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Heroica RPG - Quest #147: Judgment Day

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Gods willing, let it be done.

Vindsval places his fleshy hand on Thormanil's head, and begins a Prayer of Healing.

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"Such confidence, Vindsval. I can see the future, and even I must not be so presumptious.

I did foresee the possibility of this battle, Jinnipher. There are many combinations of who may live and who may die, depending on who reigns victorious. But as I said, there are but two paths for the city of Eubric. I win, and it is erased. If you defeat me... The storm is far too powerful a thing to have existent without a master. To let it run wild would be a disaster. Thus, should I lose consciousness, the storm ceases. So which will it be? Will your city be sent to oblivion, or shall the Father of Dragons and his storm be subdued?"

Immortalis lets loose a deep sigh, clenching his claws into a fist. He bows his head lower, eyes downcast, that simple sound betraying aeons of exhaustion. The pitter patter of rain comes down from a seemingly clear sky. A veil of dark clouds unfurls, the beautiful skies of Eschaton quickly morphing to resemble that of Eubric's. Darkness surrounds the heroes as Immortalis beckons the storm back to its home realm. Electricity coursing through his veins, Immortalis turns to face his challengers.

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He is silent for a moment. Only the pitter patter of rain - now a roaring downpour - and the crackle of lightning and electricity can be heard. Finally, the dragon speaks.

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"Many champions have come and gone. All of them struggled and toiled to make it where you stand now. All of them perished in this garden, a field of my memories. And all of them wanted the exact same thing: to undo my verdict. You wish to carry the future in your own hands? Then prove to me, heroes. Prove to me you are strong enough to bear its burden!"

It was time to face The Father of Dragons!

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Immortalis, Father Of Dragons, Level 200 Ancient

*Immune to Instant Kill, Minimization, and Hexed!*

HP: 50,000/50,000

SP: 25

Specials:

Wrath Of The Sky: Immortalis calls forth a barrage of lightning strikes, smiting the heroes. All heroes have a 2/3 chance of taking electrical-elemental damage equal to their level times two. This attack also temporarily changes Immortalis's type from Ancient to Electric for 3 rounds.

Roar of Time: Immortalis unleashes a roar so strong that it can rend any armor. Three random heroes are reduced to 1 HP and lose all of their positive effects.

Final Verdict: Immortalis deals 250 damage to the hero who rolled Special Damage, and passes his verdict upon the party, Dooming all of them.

Specials decided randomly.

Passive Specials:

Last Stand: All of Immortalis' limbs share the same 50,000 HP. Limbs cannot be taken out individually - All of his body parts fall when the collective HP hits zero.

Adapt: All negative effects last two rounds on any of Immortalis' parts - when they expire, they will be permanently added to that body part's list of immunities. An insta-kill attack will not destroy that limb, but it will reset its immunities back to the default ones. (Immortalis cannot adapt to Bleeding, Poison, Burning, and Fragile, so those effects will work as they normally do.)

Torn To Shreds: All attacks reduce the SP of the limb being damaged by 25; SP can go into the negatives, adding to the damage of attacks. Targeting and successfully hitting Immortalis' head reduces the SP of all body parts by 50. Bombs do not lower SP or recieve extra damage due to negative SP. Negative SP will be added before multipliers when calculating damage.

Graveyard of Memories: ???

Drops:

Eternal Eye

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Left Claw, Level 64 Ancient

*Immune to Instakill, Blindness and Minimization!*

SP: 25

Specials:

Electric Uppercut: Immortalis slashes with his claws, a trail of azure electricity following every finger. The hero who rolled Special Damage and all of the heroes above them in the battle order take 64 damage.

Portents Of Fate: Immortalis gazes into the future, and predicts the heroes' movements. Both claws become nimble for 3 rounds.

Lightning Blast: Immortalis shoots a mighty bolt of lightning from his palm. The hero who rolled Special Damage takes 128 electrical-elemental damage and becomes Stunned.

Specials cycle.

Drops:

Skyslasher

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Right Claw, Level 64 Ancient

*Immune to Instakill, Blindness and Minimization!*

SP: 25

Specials:

Static Rend: Immortalis slashes with his claws, a trail of azure electricity following every finger. The hero who rolled Special Damage and all of the heroes below them in the battle order take 64 damage.

Portents of Destiny: Immortalis gazes into the future, and predicts the heroes' movements. Both claws start counterstriking for 2 rounds.

Lightning Blast: Immortalis shoots a mighty bolt of lightning from his palm. The hero who rolled Special Damage takes 128 electrical-elemental damage and becomes Stunned.

Specials cycle.

Drops:

Skyslasher

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Left Rapturewings, Level 110 Flying

*Immune to Instakill, Stunned and Blindness!*

SP: 0

Specials:

Storm Pulse: Immortalis' wings surge with electricity as he releases a pulse of energy, inflicting the hero who rolled Special Damage with the Electrocuted 30 effect. (Functions identically to poison.)

Air Force: Using a mighty burst of wind, Immortalis shoots the razor sharp scales on his wings at the party. The hero who rolled special damage, as well as the hero above and below them in the battle order, take damage equal to their level * 1.5, disregarding SP.

Specials decided randomly.

Drops:

Majestic Hide

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Right Rapturewings, Level 110 Flying

*Immune to Instakill, Stunned and Blindness!*

SP: 0

Specials:

Storm Pulse: Immortalis' wings surge with electricity as he releases a pulse of energy, inflicting the hero who rolled Special Damage with the Electrocuted 30 effect. (Functions identically to poison.)

Air Force: Using a mighty burst of wind, Immortalis shoots the razor sharp scales on his wings at the party. The hero who rolled special damage, as well as the hero above and below them in the battle order, take damage equal to their level * 1.5, disregarding SP.

Specials decided randomly.

Drops:

Ivory Wingspike

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Immortalis Tail, Level 25 Ancient

SP: 25

*Immune to Instakill, Confusion, Minimization, and Stunned!*

Specials:

Razor Sweep: Immortalis' tail sweeps the entire party for damage equal to its level, disregarding SP, and sharpens itself, increasing its level by 5 permanently. (Caps at level 60.)

Wide Sweep: Immortalis' tail sweeps the entire party for damage equal to its level,disregarding row, and sharpens itself, increasing its level by 5 permanently. (Caps at level 60.)

Specials randomized.

Drops:

Nebulous Scale

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Immortalis Stormpiercer, Level 120 Ancient

*Immune to Instakill, Blindness and Enamored!*

SP: 75

Specials:

Terra Firma Tremor: Immortalis digs the tip of his tail into the ground, and unleashes a burst of electricity, blowing a chunk of the ground to pieces. The hero who rolled Special Damage takes 120 damage from the rain of shrapnel, and all other heroes have a 1/6 chance of receiving the Electrocuted 5 effect.

Null Beam: The Immortalis Stormpiercer shoots a beam of electricity at the hero who rolled Special Damage, doing 120 electrical-elemental damage and nullifying their positive effects.

Armor Shredder: The Immortalis Stormpiercer's rotating blades drill into the hero who rolled Special Damage. That hero takes 120 damage and has their SP disabled (reduced to 0) for two rounds - cannot be remedied.

Specials cycle.

