12
Defense: 6
Health:
 39/39
Ether: 23/30
Gold: 605
AbilitiesBearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round. He may also improve one weapon at the end of each quest [+1 WP].), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat. This does not take up an action.)
EquipmentEthereal Restored Fireball Extraordinaire (WP:11; also hits enemies listed above and below the target; 
Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Dapper Hat (This amazingly dapper hat gives the wearer a  chance of being Encouraged at the start of any battle, headwear), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from BoundFragile, and Slowed effects; footwear)
InventoryEthereal XX Handcannon Replica (WP:12, pierces defense, 
Fire- and Light-elemental, deals Afraid, hand cannon),  Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), Winged Sandals (Protects from Bound and Slowed effects, footwear), Ethereal Garnet (Earth and Sealed), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Deadly Venom, 2x ElixirGrand PotionGrating StonePotion, 2x Red Death Blood, 3x Remedy4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 3TonicSmoke Bomb, Zhar-ptitsa Incense (Revives all party members to full health and grants the BlessedReinforced, and Transcended effects, consumable), Bedroll, Magic Compass, Candy Cane (Restores 10 Health and 5 Ether), 3x Firebomb, Skadi Bomb, Emergency Essence
Quest ItemsGuffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero 
EncouragedHastenedLucky, and Inspired, consumable))

2.jpg Thalion Dwinlas (-obelix-) *Party Leader*
213 years old male elf Mystic Knight
Level: 36 
*Nimble* *Restores 1 ether whenever damage is taken*Immune to All Elements, SealedBlindWeakenedConfused, SleepFragileCursed, Poisoned and Bleeding* *Lucky*
Power Bonus: 0
Defense: 15
Health: 47/47
Ether: 
36/46
Gold: 1363
Equipment: Alpha and Omega (
WP: 17, dual healing/spellcasting at the cost of 2 ether, Hollow [Grand Potion stored], staves), Norgh Armor (SP:5, Immunity to DarknessLightFireIceWaterWoodWindLightningEarth damage and SealedBlindFragileWeaken, Sleep and Confused, bodywear), Blessed Amulet (Protects from Cursed-effect; accessory), Sterile Gloves (Immunity to Poisoned and Bleedinghandwear), Elven Boots (Wearer is permanently Nimble; suitable to elves; footwear)
Inventory:
Gems: Zirconia
 (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Light), Aquamarine (Water), Opal (Ice) Garnet (Earth),
Scrolls: Scroll of Sealing, Scroll of Blindness, Scroll of Frailty
, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep,  Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Weapons:  Broomstick (WP:9, ranged), Shield of Elvenkind (SP:11, restores 1 ether to wielder every time they take damage; shield)
, Despair (WP: 21, darkness-elemental, physical attacks and spells deal double damage to enemies inflicted with any negative effects, staff), War Blade (WP: 17, double WP against lower level enemies; greatsword), Nightfall (WP: 11, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Nothing stored], dagger), Sleeper (WP: 4, deals Asleep to enemies it hits, Hollow Upgrade [Nothing stored], melee/throwing weapon), Duplovian Swift Halberd (WP: 10, deals Stunned on successful hits, Hollow [nothing stored]) , Handy Shield (SP:4, Immune to Blinded), Repeating Crossbow (WP: 5, Dual Strike, Bow), Winter's Whip (WP: 10, Ice Elemental, 1/3 chance to cause Slow, Whip), Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd), Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd)
Artifacts: Slightly Less Lucky Die (Randomly causes the Lucky or Jinxed effect when used, costs 3 ether), Ribcage Shield (SP:11; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Emerald Hood (SP:4, Immunity to Fragileheadwear), Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Tin Helmet (Protects from Confused and Hexed effects; headwear), Sharkskin Hide (SP: 1, doubles water elemental spells, bodywear, suitable for mages, necromancers, chi monks, and weather mages), Vexing Vestaments (SP: 3, +8 max ether, the user can no longer heal undead to damage them, but healing humanoid, holy, and luminous enemies will now deal damage and inflict the hexed-effect, suitable for clerics and chi monks)
ToolsBedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass
Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (8), Potion (4), Remedy (23), Mead (5), Smelling Salts (8), Nostrum (5), Mulled Wine (4), Elixir (3)Ambrosia, Ether Core, Grand Tonic (2), Phoenix Essence (4), Ethereal Essence (Revives a fallen ally with full health and ether and the transcended effect), Bone (4), Smoke Bomb, Blind Bomb (2), Seal Bomb, Sleep Bomb (3), Deluxe Skeleton Decoy, Feather of White, Feather of Flight (2), Demon Repellent, Skeleton Decoy (2), Mithril Shard (1/4 of a piece of Mithril), Crystal Ball (Worth 50 gold, 100 at magic shops), 3 Scrap Metal, Small Present, Crystal Ball, Bright Polish, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable)

31060887644_3dbe4e78a0_t.jpg Grunch (Takes suggestions from Thalion) *Immune to Fragile & Ice* *Favored Humanoids* *KO'd*
Level: 30 Hunter
Power Bonus: 5
Defense: 11 5
Health: 0/44
Gold: 90
Equipment: Sylvan Circle Circlet (Allows the permanent taming of one monster while worn, Accessory), Heavy Armor (SP 5, Immunity to Fragile, Torsowear), Cloak of the Winterlands (SP 1, Immune to Ice, Backwear), Darksteel Cutlass (WP 15, 1/3 chance to Blind)
Inventory: Deadly Venom, Remedy 

 
heroicafog-monster-direwolf.jpgMux *Permanently Tamed* *Immune to Blinded*
Type: Beast
Level: 15 5
Health: 130/175 165
Special: Blood Fang – Transfers 15 health from the target to self and inflicts Bleeding 5
Passive Special: Blood Brother - Grants a +5 Power and SP Bonus to Grunch while Mux is still up.

Party Leader, please determine the battle order.

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I Dual-Strike Dark Dwarf B and Tinkerer A from the Front Row with Heaven and Hell. If either of them are standing with enough Health for my Military Grade Fire Bomb and their bleeding to take them down, then I throw a Military Grade Fire Bomb.

"Matthias, do you mind switching targets to Dark Dwarf A, so I can try to finish those two off?"

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Matthias complies, attacking Dwarf A, continuing to pray for a miracle.

> Matthias: Extraordinaire v. Dwarf A

Edited by StickFig

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AS the child Falls once again Vindsval's eyes flare red. 

He mumbles to himself.I cannot protect them all, there must be another path. 

But that thought is not for the now.  The now must be the death of these things.

Vindsval Attacks Tinkerer B from the Front Row with Wrath Lance

Let not another child child their hands.

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Monk Pretzel brings down two of the dwarves as Thalion goes into a spell spin dealing lightning strikes to both Automatons. Vindsval pauses to meditate on the provision of his deity as Matthias once more summons the healing powers from the earth to raise his defeated comrades and provide a healing balm to the injured children. Grunch stumbles to his feet picking his sword back up and readying himself once more for the fray, his clothes stained in blood as Mux once more takes his place at the orc's side.

Hostage Battle
Free Hits are dealt to the Prisoners at random until there are no more prisoners left.

Round 11 of Hostage Hustle:
Monk vs. Dark Dwarf B - Upgraded Hit - 406 Damage to Dark Dwarf B and Tinkerer A, KO'd
Thalion vs. Automaton A - Spellsword Spin (2 Hits) Special Damage - 76 Lightning Elmental Damage to Automaton A & B, -2 Ether
Vindsval vs. Tinkerer B - Meditate - +1 Ether
Mux vs. Tinkerer A - Miss
>Matthias vs. Dark Dwarf A - Roots of Life - Orc B and Grunch Revived, HP restored to Orc B, Elf A, and Grunch, -14 Ether

Monk  Pretzel - Free Hits (Automaton B) - Orc A -1 Hit

The Enemy
31091757013_3d1ff2c99f_t.jpg
Automaton Guard A *Immune to bleeding, poisoned, asleep, fast asleep, hexed, petrified and doomed*

Type: Mechanical
Level: 60
Defense: 30
Health: 662/2000
Special: Tri-Dazer – Removes 10 health, 10 ether and 10 power from the target regardless of row. Lost power will be restored after the battle.
Passive Special I: Adaptive Defense - Automaton Guard A becomes immune to any Negative Effect it survives
Passive Special II: Defensive Adaptation - Automaton Guard A has 1/2 chance to copy a Positive Effect the Party receives from a consumable

Drops (varies by roll):
1-3: Elixir
4-6: Scrap Metal (Worth 25 gold)

31091757013_3d1ff2c99f_t.jpg
Automaton Guard B *Immune to bleeding, poisoned, asleep, fast asleep, hexed, petrified and doomed*

Type: Mechanical
Level: 60
Defense: 30
Health: 805/2000
Special: Tri-Dazer – Removes 10 health, 10 ether and 10 power from the target regardless of row. Lost power will be restored after the battle.
Passive Special I: Adaptive Defense - Automaton Guard A becomes immune to any Negative Effect it survives
Passive Special II: Defensive Adaptation - Automaton Guard A has 1/2 chance to copy a Positive Effect the Party receives from a consumable
Drops (varies by roll):

1-3: Elixir
4-6: Scrap Metal (Worth 25 gold)

31863786086_6d9708825c_t.jpg
Dark Dwarf A *Fights from the Back Row* *Ranged Attacks* *Immune to Blinded*

Type: Humanoid
Level: 50
Health: 218/1000
Special: Piercing Shot – Dark Dwarf A does 40 damage to the target that ignores SP
Passive Special: Reinforcements - Dark Dwarf A will call for aid at the end of Round 3 and two more Dark Dwarves will join the fight.

