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Chinyin

MLCad question on rotation/turn

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Hello all,

Trying to rotate 35 degrees in MLCad. I know you can rotate on x, y, z but this is more of a "turn". Almost a pivot point on top of another part if that makes more sense.

Thank you!

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On the tool bar (ribbon) at the top of the screen you will see three grid like icons.

You have a rough grid,a medium grid and a fine grid.

( Above Number 20)

ml_easyrot-screen8-en.gif

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Thank you Alasdair,

I've included now a picture. Is this kind of rotation possible with MLCad?

post-134702-0-03241500-1423790890_thumb.jpg

Edited by Chinyin

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I don't see a picture and your posts have not been edited ether. :look:

Edited by Alasdair Ryan

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Thank you for the post, still messing around with it but can't figure it out :(...

I prefer not to download the add on file but is this the only way to actually make this type of rotation/turn/spin?

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Yes,but why not like us the file and let us try if you are not having any luck.

Since it is a MLcad file,you open the file in notepad and copy and past the code here (use the <> code button).

Edited by Alasdair Ryan

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Thank you Alasdair,

I've included now a picture. Is this kind of rotation possible with MLCad?

You need to set the Rotation Point at the stud where the corner plate is attached.

As mentioned in the tutorial you do:

- open the Define Rotation Point dialogue

- click on Show Rotation Point

- move it approximately where wou want to have it.

- open the dialogue again, adjust the coordinates manually.

- Then go to the Grid settings

- Medium to 5°, Fine to 1°

- Select your parts

- rotate 7 steps Medium and one step Fine

You have the result

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An alternate way (how I prefer it since my own software can't handle rotation points):

1) Create a new sub model with the part you want rotated. This sub model rotates around 0,0,0 when used in other models.

2) Move the part in the sub model so that the stud you want as the center is at 0,0,0.

3) Add the sub model to the model you want and rotate it as explained in other posts of this thread.

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Another easy way to get good, specific point rotations is to place something like a 1 x 1 round plate at the rotation point. Then align the part you want to rotate on top of the 1 x 1. Choose the 1 x 1 first, then grab the rest of the parts you want to rotate, and do the rotation. When everything is in place, delete the 1 x 1 plate.

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