Drops:

Immortal Tailblade

The Party:

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Karie Alderflask-Cour, A True Hero (Kintobor) *Party Leader!* *Encouraged!* *Fenghuang Incense!* *Inspired!* *Hastened!*

24? Year Old Human Female Minstrel

Level 33.5 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits*

Power Bonus: 0

Health: 61/61 122/122 (7+8+11+33+2)

Defense: 7 (4+3)

Ether: 27/39 (33+4+2)

Gold: 1657

GP: 36

Equipment: Fine-tuned Guitar (WP:15, user is lucky; instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory),

Inventory:

-Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument)

*Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory),

*Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity

*Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song)

*Consumables: Grand Potion x10, Tonic x3, Grand Tonic x6, Remedy x7, Phoenix Essence x2, Phoenix Incense, Nostrum x4, Smelling Salts x2, Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x4, Venoms x16, Deadly Venoms x2, Jinxy Juice, Bone

*Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds)

*Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use)

Weapons No Longer Usable: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff(WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Sexy (WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger)

Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter

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Thormanil Nihai, Dragonslayer, Orc-kin (swils) *Encouraged!* *Fenghuang Incense!*

24 years old male vertically challenged giant Dragoon

Level 50.8

Power: 67 (50+16+1)

Defense: 29

Health: 73/73

Gold: 1999

Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance *Poison 10!*),Skirmisher's Shield (SP:10, shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped [current: 3]; suitable to knights, dragoons, skirmishers and vindicators; bodywear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear)Tin Gloves (+6 power) Unicorn Helmet (SP: 1, 1 negative effect at a time) Bejeweled Collar (Amethyst, Emerald, For each gem imbued into the collar, the pet dragon gains the ability to attack with the respective element instead of their natural one. Both the pet dragon and the dragoon also become immune to the imbued elements; suitable to dragoons only; Accessory)

Inventory:

Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow), Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield)

Artifacts: ,Medal of Glory (x3 Exp, Accesory), Bejeweled Collar (Amethyst, Emerald, For each gem imbued into the collar, the pet dragon gains the ability to attack with the respective element instead of their natural one. Both the pet dragon and the dragoon also become immune to the imbued elements; suitable to dragoons only; Accessory), Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear),

Spell Items: Amethyst (Darkness), Opal (Ice)

Consumables: 3x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 2x Phoenix Essence, Neutralizer, Milk, 2x Elixir, Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 2x Water Bomb, 2x Grating Stone, Teleportapple, Sam's Flask, Silver Ore x3, Arc Mead

Tools etc.: Pickaxe, Shovel, Magnifying Glass

25810428074_ceec127166_t.jpgArx the Adult (Pet Dragon controlled by swils) *Encouraged!* *Fenghuang Incense!*

Level: 50.8

Health: 80/80 (30+50)

Element: (Ice, Darkness, Wood)

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Lind Whisperer *Encouraged at half health* * *Immune to Dark* *Double damage to humanoids* *Halved damage from Holy/Light enemies* *Deals Burning 3 on successful hits* *Encouraged!* *Fenghuang Incense!*

22-year-old Human

Class: Black Knight

Level: 24.33

Power: 37 (12+24+1)

Defense: 21

Health: 41/41 (7+24+9+1)

Gold: 23

Glory Points: 14

Equipped Gear: Severa Slasher (WP: 20, greatsword,on successful hits inflicts Burning 3), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.)

Unequipped Gear: Steel Knife (WP: 12, throwing weapon), Star-Breaker (WP: 5, darkness-elemental halberd *1/2 chance of stun*), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Plasma Shield (SP: 3, user absorbs electric attacks), Angel Helmet (Headwear; Power +13 when using a weapon or spell that is light elemental.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.), Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level)

Unequipped Weapons: Darker Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Wind Spitter's Deck of Cards (WP:10; wind-elemental; causes triple damage to mobs; suitable to Lind only; throwing weapon), Gladius (WP: 16, darkness-elemental greatsword, 1/3 chance of causing Fragile on successful hits)

Gems: Ruby

Potions: x5 Potions, Bone, Last Wish Powder, Military Grade Firebomb x2, Grand Potion x2, Remedy x4, Mulled Wine, Silver Ore *7

Tools: Bedroll, Shovel

Scrolls: Scroll of Frailty

Things:

Quest/Role-playing Items: Newspaper with Picture of Lupine, Alfendi's Cape, Alfendi Lupine's Blank Calling Cards, Map of Olegia, Arena Pass x2

26532837846_13c9f9483c_o.pngJinnipher Buchaire (JimBee) *Encouraged!* *Lucky!* *Fenghuang Incense!*

76-year-old female Moon Elven Knight

Level 14.5

Power Bonus: 0

Health: 23/23

Defense: "6" (1 through 11)

Gold: 110

Equipment: Brine Blade (WP:5, deals Poison 6 and Bleeding 3; greatsword), Natural Shield (SP:6, bearer deals half damage to and takes half damage from Beasts, Plants, and Vermin; shield), Black and Blue Hair Dye (accessory - females gain 1/2 chance of enamoring enemies on successful hits, males 1/2 chance of confusion), Helmet of the Tactician (SP:-5, Power +5 when fighting in the front row; SP:5, Power -5 when fighting the back row; cannot be upgraded; headwear)

Inventory:

Weapons/Artifacts: The Beheader (WP:15, defies SP, ice-elemental; greatsword), Full Moon Shield (SP:5), Vorpalis Conquerors (Power +0; goes up by 2 for every enemy defeated, drops back down to 0 if the wearer is knocked out or if the battle ends; footwear), Paper Doll (protects from Hexed-effect; accessory), Gloves of the Aspirant Zieg-friend (Spellpower +5, Max Ether +5; suitable to those with reputation among the Ziegfrieds only; if reputation is great, values are doubled; if reputation is outstanding, values are tripled; handwear) Moone Mail (SP:3; bodywear), Cloak of Necrotic Shielding (SP:3, grants Special Guard against undead enemies; backwear)

Consumables: 5x Potion, Grand Potion, Greater Tonic, 3x Remedy, Bone, Fire Bomb, Silver Ore x2

Other: Bedroll, Shovel, Letter of Recommendation

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg Siercon (Siercon and Coral) *Encouraged!* *Fenghuang Incense!*

Male, Age and species unknown (Visual appearance of hollow black smoke in human form.)

Level 22 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep)

Power: 37 (20 levels + WP 17)

Spell Power: 47 (Magicians Gloves +10)

Defense: 9 (Dark Phibbian Cloak +5, Telethia's Robes +4)

Health: 35/35 (5 base + 21 lvl + 5 class + 4 from robes)

Ether: 26/27 (5 base + 21 lvl + 1 class)

Gold: 109

Equipment:

-Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion])

-Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental *Poison 1*)

-Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,)

-Crystrow Feather (half damage from Electric and Flying type enemies, accessory)

-Telethia's Robes (SP +4, Max HP +4, backwear suitable for everyone),

Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind)

Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), 7x Bone (Distracts monster for 1 turn when thrown), Smoke Bomb (Allows party to flee from 1 battle)

Consumables: 6 Potions, 5 Remedies, Tonic, Phoenix Essence, Phoenix Incense, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable), Mead x2, Tonic x2

Inventory: Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored]), 2x Mithril Shard (1/4 of a piece of Mithril) Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Magicians Gloves (Spellpower +10, Artifact, Hand Wear)

Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier

For Sale: (Message if interested): Chain Scythe (WP:6, applies Enamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only),

Quest: Good Rep: Shadeaux, Rito

Glory Points: 41-Decamodifier-Phoenix Essence

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Vindsval Half-Born (Asphalt) *Encouraged!* *Lucky!* *Fenghuang Incense!* *Inspired!* *Reinforced!*

39 year old, Male, Half Giant,

Level: 33.25 Paladin *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies (Attacks cause Burning 3)

Power: 79 (31+40+1+1+6)

Power Bonus +6

Defense: 29 58

Health: 52/52 104/104 (9+32+11)

Ether: 24/36 (5+32)

Gold: 359

Equipment:

Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact)

Crystal Blade (WP: 16, Light elemental, greatsword)

Mythril Shield (SP: 20 Shield)

Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear)

Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj),

Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)

Stygian Blade (WP: 12, WP doubled against ancient and ethereal enemies, longsword *Poison 10!*)

Inventory:

Consumables: 4X Mead, 3X Smelling Salts, 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 4X Tonic, 4x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh

Misc: Mythril Shard, 4X Grating Stone

Weapons And Shieds

Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero

Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged)

Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip)

Leets d’Loc (WP:9, ice-elemental longsword)

Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword)

Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; greatsword)

Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; greatsword

Twin Sai (WP: 12, dual strike, dagger)

Vampire's Court Sword (WP:12 (24); 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.)

