Jump to content

Recommended Posts

Posted

I'm not sure why Balthazar thinks Tybalt's scummy for calling her out on it... he saw something that pinged his scumdar and acted on it like a good townie would. Now, at this stage in the game, he definitely could be scum, but there's no reason to suspect him more than anyone else at this point.

Pay attention Paris, dahling. As I said in my earlier post, I thought it odd that something that didn't register on my radar would ping someone else's radar. It doesn't make him scum, but he has a question mark next to his name for now.

Currently, the ones who have only posted once are:

Brittney

Tybalt

Lawrence

Ronald

Amanda

Abraham

Rocky

Melanie

Of these, both Tybalt and Ronald posted fairly on-topic posts. While not towntells specifically, I feel like these people need less of an incentive to participate than the others. :thumbup:

I do agree that we need people to participate to help us find the scum. I'd also like to hear from those who haven't contributed much yet, and I'd especially like to hear what Tybalt has to say.

So, are you saying we should not analyze?

The thing about Day One is there's usually some room for error, so it's not a national tragedy if we lynch a fluff-poster. If people can't find something to contribute to the game, then we have to wonder if they're trying to hide or if they simply can't be arsed to do anything.

I don't agree with your assessment that "most townie will be 'scum-telling'". Certainly a few might be acting cagey and refusing to stick their necks out too far, but I think you'll find that the vast majority of townies will want to do their part to help the town and make it clear that they're helping the town. That usually does take the form of close analysis.

It sounds to me like you're giving people a free pass to act scummy and suspicious, simply because it's Day One. :sceptic:

This hadn't pinged my radar when I first read it, but you've raised some interesting points.

Posted

Personally, I'm more worried about over thinking and then piling on someone who makes a D1 mistake (like over-fluff-posting) than under thinking, because in my past experience the former is the standard. We need to keep an eye out for scum, but we also need to realize that most townie will be 'scum-telling' on ?d1 until things really start to get going.

Janice, have to say I agree too. My experience has shown that whoever everyone THINKS is a good choice D1 is usually a wrong call. Now, it's to be expected just based on the odds, but still.... the group consensus does not have a great track record about D1 lynches. In fact, what would everyone think about NOT lynching today? We'll obviously lose a town overnight to the scummos, but odds are that a lynch will off a second town. I've heard in other places that doing so can be a good strategy since you probably will be wrong in a D1 lynch and so it saves one townie and gives us the night to carry out whatever abilities we have.

The scum will hate this idea, since they WANT to use today to lynch a townie. I'm not saying that anyone disagreeing with me is scum. And it may be a non issue since we need an actual majority to lynch, not just the most votes is gone.

Posted

Janice, have to say I agree too. My experience has shown that whoever everyone THINKS is a good choice D1 is usually a wrong call. Now, it's to be expected just based on the odds, but still.... the group consensus does not have a great track record about D1 lynches. In fact, what would everyone think about NOT lynching today? We'll obviously lose a town overnight to the scummos, but odds are that a lynch will off a second town. I've heard in other places that doing so can be a good strategy since you probably will be wrong in a D1 lynch and so it saves one townie and gives us the night to carry out whatever abilities we have.

The scum will hate this idea, since they WANT to use today to lynch a townie. I'm not saying that anyone disagreeing with me is scum. And it may be a non issue since we need an actual majority to lynch, not just the most votes is gone.

If we don't lynch anyone today, we have absolutely nothing to go on tomorrow (unless the night actions find something out, but let's not rely on night actions). Not lynching on day one is not a good idea.

Not to mention that if we now decide to not lynch anyone, it will seriously curb our discussion today.

Posted

So Paris, how are Janice's words "one of the wisest things"?

*falsetto* All too often in these games of life, one person will say something that doesn't necessarily ~agree~ with everyone else, and will be lynched (example is a drunk taking back his read on a young lady in a Western). Not because they're scum, but because they're human. Humans make mistakes. Have you seen how often someone is lynched for one line on Day 1 and flips town? A lot.

Pay attention Paris, dahling. As I said in my earlier post, I thought it odd that something that didn't register on my radar would ping someone else's radar. It doesn't make him scum, but he has a question mark next to his name for now.