Drops:
50 Gold

31863785226_9c36a8f9c1_t.jpg
Dark Dwarf Tinkerer B *Immune to Blinded*

Type: Humanoid
Level: 50
Health: 740/570
Special: Stalwart Defense – Dark Dwarf Tinkerer B finds a vulnerability in the target's armor and reduces their SP by 1/2
Drops:
Grating Stone

The Prisoners
32670228213_debc383095_t.jpg
Orc A

Hits: 1/2

32670228813_fc0ae6fd96_t.jpg
Orc B
Hits: 2/2

32670228973_2de2ac6972_t.jpg
Elf A
Hits: 2/2

32670228403_2245870ac1_t.jpg
Elf B
Hits: 2/2

31060885634_5ebcde9b3c_t.jpg
Lindy
Hits: 2/2

The Party
31107737894_4a2074f645_t.jpg Vindsval Half-Born (Asphalt)
39 year old, Male, Half Giant,
Level: 37.25 Paladin *Gains Triple XP* *Immune to 
AsleepBlindedConfusedFragile, and Weakened, Effects* *Immune to Dark & Demonic enemies*
Power Bonus: 8
Defense: 29 14
Health: 56/56
Ether: 33/41
Gold: 704
Equipment: Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance), Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artifact), Mythril Shield (SP: 20 Shield), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)
Inventory:
Consumables: 4X Mead, Smelling Salts, 2X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 3X Tonic, 4X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Zoot's Cookie, Health Core, Bright Polish
Misc: Mythril Shard, 4X Grating Stone,  Gold Bar (Collateral from the Demon Germ)
Weapons And Shields: Ludeus (WP: 25 Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Succ
essful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound.  Greatsword/Longsword.)Verkenner (WP:10, Broomstick,ranged),  Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Leets d’Loc (WP:9, ice-elemental longsword), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword), Twin Sai (WP: 12, dual strike, dagger), Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.),
Artifacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously), Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory), Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear), Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only)
Gems: Emerald X2, Aquamarine X2, Garnet X2, Opal, Topaz
Scrolls: Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) 
Tools: Bed Roll, Shovel, Magic Compass

paladin_pretzel_2.jpg Monk Pretzel (Palathadric)
463-year-old male "hermit" Artisan *
Reinforced* *Immune to DarknessWoodEarthWaterLightFireLightningWindBlinded, and Confused*
Level: 37.75
Power Bonus: 2 -8
Defense: 40 80
Health: 67/67 57/57
Gold: 4350
Equipment: Heaven and Hell (WP: 29; 
Darkness; Dual-Strike; Whip), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), , Book of Artisan's Tricks (At the beginning of the quest, wearer may choose to copy another class' ability (the copied ability can be used at will until the end of the quest; Accessory; Suitable for Artisans), Cloak of the Grand Vizier (SP: 6 multiplied by the number of party members; Grants immunity to DarknessWoodEarthWaterLightFireLightningWind*Blinded*, and *Confused*; Backwear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)
Inventory:
Weapons: Dual Staff (WP: 13; 
IceLightningFireWindLight; Deals *Bleeding 3*; Dual Strike; Staff), Tyrant's Maul (WP: 28; causes *Hexed*; Hammer), Quarterstaff (WP: 4/8 against Humanoids; Staff), Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Whip of Savage Overlords (WP: 9;  chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect; Mace), Glacial Mace (WP: 12; has 1/2 chance to cause *Slowed*; Ice-elemental; Mace), Shredding Star (WP: 13; removes all temporary effects from the target; Mace), Honed Axe (WP:10, cuts target's SP in half, Axe
Artifacts: Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partnerhas to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by 
*Bleeding* at the end of each round; Headwear), Duplovian Helmet (SP: 2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; Headwear),  Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Infernal Armor (SP: 10; absorbs Fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect; user gains 10 gold from each conversion; suitable to Monk Pretzel only; Accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; Accessory), White Fur Coat (SP:4, grants immunity to ice and stunned; allows the user to hide to avoid Free Hits (the effect ends if the user targets an enemy); suitable to barbarians and beast warriors; backwear.)
Gems: 
AmethystEmeraldGarnetAquamarineEthereal Opal (Ice and Fragile)
Scrolls: Scroll of *Sealing*, Scroll of *Blindness*, Scroll of *Confusion*, Scroll of *Sleep*, Scroll of *Frailty*, Scroll of *Weakening*, Scroll of *Minimizing* (Has 1/2 chance of causing the *Minimizing*-effect on the target; costs 10 ether.), Scroll of Arc *Sleep*, Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Consumables: 8 Potions, 19 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, 2 Grand Tonics, Ether Core, 13 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads,  Smelling Salts, Soma, 2 Nostrum, 5 Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 4 Smoke Bombs, 2 
Fire Bombs, Military Grade Fire Bomb, 1 *Blind* Bombs, 2 *Seal* Bombs, *Sleep* Bomb, Plague Bomb (Causes 15 damage and *Poisoned* by 15 -effect to all opponents when used.), 2 *Stun* Bombs, 2 *Confuse* Bombs, 4 Bones, Crimson Haze (Causes a weapon to deal the *Poisoned* by 7 and Cursed effects permanently), Strong Wasabi (-2 *Poisoned* permanently), Grating Stone, Small Present, Milk
Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Shovel (will always find something when used, limited to three uses per quests)


vJi7H1L.png Matthias (StickFig)
Level 29.33 Druid *
 chance of being Encouraged at the start of any battle* *Immune to Ice* *Immune to BoundFragile, and Slowed* *Gains 10 gold for each Humanoid killed*
Power Bonus: 12
Defense: 6
Health:
 39/39
Ether: 9/30
Gold: 605
AbilitiesBearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round. He may also improve one weapon at the end of each quest [+1 WP].), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat. This does not take up an action.)
EquipmentEthereal Restored Fireball Extraordinaire (WP:11; also hits enemies listed above and below the target; 
Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Dapper Hat (This amazingly dapper hat gives the wearer a  chance of being Encouraged at the start of any battle, headwear), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from BoundFragile, and Slowed effects; footwear)
InventoryEthereal XX Handcannon Replica (WP:12, pierces defense, 
Fire- and Light-elemental, deals Afraid, hand cannon),  Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), Winged Sandals (Protects from Bound and Slowed effects, footwear), Ethereal Garnet (Earth and Sealed), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Deadly Venom, 2x ElixirGrand PotionGrating StonePotion, 2x Red Death Blood, 3x Remedy4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 3TonicSmoke Bomb, Zhar-ptitsa Incense (Revives all party members to full health and grants the BlessedReinforced, and Transcended effects, consumable), Bedroll, Magic Compass, Candy Cane (Restores 10 Health and 5 Ether), 3x Firebomb, Skadi Bomb, Emergency Essence
Quest ItemsGuffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero 
EncouragedHastenedLucky, and Inspired, consumable))