Artefacts:

Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.)

Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously)

Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory)

Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )

Anniversary Medal (Power +4, SP +4, Max Health +4, Max Ether +4. Values increase by 1 with each passing year; Accessory)

Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear)

Gems: Emerald X2, Aquamarine X2, Garnet X2, Ruby, Opal, Diamond, Topaz

Scrolls,

Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether.

Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.)

Decamon Cards: Cherub (Luminous 3)

Tools: Bed Roll, Shovel, Magic Compass

vSMLaPx.png "My god..."

Masson Emeritus Cour, Level 50 30.75Paragon Barbarian *Phantom Pain - Incurable! 2 damage per round* *Can't equip any shields, or weapons other than the Brace Blade!* *Encouraged!* *Fenghuang Incense!*

HP: 70/70

SP: 7

Gold: 50

Equipment: Brace Blade (WP: 20, Longsword, suitable to Masson Cour only) Syndicate Cape Deluxe (SP: 7) Wedding Ring (Immune to Hexed, Confused, and Enamored)

Inventory: Grand potion x3, ??? x1

Yyu6Ryp.png "One last fight!"

Gabriel Cour, Level 32 Sniper *Immune to Sleep/Deep Sleep* *Encouraged!* *Fenghuang Incense!*

HP: 47/47

SP: 4

Gold: 300

Lethality: 2/6

Equipment: Somnamblast (WP: 13, 1/6 chance of inflicting Sleep on succesful hits, handcannon), Sandblasted Helmet (SP: 2, immune to sleep/deep sleep), Sandblasted Robes (SP: 2)

Inventory: Grand Potion x3, Old Guitar (WP: 0), Phoenix Incense

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Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 43.2 Dragoon, 24-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Doomed/Instakill Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Takes Half Damage from Demon/Dark* *Fenghuang Incense!*

Power Bonus: +1

Health: 69/69 (5+15+42+7)

Defense: 48

Gold: 42 (Owed 128 gold by Boomingham)

Equipment:

Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Shadeaux Cape (SP:13, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone) Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear),

Abilities: First Breath (Arthur may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd)

Inventory:

Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind+Slowed-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]),

Artifacts: Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone) Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory) Lethauros Mail (SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear),

Unsuitable Weapons/Artifacts: Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear),

Spell Items (unsuitable): Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind)

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Of Power and Mortals (+1 power each successful quest)

Consumables: Adamantite Shard, Potion x3, 14x Grand Potion, Tonic, 10x Remedy, Elixir, 7x Mead, 4x Nostrum, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 2x Stun Bomb, 5x Smoke Bomb, 3x Bone, 1x Silver Ore, Trial Brew, Henry Award, Silver Ore x2, Arc Mead

21264411861_15532446e4_t.jpg

Miirym, 17-month-old Dragon youngling (dragon companion controlled by Flipz), Level 43.2 Dragon *Ecnouraged!* *Fenghuang Incense!*

Power Bonus: 0

Power: 42

Health: 72/72

Element: Darkness

Abilities: May pay 10 health for a 2/6 chance to make a party member Lucky.

Edited by Endgame

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OOC: Arthur should be Encouraged, and I don't recall him using the Phoenix Incense he had in his Duplovian Swift Halberd's Hollow Blade? Also, "Bleeding, Poison, Bleeding, and Fragile"? Was one of those "Bleeding"s supposed to be Burning? Also, if Confused (say, from Noxious Venom and/or splattering Noxious Venom, hint hint Thormy :wink:) tricks part of Immortalis into Electrocuting himself, would that fall under the same lack of immunity?

Miirym makes Arthur Lucky. Arthur attacks Immortalis with his Gladiator Trident from the Back Row. If given a second action, he repeats; if Miirym successfully made Arthur Lucky, she tries to make Siercon Lucky, otherwise she repeats.

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OoC: Does Immune to/Absorbs Electricity have any effect on Electrocution? And is

Null Beam: The Immortalis Stormpiercer shoots a beam of electrictiy at the hero who rolled Special Damage, doing 120 damage and nullifying their positive effects.
an Electric-element attack?

Lind swaps out his Skull Shield for his Plasma Shield. For his first action, (If it is not already Fragile), he attacks Immortalis Stormpiercer with Gladius from the Back Row. If Immortalis Stormpiercer is Fragile, he attacks it with Severa Slasher from the Back Row.

If he has a second action(and Fragile did not apply), he repeats with Gladius from the Back Row. If it is Fragile, he attacks it with Severa Slasher from the Back Row.

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QM Note: Yep, second bleeding is supposed to burning (although the exemption applies to all gradual damage effects.)

Also, attacks that are purely Immortalis using lightning (e.g. Wrath Of The Skies) were all supposed to be lightning elemental. Null Beam and Lightning Blast have been adjusted to do Electrical-elemental damage, because I forgot the tags the first time around.

Edited by Endgame

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You find my confidence unwarranted? When my path is set before me by the Wanderer, I need fear no mis-step. Let us begin our contest Great One.

Vindsval Attacks The Right Claw from the back Row with the Stygian Blade

Karies Music reaches Vindsval's ears. He smiles a fang filled grin as its power fills him giving the the energy for a SECOND ATTACK

Vindsval Attacks The Right Claw from the back Row with the Stygian Blade

Play on Great Bard, Play on.

Edited by Asphalt

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"My fate has always been my own."

Jinnipher strikes the tail from the back row with the Brine Blade.

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"We need to spread our attacks out! Make sure every part of Immortalis is covered, or we're going to be biting the dust!

"I'm finally fighting in a real battle..."

The Black Knight's eyes were slightly misty.

"Get your head in the game, Lind! You've been in real battles before this, and I need you to put your experience from those fights into this one!

Lind, I'll try my best to set you up, give me a second!"

Karie casts Fragile on the Storm Piercer, then plays a Rapid March.

Battle Order

Karie

Vindsval

Arthur

Thormanil

Siercon

Lind

Jinnipher

Masson targets Left Rapturewing from back row

Gabriel targets Right Rapturewing from the back row

Edited by Kintobor

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if made lucky by miirym.

Action 1: Siercon attacks rapture wings A from the back row with svens dagger (etherial opal)

Action 2: If action one is successful, Siercon does the same switching to wings B, otherwise he repeats.

If not lucky

Action 1: throws muddy bomb

Action 2: Siercon attacks rapture wings A from back row with svens dagger (etherial opal)

Use only action 1 if not hastened

Edited by Siercon and Coral

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Also, if Confused (say, from Noxious Venom and/or splattering Noxious Venom, hint hint Thormy :wink:)

QM Note: I wish to clarify something about the Splattering Venom, before the next battle: It's meant to only synergize with the damage poison spurts out - in other words, if you apply a venom that gives your weapon Poison 5/Blindness, and apply Splattering Venom, only the poison 5 will splatter.