*falsetto* Don't mock me, dahling~ :sadnew: Are your reads the end-all-be-all of all reads?

Janice, have to say I agree too. My experience has shown that whoever everyone THINKS is a good choice D1 is usually a wrong call. Now, it's to be expected just based on the odds, but still.... the group consensus does not have a great track record about D1 lynches. In fact, what would everyone think about NOT lynching today? We'll obviously lose a town overnight to the scummos, but odds are that a lynch will off a second town. I've heard in other places that doing so can be a good strategy since you probably will be wrong in a D1 lynch and so it saves one townie and gives us the night to carry out whatever abilities we have.

The scum will hate this idea, since they WANT to use today to lynch a townie. I'm not saying that anyone disagreeing with me is scum. And it may be a non issue since we need an actual majority to lynch, not just the most votes is gone.

While I agree with some of your logic, dahling, we are definitely lynching today. If we don't, we'll just be in the same position tomorrow. We might get investigation results or something, but it's best to not rely on those sorts of things. Come on, girlfrien', we can catch scum!! :thumbup:

Tip #56: Don't run away from your problems! Face them ferociously head-on! :angry:

Posted

Janice, have to say I agree too. My experience has shown that whoever everyone THINKS is a good choice D1 is usually a wrong call. Now, it's to be expected just based on the odds, but still.... the group consensus does not have a great track record about D1 lynches. In fact, what would everyone think about NOT lynching today? We'll obviously lose a town overnight to the scummos, but odds are that a lynch will off a second town. I've heard in other places that doing so can be a good strategy since you probably will be wrong in a D1 lynch and so it saves one townie and gives us the night to carry out whatever abilities we have.

The scum will hate this idea, since they WANT to use today to lynch a townie. I'm not saying that anyone disagreeing with me is scum. And it may be a non issue since we need an actual majority to lynch, not just the most votes is gone.

I suppose this was inevitable. I can't tell you how many times I've seen someone suggest a no-lynch on the first day. As others have said, it's pointless and it gives us nothing to go on for Day Two. I should have put this in my last post, but one of the reasons why first day analysis - while retaining the potential to send an innocent townie to their doom - is so crucial is because it gives us something to go on in future days. Voting patterns have the potential to speak louder than anything, and we can't analyse voting patterns if we don't vote or don't discuss votes.

I'm glad we got it out of the way, but let's not have any more talk of a non-lynch.

Posted

Wow, so y'all really didn't like my idea, huh?.... guess you probably don't want my suggestions about fakevotes, and fingers of suspicion, and selecting from a pill cart, and.... :blush:

For the record, I envisioned still discussing and everything as if we were lynching, but I do admit it loses some (ok, a lot) of the usefulness if people aren't forced to commit to a vote.

On the other hand, since in theory we only have a max of 3 kills a night (lynch, scum, and if there's a vig), if we JUST had a scum kill each night we could drag the game out long enough for the NAs to have serious usefulness in rooting out the scum. No SK to speed things along.

On the other other hand (for the Polymelia victims among us), since we need an actual majority, as long as the legit townies don't bandwagon too much in these early days, we should be able to force the scum to all (or nearly all) vote for one victim and root them out that way.

Posted

Janice, have to say I agree too. My experience has shown that whoever everyone THINKS is a good choice D1 is usually a wrong call. Now, it's to be expected just based on the odds, but still.... the group consensus does not have a great track record about D1 lynches. In fact, what would everyone think about NOT lynching today? We'll obviously lose a town overnight to the scummos, but odds are that a lynch will off a second town. I've heard in other places that doing so can be a good strategy since you probably will be wrong in a D1 lynch and so it saves one townie and gives us the night to carry out whatever abilities we have.

The scum will hate this idea, since they WANT to use today to lynch a townie. I'm not saying that anyone disagreeing with me is scum. And it may be a non issue since we need an actual majority to lynch, not just the most votes is gone.

