CMP Posted December 11, 2013 Author Posted December 11, 2013 Did he though? There's no thingy. Read the last few posts.
Chromeknight Posted December 11, 2013 Posted December 11, 2013 Whelp J wasn't in the battle when Whelp I got SP. therefore shouldn't have SP? Nerwen nods in satisfaction as the threads of confusion wrap around her enemy, lining him up neatly for Gocklo's fireball. Try that again Gocklo, he is still confused. Gocklo repeats Nerwen uses scroll of fragile on Gombur
Masked Builder Posted December 11, 2013 Posted December 11, 2013 "Alright buddy, I'm ready for you now!" Alexis swings her fan at Bagnav from the front row. And you've playing Heroica for how long!? It's rare that I get KO'd.
Zepher Posted December 11, 2013 Posted December 11, 2013 I was hoping Alexandre would have attacked from the back row... Zeph don't forget the Flagpole grants +3 SP to the entire party. Fixed - only thing it changes is that Olmstyr has 3 less damage. Flare, overkill has been added to your gold count. Whelp J wasn't in the battle when Whelp I got SP. therefore shouldn't have SP? The special reads number of Whelps x2. There was one whelp, x2 means 2 SP.
CMP Posted December 11, 2013 Author Posted December 11, 2013 (edited) MDM, pay attention to players being revived - their actions have to come after those of the people reviving them. Moved Alexandre to the back as per Guts' request. Forgot Gombur was immune to poisoned.. And his confusion should've had one round left last round, so that's gone. And Zepher, I think he was referring to Whelp J, who shouldn't have any defense. Round Four of Massive Magpie Mix-up >Olmstyr climbs aboard >Hoke v. Viking Pillager A (Darkness) - Spell (41 x 2 = 82 damage, -1 ether) >Nerwen uses Scroll of Frailty on Gombur - Failure (-1 ether) Guts uses Phoenix Essence on Alexandre >Alexandre v. Viking Pillager B (Blademaster) - Damage Critical Hit (43 damage, +1 Gold) Thormanil v. Viking Pillager A (Trident) - High Assault (86 damage, Pillager A KO'd) Benji v. Viking Sailor F (Beast) - Revert (Reverts to human form) Jess v. Viking Whelp J (Blodhurm) - Damage (20 - 3 = 17 damage) Alexis v. Bagnav (Fan)- Masochism Kiss and Make Up (75 x 4 - 5 = 295 damage, Bagnav enamored with Alexis) >Dyric v. Ognar (Reqiuem) - Special Damage Shield: Grim Reaper (No assassination, 275 gold stolen) >Gocklo v. Bagnav (Witchbane/Stealthy) - Hide (Gocklo hides) Capt v. Bagnav (Rapier/Flayer) - Shield: Slice and Dice (198 damage, Bagnav slowed) Zasies v. Viking Whelp I (Mace) - Special Damage: Band Together (Whelp I gains 4 defense) >Haldor uses Scroll of Sleep on Bagnav - Success (-1 ether, Bagnav asleep) Gombur vs. Olmstyr - (50/2/2 - 13 = 0 damage) Pillager C vs. Hoke - (50/2 - 28 = 0 damage) Pillager D vs. Nerwen - (50/2 - 6 = 19 damage) Pillager B badly poisoned - (10 damage) Sailor F poisoned - (1 damage) Ognar summons Sailor G The party begins taking the battle back. Alexis whips her fan across Bagnav's face, leaving an open wound and a wanting heart. The captain steps in, snapping what few hairs Bagnav has left off the top of his head with her whip in a graceful flurry of cracks and slashes. Between them and Haldor's spell, the barbarian is almost totally helpless. Olmstyr climbs back onto the deck, soaking wet, but manages to duck beneath a pillager's axe nonetheless. Hoke blasts one of his fellows backwards, creating an opening for Thormanil to drop down from Arx, trident piercing his neck in three different places. One of the other raiders sees Nerwen about to fling a spell at his cook, and swings his axe into her arm. Benji returns to his human form while the whelps band together, one of them stabbing at Jess as they do so. Dyric slips away from Ognar and pickpockets half the vikings. Alexandre's blade and venom leave one of the pillagers close to death, but the Warlord calls another sailor in to fill his soon-to-be-vacant place. "The bald one is almost dead now - some of us ought to try and take down the leader before his men overrun us." Enemies Warlord Ognar the Hairy Level 75 Icy Humanoid Health: 2488/3060 Defense: 20 Special I: CHARGE! - Ognar leads his remaining forces into a fierce charge. Each enemy will deal an additional free hit at the end of the current round. Special II: A Hairy Situation – Ognar entangles the hero in his glorious beard, causing them to be Bound and Slowed until Ognar is defeated. Use when CHARGE! Is already in effect. Passive Special: Warlord – Ognar will call an additional random viking to combat at the end of every round; a Whelp, a Sailor, or a Pillager. Drops: 100 gold, Ognar’s Beard (Suitable for men, +8 power, gives the wearer the Enraged effect, headwear), Warblade (WP: 20, greatsword), Immune to all negative effects and instant kill. Gombur Gizzard-Gut *Deals the Poisoned effect* Level 50 Humanoid Health: 1697/2295 Special I: Blunt the Knives, Bend the Forks – Gombur permanently reduces the WP of the hero’s equipped weapon by one. Special II: Smash the Bottles and Burn the Corks – Gombur destroys one random consumable in the hero’s inventory. Special III: Chip the Glasses and Crack the Plates – Gombur permanently reduces the SP of the hero’s equipped shield by one. Specials used in order. Specials II and III only occur if the hero has a consumable in their inventory and has a shield. Drops: 5 Meads Immune to sealed, poisoned, badly poisoned, bleeding, and instant kill. Bagnav the Bloody *Asleep, 3 rounds* *Hastened* *Slowed* *Confused, 2 rounds* *Enamored with Alexis, 3 rounds* Level 100 Humanoid Beast Health: 23/1912 Defense: 5 Special I: War Cry – Bagnav encourages one random enemy. Special