2.jpg Thalion Dwinlas (-obelix-) *Party Leader*
213 years old male elf Mystic Knight
Level: 36 
*Nimble* *Restores 1 ether whenever damage is taken*Immune to All Elements, SealedBlindWeakenedConfused, SleepFragileCursed, Poisoned and Bleeding* *Lucky*
Power Bonus: 0
Defense: 15
Health: 47/47
Ether: 
34/46
Gold: 1363
Equipment: Alpha and Omega (
WP: 17, dual healing/spellcasting at the cost of 2 ether, Hollow [Grand Potion stored], staves), Norgh Armor (SP:5, Immunity to DarknessLightFireIceWaterWoodWindLightningEarth damage and SealedBlindFragileWeaken, Sleep and Confused, bodywear), Blessed Amulet (Protects from Cursed-effect; accessory), Sterile Gloves (Immunity to Poisoned and Bleedinghandwear), Elven Boots (Wearer is permanently Nimble; suitable to elves; footwear)
Inventory:
Gems: Zirconia
 (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Light), Aquamarine (Water), Opal (Ice) Garnet (Earth),
Scrolls: Scroll of Sealing, Scroll of Blindness, Scroll of Frailty
, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep,  Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Weapons:  Broomstick (WP:9, ranged), Shield of Elvenkind (SP:11, restores 1 ether to wielder every time they take damage; shield)
, Despair (WP: 21, darkness-elemental, physical attacks and spells deal double damage to enemies inflicted with any negative effects, staff), War Blade (WP: 17, double WP against lower level enemies; greatsword), Nightfall (WP: 11, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Nothing stored], dagger), Sleeper (WP: 4, deals Asleep to enemies it hits, Hollow Upgrade [Nothing stored], melee/throwing weapon), Duplovian Swift Halberd (WP: 10, deals Stunned on successful hits, Hollow [nothing stored]) , Handy Shield (SP:4, Immune to Blinded), Repeating Crossbow (WP: 5, Dual Strike, Bow), Winter's Whip (WP: 10, Ice Elemental, 1/3 chance to cause Slow, Whip), Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd), Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd)
Artifacts: Slightly Less Lucky Die (Randomly causes the Lucky or Jinxed effect when used, costs 3 ether), Ribcage Shield (SP:11; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Emerald Hood (SP:4, Immunity to Fragileheadwear), Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Tin Helmet (Protects from Confused and Hexed effects; headwear), Sharkskin Hide (SP: 1, doubles water elemental spells, bodywear, suitable for mages, necromancers, chi monks, and weather mages), Vexing Vestaments (SP: 3, +8 max ether, the user can no longer heal undead to damage them, but healing humanoid, holy, and luminous enemies will now deal damage and inflict the hexed-effect, suitable for clerics and chi monks)
ToolsBedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass
Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (8), Potion (4), Remedy (23), Mead (5), Smelling Salts (8), Nostrum (5), Mulled Wine (4), Elixir (3)Ambrosia, Ether Core, Grand Tonic (2), Phoenix Essence (4), Ethereal Essence (Revives a fallen ally with full health and ether and the transcended effect), Bone (4), Smoke Bomb, Blind Bomb (2), Seal Bomb, Sleep Bomb (3), Deluxe Skeleton Decoy, Feather of White, Feather of Flight (2), Demon Repellent, Skeleton Decoy (2), Mithril Shard (1/4 of a piece of Mithril), Crystal Ball (Worth 50 gold, 100 at magic shops), 3 Scrap Metal, Small Present, Crystal Ball, Bright Polish, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable)

31060887644_3dbe4e78a0_t.jpg Grunch (Takes suggestions from Thalion) *Immune to Fragile & Ice* *Favored Humanoids*
Level: 30 Hunter
Power Bonus: 5
Defense: 11 5
Health: 41/44
Gold: 90
Equipment: Sylvan Circle Circlet (Allows the permanent taming of one monster while worn, Accessory), Heavy Armor (SP 5, Immunity to Fragile, Torsowear), Cloak of the Winterlands (SP 1, Immune to Ice, Backwear), Darksteel Cutlass (WP 15, 1/3 chance to Blind)
Inventory: Deadly Venom, Remedy 

 
heroicafog-monster-direwolf.jpgMux *Permanently Tamed* *Immune to Blinded*
Type: Beast
Level: 15 5
Health: 165/175 165
Special: Blood Fang – Transfers 15 health from the target to self and inflicts Bleeding 5
Passive Special: Blood Brother - Grants a +5 Power and SP Bonus to Grunch while Mux is still up.

Party Leader, please determine the battle order.

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Matthias rejoices as the pulsing earthen veins burst forth once more, but has a fleeting glimpse of his comrades' thoughts: They think I'm just a walking pile of phoenix essences with a gun, don't they.

Unfazed, the druid nods to Grunch as the latter climbs back to his feet. Taking aim at Tinkerer B, he waits to ensure none of the party becomes injured.

> Matthias: Heal vs first injured party member; if none, Extraordinaire v. Tinkerer B

16 minutes ago, Waterbrick Down said:

Round 11 of Hostage Hustle:
>Matthias vs. Dark Dwarf A - Roots of Life - Orc B and Grunch Revived, HP restored to Orc B, Elf A, and Grunch, -13 Ether

Mux *Permanently Tamed* *Immune to Blinded*
Health: 130/175 165

Some reason Mux didn't get a heal?

Edited by StickFig
color

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1 hour ago, StickFig said:

Matthias rejoices as the pulsing earthen veins burst forth once more, but has a fleeting glimpse of his comrades' thoughts: They think I'm just a walking pile of phoenix essences with a gun, don't they.

Unfazed, the druid nods to Grunch as the latter climbs back to his feet. Taking aim at Tinkerer B, he waits to ensure none of the party becomes injured.

> Matthias: Heal vs first injured party member; if none, Extraordinaire v. Tinkerer B

Some reason Mux didn't get a heal?

QM Note: Fixed.

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I rejoice as two of the dwarfs fall under my whip-lashes.

"Yes! We will win now!" I declare triumphantly, Dual-Striking Automaton B and Dark Dwarf A with Heaven and Hell.

"Make sure that somebody targets Dark Dwarf A."

 

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1 hour ago, Palathadric said:

I rejoice as two of the dwarfs fall under my whip-lashes.

"Yes! We will win now!" I declare triumphantly, Dual-Striking Automaton B and Dark Dwarf A with Heaven and Hell.

"Make sure that somebody targets Dark Dwarf A."

 

Allow me.

Vindsval Attacks Dark Dwarf A from the Back Row with Wrath Lance.

Edited by Asphalt

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Thalion repeats his attack.

"Grunch, Mux team up and attack Tinkerer B; and Grunch, you should hold back a little."

Battle order:

Monk

Thalion

Vindsval

Mux

Grunch

Matthias

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Pretzel nearly brings down another dwarf as Thalion unleashes a more potent spell blade. Vindsval's Guardian Angel, nearly a party regular, returns to shield the group from all harm but not before both Mux and Matthias suffer serious wounds from the last remaining dwarf. 

Hostage Battle
Free Hits are dealt to the Prisoners at random until there are no more prisoners left.

Round 12 of Hostage Hustle:
Monk vs. Automaton B - Upgraded Hit - 173 Damage to Automaton B and 203 Damage to Dark Dwarf A
Thalion vs. Automaton A - Spellsword Spin (8 Hits) Enchantment - 288 Lightning Elmental Damage to Automaton A, 182 Damage to Automaton B, 27 Damage to Dark Dwarf A, 106 Damage to Tinkerer B, -1 Ether
>Vindsval vs. Dark Dwarf A Tinkerer B - Guardian Angel
Mux vs. Tinkerer B - Damage - 50 Damage
>Grunch vs. Tinkerer B - Aim - 22 Damage
>Matthias vs. Tinkerer B - Damage - 19 Damage

The Enemy
31091757013_3d1ff2c99f_t.jpg
Automaton Guard A *Immune to bleeding, poisoned, asleep, fast asleep, hexed, petrified and doomed*

Type: Mechanical
Level: 60
Defense: 30
Health: 374/2000
Special: Tri-Dazer – Removes 10 health, 10 ether and 10 power from the target regardless of row. Lost power will be restored after the battle.
Passive Special I: Adaptive Defense - Automaton Guard A becomes immune to any Negative Effect it survives
Passive Special II: Defensive Adaptation - Automaton Guard A has 1/2 chance to copy a Positive Effect the Party receives from a consumable

Drops (varies by roll):
1-3: Elixir
4-6: Scrap Metal (Worth 25 gold)

31091757013_3d1ff2c99f_t.jpg
Automaton Guard B *Immune to bleeding, poisoned, asleep, fast asleep, hexed, petrified and doomed*

Type: Mechanical
Level: 60
Defense: 30
Health: 450/2000
Special: Tri-Dazer – Removes 10 health, 10 ether and 10 power from the target regardless of row. Lost power will be restored after the battle.
Passive Special I: Adaptive Defense - Automaton Guard A becomes immune to any Negative Effect it survives
Passive Special II: Defensive Adaptation - Automaton Guard A has 1/2 chance to copy a Positive Effect the Party receives from a consumable
Drops (varies by roll):

1-3: Elixir
4-6: Scrap Metal (Worth 25 gold)

31863785226_9c36a8f9c1_t.jpg
Dark Dwarf Tinkerer B *Immune to Blinded*

Type: Humanoid
Level: 50
Health: 612/570
Special: Stalwart Defense – Dark Dwarf Tinkerer B finds a vulnerability in the target's armor and reduces their SP by 1/2
Drops:
Grating Stone