Like others have said, while this sounds great in theory, wouldn't D2 be a repeat of today (barely anything t go on) and we'd lose 1 Town per night to scum most likely. If we lynch someone, at least we have some data to analyse? :sceptic:
Posted

Like others have said, while this sounds great in theory, wouldn't D2 be a repeat of today (barely anything t go on) and we'd lose 1 Town per night to scum most likely. If we lynch someone, at least we have some data to analyse? :sceptic:

Right, but assuming it's around an 18 town / 6 scum ratio, that would be TWELVE DAYS before the scum win, and certainly somwhere along the way the town w/ abilities would come up with useful info. So it should be effective, but pretty darn boring :)

(forgot to count how many people we've got here - just 20. So if it's 15 town / 5 scum, that'd give us 10 days before they win.)

Posted

Wow, so y'all really didn't like my idea, huh?.... guess you probably don't want my suggestions about fakevotes, and fingers of suspicion, and selecting from a pill cart, and.... :blush:

*falsetto* Actually, dahling, we have unlimited unvotes. We can vote as much as we want.

Posted

Right, but assuming it's around an 18 town / 6 scum ratio, that would be TWELVE DAYS before the scum win, and certainly somwhere along the way the town w/ abilities would come up with useful info. So it should be effective, but pretty darn boring :)

(forgot to count how many people we've got here - just 20. So if it's 15 town / 5 scum, that'd give us 10 days before they win.)

So you suggest we somehow lynch them all in 10 days? That seems ample enough, but we're also assuming that in those 10 days, the Town with Powers will find out who the scum is At the end of 9 days, they'd only check half the people and if they have a Godfather, he comes up as Town :sceptic:
Posted

Lunch! I hope you morons left me some honey sandwiches. Where's the homeless guy? You'd think he'd be the first one here, stuffing his face.

Seems today's chatter has been pretty predictable, full of fluffy posts and statements of the obvious. The only thing that has stood out for me so far is this:

I found it odd that Tybalt would try to cast suspicion on Rosie for this when it seemed obvious to me that she was talking to Henry the Hairbrush.

As Paris mentioned, it pinged my scum-dar early on and unless you are making yourself the absolute standard of scum-dar efficiency, pings are what we go on and the more opinions on the matter the better. Now with Rosie's explanation of her comment, it's a little easier to understand in context.

Janice, have to say I agree too. My experience has shown that whoever everyone THINKS is a good choice D1 is usually a wrong call. Now, it's to be expected just based on the odds, but still.... the group consensus does not have a great track record about D1 lynches. In fact, what would everyone think about NOT lynching today? We'll obviously lose a town overnight to the scummos, but odds are that a lynch will off a second town. I've heard in other places that doing so can be a good strategy since you probably will be wrong in a D1 lynch and so it saves one townie and gives us the night to carry out whatever abilities we have.

The scum will hate this idea, since they WANT to use today to lynch a townie. I'm not saying that anyone disagreeing with me is scum. And it may be a non issue since we need an actual majority to lynch, not just the most votes is gone.

I'm with the crowd here, in that the lynch is the town's tool and aside from a vig, the only way we can win. While the night actions are useful, in the end it breeds a lazy town only dependent upon night action results and most of the time oblivious to the scum in front of their noses, either cleverly hiding or manipulating things from behind the scenes.

Posted

For the record, I envisioned still discussing and everything as if we were lynching, but I do admit it loses some (ok, a lot) of the usefulness if people aren't forced to commit to a vote.

On the other hand, since in theory we only have a max of 3 kills a night (lynch, scum, and if there's a vig), if we JUST had a scum kill each night we could drag the game out long enough for the NAs to have serious usefulness in rooting out the scum. No SK to speed things along.

On the other other hand (for the Polymelia victims among us), since we need an actual majority, as long as the legit townies don't bandwagon too much in these early days, we should be able to force the scum to all (or nearly all) vote for one victim and root them out that way.

I'm kind of confused with what you're saying here. Are you basically saying we don't lynch anyone these first few days? If you are then I totally disagree with that. We shouldn't be as reliant on night actions as you seem to want us to be because anyone can hide in the night.

