I AM THE DUCK MAN Posted September 28, 2014 (edited) native platform: 82 type: text adventure, soon adding pics purpose: a bionicle game you can play in class size (so far): 888 bytes language: ti-basic and assembly hybrid features: enthralling story fun gameplay no "text not specific enough", has laid out choices dynamic inventory efficient in speed interactivity a world that evolves with what character traits you are turning out to have (3 trait types!) WIP: bionicle building character creator name selector optimizations finishing the story and finishing world 2/4 subprogram-ing based worlds for infinite lists, states and variables pokemon-like battle system screenshots not possible, but a camera shot is coming soon. Edited September 28, 2014 by I AM THE DUCK MAN Share this post Link to post Share on other sites
Leewan Posted September 28, 2014 Man, that seems amazing ! I hope you'll soon provide more info, and a download link, I'd love to try it on my TI-83 plus. Good luck ! Share this post Link to post Share on other sites
m0dulo Posted September 28, 2014 screenshots not possible Maybe this will help in development and for screenshots: http://www.ticalc.org/programming/emulators/software.html Share this post Link to post Share on other sites
Kahi Posted October 2, 2014 This is actually a really cool idea. I've seen a lot of fan games before, but I honestly would have never thought about doing one for TIs. A lot of people start out with hugely ambitious game projects, but this seems very do-able. Considering you have stuff done in it already, I'd love to try it out when it's done. Share this post Link to post Share on other sites