The Prisoners
32670228213_debc383095_t.jpg
Orc A

Hits: 1/2

32670228813_fc0ae6fd96_t.jpg
Orc B
Hits: 2/2

32670228973_2de2ac6972_t.jpg
Elf A
Hits: 2/2

32670228403_2245870ac1_t.jpg
Elf B
Hits: 2/2

31060885634_5ebcde9b3c_t.jpg
Lindy
Hits: 2/2

The Party
31107737894_4a2074f645_t.jpg Vindsval Half-Born (Asphalt)
39 year old, Male, Half Giant,
Level: 37.25 Paladin *Gains Triple XP* *Immune to 
AsleepBlindedConfusedFragile, and Weakened, Effects* *Immune to Dark & Demonic enemies*
Power Bonus: 8
Defense: 29 14
Health: 56/56
Ether: 33/41
Gold: 704
Equipment: Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance), Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artifact), Mythril Shield (SP: 20 Shield), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)
Inventory:
Consumables: 4X Mead, Smelling Salts, 2X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 3X Tonic, 4X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Zoot's Cookie, Health Core, Bright Polish
Misc: Mythril Shard, 4X Grating Stone,  Gold Bar (Collateral from the Demon Germ)
Weapons And Shields: Ludeus (WP: 25 Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Succ
essful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound.  Greatsword/Longsword.)Verkenner (WP:10, Broomstick,ranged),  Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Leets d’Loc (WP:9, ice-elemental longsword), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword), Twin Sai (WP: 12, dual strike, dagger), Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.),
Artifacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously), Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory), Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear), Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only)
Gems: Emerald X2, Aquamarine X2, Garnet X2, Opal, Topaz
Scrolls: Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) 
Tools: Bed Roll, Shovel, Magic Compass

paladin_pretzel_2.jpg Monk Pretzel (Palathadric)
463-year-old male "hermit" Artisan *
Reinforced* *Immune to DarknessWoodEarthWaterLightFireLightningWindBlinded, and Confused*
Level: 37.75
Power Bonus: 2 -8
Defense: 40 80
Health: 67/67 57/57
Gold: 4350
Equipment: Heaven and Hell (WP: 29; 
Darkness; Dual-Strike; Whip), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), , Book of Artisan's Tricks (At the beginning of the quest, wearer may choose to copy another class' ability (the copied ability can be used at will until the end of the quest; Accessory; Suitable for Artisans), Cloak of the Grand Vizier (SP: 6 multiplied by the number of party members; Grants immunity to DarknessWoodEarthWaterLightFireLightningWind*Blinded*, and *Confused*; Backwear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)
Inventory:
Weapons: Dual Staff (WP: 13; 
IceLightningFireWindLight; Deals *Bleeding 3*; Dual Strike; Staff), Tyrant's Maul (WP: 28; causes *Hexed*; Hammer), Quarterstaff (WP: 4/8 against Humanoids; Staff), Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Whip of Savage Overlords (WP: 9;  chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect; Mace), Glacial Mace (WP: 12; has 1/2 chance to cause *Slowed*; Ice-elemental; Mace), Shredding Star (WP: 13; removes all temporary effects from the target; Mace), Honed Axe (WP:10, cuts target's SP in half, Axe
Artifacts: Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partnerhas to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by 
*Bleeding* at the end of each round; Headwear), Duplovian Helmet (SP: 2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; Headwear),  Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Infernal Armor (SP: 10; absorbs Fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect; user gains 10 gold from each conversion; suitable to Monk Pretzel only; Accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; Accessory), White Fur Coat (SP:4, grants immunity to ice and stunned; allows the user to hide to avoid Free Hits (the effect ends if the user targets an enemy); suitable to barbarians and beast warriors; backwear.)
Gems: 
AmethystEmeraldGarnetAquamarineEthereal Opal (Ice and Fragile)
Scrolls: Scroll of *Sealing*, Scroll of *Blindness*, Scroll of *Confusion*, Scroll of *Sleep*, Scroll of *Frailty*, Scroll of *Weakening*, Scroll of *Minimizing* (Has 1/2 chance of causing the *Minimizing*-effect on the target; costs 10 ether.), Scroll of Arc *Sleep*, Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Consumables: 8 Potions, 19 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, 2 Grand Tonics, Ether Core, 13 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads,  Smelling Salts, Soma, 2 Nostrum, 5 Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 4 Smoke Bombs, 2 
Fire Bombs, Military Grade Fire Bomb, 1 *Blind* Bombs, 2 *Seal* Bombs, *Sleep* Bomb, Plague Bomb (Causes 15 damage and *Poisoned* by 15 -effect to all opponents when used.), 2 *Stun* Bombs, 2 *Confuse* Bombs, 4 Bones, Crimson Haze (Causes a weapon to deal the *Poisoned* by 7 and Cursed effects permanently), Strong Wasabi (-2 *Poisoned* permanently), Grating Stone, Small Present, Milk
Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Shovel (will always find something when used, limited to three uses per quests)


vJi7H1L.png Matthias (StickFig)
Level 29.33 Druid *
 chance of being Encouraged at the start of any battle* *Immune to Ice* *Immune to BoundFragile, and Slowed* *Gains 10 gold for each Humanoid killed*
Power Bonus: 12
Defense: 6
Health:
 20/39
Ether: 9/30
Gold: 605
AbilitiesBearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round. He may also improve one weapon at the end of each quest [+1 WP].), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat. This does not take up an action.)
EquipmentEthereal Restored Fireball Extraordinaire (WP:11; also hits enemies listed above and below the target; 
Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Dapper Hat (This amazingly dapper hat gives the wearer a  chance of being Encouraged at the start of any battle, headwear), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from BoundFragile, and Slowed effects; footwear)
InventoryEthereal XX Handcannon Replica (WP:12, pierces defense, 
Fire- and Light-elemental, deals Afraid, hand cannon),  Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), Winged Sandals (Protects from Bound and Slowed effects, footwear), Ethereal Garnet (Earth and Sealed), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Deadly Venom, 2x ElixirGrand PotionGrating StonePotion, 2x Red Death Blood, 3x Remedy4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 3TonicSmoke Bomb, Zhar-ptitsa Incense (Revives all party members to full health and grants the BlessedReinforced, and Transcended effects, consumable), Bedroll, Magic Compass, Candy Cane (Restores 10 Health and 5 Ether), 3x Firebomb, Skadi Bomb, Emergency Essence
Quest ItemsGuffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero 
EncouragedHastenedLucky, and Inspired, consumable))

2.jpg Thalion Dwinlas (-obelix-) *Party Leader*
213 years old male elf Mystic Knight
Level: 36 
*Nimble* *Restores 1 ether whenever damage is taken*Immune to All Elements, SealedBlindWeakenedConfused, SleepFragileCursed, Poisoned and Bleeding* *Lucky*
Power Bonus: 0
Defense: 15
Health: 47/47
Ether: 
34/46
Gold: 1363
Equipment: Alpha and Omega (
WP: 17, dual healing/spellcasting at the cost of 2 ether, Hollow [Grand Potion stored], staves), Norgh Armor (SP:5, Immunity to DarknessLightFireIceWaterWoodWindLightningEarth damage and SealedBlindFragileWeaken, Sleep and Confused, bodywear), Blessed Amulet (Protects from Cursed-effect; accessory), Sterile Gloves (Immunity to Poisoned and Bleedinghandwear), Elven Boots (Wearer is permanently Nimble; suitable to elves; footwear)
Inventory:
Gems: Zirconia
 (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Light), Aquamarine (Water), Opal (Ice) Garnet (Earth),
Scrolls: Scroll of Sealing, Scroll of Blindness, Scroll of Frailty
, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep,  Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Weapons:  Broomstick (WP:9, ranged), Shield of Elvenkind (SP:11, restores 1 ether to wielder every time they take damage; shield)
, Despair (WP: 21, darkness-elemental, physical attacks and spells deal double damage to enemies inflicted with any negative effects, staff), War Blade (WP: 17, double WP against lower level enemies; greatsword), Nightfall (WP: 11, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Nothing stored], dagger), Sleeper (WP: 4, deals Asleep to enemies it hits, Hollow Upgrade [Nothing stored], melee/throwing weapon), Duplovian Swift Halberd (WP: 10, deals Stunned on successful hits, Hollow [nothing stored]) , Handy Shield (SP:4, Immune to Blinded), Repeating Crossbow (WP: 5, Dual Strike, Bow), Winter's Whip (WP: 10, Ice Elemental, 1/3 chance to cause Slow, Whip), Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd), Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd)
Artifacts: Slightly Less Lucky Die (Randomly causes the Lucky or Jinxed effect when used, costs 3 ether), Ribcage Shield (SP:11; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Emerald Hood (SP:4, Immunity to Fragileheadwear), Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Tin Helmet (Protects from Confused and Hexed effects; headwear), Sharkskin Hide (SP: 1, doubles water elemental spells, bodywear, suitable for mages, necromancers, chi monks, and weather mages), Vexing Vestaments (SP: 3, +8 max ether, the user can no longer heal undead to damage them, but healing humanoid, holy, and luminous enemies will now deal damage and inflict the hexed-effect, suitable for clerics and chi monks)
ToolsBedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass
Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (8), Potion (4), Remedy (23), Mead (5), Smelling Salts (8), Nostrum (5), Mulled Wine (4), Elixir (3)Ambrosia, Ether Core, Grand Tonic (2), Phoenix Essence (4), Ethereal Essence (Revives a fallen ally with full health and ether and the transcended effect), Bone (4), Smoke Bomb, Blind Bomb (2), Seal Bomb, Sleep Bomb (3), Deluxe Skeleton Decoy, Feather of White, Feather of Flight (2), Demon Repellent, Skeleton Decoy (2), Mithril Shard (1/4 of a piece of Mithril), Crystal Ball (Worth 50 gold, 100 at magic shops), 3 Scrap Metal, Small Present, Crystal Ball, Bright Polish, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable)