II: Beatdown – Bagnav instantly knocks out the hero. All other heroes gain the afraid-effect. Used when all enemies are encouraged. Drops: 5 Meads Immune to blinded, weakened, fragile, and instant kill. Viking Pillager B *Jinxed* *Badly Poisoned* *Deals Badly Poisoned* Level 50 Humanoid Health: 1/765 Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen Drops: 50 gold, Potion Immune to instant kill. Viking Pillager C Level 50 Humanoid Health: 99/765 Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen Drops: 50 gold, Potion Immune to instant kill. Viking Pillager D Level 50 Humanoid Health: 119/765 Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen Drops: 50 gold, Potion Immune to instant kill. Viking Sailor F *Poisoned* Level 30 Aquatic Humanoid Health: 7/612 Special: Man Overboard – Viking Sailor knocks the hero off the ship, dealing 30 water-elemental damage ignoring row and defense. The hero is removed from combat, and must take the duration of the next round to return. Drops: Mulled Wine Viking Sailor G Level 30 Aquatic Humanoid Health: 612/612 Special: Man Overboard – Viking Sailor knocks the hero off the ship, dealing 30 water-elemental damage ignoring row and defense. The hero is removed from combat, and must take the duration of the next round to return. Drops: Mulled Wine Viking Whelp I Level 20 Humanoid Health: 313/383 Defense: 6 Special: Band Together – Viking Whelp gains permanent defense equal to the number of Whelps in battle times two. Drops: 10 gold Viking Whelp J Level 20 Humanoid Health: 383/383 Special: Band Together – Viking Whelp gains permanent defense equal to the number of Whelps in battle times two. Drops: 10 gold Party Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader* Level 29 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* Power Bonus: 8 Defense: 25 Health: 29/48 Ether: 24/29 Gold: 278 Equipment: Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile) Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), 2x Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, Mead, 4x Ether Core, Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb Benji Carvenhall, the Dragonslayer Level 35 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* Power: 51 (35+16) Defense: 9 (3+6) Health: 58/61 (6+34+15+6) Gold: 263 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Kusarigama (WP:10, whip), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (8), Grand Potion (14), Potion (2), Remedy (6), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (3), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel Tesni Hightribe, Level 32 2/4 Beserker *Restoration* *Immune to Afraid* *KO'D* Power: 59 Power Bonus: 0 Defense: 14 Health: 0/51 Gold: 1426 Equipment: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Remedy, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only) Nerwen Calmcacil (played by Chromeknight) Level 23.33 Shaman *Immune to Sealed* *Restoration* Power bonus: 0 Defense: 3 (3(Robe of the Archmage) Health: 20/39 (Base Cleric 9 +Level bonus 22 +Shaman Bonus 9) Ether: 32/34 (Base Cleric 5 +Level bonus 22 +Shaman Bonus 1 +5(Robe of the Archmage)) Gold: 245 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Barbarian’s Boots (Restoration; footwear) Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Grogmas Handcannon (WP:12 + the number of the round of battle), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe) • White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory) • Opal, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion • Grand Tonics (3), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Dragon Scales (2), Mead • Shovel, Bedroll, Magnifying Glass Jess Islanti (Sisco) Level 19.5 Assassin *Immune to Weakened Effect* Power: 37 (+4) (19+14+2+2) Health: 14/31 (+1) (7+18+5+1) Gold: 176 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect) Inventory: Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), Diamond of Thoric, 2 Venoms, Mead, Smelling Salts, Remedy, 4 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle) Gocklo *Immune to Hexed* *Cannot Mimic Blessed* Male kobold Mime Level 52 Power Bonus: 0 Health: 23/53 Ether: 53/53 Equipment: Witchbane (WP: 20, deals badly poisoned, dagger), Loincloth (Immune to Hexed) Inventory: Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14) Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Second Party Leader* 44 year old male human Raider Level 28.33 Power Bonus: +4 Health: 42/42 Defense: 4 Gold: 710 Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), 2x Ambrosia 7x Mead, 6x Smelling Salts, 7x Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 1x Grand Tonic, 1x Ether Core, 14x Remedy, Phoenix Essence, 5x Smoke Bomb, 4x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, Metasimian Ale, 5x Grating Stone, Voucher to the Guild of Invision (Good for one lesson in Alchemy), Chauncey's Diamond Lamp of Summoning (Summons ???), Clippard's Poison (When applied to a weapon, all damage dealt will instantly KO enemies unless they are immune to poison, deadly poison, or sudden death. Can be applied 3 more times), Crimson Serum (Grants Mutated Effect for one battle.) Copy of the Eubric Herald (Grants transcended and inspired effects for one battle), 3x Pumpkin Bomb Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* Level 30.5 Dragoon Power Bonus: +1 Defense: 8 Health: 53/53 Gold: 1283 Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Wyvern's Tailblade (WP: 12, Greatsword, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies) Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts(1), Nostrum (1), Deadly Venom(2), Phoenix Essence(2), Remedy(5), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(1), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(1), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst. Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned, Fragile, and Blinded* 34 year old male human Nord Shaman Level 29 Power Bonus: +4 Defense: 7 Health: 48/48 Ether: 37/38 Gold: 96 Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Heavy Armour (SP: 5, Protects from Fragility) Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2) Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3) (x2) Consumables: Health Core (x2), Potion (x4), Remedy (x6), Venom, Tonic, Grand Tonic (x2), Ether Core, Smelling Salts, Mead, Phoenix Esscence, Grating Stone. Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep Alexis Fenral (Masked Builder) *Immune to Fragile and Blinded* *Counterstriking* *Lucky* 20 year old female elven Harlot Level 35.5 Power Bonus: 0 Defense: 3 Health: 64/64 Gold: 697 GP: 9 Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects fromblinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 2 Remedies, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 3x Potion, 2x Grand Potion, Phoenix Essence, 3 Nostrums, 8 Meads, 3 Smelling Salts, 10 Remedies, 6 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), 3x Level Up Mushroom, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle) Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned* 20 year old elf male Black Knight Level 23.33 Power Bonus: 0 Defense: 14 Health: 41/41 Gold: 31 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, badly poisoned, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (5), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x5, Mead 4x, Nostrum 3x, Smelling Salts x1, Grand Potion 3x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine,Ambrosia, Remedy Dyric Rone (Played by The Legonator) *Immune to all elements* *Lucky* *Steals 50% more gold* Level 22.33 Assassin Power Bonus: 0 Defense: 3 Health: 34/34 Gold: 1411 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 5 Grand Potions, Elixir, 2 Remedies, 2 Meads, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, Smelling Salt Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb Olmstyr (NPC, uncontrollable/takes suggestions) 33 years old male orc Warden Level 27.66 Power Bonus: 0 Defense: 10 Health: 17/44 Gold: 0 Equipment: Serstyr (WP: 20, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear) Inventory: 3 Grand Potions, Elixir Captain Illdria (NPC, controlled by Scubacarrot) 26 years old female human Marauder *Immune to weakened, fragile, enamored, and confused* "Hope you don't miss those last few hairs." Level 30 Power Bonus: 0 Health: 46/46 Gold: 488 Equipment: Rapier (WP: 13, longsword), Flayer (WP: 10, whip), Corset of Kickass (Suitable for Illdria, wearer deals the enamored-effect, bodywear), Cap'n’s Sash (Suitable for Illdria, immune to weakened, fragile, enamored, and confused, grants Command, accessory) Knife-Tongue (NPC, controlled by swils) 37 years old male hobgoblin Marauder *Immune to jinxed* *KO'd* Level 12 Power Bonus: 0 Health: 0/27 Gold: 16 Equipment: Shank (WP: 7, dagger), Shiv (WP: 5, dagger), Coat of Misfortune (Suitable for Knife-Tongue, wearer has a 1/6 chance to deal the jinxed-effect on successful hits, immune to jinxed, bodywear) Zasies (NPC, controlled by Flare) 72 years old female Selkreeth Berserker *Immune to fragile* Level 22 Power Bonus: +5 Health: 6/36 Gold: 38 Equipment: Ungodly Spiky Mace (WP: 15, deals the bleeding-effect, dealing 5 points of damage each round until remedied or fully healed, mace), Heavy Gauntlets (Suitable for Zasies, +5 power, immune to fragile, handwear) Everyone, please choose an action. Party leader, please create a battle order. Scuba, swils, Chromekight, and Flare, take note you have NPC control. At the end of 24 hours, party leader/secondary party leader, please recommend actions for heroes that have not posted yet. Edited December 12, 2013 by CallMePie
Masked Builder Posted December 11, 2013 Posted December 11, 2013 "Alright someone finish Bagnav off, I'll start on Ognar." Alexis swings her fan at Ognar from the front row.
Capt.JohnPaul Posted December 11, 2013 Posted December 11, 2013 "Guts, I owe you one. Thanks for the revive. What does everyone think of me attacking Ognar from the backrow?" If the party does not like the idea, Alexandre attacks Viking Pillager D, backrow.
The Legonater Posted December 12, 2013 Posted December 12, 2013 Just make sure you don't get him riled up. I've managed to do damage without starting anything. I repeat my attack on the Ognar.
Scubacarrot Posted December 12, 2013 Posted December 12, 2013 "Fenral, you're the perfect person to finish the bald one of, doubt your tricks will work on that other one. Olmstyr, Whelp I, back row, Captain, the fat one, back row." Guts goes for Sailor G, front row.
Scorpiox Posted December 12, 2013 Posted December 12, 2013 Satisfied at his succes, Haldor moves in to tackle Whelp J from the front row, wielding his sceptres and aiming to hit him twice.
Flare Posted December 12, 2013 Posted December 12, 2013 Benji attacks Viking Pillager B from the back. Zasies repeats.
UsernameMDM Posted December 12, 2013 Posted December 12, 2013 How are Hoke's stats being calculated? His total SP should be 28 (20 from shield, 5 from Heavy Armor, and 3 from Flagpole). His attack should be 41 (8 from base Power Bonus, 4 from Flagpole, 29 from Level). "We should have more than enough than to take the remaining Vikings on. Do not leave a enemy untargeted!" Scroll of Sealing, Gombur, Back Row.
