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VOTING THREAD Warzone 17: The Assault on Xersia

VOTING THREAD Warzone 17: The Assault on Xersia  

26 members have voted

  1. 1. Who won the Assault on Xersia?

    • Ulandus
      3
    • Desert King
      23
  2. 2. Which was the best Ulandus MOC?

    • Kai NRG
      3
    • Garmadon
      23
    • Rconn0
      0
  3. 3. Which was the second best ULANDUS MOC?

    • Kai NRG
      20
    • Garmadon
      5
    • Rconn0
      1
  4. 4. Which was the third best ULANDUS MOC?

    • Kai NRG
      1
    • Garmadon
      1
    • Rconn0
      14
  5. 5. Which was the best DESERT KING MOC?

    • Captain Braunsfeld
      3
    • MKJoshA
      1
    • Jacob Nion
      14
    • Robuko
      3
    • Dr. Cogg
      1
    • LordDan
      4
  6. 6. Which was the second best DESERT KING MOC?

    • Captain Braunsfeld
      1
    • MKJoshA
      5
    • Jacob Nion
      1
    • Robuko
      8
    • Dr. Cogg
      4
    • LordDan
      7
  7. 7. Which was the third best DESERT KING MOC?

    • Captain Braunsfeld
      5
    • MKJoshA
      5
    • Jacob Nion
      2
    • Robuko
      2
    • Dr. Cogg
      7
    • LordDan
      5
  8. 8. Which was the fourth best DESERT KING MOC?

    • Captain Braunsfeld
      2
    • MKJoshA
      0
    • Jacob Nion
      0
    • Robuko
      0
    • Dr. Cogg
      2
    • LordDan
      4


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Who Can Vote: EVERYONE

How to Vote: Look at all the MOCs from each side. First, determine which side won this battle. You should base your opinion on a couple different factors:

A)Build quality amongst all MOCs

B)Number of MOCs of quality [Please remember that Ulandus has a numbers disadvantage here]

C) Story of the MOC

D) Fit to the Warzone. If you are not familiar with the requirements of the warzone, please at least read the “mini-challenge,” “restrictions,” and “Judging” sections listed below.

You can weigh these in any order, or add your own categories. Please consider the three above in your decision though. You may want to clarify or lobby for your favorites in this thread, but you don’t have to write anything if you don’t want to.

Next, pick an answer to each question in the poll.

In the second three questions it will ask you to pick your favorite MOC from each side. Please judge on quality of MOC and its story. You can add other qualifications to your own judging process if you would like.

Finally, submit your vote.

Voting ends May 24

Warzone 17: The Assault on Xersia

Location: O17

Who Can Participate: Ulandus and Desert King (Unless High Council clears a path before the deadline)

15965148734_510f890e7f_c.jpg

Terrain: Xersia is the capital of Ulandus. In size it rivals Petraea, Albion, and Cedrica. “The Heavenly City” sits at the end of the Great Ulandian Way to the far south of the subcontinent. Its walls have been compared to mountains, and its harbor’s defenses are said to be more numerous than ants. The architecture of the city itself is mostly classical (think Roman / Greek) with some mixes of Far Eastern Kaliphlin (See the warzone battle of Qarkyr for more specification of this style) within the city. The center city, or the Celestial Palace, as it is known to the locals, has separate white walls which are topped with see-through bulbs. The walls are ornate, and it is clear that they have never been breached. The palace is a large building, where thousands live and work. The famed Centurions of the 13 Legions all have a mini-palace within the Celestial Palace. It is the most heavily guarded city in all of historical. But no one is looking for a threat coming from the inside…

History: The history of the Heavenly City, and much of Ulandus, is still classified from outsiders, even those who have newly sworn to protect her. The Heavenly City dates back to the founding of Ulandus as its own Guild some 1500 years ago, long after the sinking of the original city of Ulandus. Upon First Centurion’s Ascension to the throne, the city expanded rapidly. Ulandus began to sail ships around the world, waging wars in far off places that Historicans have never dreamed about. Xersia became a symbol of exploration and wealth for all of Ulandus, and the amount of exotic slaves they captured helped prove their role as an international leader. It was only with the Great Disturbance that First Centurion was able to fulfil the prophecy of rejoining the motherland, and since that time, every effort in Ulandus has been on that undertaking. But now… the Celestial Palace is threatened for the first time.