31060887644_3dbe4e78a0_t.jpg Grunch (Takes suggestions from Thalion) *Immune to Fragile & Ice* *Favored Humanoids*
Level: 30 Hunter
Power Bonus: 5
Defense: 11 5
Health: 41/44
Gold: 90
Equipment: Sylvan Circle Circlet (Allows the permanent taming of one monster while worn, Accessory), Heavy Armor (SP 5, Immunity to Fragile, Torsowear), Cloak of the Winterlands (SP 1, Immune to Ice, Backwear), Darksteel Cutlass (WP 15, 1/3 chance to Blind)
Inventory: Deadly Venom, Remedy 

 
heroicafog-monster-direwolf.jpgMux *Permanently Tamed* *Immune to Blinded*
Type: Beast
Level: 15 5
Health: 115/175 165
Special: Blood Fang – Transfers 15 health from the target to self and inflicts Bleeding 5
Passive Special: Blood Brother - Grants a +5 Power and SP Bonus to Grunch while Mux is still up.

Party Leader, please determine the battle order.

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I Dual-Strike Automaton B from the Front Row With Heaven and Hell, greatful for the angel that shields us while wondering at the angels seemed just as ready if not moreso to help the orc as they did when I had been in their service.

Edited by Palathadric

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"Strike now, while the angel protects us!Matthias attacks Tinkerer B.

> Matthias: Extraordinaire v. Tinkerer B

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My thanks once again great lady.  The Wanderer truly walks with all.

Vindsval Attacks Automaton A with Ludeas from the Front Row.

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Thalion sees Vindsval's guardian angel appear and rushes towards his enemies. He casts a lightning spell at automaton A (twice), but this time from front row.

"Grunch, Mux keep at it, we are almost done!"

Same battle order.

Edited by -obelix-

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The Party and the remaining enemies exchange blows back and forth Monk Pretzel and Thalion scoring some good hits before the Automatons retaliate. The counter offensive is to no avail and Vindsval's guardian steps in and deflects all damage.

Hostage Battle
Free Hits are dealt to the Prisoners at random until there are no more prisoners left.

Round 13 of Hostage Hustle:
Monk vs. Automaton B - Upgraded Hit - 376 Damage to Automaton B
Thalion vs. Automaton A - Great Spell Special Damage - 250 Lightning Damage, -2 Ether
Vindsval vs. Automaton A - Guardian Angel
Mux vs. Tinkerer B - Hit - 5 Damage
>Grunch vs. Tinkerer B - Critical Hit - 97 Damage
>Matthias vs. Tinkerer B - Damage - 0 Damage, Guardian Angel

Round 14 of Hostage Hustle:
Monk vs. Automaton B - Damage - 0 Damage, Guardian Angel
Thalion vs. Automaton A - Enchantment Damage - Alpha and Omega +1 WP, -18 Ether
Vindsval vs. Automaton A - Special damage - Nothing happens, Guardian Angel
Mux vs. Tinkerer B - Damage - 0 Damage, Guardian Angel
>Grunch vs. Tinkerer B - Damage - 0 Damage, Guardian Angel
>Matthias vs. Tinkerer B - Roots of Life - Orc A, Matthias, and Mux HP restored, -3 Ether

The Enemy
31091757013_3d1ff2c99f_t.jpg
Automaton Guard A *Immune to bleeding, poisoned, asleep, fast asleep, hexed, petrified and doomed*

Type: Mechanical
Level: 60
Defense: 30
Health: 124/2000
Special: Tri-Dazer – Removes 10 health, 10 ether and 10 power from the target regardless of row. Lost power will be restored after the battle.
Passive Special I: Adaptive Defense - Automaton Guard A becomes immune to any Negative Effect it survives
Passive Special II: Defensive Adaptation - Automaton Guard A has 1/2 chance to copy a Positive Effect the Party receives from a consumable

Drops (varies by roll):
1-3: Elixir
4-6: Scrap Metal (Worth 25 gold)

31091757013_3d1ff2c99f_t.jpg
Automaton Guard B *Immune to bleeding, poisoned, asleep, fast asleep, hexed, petrified and doomed*

Type: Mechanical
Level: 60
Defense: 30
Health: 74/2000
Special: Tri-Dazer – Removes 10 health, 10 ether and 10 power from the target regardless of row. Lost power will be restored after the battle.
Passive Special I: Adaptive Defense - Automaton Guard A becomes immune to any Negative Effect it survives
Passive Special II: Defensive Adaptation - Automaton Guard A has 1/2 chance to copy a Positive Effect the Party receives from a consumable
Drops (varies by roll):

1-3: Elixir
4-6: Scrap Metal (Worth 25 gold)

31863785226_9c36a8f9c1_t.jpg
Dark Dwarf Tinkerer B *Immune to Blinded*

Type: Humanoid
Level: 50
Health: 510/570
Special: Stalwart Defense – Dark Dwarf Tinkerer B finds a vulnerability in the target's armor and reduces their SP by 1/2
Drops:
Grating Stone

The Prisoners
32670228213_debc383095_t.jpg
Orc A

Hits: 2/2

32670228813_fc0ae6fd96_t.jpg
Orc B
Hits: 2/2

32670228973_2de2ac6972_t.jpg
Elf A
Hits: 2/2

32670228403_2245870ac1_t.jpg
Elf B
Hits: 2/2

31060885634_5ebcde9b3c_t.jpg
Lindy
Hits: 2/2

The Party
31107737894_4a2074f645_t.jpg Vindsval Half-Born (Asphalt)
39 year old, Male, Half Giant,
Level: 37.25 Paladin *Gains Triple XP* *Immune to 
AsleepBlindedConfusedFragile, and Weakened, Effects* *Immune to Dark & Demonic enemies*
Power Bonus: 8
Defense: 29 14
Health: 56/56
Ether: 33/41
Gold: 704
Equipment: Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance), Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artifact), Mythril Shield (SP: 20 Shield), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)
Inventory:
Consumables: 4X Mead, Smelling Salts, 2X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 3X Tonic, 4X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Zoot's Cookie, Health Core, Bright Polish
Misc: Mythril Shard, 4X Grating Stone,  Gold Bar (Collateral from the Demon Germ)
Weapons And Shields: Ludeus (WP: 25 Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Succ
essful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound.  Greatsword/Longsword.)Verkenner (WP:10, Broomstick,ranged),  Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Leets d’Loc (WP:9, ice-elemental longsword), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword), Twin Sai (WP: 12, dual strike, dagger), Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.),
Artifacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously), Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory), Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear), Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only)
Gems: Emerald X2, Aquamarine X2, Garnet X2, Opal, Topaz
Scrolls: Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) 
Tools: Bed Roll, Shovel, Magic Compass

paladin_pretzel_2.jpg Monk Pretzel (Palathadric)
463-year-old male "hermit" Artisan *
Reinforced* *Immune to DarknessWoodEarthWaterLightFireLightningWindBlinded, and Confused*
Level: 37.75
Power Bonus: 2 -8
Defense: 40 80
Health: 67/67 57/57
Gold: 4350
Equipment: Heaven and Hell (WP: 29; 
Darkness; Dual-Strike; Whip), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), , Book of Artisan's Tricks (At the beginning of the quest, wearer may choose to copy another class' ability (the copied ability can be used at will until the end of the quest; Accessory; Suitable for Artisans), Cloak of the Grand Vizier (SP: 6 multiplied by the number of party members; Grants immunity to DarknessWoodEarthWaterLightFireLightningWind*Blinded*, and *Confused*; Backwear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)
Inventory:
Weapons: Dual Staff (WP: 13; 
IceLightningFireWindLight; Deals *Bleeding 3*; Dual Strike; Staff), Tyrant's Maul (WP: 28; causes *Hexed*; Hammer), Quarterstaff (WP: 4/8 against Humanoids; Staff), Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Whip of Savage Overlords (WP: 9;  chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect; Mace), Glacial Mace (WP: 12; has 1/2 chance to cause *Slowed*; Ice-elemental; Mace), Shredding Star (WP: 13; removes all temporary effects from the target; Mace), Honed Axe (WP:10, cuts target's SP in half, Axe
Artifacts: Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partnerhas to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by 
*Bleeding* at the end of each round; Headwear), Duplovian Helmet (SP: 2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; Headwear),  Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Infernal Armor (SP: 10; absorbs Fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect; user gains 10 gold from each conversion; suitable to Monk Pretzel only; Accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; Accessory), White Fur Coat (SP:4, grants immunity to ice and stunned; allows the user to hide to avoid Free Hits (the effect ends if the user targets an enemy); suitable to barbarians and beast warriors; backwear.)
Gems: 
AmethystEmeraldGarnetAquamarineEthereal Opal (Ice and Fragile)
Scrolls: Scroll of *Sealing*, Scroll of *Blindness*, Scroll of *Confusion*, Scroll of *Sleep*, Scroll of *Frailty*, Scroll of *Weakening*, Scroll of *Minimizing* (Has 1/2 chance of causing the *Minimizing*-effect on the target; costs 10 ether.), Scroll of Arc *Sleep*, Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Consumables: 8 Potions, 19 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, 2 Grand Tonics, Ether Core, 13 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads,  Smelling Salts, Soma, 2 Nostrum, 5 Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 4 Smoke Bombs, 2 
Fire Bombs, Military Grade Fire Bomb, 1 *Blind* Bombs, 2 *Seal* Bombs, *Sleep* Bomb, Plague Bomb (Causes 15 damage and *Poisoned* by 15 -effect to all opponents when used.), 2 *Stun* Bombs, 2 *Confuse* Bombs, 4 Bones, Crimson Haze (Causes a weapon to deal the *Poisoned* by 7 and Cursed effects permanently), Strong Wasabi (-2 *Poisoned* permanently), Grating Stone, Small Present, Milk
Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Shovel (will always find something when used, limited to three uses per quests)


