Waterbrick Down Posted October 24, 2014 (edited) "Heroes watch out, another beast behind you! Where'd the elf go?" Round 6 of Hanging Gardens Breakout: >Hoke vs. Dog B (Opal) - Hit (52 Damage, -1 Ether) >Althior vs. Dog D (Opal) - Spell (63 Damage, -1 Ether) >Benji vs. Unicorn - Extra Critical Hit (468 Damage, Unicorn Ko'd) >Benji vs. Python - Beast Form >Private U'tens vs. Dog D - Special Damage (No Effect) Hoke - Free Hits (Aepyornis, Slip Dog E)(0 Damage) Althior - Free Hits (Aepyornis, Slip Dog F)(15 Damage) Benji - Free Hits (Slip Dog A)(0 Damage) Private U'tens - Free Hits (Slip Dog C)(4 Damage) Aepyornis - Undead Asp (30 Damage, -1 Ether) Althior and Hoke trade off spells with the slip dogs as Benji manages to fell the unicorn before undergoing a bestial transformation himself. The Enemies: Agitated Aepyornis *Hastened* *Immune to Stunned, Sleep, and Afraid* Type: Flying? Level: 25 Health: 222/282 Special: Road Runner – Causes slowed-effect to the target for the remainder of the battle. Drops: Smelling Salts Startled Slip Dog *Does AoE Damage**Immune to Stunned, Sleep, and Afraid* Type: Beast/Etherial Level: 25 Health: 70/125 Special: Pack Assembly - The slip dog, disappears from time and space for the rest of the round and returns the next round with another Slip Dog. Passive Special: Cowardly - The Slip Dog will use it's Special in place of Free Hits. Not used if there are 6 or more Slip Dogs Drops: Bone Startled Slip Dog B *Does AoE Damage**Immune to Stunned, Sleep, and Afraid* Type: Beast/Etherial Level: 25 Health: 73/125 Special: Pack Assembly - The slip dog, disappears from time and space for the rest of the round and returns the next round with another Slip Dog. Passive Special: Cowardly - The Slip Dog will use it's Special in place of Free Hits. Not used if there are 6 or more Slip Dogs Drops: Bone Startled Slip Dog C *Does AoE Damage**Immune to Stunned, Sleep, and Afraid* Type: Beast/Etherial Level: 25 Health: 125/125 Special: Pack Assembly - The slip dog, disappears from time and space for the rest of the round and returns the next round with another Slip Dog. Passive Special: Cowardly - The Slip Dog will use it's Special in place of Free Hits. Not used if there are 6 or more Slip Dogs Drops: Bone Startled Slip Dog D *Does AoE Damage**Immune to Stunned, Sleep, and Afraid* Type: Beast/Etherial Level: 25 Health: 62/125 Special: Pack Assembly - The slip dog, disappears from time and space for the rest of the round and returns the next round with another Slip Dog. Passive Special: Cowardly - The Slip Dog will use it's Special in place of Free Hits. Not used if there are 6 or more Slip Dogs Drops: Bone Startled Slip Dog E *Does AoE Damage**Immune to Stunned, Sleep, and Afraid* Type: Beast/Etherial Level: 25 Health: 125/125 Special: Pack Assembly - The slip dog, disappears from time and space for the rest of the round and returns the next round with another Slip Dog. Passive Special: Cowardly - The Slip Dog will use it's Special in place of Free Hits. Not used if there are 6 or more Slip Dogs Drops: Bone Startled Slip Dog F *Does AoE Damage**Immune to Stunned, Sleep, and Afraid* Type: Beast/Etherial Level: 25 Health: 125/125 Special: Pack Assembly - The slip dog, disappears from time and space for the rest of the round and returns the next round with another Slip Dog. Passive Special: Cowardly - The Slip Dog will use it's Special in place of Free Hits. Not used if there are 6 or more Slip Dogs Drops: Bone Panicked Python *Deals Bleeding 15**Immune to Stunned, Sleep, and Afraid* Type: Vermin Level: 30 Health: 200/200 Special: Major Hemorrhage - Causes Bleeding 30 and Fragile for the remainder of the battle Drops: Nothing The Heroes: Althior Emorith (K-Nut) Necromancer Level 42 1/5 *Gain Triple Experience* *Absorbs Earth* *Immune to Petrified and Darkness* Power Bonus: 5 for Spells Defense: 7 10 Health: 23/53 Ether: 49/57 Gold: 1230 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower, Handwear), Ethereal Cloak (SP:2, Max Ether +4, backwear), Medal of Glory (Wearer earns triple experience, accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear) Inventory: Artifacts: Robe of the Elven Necromancer (SP:4, bodywear), The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 4 Potions, 8 Tonics, 3 Grand Tonics, 2 Ether Cores, 7 Remedies, 2 Elixirs, 8x Mead, 5x Nostrum, Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools & Treasure: Bedroll, Pickaxe, 2 Bones Undead Asp Level: 30 Element: Darkness Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms Beast Warrior Level 45.8 *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Poisoned, Bleeding, and Weakened Effects* *Immune to Ice