The Desert King, using his strongest magic has pierced the protective bubble around Xersia. Exploding one of the funny see-through bulbs upon the Celestial Palace’s gate, the internal workings of the palace are now vulnerable to a transportation spell. Although very few people in Historica are powerful enough to open a gate large enough, long enough to allow an army through, the Desert King happens to have found a mysterious stranger with such capabilities. Exhausted from weeks of attempting to break protective shield of Xersia, the Desert King now turns to his new ally to cast the final spell. The reserve armies of the Desert King are called to assemble on a dark night, not told where they were headed. The Stranger appears before them, and before anyone can ask the identity of the archmage, a large portal opens before them. On the other side are the white buildings and ornate décor of a large inner city – the Celestial Palace. Each captain was instructed to break the seal on their orders at this point and head through the gate.

Mini-challenge: The orders tell the armies to go to the center of the Celestial Palace, in fact, the center of all of Xersia and go to the Temple of Light. Within the temple of light they will find five large mechanisms that must be destroyed. They are not given a description, just that they would be immense objects, high guarded, and evident when seen. The armies of the Desert King were commanded to destroy these objects.

Desert King builders: Depict the attack and destruction of one of these impressive objects. Remember, the relic should be impressive. You have discovered that these are emitters of magic that allow First Centurion to stay on Historica’s plane of existence. If you destroy one of these, then perhaps Ulandus will lose their great leader. First Centurion might even personally show up to defend the objects of power.

Ulandus Builders: You have come to know that your leader is a supreme being from another plane. He has immense power, but what allows him to use it on Historica’s plane are the monoliths of power. If even one of them are destroyed, First Centurion loses power, and may be banished to his native plane, leaving your side without a leader.

Both sides: You must depict the defense of the object of power. The object is the focus of the Challenge, but remember, this objects are in the middle of a great city, they may be indoors surrounded perhaps by the Temple of Light, or outdoors in a courtyard or some other architectural wonder.

Special category: Best Monolith of Power – whoever MOCs the best / neatest / craziest / most awesome / etc… object of power will become known as _____ the Harnesser of The Great Light.

Special Victory Conditions: If Ulandus Wins, then First Centurion is safe. If Ulandus wins by more than 20% of the vote, they take back O16. If Ulandus Wins by 40% they take back 016 and M15. If they win by 60%, all of the isle of Ulandus falls back into their hands.

If the Desert King wins, one Object of power is destroyed and First Centurion is banished for a week. If they win by at least 20%, then O17 succumbs to the Desert King, and First Centurion is banished forever (or is he? But he isn’t coming back anytime soon!). If the Desert King wins by 40%, then they will also take O17 and N16. If they win by more than 60%, then they win O17, N16, and N17.

Special: Although First Centurion might show up in your battle scene, he cannot currently die on this plane. So, that means no killing him off in your battle scene!

Restrictions: 32x32, with limited overhang.

Due Date: May 17th

Ulandus Entries:

Kai NRG - Fight for the Thing!

17563528609_89214e16e5.jpg

Garmadon - Defending the Important... Something!

17566194810_1af2a3cb53_z.jpg

Rconn0 - Defending the First Centurion's Monument

17799906705_690fbe924c_z.jpg

Desert King Entries:

Captain Braunsfeld - Going Down in Flames

16872910843_0889d91c44_b.jpg

MKJoshA - Magic Beyond Comprehension

17680171201_ca40ef64f5_c.jpg

Jacob Nion - The Titan's Head

17127855403_78386501eb.jpg

Robuko - Army of Me

17814758041_12687d74b0_z.jpg

Dr. Cogg - Nice Suit

17827990821_b159af8dce.jpg

LordDan - Xersia in Flames (LordDan, if you want me to use the picture of the mage and portal, just let me know and I'll change the pic!)