Scubacarrot Posted December 12, 2013 Posted December 12, 2013 WP is not the same as power, and samurai helmet gives WP, not power bonus, by the way.
UsernameMDM Posted December 12, 2013 Posted December 12, 2013 WP is not the same as power, and samurai helmet gives WP, not power bonus, by the way. Semantics, I know, but does the math equal the same? Base Power is 4, WP is 4+4, Level is 29 = 41.
Scubacarrot Posted December 12, 2013 Posted December 12, 2013 On a hit or shield that is true, but on a critical hit you'd actually do more damage, (4 more, to be precise) so...
UsernameMDM Posted December 12, 2013 Posted December 12, 2013 On a hit or shield that is true, but on a critical hit you'd actually do more damage, (4 more, to be precise) so... Correct. I knew there was a difference when is comes to Power vs WP, but I was thinking of a normal hit. Thanks. As soon as everyone posts actions, I will post an order.
Chromeknight Posted December 12, 2013 Posted December 12, 2013 Nerwen repeats Gocklo repeats (unless overruled by hoke) I'm outside wifi for next seven days. So I will be even patchier than last week! Sorry.
CMP Posted December 12, 2013 Author Posted December 12, 2013 I'll run the round as soon as I get a battle order and action for Thormanil from MDM or Scuba. Also fixed Hoke's SP and power. I kept incorrectly applying the Flagpole's SP twice and missed the power and WP bonus.
Scubacarrot Posted December 12, 2013 Posted December 12, 2013 "Thormanil, attack Bagnav if Fenral's not gonna do it, back row. Ablesword, can't stop commanding your troops in the middle of a battle. Listen up:" Battle order Olmstyr Hoke Alexandre vs Pillager D Jess Dyric Guts Benji Alexis Thormanil Captain Zasies Knife tongue Gocklo Haldor Nerwen
CMP Posted December 12, 2013 Author Posted December 12, 2013 Forgot to calculate Dyric's gold bonus. Round Five of Massive Magpie Mix-up >Olmstyr v. Whelp I (Serstyr) - Critical Hit (67/2 - 6 = 28 damage) >Hoke uses Scroll of Sealing on Gombur - Success (Gombur sealed, -1 ether) >Alexandre v. Pillager D (Blademaster) - Deflected Damage (Damage deflected) Jess v. Viking Whelp J (Blodhurm) - Shield: Grim Reaper (Sailor G assassinated, 265 gold stolen) >Dyric v. Ognar (Reqiuem) - Special Damage Lethal Critical Hit (62 x 2 - 20 = 104 damage) Guts v. Sailor G Whelp I (Lifestealer) - Steal (20 gold stolen) >Benji v. Pillager B (Meduiak) - Damage Damage (50/2 - 12 = 13 damage, Benji badly poisoned) Alexis v. Ognar (Fan)- Special Damage Masochism (75 - 6 = 69 (not surprised) damage, Alexis KO'd) >Thormanil v. Bagnav (Trident) - Deflected Damage (No effect, asleep) >Capt v. Gombur (Rapier/Flayer) - Dual Damage (50/2 - 3 x 2 = 44 damage, Captain poisoned) Zasies v. Viking Whelp I (Mace) - Special Damage: Band Together (Whelp I gains 4 defense) >Gocklo v. Bagnav (Witchbane/Stealthy) - Shield: Mug (112/2 - 5 = 61 damage, Bagnav KO'd) >Haldor v. Whelp J (Dualis) - Meditate (+1 ether) >Nerwen uses Scroll of Frailty on Gombur - Success (-1 ether, Gombur fragile) Pillager C vs. Olmstyr - (50/2/2 - 13 = 0 damage) Sailor F vs. Hoke - (30/2 - 28 = 0 damage) Pillager B badly poisoned - (10 damage, Pillager B KO'd) Benji badly poisoned - (10 damage) Sailor F poisoned - (1 damage) Illdria poisoned - (1 damage) Ognar summons Sailor H The heroes' luck comes crashing down. Olmstyr, Dyric, Gocklo, and Jess are the only ones able to land any hits. The elven assassin drives her blade through one of the sailors' heads just as he gets onto the ship while Dyric nails Ognar with yet another arrow. Olmstyr holds off one of the pillagers at the same time he runs one of the whelps through. Gocklo cuts open Bagnav's throat. Ognar, with a roar, throws Alexis to the floor. The rest of the vikings form a makeshift defense against the small army of heroes, but inside their ranks one of the pillager succumbs to poison. He manages to transfer his infection to Benji before falling, though. Enemies Warlord Ognar the Hairy Level 75 Icy Humanoid Health: 2384/3060 Defense: 20 Special I: CHARGE! - Ognar leads his remaining forces into a fierce charge. Each enemy will deal an additional free hit at the end of the current round. Special II: A Hairy Situation – Ognar entangles the hero in his glorious beard, causing them to be Bound and Slowed until Ognar is defeated. Use when CHARGE! Is already in effect. Passive Special: Warlord – Ognar will call an additional random viking to combat at the end of every round; a Whelp, a Sailor, or a Pillager. Drops: 100 gold, Ognar’s Beard (Suitable for men, +8 power, gives the wearer the Enraged