I'm not seeing the two Splattering Venoms that I bought, actually. Should be at 1799 gold with two of them.

Arx attacks the Tail, back row.

Thormanil swaps the Tin Greaves for his Winged Sandals (+a bunch of immunities, -Tin multiplier)

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OOC: Yeah, Confused doesn't splatter, but by splattering Poisoned across all body parts we massively increase the damage over time, which is the best way to get his health down.

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OOC: Bonus points for putting it on a dual-strike weapon that can splash the poison twice per successful hit. :wink:

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OOC: that's the plan, but I'd rather get my lightning protection on since there's a lot of potential AoE. I suppose I should submit actions for hastened...

If hastened, Arx pauses, while Thormanil applies Splattering Venom to Shishkebab.

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Arthur bounces slightly on his heels, eager for the rush of battle to distract from the tragedy that already had and would continue to unfold. Above him, unbeknownst to the Dragoon, Miirym's calm circling belies the same desire, merely better hidden. The Dragon notes her adoptive father's mild lack of composure. Like father, like daughter, she muses to herself as she continues to focus her will.

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The End, Round One

>Karie casts frailty on the Stormpiercer (back): Success!

>Karie sings a Rapid March (back)

>Vindaval VS Right Claw (back): Damage Critical Hit (24*2=48+6=54+33=87-25=62 damage)

>Vindsval VS Right Claw (back): Hit Hit (24+6=30+33=63 damage)

>Miirym makes Arthur Lucky (back): Success!

>Miirym makes Siercon Lucky (back): Success!

>Arthur VS Immortalis (back): Special Damage Special Damage: Wrath Of The Sky (Karie, Arx, Lind, Jinnipher, and Masson all get struck!)

>Arthur VS Immortalis (back): Hit Shield: Fury From Above (11*3=33+43=76-25=51 damage, 43*2=83+25=108*2=216 damage to Immortalis and his Claw; 2 hits to his head means -100 SP for all body parts)

>Thormanil puts on his Winged Sandals (back)

>Thormanil applies Splattering Venom (back)

>Arx VS Immortalis Tail (back): Hit (50+75=125*2=250 damage)

>Siercon VS Rapturewings A (back): Damage Hit (14+22=36+100=136*2=272*2=544 damage)

>Siercon VS Rapturewings B (back): Special Damage Hit (14+22=36+100=136*2=272*2=544 damage)

>Lind VS Immortalis Stormpiercer (back): Damage (120/2=60-18=42 damage, KO)

>Lind VS Immortalis Stormpiercer (back): Shield: Arrogant Prick (20*4=80+21+25=126 damage)

>Jinnipher VS Immortalis Tail (back): Miss Critical Hit (5*2=10+14=24 damage)

>Jinnipher VS Immortalis Tail (back): Special Damage Damage (25/2=13-11=2 damage)

>Masson VS Left Rapturewing (back): Shield: Battle Frenzy! (20+30=50 damage to all enemies before SP debuffs; 250 damage to Immortalis, 250 damage to Right Claw, 250 damage to Left Claw, 350 damage to Left Raturewing, 300 damage to Right Rapturewing, 350 damage to the Tail, 200 damage to the Stormpiercer, 1900 damage total)

>Masson VS Left Rapturewing (back): Special Damage (Air Force: Jinnipher takes 14*1.5=21/2=11 damage, Masson takes 30*1.5=45/2=23 damage, Gabirel takes 32*1.5=48/2=24 damage)

>Gabriel VS Right Rapturewing (back): Critical Hit (13*2=26+32=58+125=183*2=366 damage)

>Gabriel VS Right Rapturewing (back): Shield: Deadshot (13*3=39+26=65+150=215*2=430 damage)

The final battle versus the father of dragons begun. Karie manages to get her voice to carry over the roaring winds, although Immortalis quickly silences her by quickly demonstrating his might. Spited by Arthur's assault, the sky opens up, and lightning ravages the battlefield. The party tears into the dragon, but Immortalis whips his tail around, knocking out Lind and wounding Jinnipher. Masson taps into his last reserve of strength and deals a massive blow to the dragon, only to find one of the elder dragon's wing scales impaled in his shoulder.

OOh2Xi8.png

"A fine start. Keep it up."

OOh2Xi8.png

Immortalis, Father Of Dragons, Level 200 Electric *Bleeding 5!*

*Immune to Instant Kill, Minimization, and Hexed!*

HP: 46,392/50,000

SP: -125

Specials:

Wrath Of The Sky: Immortalis calls forth a barrage of lightning strikes, smiting the heroes. All heroes have a 2/3 chance of taking electrical-elemental damage equal to their level times two. This attack also temporarily changes Immortalis's type from Ancient to Electric for 3 rounds.

Roar of Time: Immortalis unleashes a roar so strong that it can rend any armor. Three random heroes are reduced to 1 HP and lose all of their positive effects.

Final Verdict: Immortalis deals 250 damage to the hero who rolled Special Damage, and passes his verdict upon the party, Dooming all of them.

Specials decided randomly.

Passive Specials:

Last Stand: All of Immortalis' limbs share the same 50,000 HP. Limbs cannot be taken out individually - All of his body parts fall when the collective HP hits zero.

Adapt: All negative effects last two rounds on any of Immortalis' parts - when they expire, they will be permanently added to that body part's list of immunities. An insta-kill attack will not destroy that limb, but it will reset its immunities back to the default ones. (Immortalis cannot adapt to Bleeding, Poison, Burning, and Fragile, so those effects will work as they normally do.)

Torn To Shreds: All attacks reduce the SP of the limb being damaged by 25; SP can go into the negatives, adding to the damage of attacks. Targeting and successfully hitting Immortalis' head reduces the SP of all body parts by 50. Bombs do not lower SP or recieve extra damage due to negative SP. Negative SP will be added before multipliers when calculating damage.

Graveyard of Memories: ???

Drops:

Eternal Eye

ACZW09z.png

Left Claw, Level 64 Ancient

*Immune to Instakill, Blindness and Minimization!*

SP: -100

Specials:

Electric Uppercut: Immortalis slashes with his claws, a trail of azure electricity following every finger. The hero who rolled Special Damage and all of the heroes above them in the battle order take 64 damage.

Portents Of Fate: Immortalis gazes into the future, and predicts the heroes' movements. Both claws become nimble for 3 rounds.

Lightning Blast: Immortalis shoots a mighty bolt of lightning from his palm. The hero who rolled Special Damage takes 128 electrical-elemental damage and becomes Stunned.

Specials cycle.

Drops:

Skyslasher

jKxXIST.png

Right Claw, Level 64 Ancient *Poison 20!*

*Immune to Instakill, Blindness and Minimization!*

SP: -100

Specials:

Static Rend: Immortalis slashes with his claws, a trail of azure electricity following every finger. The hero who rolled Special Damage and all of the heroes below them in the battle order take 64 damage.

Portents of Destiny: Immortalis gazes into the future, and predicts the heroes' movements. Both claws start counterstriking for 2 rounds.

Lightning Blast: Immortalis shoots a mighty bolt of lightning from his palm. The hero who rolled Special Damage takes 128 electrical-elemental damage and becomes Stunned.

Specials cycle.