and Water* *Hastened* Power Bonus: 0 Defense: 12 15 Health: 59/71 Gold: 1401 Equipment: Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects),Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators), Wonky Shoes (SP: 3; Footwear, suitable for all classes) Inventory: Weapons - Crossbow of the Pongcanis (WP:17; earth-, wood-,water-, lightning-, light- elemental), Ornamental Throwing Knife (WP: 6, has a 1/3 chance of causing target to be Confused; ranged; retrievable throwing weapon; suitable for rangers, rogues, beast warriors, infiltrators, scholars and winged warriors.) Artifacts - Tricorne (SP:3, headwear), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (accessory), Winged Sandals (accessory, immune to bound- and slowed-effects), Snake Eye Charm (accessory, immune to petrified-effect), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy) Consumables - Health Core (4), Greater Potion (consumable, +50 health) (2), Grand Potion (8), Potion (3), Remedy (4), Phoenix Essence (5), Dragon Scales (3), Nostrum (6), Smelling Salts (5), Mead (3), Flame-Distilled Brandy (4), Mulled Wine (3), Venom, Smoke Bomb (3), Soma, Cosmic Essence, Skeleton Decoy, Chaotic Bomb, Lightning Bomb, Fire Bomb (2), Water Bomb, Bone (6) Tools - Magic Compass, Pickaxe, Bedroll, Shovel Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Level 34 *Party Leader**Immune Fragile, Weakened, Confused, Sealed, Dark* *Gains Triple Experience* Power Bonus: 4 (+4 WP) Defense: 29 Health: 25/53 Ether: 30/34 Gold: 1163 Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 21), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Inventory: Weapons: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental longsword) Artifacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks) Tools: Bedroll, Pickaxe, Shovel Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep •Consumables: 4x Potions, 4x Grand Potions, 2x Remedy, 3x Phoenix Essences, Tonic, 2x Grand Tonics, 4x Ether Core, 2x Elixir, Neutralizer, 6x Mead, 2x Nostrums, 3x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Ambrosiam, Dirt Bomb, 2x Smoke Bomb, Pumpkin Bomb, 2x Venom, Deadly Venom, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom Private U'tens (Controlled by Party Leader) Knight Level 25 Power Bonus: 0 Defense: 5 8 Health: 6/35 Gold: 10 Equipment: Standard Issue Spear (WP: 15), Standard Issue Uniform (SP: 5) Party Leader, Battle Order please. The rest of you, actions. Edited October 24, 2014 by Waterbrick Down Share this post Link to post Share on other sites
UsernameMDM Posted October 24, 2014 (edited) Repeat Battle Order: Hoke Alithor Benji Benji Private (Back Row, Dog C) Edited October 24, 2014 by UsernameMDM Share this post Link to post Share on other sites
Flare Posted October 24, 2014 (edited) Benji roars and attacks the Aepyornis and Python from the front row. Edited October 24, 2014 by Flare Share this post Link to post Share on other sites
K-Nut Posted October 24, 2014 Althior and the Undead Asp both repeat their actions. Share this post Link to post Share on other sites
UsernameMDM Posted October 24, 2014 >Hoke vs. Dog B (Opal) >Althior vs. Dog D (Opal) Benji vs. Aepy Benji vs. Python >Private U'tens vs. Dog C If no KOs: Free Hits: Hoke - Aepy - No Damage Alithor - Dog A - 3 Damage Benji - E - No Damage Private - F - 5 Damage Share this post Link to post Share on other sites
Waterbrick Down Posted October 24, 2014 (edited) "The lizard's going on a rampage, shoot it, shoot it!" Round 7 of Hanging Gardens Breakout: >Hoke vs. Dog B (Opal) - Great Spell (62 Damage, -1 Ether) >Althior vs. Dog D (Opal) - Meditate (+1 Ether) >Benji vs. Aepyornis - Bite (45 Damage) >Benji vs. Python - Massacre(90 Damage to all enemies, Slip Dogs A, B, D KO'd) >Private U'tens vs. Dog C - Critical Hit (55 Damaage, Slip Dog C KO'd) Hoke - Free Hits (Aepyornis)(0 Damage) Althior - Free Hits (Slip Dog E)(2 Damage) Benji - Free Hits (Slip Dog F)(0 Damage) Aepyornis - Undead Asp (30 Damage, -1 Ether) Dogs start falling left and right as Benji goes on the offense, mangling and ripping through the pack of canine flesh. The Enemies: Agitated Aepyornis *Hastened* *Immune to Stunned, Sleep, and Afraid* Type: Flying? Level: 25 Health: 57/282 Special: Road Runner – Causes slowed-effect to the target for the remainder of the battle. Drops: Smelling Salts Startled Slip Dog E *Does AoE Damage**Immune to Stunned, Sleep, and Afraid* Type: Beast/Etherial Level: 25 Health: 35/125 Special: Pack Assembly - The slip dog, disappears from time and space for the rest of the round and returns the next round with another Slip Dog. Passive Special: Cowardly - The Slip Dog will use it's Special in place