Posted

So you suggest we somehow lynch them all in 10 days? That seems ample enough, but we're also assuming that in those 10 days, the Town with Powers will find out who the scum is At the end of 9 days, they'd only check half the people and if they have a Godfather, he comes up as Town :sceptic:

As Paris mentioned, it pinged my scum-dar early on and unless you are making yourself the absolute standard of scum-dar efficiency, pings are what we go on and the more opinions on the matter the better. Now with Rosie's explanation of her comment, it's a little easier to understand in context.

I'm with the crowd here, in that the lynch is the town's tool and aside from a vig, the only way we can win. While the night actions are useful, in the end it breeds a lazy town only dependent upon night action results and most of the time oblivious to the scum in front of their noses, either cleverly hiding or manipulating things from behind the scenes.

I'm kind of confused with what you're saying here. Are you basically saying we don't lynch anyone these first few days? If you are then I totally disagree with that. We shouldn't be as reliant on night actions as you seem to want us to be because anyone can hide in the night.

Ok, I'm saying IF we wanted, since there's no SK to speed thigns along, we COULD not do any lynching until investigations have revealed scum. We'd only lose 1 town per night to the scum, meaning we'd have 10 days (assuming the 15/5 ratio) before they win. Somewhere in those 10 days, surely the night actions of the town could find some trustworthy people and some scum. They could then use the trustworthy people to announce who the scum are (gotta protect the power roles) and they'd then be lynched. AND anyone not voting off said person would be obvious scum as well. Each time a scum is lynched, that's another day before they win (ie we'd have more than 10 days), so it should allow plenty of time to get them all.

I'll grant you, it would be an epically boring game, since it'd be 100% reliant on NA and everyone would just spend all day everyday making fluff posts. But it should work. PRobably not a great method here on EB where we play slower and more entertaining games, but I hear it's sometimes done on other places with scum problems that hunt much faster, so that a 10+ day game doesn't take 6 weeks.

All that said (getting laryngitis here from talking so much! or is this carpal tunnel from typing?) I understand not wanting to go this route - it's against the spirit of the hunt here and would be terribly boring. Does give me some ideas for interesting twists to run a future game though...

So let's hunt scum! We do need to make sure we don't get TOO unanimous as townies in our voting though - we need to force the scum to vote as a bloc so we can identify them easier.

Posted

All that said (getting laryngitis here from talking so much! or is this carpal tunnel from typing?) I understand not wanting to go this route - it's against the spirit of the hunt here and would be terribly boring.

And a pretty much worthless strategy when only the Godfather remains or a Framer gets lucky, or the kill moves.

Posted

I'm here!!! A backgammon tournament took a lot of my time!

Here are my 2 cents on what's been discussed so far:

- this is day 1 and it's pretty much inevitable that we will mislynch, as is usually the case.

- it's WAY too early to analyse anything; those saying that we can analyse day 1 posts are probably trying to get the attention away from them, this does not mean they are scum though.

- everyone is suspicious so I will advocate my usual policy lynch for day one.

- no-lynch on day one (or any other day) is a bad idea IMO.

I'll be back later; Risk tournament here I come!

Posted

Here are my 2 cents on what's been discussed so far:

- this is day 1 and it's pretty much inevitable that we will mislynch, as is usually the case.

- it's WAY too early to analyse anything; those saying that we can analyse day 1 posts are probably trying to get the attention away from them, this does not mean they are scum though.

- everyone is suspicious so I will advocate my usual policy lynch for day one.

- no-lynch on day one (or any other day) is a bad idea IMO.

That's not worth 2 cents. That's not even worth 1 cent. A couple shavings off a penny, maybe.

I gather from this that you're suggesting we do absolutely nothing but vote at random. Am I wrong? I hope I am. :sceptic:

Vote: Brittney Alfredo (PirateDave84) for suggesting we not analyze anything. A slightly informed lynch is better than a random one.

Feeds Danyelle another dog biscuit.

Posted

I'm here!!! A backgammon tournament took a lot of my time!

Here are my 2 cents on what's been discussed so far:

- this is day 1 and it's pretty much inevitable that we will mislynch, as is usually the case.

- it's WAY too early to analyse anything; those saying that we can analyse day 1 posts are probably trying to get the attention away from them, this does not mean they are scum though.