Drops:

Skyslasher

naVjx0J.png

Left Rapturewings, Level 110 Flying *Poison 1!* *Fragile! 2 rounds remaining*

*Immune to Instakill, Stunned and Blindness!*

SP: -150

Specials:

Storm Pulse: Immortalis' wings surge with electricity as he releases a pulse of energy, inflicting the hero who rolled Special Damage with the Electrocuted 30 effect. (Functions identically to poison.)

Air Force: Using a mighty burst of wind, Immortalis shoots the razor sharp scales on his wings at the party. The hero who rolled special damage, as well as the hero above and below them in the battle order, take damage equal to their level * 1.5, disregarding SP.

Specials decided randomly.

Drops:

Majestic Hide

CszSxkj.png

Right Rapturewings, Level 110 Flying *Fragile! 2 rounds remaining*

*Immune to Instakill, Stunned and Blindness!*

SP: -150

Specials:

Storm Pulse: Immortalis' wings surge with electricity as he releases a pulse of energy, inflicting the hero who rolled Special Damage with the Electrocuted 30 effect. (Functions identically to poison.)

Air Force: Using a mighty burst of wind, Immortalis shoots the razor sharp scales on his wings at the party. The hero who rolled special damage, as well as the hero above and below them in the battle order, take damage equal to their level * 1.5, disregarding SP.

Specials decided randomly.

Drops:

Ivory Wingspike

zUG026n.png

Immortalis Tail, Level 25 Ancient *Poison 5!* *Bleeding 3!*

SP: -150

*Immune to Instakill, Confusion, Minimization, and Stunned!*

Specials:

Razor Sweep: Immortalis' tail sweeps the entire party for damage equal to its level, disregarding SP, and sharpens itself, increasing its level by 5 permanently. (Caps at level 60.)

Wide Sweep: Immortalis' tail sweeps the entire party for damage equal to its level,disregarding row, and sharpens itself, increasing its level by 5 permanently. (Caps at level 60.)

Specials randomized.

Drops:

Nebulous Scale

On9hdYv.png

Immortalis Stormpiercer, Level 120 Ancient *Fragile! 2 rounds remaining* *Burning 3!*

*Immune to Instakill, Blindness and Enamored!*

SP: -75

Specials:

Terra Firma Tremor: Immortalis digs the tip of his tail into the ground, and unleashes a burst of electricity, blowing a chunk of the ground to pieces. The hero who rolled Special Damage takes 120 damage from the rain of shrapnel, and all other heroes have a 1/6 chance of receiving the Electrocuted 5 effect.

Null Beam: The Immortalis Stormpiercer shoots a beam of electricity at the hero who rolled Special Damage, doing 120 electrical-elemental damage and nullifying their positive effects.

Armor Shredder: The Immortalis Stormpiercer's rotating blades drill into the hero who rolled Special Damage. That hero takes 120 damage and has their SP disabled (reduced to 0) for two rounds - cannot be remedied.

Specials cycle.

Drops:

Immortal Tailblade

The Party:

20584275801_96b45a9eb5_t.jpg

Karie Alderflask-Cour, A True Hero (Kintobor) *Party Leader!* *Encouraged!* *Fenghuang Incense!* *Inspired!* *Hastened!*

24? Year Old Human Female Minstrel

Level 33.5 *Permanently Nimble* *1/3 Chance to Weaken targeted enemy on successful hits*

Power Bonus: 0

Health: 61/61 96/122 (7+8+11+33+2)

Defense: 7 (4+3)

Ether: 7/39 (33+4+2)

Gold: 1657

GP: 36

Equipment: Fine-tuned Guitar (WP:15, user is lucky; instrument), Catsuit (Wearer becomes nimble and has a 1/3 chance to completely avoid rolls of COUNTER, DAMAGE, and FREE HITS, suitable for women only, body wear), Vorpalis Crown (SP: 4, the wearer has a 1/3 chance of dealing Weakened to the targeted enemy on successful hits. Headwear, suitable for anyone.), Fenarian Robes of the Vampire (SP:3, Max. Ether +4, backwear) Encore Plectrum (If the same song is sung for more than one round of combat in a row, the song's ether cost for the consecutive rounds is halved; suitable for minstrels, accessory),

Inventory:

-Weapons: Angelic Trumpet (WP: 5, user is blessed, instrument), Vagrant's Guitar (WP: 5, user is lucky, fire and wind elemental instrument)

*Artefacts: Glittering Dress (The users job traits are replaced by those of a Harlot: Promiscuity, Flee, and Money Maker, suitable for women only), Skull Mask (SP: 1, wearer can pose as undead, headwear), Trickster's Mask of the Elf (changes user's appearance into that of an elf of the same gender, accessory), Snake Eyes Charm (Provides immunity to petrified, accessory, suitable for anyone), Mage's Muffler (Provides immunity to sealed, accessory, suitable for anyone), Medal of Valor (This pendant is awarded by the Bonapartes to those who show their heroism in the battle against piracy. The wearer gains double experience in battle. Accessory), Sandman’s Parasol (Protects from asleep- and fast asleep –effects; accessory),

*Scrolls: Scroll of Sleep, Scroll of Frailty, Scroll of Blindness, Scroll of Weakening, Scroll of Newtity

*Battle Songs: True Loves Serenade (restores 50 health to the rest of the party, costs 2 ether per healed ally, Battle Song), Murder on the Dancefloor (Has 1/6 chance of instantly knocking out each opponent (unless immune to sudden death) when sung; costs 5 ether per non-immune enemy; Battle Song), Serene Etude (Removes negative effects from the rest of the party instantly. Costs 1 ether per negative effect removed; Battle Song)

*Consumables: Grand Potion x10, Tonic x3, Grand Tonic x6, Remedy x7, Phoenix Essence x2, Phoenix Incense, Nostrum x4, Smelling Salts x2, Mead, Neutralizer x3, Herbal Infusions x3 (Removes Negative Effects and causes Blessed and Transcended effects), Oculoid Miasma (Consumable, reduces level of one enemy by 10.), Elixir x2, Tiger Balm, Health Core, Potion x4, Mead x4, Venoms x16, Deadly Venoms x2, Jinxy Juice, Bone

*Tools: Magic Compass, Bedroll, Magnifying Glass, Shovel, Pickaxe, Telescope, Decamodifier, Empath Glass (Can read NPC emotions; one time use in each battle, causing one enemy Confused and Fragile for 3 rounds)

*Sheep: Baaffy (Pet Sheep; whenever unleashed deals the fast asleep effect to one random opponent once per battle, unlimited use)

Weapons No Longer Usable: Blazing Palm (WP: 14, Fire Elemental whip, successful hits lower the target's level by 1), Oculoid Palm (WP: 11, successful hits lower the target's level by 1, whip) Spring Staff(WP: 12, healing someone else through this staff also heals the user by the same amount, water elemental staff), Sexy (WP: 11, disregards SP, longsword), Heirloom Dagger (WP: 3, dagger)

Quest/Roleplay Items: Masson's Journal Entry #11, Map of Brendenton, Spider Coin (worth 1 gp), Forest Journal, Blue Syndicate Outfit, Kayla's Mask, Ulric's Letter

7928526094_0c2174ef6b_t.jpg

Thormanil Nihai, Dragonslayer, Orc-kin (swils) *Encouraged!* *Fenghuang Incense!*

24 years old male vertically challenged giant Dragoon

Level 50.8

Power: 67 (50+16+1)