of Free Hits. Not used if there are 6 or more Slip Dogs Drops: Bone Startled Slip Dog F *Does AoE Damage**Immune to Stunned, Sleep, and Afraid* Type: Beast/Etherial Level: 25 Health: 35/125 Special: Pack Assembly - The slip dog, disappears from time and space for the rest of the round and returns the next round with another Slip Dog. Passive Special: Cowardly - The Slip Dog will use it's Special in place of Free Hits. Not used if there are 6 or more Slip Dogs Drops: Bone Panicked Python *Deals Bleeding 15**Immune to Stunned, Sleep, and Afraid* Type: Vermin Level: 30 Health: 110/200 Special: Major Hemorrhage - Causes Bleeding 30 and Fragile for the remainder of the battle Drops: Nothing The Heroes: Althior Emorith (K-Nut) Necromancer Level 42 1/5 *Gain Triple Experience* *Absorbs Earth* *Immune to Petrified and Darkness* Power Bonus: 5 for Spells Defense: 7 10 Health: 21/53 Ether: 49/57 Gold: 1230 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower, Handwear), Ethereal Cloak (SP:2, Max Ether +4, backwear), Medal of Glory (Wearer earns triple experience, accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear) Inventory: Artifacts: Robe of the Elven Necromancer (SP:4, bodywear), The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 4 Potions, 8 Tonics, 3 Grand Tonics, 2 Ether Cores, 7 Remedies, 2 Elixirs, 8x Mead, 5x Nostrum, Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools & Treasure: Bedroll, Pickaxe, 2 Bones Undead Asp Level: 30 Element: Darkness Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms Beast Warrior Level 45.8 *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Poisoned, Bleeding, and Weakened Effects* *Immune to Ice and Water* *Hastened* Power Bonus: 0 Defense: 12 15 Health: 7171 Gold: 1401 Equipment: Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects),Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators), Wonky Shoes (SP: 3; Footwear, suitable for all classes) Inventory: Weapons - Crossbow of the Pongcanis (WP:17; earth-, wood-,water-, lightning-, light- elemental), Ornamental Throwing Knife (WP: 6, has a 1/3 chance of causing target to be Confused; ranged; retrievable throwing weapon; suitable for rangers, rogues, beast warriors, infiltrators, scholars and winged warriors.) Artifacts - Tricorne (SP:3, headwear), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (accessory), Winged Sandals (accessory, immune to bound- and slowed-effects), Snake Eye Charm (accessory, immune to petrified-effect), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy) Consumables - Health Core (4), Greater Potion (consumable, +50 health) (2), Grand Potion (8), Potion (3), Remedy (4), Phoenix Essence (5), Dragon Scales (3), Nostrum (6), Smelling Salts (5), Mead (3), Flame-Distilled Brandy (4), Mulled Wine (3), Venom, Smoke Bomb (3), Soma, Cosmic Essence, Skeleton Decoy, Chaotic Bomb, Lightning Bomb, Fire Bomb (2), Water Bomb, Bone (6) Tools - Magic Compass, Pickaxe, Bedroll, Shovel Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Level 34 *Party Leader**Immune Fragile, Weakened, Confused, Sealed, Dark* *Gains Triple Experience* Power Bonus: 4 (+4 WP) Defense: 29 Health: 25/53 Ether: 29/34 Gold: 1163 Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 21), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Inventory: Weapons: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental longsword) Artifacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks) Tools: Bedroll, Pickaxe, Shovel Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep •Consumables: 4x Potions, 4x Grand Potions, 2x Remedy, 3x Phoenix Essences, Tonic, 2x Grand Tonics, 4x Ether Core, 2x Elixir, Neutralizer, 6x Mead, 2x Nostrums, 3x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Ambrosiam, Dirt Bomb, 2x Smoke Bomb, Pumpkin Bomb, 2x Venom, Deadly Venom, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom Private U'tens (Controlled by Party Leader) Knight Level 25 Power Bonus: 0 Defense: 5 8 Health: 6/35 Gold: 10 Equipment: Standard Issue Spear (WP: 15), Standard Issue Uniform (SP: 5) Party Leader, Battle Order please. The rest of you, actions. Edited October 24, 2014 by Waterbrick Down Share this post Link to post Share on other sites
Flare Posted October 24, 2014 Benji attacks the Python from the front row. If it is dead after the first action, he will switch his gloves to the Overkill Gloves. If the python is not dead after tge first action, he will attack it again. OoC: The Bite should restore health. Share this post Link to post Share on other sites
