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Kolonialbeamter

POV-Ray Question: Possible to Merge LDD Files into a Single Render?

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Hello everyone,

I'm sitting on a couple of large lxf-files that I'd like to create a single rendered image of.

More specifically, I created a baseplate that I saved as one file, then continued to create a building (so in relation those two should be 'in place', if that matters) that I saved as another file. Each is around 37.000 bricks, so there's no way to consider the import game...

Question now is, is it possible to use LDD2POV-Ray and POV-Ray to create a single rendered image of the two parts combined? And if so, could somebody explain to me, how?

I remember reading something about merging them by copy/pasting the POV-Ray scene data... I just have no idea how that works. Another thing I stumbled upon was this idea by bbqqq.

Any help on this would be very much appreciated :)

Best regards

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Hallo Herr Kolonialbeamter,

more or less I have no experience in using LDD as I prefer the LDraw system. But I think I am familiar with povray. So please find here some sort of instructions showing how to merge two pov-files generated by ldd2povray. I made a simple test and it worked well. At least for only a couple of bricks….

If I understood your post in the right way you already ensured that there will be no part collision in the merged render? So each part of the first LDD-file has to have a position which is different to any other parts position of the second file.

Please let me know how things are going on. Glad when I can help.

Regards

Papacharly

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Hi Papacharly,

thank you so much for your reply, your instruction was more than most helpful!

I just did a render of both files and it worked out great, no part collisions. Next step is to find out how far I (respectively my PC) can take this.

Again, thank you so much for this!

Best regards,

KB

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Hi Papacharly,

thank you so much for your reply, your instruction was more than most helpful!

I just did a render of both files and it worked out great, no part collisions. Next step is to find out how far I (respectively my PC) can take this.

Again, thank you so much for this!

Best regards,

KB

Can you post some rendered results here, please? :wink:

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