Defense: 29

Health: 73/73

Gold: 1799

Equipment: Shishkebab (WP:16, dual-strike, darkness-elemental, lance *Poison 10!* *Splattering!*),Skirmisher's Shield (SP:10, shield), Tin Armor (SP:6, multiplied by the number of “tin” artifacts equipped [current: 3]; suitable to knights, dragoons, skirmishers and vindicators; bodywear),Tin Gloves (+6 power) Unicorn Helmet (SP: 1, 1 negative effect at a time) Bejeweled Collar (Amethyst, Emerald, For each gem imbued into the collar, the pet dragon gains the ability to attack with the respective element instead of their natural one. Both the pet dragon and the dragoon also become immune to the imbued elements; suitable to dragoons only; Accessory), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear)

Inventory:

Weapons: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Gladiator Trident (WP:11, Spear, causes bleeding-by-5 effect), Guardian Halberd (WP: 5, target's defense is used as additional WP, halberd), Duplovian Swift Halberd (WP:3, deals Stunned, halberd), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP:9, longsword, Stuns enemies), Repeater Crossbow (WP:7, crossbow. Hastened for first round of combat while equipped.), Mercutio's Dagger of Mugging (WP:5, +5 gold from stealing; dagger), Composite Bow (WP:11, ignores defense, bow), Crystal Shield (SP:2 multiplied by the amount of gems imbued; cannot be upgraded otherwise; shield)

Artifacts: ,Medal of Glory (x3 Exp, Accesory), Bejeweled Collar (Amethyst, Emerald, For each gem imbued into the collar, the pet dragon gains the ability to attack with the respective element instead of their natural one. Both the pet dragon and the dragoon also become immune to the imbued elements; suitable to dragoons only; Accessory), Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf (Accessory), Sticky Gloves (Handwear, Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water-elemental damage, accessory), Bright Armor (SP:3, Wearer is immune to Darkness, bodywear), Winged Sandals (Wearer is immune to Light, Water, Fire, Wind, Earth, and Lightning, and the Asleep, Blinded, Bound, Confused, Fragile, Slowed, and Weakened-effects; footwear), Tin Greaves (Immunity to Stunned-, Slowed-, and Hastened-effects; footwear)

Spell Items: Amethyst (Darkness), Opal (Ice)

Consumables: 3x Potion, Diluted Arc Tonic, Grand Tonic, 4x Remedy, 2x Phoenix Essence, Neutralizer, Milk, 2x Elixir, Nostrum, 3x Smelling Salts, 3x Mulled Wine, Soma, Dragon Scale (lucky & blessed), Jinxy Juice, 2x Feather of Lithe, 3x Venom, 2x Deadly Venom, 2x Fire Bomb, Lightning Bomb, 3x Smoke Bomb, Ice Bomb, 2x Water Bomb, 2x Grating Stone, Teleportapple, Sam's Flask, Silver Ore x3, Arc Mead, Splattering Venom

Tools etc.: Pickaxe, Shovel, Magnifying Glass

25810428074_ceec127166_t.jpgArx the Adult (Pet Dragon controlled by swils) *Encouraged!* *Fenghuang Incense!*

Level: 50.8

Health: 30/80 (30+50)

Element: (Ice, Darkness, Wood)

21994854154_0d4d07263b_t.jpg

Lind Whisperer *Encouraged at half health* * *Immune to Dark* *Double damage to humanoids* *Halved damage from Holy/Light enemies* *Deals Burning 3 on successful hits*

22-year-old Human

Class: Black Knight

Level: 24.33

Power: 37 (12+24+1)

Defense: 21

Health: 41/41 (7+24+9+1)

Gold: 23

Glory Points: 14

Equipped Gear: Severa Slasher (WP: 20, greatsword,on successful hits inflicts Burning 3), Mythril Mail (SP:10; suitable to knights and barbarians only; bodywear) Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Vorpalis Netherwings (SP: 4, the wearer deals double damage to humanoid type enemies and takes half damage from Holy/Light enemies. Backwear, suitable for anyone.), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.), Plasma Shield (SP: 3, user absorbs electric attacks)

Unequipped Gear: Steel Knife (WP: 12, throwing weapon), Star-Breaker (WP: 5, darkness-elemental halberd *1/2 chance of stun*), Trickster's Mask of the Human (suitable for anyone, changes users appearance into a human of the same gender, accessory), Mugger's Mask (Protects from loss of gold from gold stealing enemies, headwear.), Akrone Fez (Artifact; SP: 1, Max. Health: +1, Headwear, suitable for anyone), Skull Shield (SP:6; immunity to dark-elemental damage; suitable to Black Knights only; shield.), , Angel Helmet (Headwear; Power +13 when using a weapon or spell that is light elemental.), Swift Boots (Changes HIDE into STEAL & HIDE, allowing the wearer to steal gold equal to the target’s level if it carries gold in addition to hiding; suitable to rogues; footwear.), Invader's Armour (SP: 3, wearer is encouraged when their current health is at half or below the wearer's maximum level)

Unequipped Weapons: Darker Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Ethereal Deck (Playing Cards) (WP:7, throwing weapon), Wind Spitter's Deck of Cards (WP:10; wind-elemental; causes triple damage to mobs; suitable to Lind only; throwing weapon), Gladius (WP: 16, darkness-elemental greatsword, 1/3 chance of causing Fragile on successful hits)

Gems: Ruby

Potions: x5 Potions, Bone, Last Wish Powder, Military Grade Firebomb x2, Grand Potion x2, Remedy x4, Mulled Wine, Silver Ore *7

Tools: Bedroll, Shovel

Scrolls: Scroll of Frailty

Things:

Quest/Role-playing Items: Newspaper with Picture of Lupine, Alfendi's Cape, Alfendi Lupine's Blank Calling Cards, Map of Olegia, Arena Pass x2

26532837846_13c9f9483c_o.pngJinnipher Buchaire (JimBee) *Encouraged!* *Lucky!* *Fenghuang Incense!*

76-year-old female Moon Elven Knight

Level 14.5

Power Bonus: 0

Health: 18/23

Defense: "6" (1 through 11)

Gold: 110

Equipment: Brine Blade (WP:5, deals Poison 6 and Bleeding 3; greatsword), Natural Shield (SP:6, bearer deals half damage to and takes half damage from Beasts, Plants, and Vermin; shield), Black and Blue Hair Dye (accessory - females gain 1/2 chance of enamoring enemies on successful hits, males 1/2 chance of confusion), Helmet of the Tactician (SP:-5, Power +5 when fighting in the front row; SP:5, Power -5 when fighting the back row; cannot be upgraded; headwear)

Inventory:

Weapons/Artifacts: The Beheader (WP:15, defies SP, ice-elemental; greatsword), Full Moon Shield (SP:5), Vorpalis Conquerors (Power +0; goes up by 2 for every enemy defeated, drops back down to 0 if the wearer is knocked out or if the battle ends; footwear), Paper Doll (protects from Hexed-effect; accessory), Gloves of the Aspirant Zieg-friend (Spellpower +5, Max Ether +5; suitable to those with reputation among the Ziegfrieds only; if reputation is great, values are doubled; if reputation is outstanding, values are tripled; handwear) Moone Mail (SP:3; bodywear), Cloak of Necrotic Shielding (SP:3, grants Special Guard against undead enemies; backwear)

Consumables: 5x Potion, Grand Potion, Greater Tonic, 3x Remedy, Bone, Fire Bomb, Silver Ore x2

Other: Bedroll, Shovel, Letter of Recommendation

0d825d83-ba7e-453f-b4cc-22d12430c2fe_zps0b0c6c04.jpg Siercon (Siercon and Coral) *Encouraged!* *Fenghuang Incense!* *Lucky!*

Male, Age and species unknown (Visual appearance of hollow black smoke in human form.)