UsernameMDM Posted October 24, 2014 (edited) "Well done Private!" Hoke vs. Dog E (Flagpole), Opal is Spell Spin, +1 to Steel Buckler if Enchantment Benji vs. Python Benji - Overkill Gloves IF Python killed, Python if not >Althior vs. Dog F (Opal) >Private U'tens vs. Aepy Undead Asp vs. Aepy If no KOs: Free Hits: Hoke - Aepy - No Damage I JUST got the lizard joke! Edited October 24, 2014 by UsernameMDM Share this post Link to post Share on other sites
K-Nut Posted October 24, 2014 "Need the Asp anywhere, Hoke?" Althior follows the plan. Share this post Link to post Share on other sites
UsernameMDM Posted October 24, 2014 "Join the Private here and take out that giant bird." Share this post Link to post Share on other sites
K-Nut Posted October 24, 2014 The Undead Asp attacks the Aepyornis. Share this post Link to post Share on other sites
Waterbrick Down Posted October 24, 2014 Round 8 of Hanging Gardens Breakout: >Hoke vs. Dog E (Opal) - Great Spell (62 Damage, -1 Ether, Dog E Ko'd) >Benji vs. Python - Bite (45 Damage) >Benji vs. Python - Unleash the Beast (405 Damage, Benji Reverts, Python Ko'd) >Althior vs. Dog F (Opal) - Spell (63 Damage, -1 Ether, Dog F Ko'd) >Private U'tens vs. Aepyornis - Damage (12 Damage) Hoke - Free Hits (Aepyornis)(0 Damage) Aepyornis - Undead Asp (60 Damage, -2 Ether) The party finishes off the remaining creatures as Benji once again assumes his human form. THE BATTLE IS VICTORIOUS! The Heroes: Althior Emorith (K-Nut) Necromancer Level 42 2/5 *Gain Triple Experience* *Absorbs Earth* *Immune to Petrified and Darkness* Power Bonus: 5 for Spells Defense: 7 10 Health: 21/53 Ether: 46/57 Gold: 1230 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower, Handwear), Ethereal Cloak (SP:2, Max Ether +4, backwear), Medal of Glory (Wearer earns triple experience, accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear) Inventory: Artifacts: Robe of the Elven Necromancer (SP:4, bodywear), The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 4 Potions, 8 Tonics, 3 Grand Tonics, 2 Ether Cores, 7 Remedies, 2 Elixirs, 8x Mead, 5x Nostrum, Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools & Treasure: Bedroll, Pickaxe, 2 Bones Undead Asp Level: 30 Element: Darkness Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms Beast Warrior Level 46 2/5 *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Poisoned, Bleeding, and Weakened Effects* *Immune to Ice and Water* *Hastened* Power Bonus: 0 Defense: 12 15 Health: 72/72 Gold: 1401 Equipment: Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects),Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators), Wonky Shoes (SP: 3; Footwear, suitable for all classes) Inventory: Weapons - Crossbow of the Pongcanis (WP:17; earth-, wood-,water-, lightning-, light- elemental), Ornamental Throwing Knife (WP: 6, has a 1/3 chance of causing target to be Confused; ranged; retrievable throwing weapon; suitable for rangers, rogues, beast warriors, infiltrators, scholars and winged warriors.) Artifacts - Tricorne (SP:3, headwear), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (accessory), Winged Sandals (accessory, immune to bound- and slowed-effects), Snake Eye Charm (accessory, immune to petrified-effect), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy) Consumables - Health Core (4), Greater Potion (consumable, +50 health) (2), Grand Potion (8), Potion (3), Remedy (4), Phoenix Essence (5), Dragon Scales (3), Nostrum (6), Smelling Salts (5), Mead (3), Flame-Distilled Brandy (4), Mulled Wine (3), Venom, Smoke Bomb (3), Soma, Cosmic Essence, Skeleton Decoy, Chaotic Bomb, Lightning Bomb, Fire Bomb (2), Water Bomb, Bone (6) Tools - Magic Compass, Pickaxe, Bedroll, Shovel Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Level 34 3/4 *Party Leader**Immune Fragile, Weakened, Confused, Sealed, Dark* *Gains Triple Experience* Power Bonus: 4 (+4 WP) Defense: 29 Health: 25/53 Ether: 28/34 Gold: 1163 Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 21), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Inventory: Weapons: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental longsword) Artifacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks) Tools: Bedroll, Pickaxe, Shovel Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep •Consumables: 4x Potions, 4x Grand Potions, 2x Remedy, 3x Phoenix Essences, Tonic, 2x Grand Tonics, 4x Ether Core, 2x Elixir, Neutralizer, 6x Mead, 2x Nostrums, 3x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Ambrosiam, Dirt Bomb, 2x Smoke Bomb, Pumpkin Bomb, 2x Venom, Deadly Venom, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom Party Leader, please divide the loot. Loot Unicorn Horn (Can be sold in Magic Shops for 250 Gold) Winged Sandals (Protects from bound- and slowed-effects; Footwear) Smelling Salts Raw Meat (max. health +5 upon consumption) 4x Bone "Well now that was exciting wasn't it?" "I'll say, nearly got me killed is what I'll say. Somebody end up getting that sodding lizard which should have been gotten?" Share this post Link to post Share on other sites