- everyone is suspicious so I will advocate my usual policy lynch for day one.

- no-lynch on day one (or any other day) is a bad idea IMO.

I'll be back later; Risk tournament here I come!

Addressing your first point, I think we are all aware of this fact and your repeating it doesn't seem to be much of an obseravtion. I'm still trying to figure out your second point, what's the point of pointing out someone's behavior if you are going to dismiss it as something that either a scum or a townie could exhibit? Point three is also a restating of the obvious. Your 4th point is a valid opinion, but that's all, not much backing it up. You follow up with the inevitable "I'll be back later" comment... looks like a bunch of summarizing and no substance.

Posted

I'm here!!! A backgammon tournament took a lot of my time!

Here are my 2 cents on what's been discussed so far:

- this is day 1 and it's pretty much inevitable that we will mislynch, as is usually the case.

- it's WAY too early to analyse anything; those saying that we can analyse day 1 posts are probably trying to get the attention away from them, this does not mean they are scum though.

- everyone is suspicious so I will advocate my usual policy lynch for day one.

- no-lynch on day one (or any other day) is a bad idea IMO.

I'll be back later; Risk tournament here I come!

What is your "usual policy" for day one lynching?

Posted

What is your "usual policy" for day one lynching?

I think Britt meant her usual "policy lynch" (ie lynch all liars, or lynch inactives, or similar) as opposed to "usual policy" lynch. Where you put the quote marks makes a big difference in meaning, huh? At least that's the way I interpreted it.

Posted

I think Britt meant her usual "policy lynch" (ie lynch all liars, or lynch inactives, or similar) as opposed to "usual policy" lynch. Where you put the quote marks makes a big difference in meaning, huh? At least that's the way I interpreted it.

Why so quick to defend her? Day 1 defenses of someone you should supposedly barely know are scummy. Melanie and Brittney are on my no good scummy scum scum list right now. Besides, you're not giving me inspiration for new material. I've already written a Day 1 defense song. I've let this go before, not happening this time.

Vote: Melanie Detruccio (mostlytechnic)

Posted

I'm here!!! A backgammon tournament took a lot of my time!

Here are my 2 cents on what's been discussed so far:

- this is day 1 and it's pretty much inevitable that we will mislynch, as is usually the case.

- it's WAY too early to analyse anything; those saying that we can analyse day 1 posts are probably trying to get the attention away from them, this does not mean they are scum though.

- everyone is suspicious so I will advocate my usual policy lynch for day one.

- no-lynch on day one (or any other day) is a bad idea IMO.

I'll be back later; Risk tournament here I come!

*falsetto* "We're going to lynch town no matter what we do, so let's just do nothing and then vote random town" - Brittney

:hmpf:

Usually I ask people to explain things before I vote for them, but there's no explanation for this. She tried to do what the rest of us were doing and add her "two cents" on what a Day One analysis should be, but basically just added nothing and encouraged us to do nothing. While there are a lot of other people doing nothing, the fact that she was trying to do something while doing nothing is a real scumtell, dahlings. Some lazy town will just be lazy town. Scum will try their best to blend in with town, hence the difference between Britt and, say, people like the bartender from the Western.

Vote: Brittney (PirateDave)

I think Britt meant her usual "policy lynch" (ie lynch all liars, or lynch inactives, or similar) as opposed to "usual policy" lynch. Where you put the quote marks makes a big difference in meaning, huh? At least that's the way I interpreted it.

What makes you qualified to speak for her, dahling? :wacko:

Posted

While I completely disagree with Melanie's idea to depend on night actions for the entire game, her proposal of it and pursuit of such a reckless idea doesn't really give me a scummy vibe. However, I am interested why Melanie defended Brittney and then just ended her post with "that's what I think of it at least". To me it sounded like she wanted to subtly defend her by saying at the end that her defense may be wrong.