Level 22 Battlemage (Darkness to all Attacks; Immune to Darkness, Asleep)

Power: 37 (20 levels + WP 17)

Spell Power: 47 (Magicians Gloves +10)

Defense: 9 (Dark Phibbian Cloak +5, Telethia's Robes +4)

Health: 35/35 (5 base + 21 lvl + 5 class + 4 from robes)

Ether: 26/27 (5 base + 21 lvl + 1 class)

Gold: 109

Equipment:

-Giant Spear (WP:17, causes Bleeding, Hollow upgrade [Potion])

-Sven's Dagger (WP: 14, Fire- and Earth+Sealed Elemental *Poison 1*)

-Dark Phibbian Cloak (SP:5, Adds Darkness-element to attacks and protects from darkness, suitable for magic users, body wear, Immune to Sleep,)

-Crystrow Feather (half damage from Electric and Flying type enemies, accessory)

-Telethia's Robes (SP +4, Max HP +4, backwear suitable for everyone),

Gems: Topaz (Lightning), Diamond (Light), Ruby (Fire), Emerald (Wood), Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind)

Bombs: Cataclysm Bomb 200 (200 damage to all enemies with all elements [except darkness], ignores row and SP), Muddy Bomb (deals blinded and poisoned by 3 to all foes), 7x Bone (Distracts monster for 1 turn when thrown), Smoke Bomb (Allows party to flee from 1 battle)

Consumables: 6 Potions, 5 Remedies, Tonic, Phoenix Essence, Phoenix Incense, Everlasting Venom (Adds Poisoned +10 effect to one weapon permanently; consumable), Mead x2, Tonic x2

Inventory: Sylvania's Cowl (Artifact, Head Wear, Animal Talk), Sanctified Rito Spear, (WP:4, doubled against Flying enemies, Hollow upgrade [ ____ Stored]), 2x Mithril Shard (1/4 of a piece of Mithril) Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Magicians Gloves (Spellpower +10, Artifact, Hand Wear)

Tools: Magic Compass, Shovel, Magnifying Glass, Decamodifier

For Sale: (Message if interested): Chain Scythe (WP:6, applies Enamored), Hood of the Dark Druid (wearer absorbs Wood- and Darkness-elemental damage; headwear, suitable for druids only),

Quest: Good Rep: Shadeaux, Rito

Glory Points: 41-Decamodifier-Phoenix Essence

icon10.jpg

Vindsval Half-Born (Asphalt) *Encouraged!* *Lucky!* *Fenghuang Incense!* *Inspired!* *Reinforced!*

39 year old, Male, Half Giant,

Level: 33.25 Paladin *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened, Effects* Immune to Dark & Demonic enemies (Attacks cause Burning 3)

Power: 79 (31+40+1+1+6)

Power Bonus +6

Defense: 29 58

Health: 52/52 104/104 (9+32+11)

Ether: 24/36 (5+32)

Gold: 359

Equipment:

Shikokku's Stealth Suit (SP:6; Power +6, User is immune to Dark & Demonic enemies; Body, Head and Backwear counts as 1 Artefact)

Crystal Blade (WP: 16, Light elemental, greatsword)

Mythril Shield (SP: 20 Shield)

Mechanical Arm (Doubles WP for the equipped weapon; wearer cannot become disarmed; suitable for Vindsval only; handwear)

Wonky Shoes (footwear, SP: 3, suitable for all classes)(lent by Benj),

Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity toAsleep,Blinded,Confused, Fragile, and Weakened effects)(lent by Benji)

Stygian Blade (WP: 12, WP doubled against ancient and ethereal enemies, longsword *Poison 10!*)

Inventory:

Consumables: 4X Mead, 3X Smelling Salts, 5X Remedy, Potion, 6X Grand Potion, 3X Smoke Bomb, 4X Tonic, 4x Venom (poison -1), 3X Deadly Poison (Poison -10), Banana, Poison Bomb, 4X Hurricane - This exotic drink grants the Hilariously and Luckily Drunk-effect, doubling the power of every attack, provided the consumer can state a pun related to his attack with every attack for the duration of one battle, Bone, Fenghuang Essence, Agni Bomb, Elixir, Myrrh

Misc: Mythril Shard, 4X Grating Stone

Weapons And Shieds

Very Pink Parasol: Broomstick, WP:1, Male enemies are Enamored with the hero

Verkenner (WP:10, Darkness elemental Broomstick,(X2 against Humanoid and Holy/Luminous)ranged)

Xeno Whip (WP:4, poisoning the Xeno Whip doubles the poison output, whip)

Leets d’Loc (WP:9, ice-elemental longsword)

Simurgh Wingblade (WP:12, cannot be used with a shield; greatsword)

Ignis Blade (WP:5, Fire-elemental, ignores SP of foes weak to Fire, (Beasts, Icey, and Plants) gems cannot be merged into or removed from the weapon; greatsword)

Gaia Blade (WP:5, Wood-elemental, ignores SP foes weak to Wood,(aquatic and Rock) gems cannot be merged into or removed from the weapon; greatsword

Twin Sai (WP: 12, dual strike, dagger)

Vampire's Court Sword (WP:12 (24); 1/3 chance to cause bleeding; always causes bleeding to humanoids; great sword.)

Artefacts:

Toxic Hood: (Headwear. The green hood worn by the Rosalia Pestilence. Changes the poisoned effect, to Blessed for the duration of the battle if poisoned while wearing the hood, Usable by all.)

Ten-Gallon Hat: Gives the wearer the "Tourist" effect, causing no one to take them seriously)

Witch's Talisman (Causes the witch's poisonous attacks to deal poison 10 instead of poison 1; suitable for witches, accessory)

Gloves of the Hypocritical/Hippocratic Oath, Handwear, (Adds +10 to healing for characters with the Healing job trait and + 10 Poisoning for characters with the Wicked (or future equivalent) fighting style )

Anniversary Medal (Power +4, SP +4, Max Health +4, Max Ether +4. Values increase by 1 with each passing year; Accessory)

Gauntlets of the Legionnaire (Power +5, immune to Petrified, Handwear)

Gems: Emerald X2, Aquamarine X2, Garnet X2, Ruby, Opal, Diamond, Topaz

Scrolls,

Scroll of Poisoning. Can be cast on a weapon to give it Poison 10, for the duration of the battle at the cost of 5 Ether.

Scroll of Frailty (Enables casting the Fragile effect to one target for three round. Each casting has a 50/50 chance of success and costs 1 ether.)

Decamon Cards: Cherub (Luminous 3)

Tools: Bed Roll, Shovel, Magic Compass

vSMLaPx.png "My god..."

Masson Emeritus Cour, Level 50 30.75Paragon Barbarian *Phantom Pain - Incurable! 2 damage per round* *Can't equip any shields, or weapons other than the Brace Blade!* *Encouraged!* *Fenghuang Incense!*

HP: 24/70

SP: 7

Gold: 50

Equipment: Brace Blade (WP: 20, Longsword, suitable to Masson Cour only) Syndicate Cape Deluxe (SP: 7) Wedding Ring (Immune to Hexed, Confused, and Enamored)

Inventory: Grand potion x3, ??? x1

Yyu6Ryp.png "One last fight!"