effect, headwear), Warblade (WP: 20, greatsword), Immune to all negative effects and instant kill. Gombur Gizzard-Gut *Deals the Poisoned effect* *Sealed, 3 rounds* *Fragile, 3 rounds* Level 50 Humanoid Health: 1697/2295 Special I: Blunt the Knives, Bend the Forks – Gombur permanently reduces the WP of the hero’s equipped weapon by one. Special II: Smash the Bottles and Burn the Corks – Gombur destroys one random consumable in the hero’s inventory. Special III: Chip the Glasses and Crack the Plates – Gombur permanently reduces the SP of the hero’s equipped shield by one. Specials used in order. Specials II and III only occur if the hero has a consumable in their inventory and has a shield. Drops: 5 Meads Immune to sealed, poisoned, badly poisoned, bleeding, and instant kill. Viking Pillager C Level 50 Humanoid Health: 99/765 Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen Drops: 50 gold, Potion Immune to instant kill. Viking Pillager D Level 50 Humanoid Health: 119/765 Special: Pillage – Viking Pillager steals gold equal to the hero’s level, and gains levels equal to the amount of gold stolen Drops: 50 gold, Potion Immune to instant kill. Viking Sailor F *Poisoned* Level 30 Aquatic Humanoid Health: 6/612 Special: Man Overboard – Viking Sailor knocks the hero off the ship, dealing 30 water-elemental damage ignoring row and defense. The hero is removed from combat, and must take the duration of the next round to return. Drops: Mulled Wine Viking Sailor H Level 30 Aquatic Humanoid Health: 612/612 Special: Man Overboard – Viking Sailor knocks the hero off the ship, dealing 30 water-elemental damage ignoring row and defense. The hero is removed from combat, and must take the duration of the next round to return. Drops: Mulled Wine Viking Whelp I Level 20 Humanoid Health: 285/383 Defense: 10 Special: Band Together – Viking Whelp gains permanent defense equal to the number of Whelps in battle times two. Drops: 10 gold Viking Whelp J Level 20 Humanoid Health: 383/383 Special: Band Together – Viking Whelp gains permanent defense equal to the number of Whelps in battle times two. Drops: 10 gold Party Hoke Ablesword The Krakenwhacker and Titan Smiter (UsernameMDM) *Party Leader* Level 29 Mystic Knight *Immune to Darkness, Fragile, Weakened, Sealed, and Confused* Power Bonus: 8 Defense: 25 Health: 29/48 Ether: 23/29 Gold: 278 Equipment: Flagpole (WP:4, +3 SP to the whole party whenever equipped, lance), Steel Buckler (SP: 20, immune to darkness), Samurai Helmet (WP: 4, immune to sealed and confused, suitable to knights, dragoons, regulators, winged warriors), Pugilist Gloves (+2 to power, immune Weakened), Heavy Armor (SP:5, immune Fragile) Inventory: Vintul (WP: 16; greatsword), Warrior's Treads (SP:2, Health +1), Gladiator Trident (WP: 11, causes the Bleeding effect; spear), Chains of the Pongcanis Chief (Hero Pierces SP if fighting from Front, Enemies ignore SP if hero fights from the back row, cannot be removed in battle), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory), Cultist Hat (damage vs undead), Counterstrike Gloves, Opal (Ice), Ruby (Fire), Sapphire (Wind), Emerald (Wood), Aquamarine (Water), 2x Amethyst (Darkness), Diamond (Light), Topaz (Lightning), Garnet (Earth), Scroll of Frailty, Scroll of Weakening, Scroll of Blindness, Scroll of Confusion, Scroll of Sealing, Scroll of Sleep, 4x Potions, 4x Grand Potions, Remedy, 3x Phoenix Essences, Phoenix Incense, Mead, 4x Ether Core, Dragon Scale (Grants lucky- and blessed-effects when consumed), Grating Stone, Zoot's Plaything (Special 3/4 Edition), Water Bomb, Dirt Bomb, 2x Smoke Bomb, 3x Venom, 3x Deadly Venom, Bedroll, Pickaxe, Shovel, Kraken Fang (grants hastened- and reinforced-effects when consumed), 2x Titan Heart (Grants encouraged- and inspired-effects when consumed), Level Up Mushroom, Pumpkin Bomb Benji Carvenhall, the Dragonslayer Level 35 Beastwarrior *Natural Respite* *Gains Triple XP* *Immune to Asleep, Blinded, Confused, Fragile, and Weakened Effects* *Badly Poisoned* Power: 51 (35+16) Defense: 9 (3+6) Health: 35/61 (6+34+15+6) Gold: 263 (owes 500 to Alexis Fenral) Equipment: Meduiak (Precision Bow; WP:16; AIM's become HIT's; darkness-, ice-, fire-, wind- elemental), Medal of Glory (accessory, mark of true talent that allows the wearer to gain triple experience from battles, immunity to asleep, blinded, confused, fragile, and weakened effects), Tricorne (headwear, SP:3), Overkill Gloves [borrowed from Galen] (handwear, +1 gold for every point of damage done extra when defeating an enemy), Scaly Skin of the Allanoid (SP:6, backwear, suitable