K-Nut Posted October 24, 2014 Althior wipes a bit of blood from his mouth, "You have no idea," He mutters towards the detective. Been a while since he'd been in a battle that intense. "What happened to those screaming people we saw earlier? They may have some idea of what happened here if it's involved with our little issue," Share this post Link to post Share on other sites
UsernameMDM Posted October 24, 2014 Loot: Hoke - Raw Meat Alithor - Unicorn Horn, Winged Sandals Benji - Smelling Salts, Venom 15, Bones Hoke helps the Private get to his feet as Torc hops off Hoke's shoulder and begins to devour the snakes. He sees a delicious piece of meat and consumes it Hokes consumes Raw Meat. "Well done everyone. Yes, where are those people who were at the scene? Perhaps they saw something. Detective, did you see anything, aside from the crazed animals?" Hoke uses Diplomacy. "Private, care to continue with us on this case? I am sure it will earn you a commendation and perhaps a nice reward from the Town Watch." Hoke looks around for anyone who say anything. Share this post Link to post Share on other sites
Flare Posted October 25, 2014 Benji transforms into his humanoid form, and looks at Hoke eating the raw meat, clearly pissed. "We need to fimd the cause of the hole in the wall. Lets investigate." Share this post Link to post Share on other sites
Waterbrick Down Posted October 26, 2014 Althior Emorith (K-Nut) Necromancer Level 42 2/5 *Gain Triple Experience* *Absorbs Earth* *Immune to Petrified and Darkness* Power Bonus: 5 for Spells Defense: 7 10 Health: 21/53 Ether: 46/57 Gold: 1230 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower, Handwear), Ethereal Cloak (SP:2, Max Ether +4, backwear), Medal of Glory (Wearer earns triple experience, accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear) Inventory: Artifacts: Robe of the Elven Necromancer (SP:4, bodywear), The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches), Winged Sandals (Protects from bound- and slowed-effects; Footwear) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: 4 Potions, 8 Tonics, 3 Grand Tonics, 2 Ether Cores, 7 Remedies, 2 Elixirs, 8x Mead, 5x Nostrum, Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools & Treasure: Bedroll, Pickaxe, 2 Bones, Unicorn's Horn (Can be sold for 250 gold in certain magic shops) Undead Asp Level: 30 Element: Darkness Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms Beast Warrior Level 46 2/5 *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, Poisoned, Bleeding, and Weakened Effects* *Immune to Ice and Water* *Hastened* Power Bonus: 0 Defense: 12 15 Health: 72/72 Gold: 1401 Equipment: Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects),Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators),Wonky Shoes (SP: 3; Footwear, suitable for all classes) Inventory: Weapons - Crossbow of the Pongcanis (WP:17; earth-, wood-,water-, lightning-, light- elemental), Ornamental Throwing Knife (WP: 6, has a 1/3 chance of causing target to be Confused; ranged; retrievable throwing weapon; suitable for rangers, rogues, beast warriors, infiltrators, scholars and winged warriors.) Artifacts - Tricorne (SP:3, headwear), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (accessory), Winged Sandals (accessory, immune to bound- and slowed-effects), Snake Eye Charm (accessory, immune to petrified-effect), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy) Consumables - Health Core (4), Greater Potion (consumable, +50 health) (2), Grand Potion (8), Potion (3), Remedy (4), Phoenix Essence (5), Dragon Scales (3), Nostrum (6), Smelling Salts (6), Mead (3), Flame-Distilled Brandy (4), Mulled Wine (3), Venom, Smoke Bomb (3), Soma, Cosmic Essence, Skeleton Decoy, Chaotic Bomb, Lightning Bomb, Fire Bomb (2), Water Bomb, Bone (12), Venom 15 Tools - Magic Compass, Pickaxe, Bedroll, Shovel Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Level 34 3/4 *Party Leader**Immune Fragile, Weakened, Confused, Sealed, Dark* *Gains Triple Experience* Power Bonus: 4 (+4 WP) Defense: 29 Health: 30/58 Ether: 28/34 Gold: 1163 Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 21), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Inventory: Weapons: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental longsword) Artifacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks) Tools: Bedroll, Pickaxe, Shovel Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep •Consumables: 4x Potions, 4x Grand Potions, 2x Remedy, 3x Phoenix Essences, Tonic, 2x Grand Tonics, 4x Ether Core, 2x Elixir, Neutralizer, 6x Mead, 2x Nostrums, 3x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Ambrosiam, Dirt Bomb, 2x Smoke Bomb, Pumpkin Bomb, 2x Venom, Deadly Venom, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom Althior wipes a bit of blood from his mouth, "You have no idea," He mutters towards the detective. Been a while since he'd been in a battle that intense. "What happened to those screaming people we saw earlier? They may have some idea of what happened here if it's involved with our little issue," "Thank you my good sir, my husband and I are eternally grateful." Loot: Hoke - Raw Meat Alithor - Unicorn Horn, Winged Sandals Benji - Smelling Salts, Venom 15, Bones Hoke helps the Private get to his feet as Torc hops off Hoke's shoulder and begins to devour the snakes. He sees a delicious piece of meat and consumes it Hokes consumes Raw Meat. "Well done everyone. Yes, where are those people who were at the scene? Perhaps they saw something. Detective, did you see anything, aside from the crazed animals?" Hoke uses Diplomacy. "Private, care to continue with us on this case? I am sure it will earn you a commendation and perhaps a nice reward from the Town Watch." Hoke looks around for anyone who say anything. "No thank you sir, I've seen plenty of action for one night which is why I bid you no thanks. They do not pay enough for this job which they don't pay me enough for." "I'm afraid I didn't see much either, my good knight, trying to stay out of the way of all those stampeding beasts and all." Hoke sees the lady that Benji is speaking with, but the other citizens seemed to have run off. Benji transforms into his humanoid form, and looks at Hoke eating the raw meat, clearly pissed. "We need to fimd the cause of the hole in the wall. Lets investigate." Althior lowers his temporary blockade and the party has a good look at the hole, thankfully most of the creatures on the other side have decided to stay away from the rest of the party. "Whatever it was, we're looking for something big, nearly 10 bricks wide or so." Share this post Link to post Share on other sites
Flare Posted October 26, 2014 (edited) Benji turns to the previously screaming lady and asks her politely, "Excuse me ma'am, heh, but did you see what made this bloody hole in the wall?" After she answers, he turns to the detective. "10 bricks wide!? We're talking about something huge, not even an oliphaunt is 10 bricks wide." While he has the opportunity, Benji switches the Sterile Gloves for the Overkill Gloves. He also looks around for footprints. Edited October 26, 2014 by Flare Share this post Link to post Share on other sites
K-Nut Posted October 26, 2014 Althior equips the Winged Sandals "Thank you my good sir, my husband and I are eternally grateful." He looks to the woman "Name's Althior Emorith. And you are? What exactly did you and your husband see here tonight, ma'am? Also, what was your business at the Hanging Gardens?" "Whatever it was, we're looking for something big, nearly 10 bricks wide or so." Althior turns, slowly, to look back at the detective, "Come again? How on Olegeia have you been missing something that large?" Perhaps the watch was even more incompetent than he had believed. He then drinks three potions, a nostrum, and a mead. This work was more exhausting than he'd thought. Share this post Link to post Share on other sites
Flare Posted October 26, 2014 Seeing Althior chug down a large amount of beverages, he smirks and also drinks a nostrum and a smelling salts. "Cheers." Share this post Link to post Share on other sites
UsernameMDM Posted October 26, 2014 "Alithor, last time we ventured together, we were putting the dead back in the ground, not calling them forth as pets," Hoke said with a chuckle,"Tis a useful trick though." Hoke observes his mates patching themselves up and does likewise. Hoke consumes 2 Potions, 1 Tonic, and 1 Mead. Torc clung tightly to the python carcass. She dug her claws in and wrapped her body around the snake as she devoured it. Hoke let her to her feast and inspected the broken wall, looking for scraps of hide, hairs, material, or anything that may have been dropped or left behind. Share this post Link to post Share on other sites