Gabriel Cour, Level 32 Sniper *Immune to Sleep/Deep Sleep* *Encouraged!* *Fenghuang Incense!*

HP: 23/47

SP: 4

Gold: 300

Lethality: 2/6

Equipment: Somnamblast (WP: 13, 1/6 chance of inflicting Sleep on succesful hits, handcannon), Sandblasted Helmet (SP: 2, immune to sleep/deep sleep), Sandblasted Robes (SP: 2)

Inventory: Grand Potion x3, Old Guitar (WP: 0), Phoenix Incense

16306387965_97c0811ab4_t.jpg

Arthur Justus Regulus VII Ziegfried, a Hero Who Is Actually Worth Something (played by Flipz), Level 43.2 Dragoon, 24-year-old male Human *Immune to Hexed, Petrified, Minimized, Jinxed, Stunned, Doomed/Instakill Blind, Confused, and Defense Reduction* *Immune to Magic and Healing* *Takes Half Damage from Demon/Dark* *Fenghuang Incense!* *Encouraged!* *Lucky!*

Power Bonus: +1

Health: 69/69 (5+15+42+7)

Defense: 48

Gold: 42 (Owed 128 gold by Boomingham)

Equipment:

Macabre Collar (Provides immunity to Insta-Kill and Doomed; Accessory, suitable for anyone), Duplovian Helmet of the Guard (SP:2, Immune to Magic and Healing; headwear, suitable for anyone), Shadeaux Cape (SP:13, Immune to Blind, Confused, and Defense Reduction, suitable to those with reputation among the Shadeaux only; if reputation is great, SP is doubled; if reputation is outstanding, SP is tripled; backwear), Fur Leggings (SP: 1, Beast enemies do not deal free hits to the wearer; footwear, suitable for anyone) Dauntlet Index (WP: 20, doubled against humanoids, Darkness-elemental; spear), Blue Hand Shield (SP:15, Immune to Hexed, Petrified, Minimized, Jinxed, and Stunned; shield), Mail of the Renegade Commander (SP: 3, Free hits deal half damage, Bodywear),

Abilities: First Breath (Arthur may sacrifice a turn of combat to focus and gain +3 power. Power resets at the end of a battle or when the hero is KO'd)

Inventory:

Weapons: Zoot's Rebel (WP:20 "halberd", suitable to Arthur only), Clockwork Lance (WP:12, Light-elemental, has 1/3 chance to cause slowed-effect on the target; lance), Gladiator Trident (WP: 11, Spear, causes bleeding-by-5 effect), Stag Antlers (WP:10, grants Intimidation; halberd), Metasimian Dory (WP:10, pierces defense; spear), Spider Leg (WP:10, doubled against flying enemies, Lightning- and Wind+Slowed-elemental; spear), Duplovian Swift Halberd (WP:3, halberd, stuns on successful hits, Hollow [--]),

Artifacts: Sylvania's Cowl (Permits Animal Talk, Headwear), Stingy Gloves (Prevents enemies from ever stealing gold from you; handwear, wearable by everybody), Overkill Gloves (Grants Overkill gold on kills; handwear, suitable for anyone) (currently loaned indefinitely to Namyrra), Winged Sandals (Protects from bound- and slowed-effects; footwear), Shackles of War (Prevents anyone from fleeing battles; Accessory, suitable for anyone), Scarf of Misfortune (Wearer deals the Jinxed effect on every third round; Accessory, suitable for anyone), Trickster's Mask of the Elf (changes the wearer into an elf of the same gender when worn; Accessory, suitable for anyone) Comfy Pillow (If the user is inflicted by asleep- or fast asleep-effect, they regain full health and ether; accessory.), Coat Hanger (Allows wearing a second bodywear artifact regardless of the amount limit for artifacts; accessory) Lethauros Mail (SP: 4. Prismatic armor bright enough to banish darkness. You can feel the dragon watching you as your continue on your journey, aiding you in your hunt. The wearer takes half damage from Demon and Dark type enemies. Suitable for anyone, bodywear),

Unsuitable Weapons/Artifacts: Sword of the Vampir (WP:17, user is Jinxed), Sir Roderick's Sword (WP:12, Longsword), Staff of the Cultist Battlemage (WP: 7, staff, 50% chance of Fleeing upon being KO'd), Staff of Ennon - (WP: 5, Light-Elemental, staff, Restores 2 ether on a roll of 2, 3, or 4), Pointy Hat (+2 Max Ether), White Ninja Cowl (The wearer can choose to hide for up to three rounds, avoiding Free Hits; the effect ends if the user targets an enemy; suitable to rogues, beast warriors, chi monks and infiltrators; headwear),

Spell Items (unsuitable): Ethereal Opal (Ice+Fragile), Garnet (Earth), Ethereal Topaz (Lightning+Stunned), Sapphire (Wind)

Tools: Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass, Of Power and Mortals (+1 power each successful quest)

Consumables: Adamantite Shard, Potion x3, 14x Grand Potion, Tonic, 10x Remedy, Elixir, 7x Mead, 4x Nostrum, Hurricane, 3x Neutralizer, Exterlate, Noxious Venom (When used on a weapon, the weapon deals the Poisoned-by-10 effect for the duration of the battle and the Confused effect for the next three rounds, for the duration of one battle.), Crumbling Venom (-3 HP/-1 SP per round), Blind Fury, Ella's Pie (Permanently boosts max. ether by 5 but permanently decreases max. health by 5 when consumed.), 2x Stun Bomb, 5x Smoke Bomb, 3x Bone, 1x Silver Ore, Trial Brew, Henry Award, Silver Ore x2, Arc Mead

21264411861_15532446e4_t.jpg

Miirym, 17-month-old Dragon youngling (dragon companion controlled by Flipz), Level 43.2 Dragon *Encouraged!* *Fenghuang Incense!*

Power Bonus: 0

Power: 42

Health: 52/72

Element: Darkness

Abilities: May pay 10 health for a 2/6 chance to make a party member Lucky.

Edited by Endgame

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OOC: I hate to say it, but shouldn't Lind's second attack have been cancelled by his being KO'd? :sceptic:

Miirym next makes Thormanil and then Arx Lucky, repeating on Thormanil if initially unsuccessful.

Arthur repeats (Gladiator Trident vs. Immortalis from Back Row).

Neither says a word.

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QM Note: Lind got picked up by the Fenghuang Incense.

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OOC: Never mind, Fenghuang Incense. :blush:

...aaand ninja'd. :facepalm:

I'm also assuming his drops are logically non-stealable?

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OOC: Never mind, Fenghuang Incense. :blush:

...aaand ninja'd. :facepalm:

I'm also assuming his drops are logically non-stealable?

QM Note: Basically. Much like Lethauros and Vorpalis, all of these fancily named chunks of dragon will become gear if obtained (and it's not a direct conversion form monster part to gear, so stealing it would be worthless.)

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Karie winces as electricity surges through her body. She blinks hesitantly afterwards, remembering the vision. She pats herself over repeatedly. "Still in one piece.... thank the gods...

Okay, let's keep this up! Everyone, keep at it!" Karie downs a Grand Tonic before proceeding with her Rapid March from the back row.

Battle Order

Karie

Arthur

Thormanil

Vind

Siercon

Lind

Jinnipher

>Masson downs a Grand Potion

>Gabriel downs a Grand Potion

Edited by Kintobor

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OOC: I believe due to svens dagger and the ethereal Opal, both wings are now sealed and fragile. Correct?

OOC: No, Sealed only applies on physical attacks, and you cast spells but didn't get SHIELDs. They should be Fragile, though. :thumbup:

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