for Ranger and Barbarian Oriented Classes and Beast Warriors) Inventory: Crossbow of the Pongcanis (WP:15; earth-, wood-, water-, lightning-, light-elemental), Kusarigama (WP:10, whip), Brown Dragon Girdle (bodywear, power +3; immunity to wood; suitable to rangers, rogues, alchemists and beast warriors), Ratmancer's Cowl (headgear, the wearer's physical attacks deal double damage against vermin), Trickster's Mask of the Gender Swap (artefact, accessory), Health Core (8), Grand Potion (14), Potion (2), Remedy (6), Phoenix Essence (5), Phoenix Incense (2), Dragon Scales (3), Nostrum (3), Smelling Salts (3), Mead (5), Mulled Wine (3), Venom, Smoke Bomb (3), Skeleton Decoy, Lightning Bomb, Fire Bomb 2x, Water Bomb, Bone, Magic Compass, Pickaxe, Bedroll, Shovel Tesni Hightribe, Level 32 2/4 Beserker *Restoration* *Immune to Afraid* *KO'D* Power: 59 Power Bonus: 0 Defense: 14 Health: 0/51 Gold: 1426 Equipment: Fàelàn (WP:20, 8x damage to enemies weak to fire, fire-elemental longsword)),Sir Roderick’s Shield (SP:11, Immunity to afraid), Bone Claws (WP:3, SP:2; handwear), Dragon Bone Armor (SP:4, Max. Health +2; bodywear), Barbarian's Boots (Changes “Natural Respite” job trait into “Restoration”, restoring full health after every battle; suitable for barbarians, chi monks and beast warriors). Inventory: Mellt (WP:10, ice- and lightning-elemental; hammer), Qilin Blade (WP:15, damages undead, ignores row and SP; longsword), Cysgodion (WP:14, darkness-elemental; greatsword), Dryw ar Zoot (WP:14, light-elemental; longsword), Cryfder (WP:6),Party Maracas (WP:4, user is hastened, instrument), Rebel's Dagger (WP: 5), 2 Shackles of War (prevents all fleeing, accessory), Red Dragon Plume (artifact, accessory, immunity to Weakened and Fire, suitable to Barbarians, Knights, Skirmishers, Winged Warriors), King's Crown (Headwear, protects against Doom and Petrified, Suitable for all classes), Scroll of Sleep, Remedy, Tiger Balm, Elixir, 2 Phoenix Essences, 5 Venoms, 2 Deadly Venoms, 2 Meads, 2 Smelling Salts, Nostrum, Soma, Deadly Venom, Smoke Bomb, Bright Polish, Aquamarine Lamp of Summoning, Mod Rod (WP:10, causes the afraid-effect; lightning-elemental staff suitable for staff members only) Nerwen Calmcacil (played by Chromeknight) Level 23.33 Shaman *Immune to Sealed* *Restoration* Power bonus: 0 Defense: 3 (3(Robe of the Archmage) Health: 20/39 (Base Cleric 9 +Level bonus 22 +Shaman Bonus 9) Ether: 31/34 (Base Cleric 5 +Level bonus 22 +Shaman Bonus 1 +5(Robe of the Archmage)) Gold: 245 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Barbarian’s Boots (Restoration; footwear) Inventory: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Grogmas Handcannon (WP:12 + the number of the round of battle), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), Axe of the Minotaur Champion (WP: 30; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe) • White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory) • Opal, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Fragile, Scroll of Confusion • Grand Tonics (3), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (2), Phoenix Incense, Tiger Balm, Neutralizers (2), Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Double Rainbow, Dragon Scales (2), Mead • Shovel, Bedroll, Magnifying Glass Jess Islanti (Sisco) Level 19.5 Assassin *Immune to Weakened Effect* Power: 37 (+4) (19+14+2+2) Health: 14/31 (+1) (7+18+5+1) Gold: 441 Equipment: Blohdhurm (WP: 14)(Fire elemental, Permanently Poisoned), Pugilist's Gloves (+2 to Power, immune to the Weakened Effect) Inventory: Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), Diamond of Thoric, 2 Venoms, Mead, Smelling Salts, Remedy, 4 Grand Potions, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle) Gocklo *Immune to Hexed* *Cannot Mimic Blessed* Male kobold Mime Level 52 Power Bonus: 0 Health: 23/53 Ether: 53/53 Equipment: Witchbane (WP: 20, deals badly poisoned, dagger), Loincloth (Immune to Hexed) Inventory: Ruby, Deci (Throwing Knife, WP: 14), Nona (Throwing Knife, WP: 14), Morta (Throwing Knife, WP: 14) Guts Holla (Scubacarrot) *Immune to Weakened, Fragile, Asleep, Confused and Blinded* *Immune to all elements* *Second Party Leader* 44 year old male human Raider Level 28.33 Power Bonus: +4 Health: 42/42 Defense: 4 Gold: 730 Equipment: Lifestealer (WP: 32, Ice, Darkness, Light, attacks restore 3 health, dagger), Dancing Shoes (Wearer dances well, in the turn after a miss is rolled, the wearer can act twice. +Immunity to Asleep, Confused, Fragile, Weakened and Blinded, + Immunity to Darkness, Light, Fire, Air, Earth, Wood, Lightningand