Waterbrick Down Posted October 26, 2014 Benji turns to the previously screaming lady and asks her politely, "Excuse me ma'am, heh, but did you see what made this bloody hole in the wall?" After she answers, he turns to the detective. "10 bricks wide!? We're talking about something huge, not even an oliphaunt is 10 bricks wide." While he has the opportunity, Benji switches the Sterile Gloves for the Overkill Gloves. He also looks around for footprints. "No, my husband and I were passing the gardens when we heard a terrible noise like a house being torn down. Next thing we knew the ground was shaking and creatures were pouring out of that hole behind us." Benji inspects the set of foot prints. The prints are deep in the muddy ground of the gardens but eventually die off in the cobbled street. Althior equips the Winged Sandals He looks to the woman "Name's Althior Emorith. And you are? What exactly did you and your husband see here tonight, ma'am? Also, what was your business at the Hanging Gardens?" Althior turns, slowly, to look back at the detective, "Come again? How on Olegeia have you been missing something that large?" Perhaps the watch was even more incompetent than he had believed. He then drinks three potions, a nostrum, and a mead. This work was more exhausting than he'd thought. "Like I told your friend, we were just passing by on our way to the theater for a performance tonight, when it all happened behind us. The next thing we knew we were running for our lives." "You'd be surprised Althior, what can hide in this city. I tell you there's even rumors of a grown dragon dwelling somewhere within the very walls of this city." "Alithor, last time we ventured together, we were putting the dead back in the ground, not calling them forth as pets," Hoke said with a chuckle,"Tis a useful trick though." Hoke observes his mates patching themselves up and does likewise. Hoke consumes 2 Potions, 1 Tonic, and 1 Mead. Torc clung tightly to the python carcass. She dug her claws in and wrapped her body around the snake as she devoured it. Hoke let her to her feast and inspected the broken wall, looking for scraps of hide, hairs, material, or anything that may have been dropped or left behind. Hoke finds some blood among the foot prints as he inspects it, he notes it changes colors from green to red. The Party: Althior Emorith (K-Nut) Necromancer Level 42 4/5 *Gain Triple Experience* *Absorbs Earth* *Immune to Petrified and Darkness**Encouraged**Lucky* Power Bonus: 5 for Spells Defense: 7 10 Health: 21/53 Ether: 46/57 Gold: 1230 Equipment: Scepter of Divine Affinity (WP:16, Has ⅙ chance to deal Cursed effect on successful spells and ⅙ chance to deal Blessed effect on successful healing, Staff), Spellbound Gloves (+5 spellpower, Handwear), Ethereal Cloak (SP:2, Max Ether +4, backwear), Medal of Glory (Wearer earns triple experience, accessory), Robe of the Seneschal (SP:5; wearer absorbs earth-elemental damage and is immune to petrified and darkness elemental damage; suitable to clerics, mages, chi monks, necromancers and scholars; bodywear), Winged Sandals (Protects from bound- and slowed-effects; Footwear) Inventory: Artifacts: Robe of the Elven Necromancer (SP:4, bodywear), The Rat Queen's Cape (Backwear, all Vermin type are Enamored with the wearer for the first three rounds of combat, Suitable for Alchemists, Beast Warriors, Chi Monks, and Witches) Spell Items: Diamond (Light), Topaz (Lightning), Amethyst (Darkness), Ruby (Fire), Sapphire (Wind), Garnet (Earth), Opal (Ice), Aquamarine (Water), Emerald (Wood) Consumables: Potion, 8 Tonics, 3 Grand Tonics, 2 Ether Cores, 7 Remedies, 2 Elixirs, 7x Mead, 4x Nostrum, Garnet Lamp of Summoning, 2 Grating Stones, Skeleton Decoy, Feather of Lithe (Makes the user nimble for three rounds, giving them a 1/3 chance to completely avoid rolls of COUNTER and DAMAGE and Free Hits.), Feather of Flight (Allows the user to flee from the battle when used.) Tools & Treasure: Bedroll, Pickaxe, 2 Bones, Unicorn's Horn (Can be sold for 250 gold in certain magic shops) Undead Asp Level: 30 Element: Darkness Benji Carvenhall, the Dragonslayer and the Champion of the Northern Kingdoms Beast Warrior Level 46 2/5 *Natural Respite* *Gains Triple XP**Immune to Asleep, Blinded, Confused, Fragile, Poisoned, Bleeding, and Weakened Effects* *Immune to Ice and Water* *Hastened**Lucky* Power Bonus: 0 Defense:12 15 Health: 72/72 Gold: 1401 Equipment: Meduiak (Precision Bow; WP:24; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors), Nordic Stomach Guard (SP: 3, Bodywear, Immunity to Ice and Water, Suitable for Barbarians, Beast Warriors and Regulators), Wonky Shoes (SP: 3; Footwear, suitable for all classes), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy) Inventory: Weapons - Crossbow of the Pongcanis (WP:17; earth-, wood-,water-, lightning-, light- elemental), Ornamental Throwing Knife (WP: 6, has a 1/3 chance of causing target to be Confused; ranged; retrievable throwing