vJi7H1L.png Matthias (StickFig)
Level 29.33 Druid *
 chance of being Encouraged at the start of any battle* *Immune to Ice* *Immune to BoundFragile, and Slowed* *Gains 10 gold for each Humanoid killed*
Power Bonus: 12
Defense: 6
Health:
 39/39
Ether: 6/30
Gold: 605
AbilitiesBearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round. He may also improve one weapon at the end of each quest [+1 WP].), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat. This does not take up an action.)
EquipmentEthereal Restored Fireball Extraordinaire (WP:11; also hits enemies listed above and below the target; 
Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Dapper Hat (This amazingly dapper hat gives the wearer a  chance of being Encouraged at the start of any battle, headwear), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from BoundFragile, and Slowed effects; footwear)
InventoryEthereal XX Handcannon Replica (WP:12, pierces defense, 
Fire- and Light-elemental, deals Afraid, hand cannon),  Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), Winged Sandals (Protects from Bound and Slowed effects, footwear), Ethereal Garnet (Earth and Sealed), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Deadly Venom, 2x ElixirGrand PotionGrating StonePotion, 2x Red Death Blood, 3x Remedy4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 3TonicSmoke Bomb, Zhar-ptitsa Incense (Revives all party members to full health and grants the BlessedReinforced, and Transcended effects, consumable), Bedroll, Magic Compass, Candy Cane (Restores 10 Health and 5 Ether), 3x Firebomb, Skadi Bomb, Emergency Essence
Quest ItemsGuffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero 
EncouragedHastenedLucky, and Inspired, consumable))

2.jpg Thalion Dwinlas (-obelix-) *Party Leader*
213 years old male elf Mystic Knight
Level: 36 
*Nimble* *Restores 1 ether whenever damage is taken*Immune to All Elements, SealedBlindWeakenedConfused, SleepFragileCursed, Poisoned and Bleeding* *Lucky*
Power Bonus: 0
Defense: 15
Health: 47/47
Ether: 
14/46
Gold: 1363
Equipment: Alpha and Omega (
WP: 18, dual healing/spellcasting at the cost of 2 ether, Hollow [Grand Potion stored], staves), Norgh Armor (SP:5, Immunity to DarknessLightFireIceWaterWoodWindLightningEarth damage and SealedBlindFragileWeaken, Sleep and Confused, bodywear), Blessed Amulet (Protects from Cursed-effect; accessory), Sterile Gloves (Immunity to Poisoned and Bleedinghandwear), Elven Boots (Wearer is permanently Nimble; suitable to elves; footwear)
Inventory:
Gems: Zirconia
 (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Light), Aquamarine (Water), Opal (Ice) Garnet (Earth),
Scrolls: Scroll of Sealing, Scroll of Blindness, Scroll of Frailty
, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep,  Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Weapons:  Broomstick (WP:9, ranged), Shield of Elvenkind (SP:11, restores 1 ether to wielder every time they take damage; shield)
, Despair (WP: 21, darkness-elemental, physical attacks and spells deal double damage to enemies inflicted with any negative effects, staff), War Blade (WP: 17, double WP against lower level enemies; greatsword), Nightfall (WP: 11, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Nothing stored], dagger), Sleeper (WP: 4, deals Asleep to enemies it hits, Hollow Upgrade [Nothing stored], melee/throwing weapon), Duplovian Swift Halberd (WP: 10, deals Stunned on successful hits, Hollow [nothing stored]) , Handy Shield (SP:4, Immune to Blinded), Repeating Crossbow (WP: 5, Dual Strike, Bow), Winter's Whip (WP: 10, Ice Elemental, 1/3 chance to cause Slow, Whip), Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd), Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd)
Artifacts: Slightly Less Lucky Die (Randomly causes the Lucky or Jinxed effect when used, costs 3 ether), Ribcage Shield (SP:11; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Emerald Hood (SP:4, Immunity to Fragileheadwear), Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Tin Helmet (Protects from Confused and Hexed effects; headwear), Sharkskin Hide (SP: 1, doubles water elemental spells, bodywear, suitable for mages, necromancers, chi monks, and weather mages), Vexing Vestaments (SP: 3, +8 max ether, the user can no longer heal undead to damage them, but healing humanoid, holy, and luminous enemies will now deal damage and inflict the hexed-effect, suitable for clerics and chi monks)
ToolsBedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass
Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (8), Potion (4), Remedy (23), Mead (5), Smelling Salts (8), Nostrum (5), Mulled Wine (4), Elixir (3)Ambrosia, Ether Core, Grand Tonic (2), Phoenix Essence (4), Ethereal Essence (Revives a fallen ally with full health and ether and the transcended effect), Bone (4), Smoke Bomb, Blind Bomb (2), Seal Bomb, Sleep Bomb (3), Deluxe Skeleton Decoy, Feather of White, Feather of Flight (2), Demon Repellent, Skeleton Decoy (2), Mithril Shard (1/4 of a piece of Mithril), Crystal Ball (Worth 50 gold, 100 at magic shops), 3 Scrap Metal, Small Present, Crystal Ball, Bright Polish, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable)

31060887644_3dbe4e78a0_t.jpg Grunch (Takes suggestions from Thalion) *Immune to Fragile & Ice* *Favored Humanoids*
Level: 30 Hunter
Power Bonus: 5
Defense: 11 5
Health: 41/44
Gold: 90
Equipment: Sylvan Circle Circlet (Allows the permanent taming of one monster while worn, Accessory), Heavy Armor (SP 5, Immunity to Fragile, Torsowear), Cloak of the Winterlands (SP 1, Immune to Ice, Backwear), Darksteel Cutlass (WP 15, 1/3 chance to Blind)
Inventory: Deadly Venom, Remedy 

 
heroicafog-monster-direwolf.jpgMux *Permanently Tamed* *Immune to Blinded*
Type: Beast
Level: 15 5
Health: 165/175 165
Special: Blood Fang – Transfers 15 health from the target to self and inflicts Bleeding 5
Passive Special: Blood Brother - Grants a +5 Power and SP Bonus to Grunch while Mux is still up.

Party Leader, please determine the battle order.

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Thalion casts a lightning spell at Autmaton A (and B) from back row.

If Enchantment is rolled, he will enchant his shield.

"Grunch, Mux, repeat your attack."

Same battle order.

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I Dual-Strike Automaton B and Tinkerer B from the Front Row with Heaven and Hell.

"Thank God! It is good to see all the children standing. Nice work, Druid."

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17 hours ago, Palathadric said:

I"Thank God! It is good to see all the children standing. Nice work, Druid."

Matthias tips his hat to Pretzel and repeats.

> Matthias: Extraordinaire v. Tinkerer B

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The Party finally bands together and manages to bring down the remainder of their enemies. At long last the cavern falls somewhat quiet.

Round 15 of Hostage Hustle:
Monk vs. Automaton B - Toolkit: Telescope
>Thalion vs. Automaton A - Great Spell Special Damage - 122 Damage to Automaton A & B, -2 Ether
>Vindsval vs. Tinker B - Critical Hit - 101 Damage, Burning and Poisoned
Mux vs. Tinkerer B - Blood Fang - Bleeding
>Grunch vs. Tinkerer B - Marking the Favored - 120 Damage
>Matthias vs. Tinkerer B - Roots of Life - Everyone at full health

Tinkerer B - Bleeding, Poisoned, Burning - 22 Damage

Round 16 of Hostage Hustle:
Monk vs. Automaton A - Enchantment - Heaven & Hell +1 WP
>Thalion vs. Automaton A - Spellspin Sword (12 Hits) Special Damage - Automaton A & Tinkerer B KO'd
>Vindsval vs. Tinkerer B
Mux vs. Tinkerer B
>Grunch vs. Tinkerer B
>Matthias vs. Tinkerer B


THE BATTLE IS VICTORIOUS!