Posted

Ok, I'm saying IF we wanted, since there's no SK to speed thigns along, we COULD not do any lynching until investigations have revealed scum. We'd only lose 1 town per night to the scum, meaning we'd have 10 days (assuming the 15/5 ratio) before they win. Somewhere in those 10 days, surely the night actions of the town could find some trustworthy people and some scum. They could then use the trustworthy people to announce who the scum are (gotta protect the power roles) and they'd then be lynched. AND anyone not voting off said person would be obvious scum as well. Each time a scum is lynched, that's another day before they win (ie we'd have more than 10 days), so it should allow plenty of time to get them all.

I'll grant you, it would be an epically boring game, since it'd be 100% reliant on NA and everyone would just spend all day everyday making fluff posts. But it should work. PRobably not a great method here on EB where we play slower and more entertaining games, but I hear it's sometimes done on other places with scum problems that hunt much faster, so that a 10+ day game doesn't take 6 weeks.

All that said (getting laryngitis here from talking so much! or is this carpal tunnel from typing?) I understand not wanting to go this route - it's against the spirit of the hunt here and would be terribly boring. Does give me some ideas for interesting twists to run a future game though...

So let's hunt scum! We do need to make sure we don't get TOO unanimous as townies in our voting though - we need to force the scum to vote as a bloc so we can identify them easier.

Suggesting a no-lynch on Day One is bad enough. Suggesting we don't lynch for several days is worse.

As I explained, not lynching on the first day means we don't have anything to analyze on the second day. Not lynching on the second means we don't have anything to analyze on the third. Not lynching on the third... do you see where I'm going with this?

Plus, this is all assuming we have NA results on Day Five or whenever you want us to start lynching. I read a story recently (there was a very handsome Native fellow in it) about a city in the Old West where the scum managed to kill off the vigilante and investigator within the first couple of days and the remaining PRs didn't get themselves organized. If we leave everything to the PRs, we have to be sure they can find each other, we have to be sure they can find scum, and we have to be sure the scum won't find them. This is an objectively terrible idea.

I think Britt meant her usual "policy lynch" (ie lynch all liars, or lynch inactives, or similar) as opposed to "usual policy" lynch. Where you put the quote marks makes a big difference in meaning, huh? At least that's the way I interpreted it.

Jumping to someone's defence on the first day is odd, but I don't know if it's enough to justify a vote. I remember another story about a bunch of hot, sweaty, manly Vikings with rippling biceps and... where was I going with this? :wub_drool:

Anyway, these Vikings lynched a guy on the first day because he defended someone for having a British accent, and they both turned out to be innocent.

I'm here!!! A backgammon tournament took a lot of my time!

Here are my 2 cents on what's been discussed so far:

- this is day 1 and it's pretty much inevitable that we will mislynch, as is usually the case.

- it's WAY too early to analyse anything; those saying that we can analyse day 1 posts are probably trying to get the attention away from them, this does not mean they are scum though.

- everyone is suspicious so I will advocate my usual policy lynch for day one.

- no-lynch on day one (or any other day) is a bad idea IMO.

I'll be back later; Risk tournament here I come!

Thanks for adding that, Brittney, even though it was essentially a regurgitation of what everyone else has already said. Like the laughably transparent drag queen said, this is really not adding anything, but rather attempting to appear to add something. If you don't have anything to say, then don't say anything, but don't try tricking us into thinking you have something to say. Better to be suspicious for being quiet than for being fluffy.

Posted

- it's WAY too early to analyse anything; those saying that we can analyse day 1 posts are probably trying to get the attention away from them, this does not mean they are scum though.

Why would town players want to get the attention away from them so badly? I guess you're talking about Paris, because she was the first to talk about analyzing, but I know her and she's never really been one to turn attention away from her [no roleplaying, I actually mean it].

And so far we've always found something to analyze. Sure, most Day One lynches are townies, but successful play starts on the first day, not on the second and certainly not on the eleventh (as Melanie has suggested).

*To Henry* What's your opinion, Henry? You've been awfully quiet lately.

Oh, come on. I'm sure Paris didn't mean it when she called you a pet. Also, you kind of started it.

Oh, look who's cute when he's sensitive. Whosa good boy?

Alright, I'll stop. So, are you going to help us catch scum or are you going to stay miffed all day? *End of monologue*

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...