weapon; suitable for rangers, rogues, beast warriors, infiltrators, scholars and winged warriors.) Artifacts - Tricorne (SP:3, headwear), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Puglist's Gloves (Handwear, +2 Power, Immune to Weakened Effect), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (accessory), Winged Sandals (accessory, immune to bound- and slowed-effects), Snake Eye Charm (accessory, immune to petrified-effect), Sterile Gloves (Handwear, Immune to poisoned- and bleeding–effects) Consumables - Health Core (4), Greater Potion (consumable, +50 health) (2), Grand Potion (8), Potion (3), Remedy (4), Phoenix Essence (5), Dragon Scales (3), Nostrum (5), Smelling Salts (5), Mead (3), Flame-Distilled Brandy (4), Mulled Wine (3), Venom-1, Smoke Bomb (3), Soma, Cosmic Essence, Skeleton Decoy, Chaotic Bomb, Lightning Bomb, Fire Bomb (2), Water Bomb, Bone (12), Venom-15 Tools - Magic Compass, Pickaxe, Bedroll, Shovel Hoke Ablesword - Champion of the Northern Kingdoms, The Krakenwhacker and Titan Smiter (UsernameMDM) Mystic Knight Level 34 3/4 *Party Leader**Immune Fragile, Weakened, Confused, Sealed, Dark* *Gains Triple Experience**Encouraged* Power Bonus: 4 (+4 WP) Defense: 29 Health: 50/58 Ether: 33/34 Gold: 1163 Equipment: Flagpole (WP:10, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 21), Samurai Helmet (WP:+4, immune Confused, Sealed suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Inventory: Weapons: Vintul (WP: 16; greatsword), Gladiator Trident (WP: 11, causes the Bleeding-by-5 effect; spear), Wasabi Blade (WP: 4, Fire-elemental longsword) Artifacts: Warrior's Treads (SP:2, Health +1), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Sharkskin Gloves (Accessory, provides immunity from water elemental attacks) Tools: Bedroll, Pickaxe, Shovel Gems: Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth) Scrolls: Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep •Consumables: 2x Potions, 4x Grand Potions, 2x Remedy, 3x Phoenix Essences, 2x Grand Tonics, 4x Ether Core, 2x Elixir, Neutralizer, 5x Mead, 2x Nostrums, 3x Dragon Scale (Grants lucky- and blessed-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), 2x Flame-Distilled Brandy, Ambrosiam, Dirt Bomb, 2x Smoke Bomb, Pumpkin Bomb, 2x Venom-1, Venom-10, Grating Stone, Zoot's Plaything (Special 3/4 Edition), Level Up Mushroom Share this post Link to post Share on other sites
Flare Posted October 26, 2014 "I don't know what to say about this, any ideas Hokey pants?" Share this post Link to post Share on other sites
UsernameMDM Posted October 26, 2014 (edited) "Detective, Private, do you see anything?" "I don't know what to say about this, any ideas Hokey pants?" "You are a Ranger by trade, correct? If so, can you communicate with any of these animals? Alithor, can you do the same with your new companion?" Hoke trails the footprints till they disappear. "Detective, what is this way?" Edited October 26, 2014 by UsernameMDM Share this post Link to post Share on other sites
Waterbrick Down Posted October 26, 2014 "You are a Ranger by trade, correct? If so, can you communicate with any of these animals? Alithor, can you do the same with your new companion?" Hoke trails the footprints till they disappear. "Detective, what is this way?" The footprints head toward the center of Eubric. "Wigglepike's Theater is that way, Ennoc's temple, the marketplace, practically the entire trade district of the city." Share this post Link to post Share on other sites
K-Nut Posted October 26, 2014 "Alithor, last time we ventured together, we were putting the dead back in the ground, not calling them forth as pets," Hoke said with a chuckle,"Tis a useful trick though." "Yes, but times change, do they not? Mr Carvenhall and I are known as Dragon Slayer's, yet I have no desire to go after this companion of yours," He winks. "Hey, that makes one of us..." He stares down the Hatchling. "You'd be surprised Althior, what can hide in this city. I tell you there's even rumors of a grown dragon dwelling somewhere within the very walls of this city." "I won't even mention the Wolf's den," He examines the blood, "Seems like we could be having a shape shifter of some sorts on our hands. Makes it a lot easier to hide," "You are a Ranger by trade, correct? If so, can you communicate with any of these animals? Alithor, can you do the same with your new companion?" "I can try communicating with lingering spirits, but I doubt I could understand what the animals have to say," He turns to the Detective, "Where did this thing kill anyone, if anywhere? I could see if there's any lingering info over there," Share this post Link to post Share on other sites