The Party
31107737894_4a2074f645_t.jpg Vindsval Half-Born (Asphalt)
39 year old, Male, Half Giant,
Level: 38 Paladin *Gains Triple XP* *Immune to 
AsleepBlindedConfusedFragile, and Weakened, Effects* *Immune to Dark & Demonic enemies*
Power Bonus: 8
Defense: 
29
Health: 57/57
Ether: 34/42
Gold: 704
Equipment: Wrath Lance (WP:16, causes enraged and burning 10, poison 7 and cursed; Darkness and Fire Elemental, lance), Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artifact), Mythril Shield (SP: 20 Shield), Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear), Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)
Inventory:
Consumables: 4X Mead, Smelling Salts, 2X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 3X Tonic, 4X Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh, Soma, 2X Phoenix Essence, Candy Cane (Restores 10 Health and 5 Ether), Zoot's Cookie, Health Core, Bright Polish
Misc: Mythril Shard, 4X Grating Stone,  Gold Bar (Collateral from the Demon Germ)
Weapons And Shields: Ludeus (WP: 25 Glowing Blade forged from the body of Immortalis. Be free from your endless burden, argent lord of lightning, and allow this blade to carry on your legacy. Succ
essful hits have a 1/3 chance of Awakening the blade's true power, doubling the sword's WP for the next round. Doubling does not compound.  Greatsword/Longsword.)Verkenner (WP:10, Broomstick,ranged),  Crystal Blade: WP: 16, Greatsword. Imbued with a diamond, as is light-elemental as a result. A transparent blade that the fallen angel Glaz wielded), Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero, Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip), Leets d’Loc (WP:9, ice-elemental longsword), Renegade’s Crook (WP: 10, successful healing also poisons the target’s weapon by 3, staff), Simurgh Wingblade (WP:12, cannot be used with a shield; great-sword), Twin Sai (WP: 12, dual strike, dagger), Stygian Blade (WP: 12, Longsword: WP doubled when using it against an Ethereal or Ancient enemy. The aura it exudes seems to be very cold, very luminescent water, the blade of Charon, the Angel of Death.),
Artifacts: Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.), Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously), Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style ), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear), Anniversary Medal (Power +5, SP +5, Max Health +5, Max Ether +5. Values increase by 1 with each passing year; Accessory), Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear), Wanderer's Seal (Vindicator's Seal, grants access to the Vindicator job class; suitable to followers of the Wanderer only)
Gems: Emerald X2, Aquamarine X2, Garnet X2, Opal, Topaz
Scrolls: Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether, Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.) 
Tools: Bed Roll, Shovel, Magic Compass

paladin_pretzel_2.jpg Monk Pretzel (Palathadric)
463-year-old male "hermit" Artisan *
Reinforced* *Immune to DarknessWoodEarthWaterLightFireLightningWindBlinded, and Confused*
Level: 38
Power Bonus: 
2
Defense: 40 80
Health: 
68/68
Gold: 4350
Equipment: Heaven and Hell (WP: 30; 
Darkness; Dual-Strike; Whip), Marauder’s Mantle (Grants permanent reinforced effect; Suitable to Marauders; Backwear), , Book of Artisan's Tricks (At the beginning of the quest, wearer may choose to copy another class' ability (the copied ability can be used at will until the end of the quest; Accessory; Suitable for Artisans), Cloak of the Grand Vizier (SP: 6 multiplied by the number of party members; Grants immunity to DarknessWoodEarthWaterLightFireLightningWind*Blinded*, and *Confused*; Backwear), Armour of Dark Arts (SP: 10; Takes up: Bodywear, Handwear, Footwear slots; counts as one artifact; Suitable to Knights, Dragoons, and Skirmishers)
Inventory:
Weapons: Dual Staff (WP: 13; 
IceLightningFireWindLight; Deals *Bleeding 3*; Dual Strike; Staff), Tyrant's Maul (WP: 28; causes *Hexed*; Hammer), Quarterstaff (WP: 4/8 against Humanoids; Staff), Flying Cross (WP: 11; Darkness; Broomstick), Splinter Broom (WP: 10; 1/2 chance to deal *Stunned*; defies SP; Broomstick), Whip of Savage Overlords (WP: 9;  chance of inflicting the *Slowed* effect; Whip), Steak (WP: 1; instantly kills vampires on successful hits; suitable for all), Staff of the Necromancer (WP: 12; damages Undead; +1 Level to raised Undead; Staff), Shadeaux Mace (WP: 9; deals *Fragile* effect; Mace), Glacial Mace (WP: 12; has 1/2 chance to cause *Slowed*; Ice-elemental; Mace), Shredding Star (WP: 13; removes all temporary effects from the target; Mace), Honed Axe (WP:10, cuts target's SP in half, Axe
Artifacts: Darksteel Armour (SP: 6; Max. Health +3; Bodywear), Soul Link Chain (Allows the user to pair up with another party member, each of them gaining all the effects that the other has. The partnerhas to equip the chain as well (ie. one chain can be shared by two people); Accessory), Strategist's Shako (+5 power while in the front row, +5 SP while in the back; Headwear), Bloody Skull Helmet (SP: 3; heals wearer by the amount of health other combatants lose by 
*Bleeding* at the end of each round; Headwear), Duplovian Helmet (SP: 2; Immune to Magic and Healing; Headwear), Burning Knuckle Helmet (SP: 10; Wearer suffers Burning -3 effect; Suitable for Anyone; Headwear), White Ninja Cowl (Once per battle, the wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; Headwear),  Bumble Fanshirt (SP: 1; Vermin with level less than half of the wearers are scared and won't directly attack the wearer; Bodywear), Order Imperial Prophet's Armor (SP: 8; Grants Command; Suitable for Prophets; Bodywear), Duke's Coat-of-Arms (SP: 5; Protects against *Fragile* and all *Poisons*; Suitable for Knights, Dragoons, Skirmishers and Regulators; Bodywear), Infernal Armor (SP: 10; absorbs Fire; suitable to knights, dragoons, regulators, skirmishers and vindicators; Bodywear), Cloak of the Barbaric Runecaster (SP: 3; wearer creates and deploys a Skeleton Decoy at the start of every battle; Suitable for Battle Mages, Necromancers, and Scholars; Backwear), Ethereal Cloak (SP: 2, Max Ether +4; Backwear), Rock Gauntlets (Grants the wearer Iron Fist at no ether cost; Suitable for anyone; Handwear), Counterstrike Gloves (Handwear), Soothing Slippers (Meditation restores 5 ether; Footwear), Shackles of War (Accessory), Lens of Speed Reading (allows a scroll to be read in addition to a normal action; Accessory; Suitable for scroll users), The Good Book (Grants the Convert job trait - the user can turn any allied or neutral NPC to their faith, gaining their respect; user gains 10 gold from each conversion; suitable to Monk Pretzel only; Accessory), Scholar’s Codex (Makes negative effect scrolls deal non-elemental damage equal to the user’s level when successfully used, but also cost 1 ether more; suitable to scholars only; Accessory), White Fur Coat (SP:4, grants immunity to ice and stunned; allows the user to hide to avoid Free Hits (the effect ends if the user targets an enemy); suitable to barbarians and beast warriors; backwear.)
Gems: 
AmethystEmeraldGarnetAquamarineEthereal Opal (Ice and Fragile)
Scrolls: Scroll of *Sealing*, Scroll of *Blindness*, Scroll of *Confusion*, Scroll of *Sleep*, Scroll of *Frailty*, Scroll of *Weakening*, Scroll of *Minimizing* (Has 1/2 chance of causing the *Minimizing*-effect on the target; costs 10 ether.), Scroll of Arc *Sleep*, Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Consumables: 8 Potions, 19 Grand Potions, Cherry (Restores 1 ether), 2 Tonics, 2 Grand Tonics, Ether Core, 13 Remedies, 3 Neutralizers, Grand Elixir (Restores full health and ether to target and remedies all negative effects), 2 Phoenix Incenses, 5 Phoenix Essences, 4 Meads,  Smelling Salts, Soma, 2 Nostrum, 5 Mulled Wine, Dragon Scale (lucky & blessed), Titan Heart (encouraged & inspired), Tiger Balm, 5 Venoms, 5 Deadly Venoms, 2 Paralyzing Venoms, 3 Jinxy Juices, 4 Smoke Bombs, 2 
Fire Bombs, Military Grade Fire Bomb, 1 *Blind* Bombs, 2 *Seal* Bombs, *Sleep* Bomb, Plague Bomb (Causes 15 damage and *Poisoned* by 15 -effect to all opponents when used.), 2 *Stun* Bombs, 2 *Confuse* Bombs, 4 Bones, Crimson Haze (Causes a weapon to deal the *Poisoned* by 7 and Cursed effects permanently), Strong Wasabi (-2 *Poisoned* permanently), Grating Stone, Small Present, Milk
Tools: Bedroll, Pickaxe, Magnifying Glass, Telescope, Shovel, Magic Shovel (will always find something when used, limited to three uses per quests)