17826437562_f1e9b9e4e8_z.jpg

Special Category!

Please write in a reply who you though won the title of Best Monolith of Power and Harnesser of The Great Light.

Both sides: You must depict the defense of the object of power. The object is the focus of the Challenge, but remember, this objects are in the middle of a great city, they may be indoors surrounded perhaps by the Temple of Light, or outdoors in a courtyard or some other architectural wonder.

Special category: Best Monolith of Power – whoever MOCs the best / neatest / craziest / most awesome / etc… object of power will become known as _____ the Harnesser of The Great Light.

Special Victory Conditions!

Some things you may want to note as you vote for this Warzone:

Special Victory Conditions: If Ulandus Wins, then First Centurion is safe. If Ulandus wins by more than 20% of the vote, they take back O16. If Ulandus Wins by 40% they take back 016 and M15. If they win by 60%, all of the isle of Ulandus falls back into their hands.

If the Desert King wins, one Object of power is destroyed and First Centurion is banished for a week. If they win by at least 20%, then O17 succumbs to the Desert King, and First Centurion is banished forever (or is he? But he isn’t coming back anytime soon!). If the Desert King wins by 40%, then they will also take O17 and N16. If they win by more than 60%, then they win O17, N16, and N17.

---------------------------------------------------

Also wanted to note, once again, that I am sorry about the different sizes of the pictures above. In the past I have tried my best to track down everyone's photos on their respective sharing sites, but because of the recent Flickr upgrade and my ancient Mac 10.4 OS, I can no longer grab BB Codes (or do much of anything else there).

Edited by MassEditor

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Best Monolith of power: go's to Robuko

Edited by Dr.Cogg

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Any reason why Rconn's build isn't present?

Best Monolith of power: go's to Robuko

Harnesser of Great Light: go's to Captain Braunsfeld

Don't those two things go to the same person? The person who built the best monolith of power gets the title of Harnesser of Great Light... or so I thought.

Anyhow, I vote for Jacob Nion.

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Any reason why Rconn's build isn't present?

Don't those two things go to the same person? The person who built the best monolith of power gets the title of Harnesser of Great Light... or so I thought.

Anyhow, I vote for Jacob Nion.

Yes, there is a very good reason: it was not added to the WZ17 thread. Considering the amount of activity here these days, it is difficult to try and scroll thru the forum to search for stray entries. They should be included in their respective WZ thread. Nonetheless thank you for bringing this up.

Unfortunately I'm stuck using my mobile at the moment but I will try to correct this issue later tonight or first thing in the morning. Those who voted will still have the chance to recast.

And after re-reading the description Kai is correct; there is only one title to decide - the Harnesser of the Great Light.

Edited by MassEditor

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Boy, this isn't looking very good! :laugh: My vote for best monolith goes to Dr Cogg :wink:

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Since Hacob has said he doesn't want to be the harnesser of the Great Light my vote goes to Robuko ( Tht floor is crazy!)

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Best monolith captain Braunsfeld

For a decisive and overwhelming victory, I assume normal terms apply. We would like to have O15 rather than 2 squares, if Ulandus agrees.

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Best monolith captain Braunsfeld

For a decisive and overwhelming victory, I assume normal terms apply. We would like to have O15 rather than 2 squares, if Ulandus agrees.

I'm not sure about the overwhelming victory here... Ska has yet to clarify what counts as an overwhelming victory when there are only two teams. And excluding that, I think we would prefer your taking two separate squares :wink:

Edited by Garmadon

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If you ask me for overwhelming when there are two teams one team should have at least double what the other team has.

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If you ask me for overwhelming when there are two teams one team should have at least double what the other team has.

DK had twice as many entries and 90% of the votes...ok then we take O18 and N18 but we may have to move some GAs around

Edited by robuko

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