Ice Elemental Damage, footwear), Pugilist's Gloves (2+ Power, Immune to Weakened, handwear), Crocodile Armour (+4 Defense +Immunity to Water Magic, bodywear) Inventory: Stag Antlers (WP:10, Intimidation, halberd), Twin Sai (WP: 10, dual strike, dagger), 2x Ambrosia 7x Mead, 6x Smelling Salts, 7x Nostrum, 22x Grand Potion, 4x Health Core, 2x Elixir, 1x Grand Tonic, 1x Ether Core, 14x Remedy, Phoenix Essence, 5x Smoke Bomb, 4x Deadly Venom, 2x Neutralizer, Shovel, Telescope, Magic Compass, Magnifying Glass, Pickaxe, Bedroll, 4x Mythril Shard, Metasimian Ale, 5x Grating Stone, Voucher to the Guild of Invision (Good for one lesson in Alchemy), Chauncey's Diamond Lamp of Summoning (Summons ???), Clippard's Poison (When applied to a weapon, all damage dealt will instantly KO enemies unless they are immune to poison, deadly poison, or sudden death. Can be applied 3 more times), Crimson Serum (Grants Mutated Effect for one battle.) Copy of the Eubric Herald (Grants transcended and inspired effects for one battle), 3x Pumpkin Bomb Thormanil Nihai, Dragonslayer (Played by swils) and Arx the Hatchling *Immune to Darkness, Wood, Asleep, Confused, Fragile, Weakened, Blinded, Bound, and Slowed* Level 30.5 Dragoon Power Bonus: +1 Defense: 8 Health: 53/53 Gold: 1283 Equipment: Dragonsbane Lance (WP: 20, triple damage to enemies with 'Dragon' in their name, lance), Wooden Shield (SP:5, Null Wood), Bright Armor (SP: 3, Null Darkness), Winged Sandals (Wearer is immune to bound, slowed, asleep, confused, fragile, weakened, and blinded effects)., Medal of Glory (Wearer gains triple experience, accessory) Inventory: Weapons & Shields: Gladiator Trident (WP: 11, Spear, causes bleeding effect), Wyvern's Tailblade (WP: 12, Greatsword, suitable for Barbarians & Knights), Thundering Totem (WP:9, lightning, axe), Tongue on a Stick (WP:1, Miss -> "Aim"), Frozen Saber (WP: 9, longsword, Stuns enemies) Artefacts: Trickster's Mask of the Gender Swap (Accessory), Trickster's Mask of the Weredog (Accessory), Trickster's Mask of the Elf(Accessory), Fighter’s Boots(Footwear, +10 damage to melee attacks. Suitable for QMs only), Sticky Gloves (Increases the amount of gold stolen by 50% (rounded up)), Aqua Gear (Wearer deals and is immune to water elemental damage) Consumables: Smelling Salts(1), Nostrum (1), Deadly Venom(2), Phoenix Essence(2), Remedy(5), Jinxy Juice(1) (Q35), Fire Bomb(2), Milk(1), Potion(2), Venom(3), Lightning Bomb, Grand Potion(2), Smoke Bomb(1), Ice Bomb(1), Bones(3), Water Bombs(5), Mead(1), Tiger Balm(1), Neutralizer (1), Aquamarine, Emerald, Garnet, Opal, Ruby, Sapphire, Diamond, Amethyst. Misc.: Pickaxe, Shovel, Amethyst, Grating Stone, Teleportapple Haldor Skovgaard (Played by Scorpiox) *Immune to Stunned, Fragile, and Blinded* 34 year old male human Nord Shaman Level 29 Power Bonus: +4 Defense: 7 Health: 48/48 Ether: 38/38 Gold: 96 Equipment: Zoot er Isen (WP: 15, Ice and Light Elemental) Ethereal Cloak (SP: 2, +4 Ether, Protects from Blindness), Scarlet Hood (+4 Power, Protects from Stunning), Heavy Armour (SP: 5, Protects from Fragility) Weapons: Heavy Metal Rod (WP: 12, Water Elemental), Dualis Sceptres (WP: 13, darkness-elemental, Dual-Striking), Bear Claw Gloves (WP: 8, SP: 2) Artefacts: Pugilist's Gloves (+2 Power, Protects from Weakening), Gladiator's Helmet (SP: 3) (x2) Consumables: Health Core (x2), Potion (x4), Remedy (x6), Venom, Tonic, Grand Tonic (x2), Ether Core, Smelling Salts, Mead, Phoenix Esscence, Grating Stone. Inventory: Scutum Shield (SP: 9), Shovel, Pickaxe, Bedroll, Scroll of Sealing, Scroll of Sleep Alexis Fenral (Masked Builder) *Immune to Fragile and Blinded* *Counterstriking* *KO'D* 20 year old female elven Harlot Level 35.5 Power Bonus: 0 Defense: 3 Health: 0/64 Gold: 697 GP: 9 Equipment: Cat-o'-Nine-Tails (WP: 20, damage divided between all enemies, Suitable For Rouges), Lieutenant's Helmet (SP:3, protects from fragile), Ring of Sight (protects fromblinded), Counterstrike Gloves Inventory: Steel fan (WP:20, ice-, lightning-, and darkness-elemental), Death's Whip (WP:11, on successful hits there is a 1/6 chance to cause double damage), Quickdraw Quiver (permanent hastened-effect, suitable to Rangers), Healing Staff (WP: 5; healing effect), Staff of Ennon (WP: 5, light-elemental, Restores 2 ether on a roll of 2, 3, or 4; staff), Medal of Glory (Artefact/Accessory - Mark of true talent that allows the wearer to gain triple experience from battles), Electro Gear (Adds lightning-element to physical attacks and protects from lightning-elemental damage, accessory) Aquamarine (Water), Diamond (Light), Sapphire (Wind), Topaz (lightning), Fifty Shades of Bley, Bedroll, Magic Compass, Magnifying Glass, 2 Remedies, 2 Somas, 8 Water Bombs, 2x Lightning Bomb, 2x Fire Bomb, 3 Dirt Bombs, Smoke Bomb, 4x Venom, 2x Deadly Venom, Health Core, 3x Potion, 2x Grand Potion, Phoenix Essence, 3 Nostrums, 8 Meads, 3 Smelling Salts, 10 Remedies, 6 Grand Potions, Skeleton Decoy, 8x Bone, Deadly Venom, 2 Kraken Fangs (grants hastened- and reinforced-effects when consumed), Silver Ore (worth 60 gold), Demon Repellant (Makes the user impervious to direct attacks from demons during one battle. Consumable), Winged Sandals (artifact; footwear; protects from bound and slowed effects), 2xTitan Heart (Grants encouraged- and inspired-effects when consumed), 3x Level Up Mushroom, Dragonfire Stew (Gives the consumer the encouraged and inspired effects for the duration of one battle) Alexandre le Chevalier (Played by Capt.JohnPaul) *Immune to Stunned* 20 year old elf male Black Knight Level 23.33 Power Bonus: 0 Defense: 14 Health: 41/41 Gold: 31 Equipment: Sword of the Elven Blademaster (WP: 10 ;ignores SP, badly poisoned, +1 gold per successful strike), Cross Heater Shield (SP: 10), Dapper Hat (Headwear, wearer has a 1/6 chance of becoming encouraged at the start of each battle), Black Knight Armor (SP:4, protects from Stunned effect.) Inventory: Potions (5), Bedroll, Smoke Bomb 2x, Fire Bomb, Feather Duster of DOOM (WP: 1), Eyepatch (Headwear: 1/2 chance to prevent blinded-effect. Costs 20 gold. A hero cannot equip more than 1 eyepatch) Deadly Venom x2, Tome of The Regret, Volatile Venom x5, Mead 4x, Nostrum 3x, Smelling Salts x1, Grand Potion 3x, Emerald (Wood), Mulled Wine, 1 fine Montresorian Wine,Ambrosia, Remedy Dyric Rone (Played by The Legonator) *Immune to all elements* *Lucky* *Steals 50% more gold* Level 22.33 Assassin Power Bonus: 0 Defense: 3 Health: 34/34 Gold: 1549 Equipment: Requiem (WP: 20; wood, light and darkness-elemental, ranged), Lucky Die, Tricorne (SP:3, Water, Wood, Earth, Ice, Fire, Wind, Lightning, Light, Darkness - elemental) Sticky Gloves (Increases amount of gold stolen by 50%; handwear) Inventory: Double Chain Whip (WP:10), Throwing Knife (WP:4, ranged, retrievable), Aquamarine (Water), Diamond, 4 Potions, 5 Grand Potions, Elixir, 2 Remedies, 2 Meads, 2 Venoms, Smoke Bomb, Skeleton Decoy, 3 Mythril Shards (3/4 of a Mythril), Silver Ore (Worth 60 gold), Bone, Winged Sandals, Smelling Salt Bedroll, Shovel, Banana (Restores full health to target), Diamond Lamp of Summoning (1/3 Uses Left), Tonic, Nordic Stomach Guard (SP: 3, Immunity to Ice and Water, Bodywear, Suitable for Barbarians, Regulators, and Beast Warriors), 1 Military Grade Light Bomb, 1 Military Grade Darkness Bomb Olmstyr (NPC, uncontrollable/takes suggestions) 33 years old male orc Warden Level 27.66 Power Bonus: 0 Defense: 10 Health: 17/44 Gold: 0 Equipment: Serstyr (WP: 20, light-elemental, longsword), Traveller’s Cloak (SP: 1, backwear), Orc-Made Chainmail (Suitable for Olmstyr, SP: 9, half damage from humans, bodywear) Inventory: 3 Grand Potions, Elixir Captain Illdria (NPC, controlled by Scubacarrot) 26 years old female human Marauder *Immune to weakened, fragile, enamored, and confused* *Poisoned* Level 30 Power Bonus: 0 Health: 1/46 Gold: 488 Equipment: Rapier (WP: 13, longsword), Flayer (WP: 10, whip), Corset of Kickass (Suitable for Illdria, wearer deals the enamored-effect, bodywear), Cap'n’s Sash (Suitable for Illdria, immune to weakened, fragile, enamored, and confused, grants Command, accessory) Knife-Tongue (NPC, controlled by swils) 37 years old male hobgoblin Marauder *Immune to jinxed* *KO'd* Level 12 Power Bonus: 0 Health: 0/27 Gold: 16 Equipment: Shank (WP: 7, dagger), Shiv (WP: 5, dagger), Coat of Misfortune (Suitable for Knife-Tongue, wearer has a 1/6 chance to deal the jinxed-effect on successful hits, immune to jinxed, bodywear) Zasies (NPC, controlled by Flare) 72 years old female Selkreeth Berserker *Immune to fragile* Level 22 Power Bonus: +5 Health: 6/36 Gold: 38 Equipment: Ungodly Spiky Mace (WP: 15, deals the bleeding-effect, dealing 5 points of damage each round until remedied or fully healed, mace), Heavy Gauntlets (Suitable for Zasies, +5 power, immune to fragile, handwear) Everyone, please choose an action. Party leader, please create a battle order. Scuba, swils, Chromekight, and Flare, take note you have NPC control. At the end of 24 hours, party leader/secondary party leader, please recommend actions for heroes that have not posted yet.
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