vJi7H1L.png Matthias (StickFig)
Level 29.67 Druid *
 chance of being Encouraged at the start of any battle* *Immune to Ice* *Immune to BoundFragile, and Slowed* *Gains 10 gold for each Humanoid killed*
Power Bonus: 12
Defense: 6
Health:
 40/40
Ether: 7/31
Gold: 605
AbilitiesBearer of the Anvil (Matthias may sacrifice his turn to add his WP or SP to another heroes for the round. He may also improve one weapon at the end of each quest [+1 WP].), Immortal Waters (Once per quest, Matthias can heal himself to full health and remove all negative effects during combat. This does not take up an action.)
EquipmentEthereal Restored Fireball Extraordinaire (WP:11; also hits enemies listed above and below the target; 
Darkness-, Ice-, and Lightning-elemental; deals Fragile; user is Slowed; hand cannon), Dapper Hat (This amazingly dapper hat gives the wearer a  chance of being Encouraged at the start of any battle, headwear), Hunter's Plate (SP:4, wearer gains 10 gold for each Humanoid killed, suitable for rogues, rangers, barbarians, beast warriors, infiltrators, regulators, and winged warriors) (Dreyrugr), Ethereal Rocket Boots (SP:2; immunity to Ice; protects from BoundFragile, and Slowed effects; footwear)
InventoryEthereal XX Handcannon Replica (WP:12, pierces defense, 
Fire- and Light-elemental, deals Afraid, hand cannon),  Peashooter (WP:2, deals Burning -2, hand cannon), Pongcanis Crossbow (WP:8, crossbow), Crocodile Handbag (Max. ether +2, immunity to water; accessory), Trickster's Mask of the Human (Changes the wearer into a human of the same gender when worn, accessory), Winged Sandals (Protects from Bound and Slowed effects, footwear), Ethereal Garnet (Earth and Sealed), 2x Adamantite Shard (¼ of a full Adamantite ore, used for adamantizing weapons), 8x Bone (Distracts the target for the duration of 1 round, preventing Free Hits; worth 5 gold in magic shops), Deadly Venom, 2x ElixirGrand PotionGrating StonePotion, 2x Red Death Blood, 3x Remedy4x Shattering Arrow (Lowers enemy SP by 5, suitable for classes with bows and crossbows), 3TonicSmoke Bomb, Zhar-ptitsa Incense (Revives all party members to full health and grants the BlessedReinforced, and Transcended effects, consumable), Bedroll, Magic Compass, Candy Cane (Restores 10 Health and 5 Ether), 3x Firebomb, Skadi Bomb, Emergency Essence
Quest ItemsGuffington's Seal (Proves the hero is a Friend of Guffington - the hero starts every quest with one Hero's Cocktail (Makes the hero 
EncouragedHastenedLucky, and Inspired, consumable))

2.jpg Thalion Dwinlas (-obelix-) *Party Leader*
213 years old male elf Mystic Knight
Level: 36 
*Nimble* *Restores 1 ether whenever damage is taken*Immune to All Elements, SealedBlindWeakenedConfused, SleepFragileCursed, Poisoned and Bleeding* *Lucky*
Power Bonus: 0
Defense: 15
Health: 48/48
Ether: 
13/47
Gold: 1363
Equipment: Alpha and Omega (
WP: 18, dual healing/spellcasting at the cost of 2 ether, Hollow [Grand Potion stored], staves), Norgh Armor (SP:5, Immunity to DarknessLightFireIceWaterWoodWindLightningEarth damage and SealedBlindFragileWeaken, Sleep and Confused, bodywear), Blessed Amulet (Protects from Cursed-effect; accessory), Sterile Gloves (Immunity to Poisoned and Bleedinghandwear), Elven Boots (Wearer is permanently Nimble; suitable to elves; footwear)
Inventory:
Gems: Zirconia
 (Gem containing all elements; cannot be merged into equipment), Amethyst (Darkness) x3, Diamond (Light), Aquamarine (Water), Opal (Ice) Garnet (Earth),
Scrolls: Scroll of Sealing, Scroll of Blindness, Scroll of Frailty
, Scroll of Weakening, Scroll of Confusion, Scroll of Sleep,  Scroll of Elemental Aura (Enables the user to cause the target's attacks deal only elemental damage corresponding to a gem available to the user for the duration of one battle. Each casting has a 50/50 chance of success and costs 5 ether)
Weapons:  Broomstick (WP:9, ranged), Shield of Elvenkind (SP:11, restores 1 ether to wielder every time they take damage; shield)
, Despair (WP: 21, darkness-elemental, physical attacks and spells deal double damage to enemies inflicted with any negative effects, staff), War Blade (WP: 17, double WP against lower level enemies; greatsword), Nightfall (WP: 11, Darkness-elemental, absorbs 2 health on successful hits, Hollow [Nothing stored], dagger), Sleeper (WP: 4, deals Asleep to enemies it hits, Hollow Upgrade [Nothing stored], melee/throwing weapon), Duplovian Swift Halberd (WP: 10, deals Stunned on successful hits, Hollow [nothing stored]) , Handy Shield (SP:4, Immune to Blinded), Repeating Crossbow (WP: 5, Dual Strike, Bow), Winter's Whip (WP: 10, Ice Elemental, 1/3 chance to cause Slow, Whip), Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd), Undead Antlers (WP: 10, Grants Intimidation, Darkness Elemental, Halberd)
Artifacts: Slightly Less Lucky Die (Randomly causes the Lucky or Jinxed effect when used, costs 3 ether), Ribcage Shield (SP:11; every time the wielder takes a hit, the shield loses one SP; gives immunity to Doomed and Sudden Death for as long the shield has SP left), Helmet of the Guard (SP:2, Immune to Magic and Healing, headwear), Winged Sandals (Protects from Bound and Slowed effects, footwear), Heart Locket (Protects from Enamored-effect; accessory), Snake-Eye Charm (Protects from Petrified-effect; accessory), Shackles of War (Prevents anyone from fleeing battles; accessory), Paper Doll (Protects from Hexed-effect; accessory), Cloak of Espionage (Allows the wearer to examine enemy stats before a battle, backwear), Bumble Fanshirt (SP:1, vermin with level less than half of the wearer's are scared and won't directly attack the wearer; bodywear), Dragoon's Helmet (SP:3, makes wearer absorb attacks of the element of their pet dragon, gaining health instead of damage; suitable for dragoons; headwear), Emerald Hood (SP:4, Immunity to Fragileheadwear), Cloak of Necrotic Shielding (SP:3, provides SPECIAL GUARD against Undead Enemies, backwear), Tin Helmet (Protects from Confused and Hexed effects; headwear), Sharkskin Hide (SP: 1, doubles water elemental spells, bodywear, suitable for mages, necromancers, chi monks, and weather mages), Vexing Vestaments (SP: 3, +8 max ether, the user can no longer heal undead to damage them, but healing humanoid, holy, and luminous enemies will now deal damage and inflict the hexed-effect, suitable for clerics and chi monks)
ToolsBedroll, Shovel, Pickaxe, Magnifying Glass, Telescope, Magic Compass
Consumables: Copy of The Eubric Herald (Gives the target the transcended and inspired effects for the duration of one battle), Kraken Fang (Grants hastened and reinforced effects when consumed), Grand Potion (8), Potion (4), Remedy (23), Mead (5), Smelling Salts (8), Nostrum (5), Mulled Wine (4), Elixir (3)Ambrosia, Ether Core, Grand Tonic (2), Phoenix Essence (4), Ethereal Essence (Revives a fallen ally with full health and ether and the transcended effect), Bone (4), Smoke Bomb, Blind Bomb (2), Seal Bomb, Sleep Bomb (3), Deluxe Skeleton Decoy, Feather of White, Feather of Flight (2), Demon Repellent, Skeleton Decoy (2), Mithril Shard (1/4 of a piece of Mithril), Crystal Ball (Worth 50 gold, 100 at magic shops), 3 Scrap Metal, Small Present, Crystal Ball, Bright Polish, Bag of Wonder (Summons a random Decamon that joins the battle for 5 rounds. 10 uses remaining, Consumable)

Party Leader, please distribute the Loot:

heroica-elixir.jpg Elixir (Restores 50 health and 10 ether to the target and removes all negative effects from the target.)
heroica-scrapmetal.jpgScrap Metal (Worth 25 gold.)

heroica-goldpile.jpg 100 Gold
DSCN0120.jpg Grating Stone - Increases WP of any weapon by 1

Grunch moves forward seperating the heads of the dwarves from their shoulders.

Lindy hesitatingly approaches the Party.

31060885634_5ebcde9b3c_t.jpg
"Heroes? How did you find us? Are they all gone?"

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