SheepEater Posted July 21, 2013 Posted July 21, 2013 I have read the manual, I can place the camera how I want, I can rotate bricks, but I can't seem to place bricks at ANY height except above the ground or over another brick. How I can adjust the x, y, AND Z axis of its position? Quote
Vincent Kessels Posted July 21, 2013 Posted July 21, 2013 You can't. You have to use scaffolding, and remove the scaffolding again after the part is in the correct position. Quote
Calabar Posted July 21, 2013 Posted July 21, 2013 A similar question has been asked recently by another user, read here. Quote
SheepEater Posted July 21, 2013 Author Posted July 21, 2013 Thanks! Now for my next question: I have made a mod (in real life) to the 79010 Goblin King battle where the components are connected with hinges. http://www.eurobricks.com/forum/index.php?showtopic=80391 Another person has been kind enough to build the official set in LDD so obviously I'd like to apply my mod to the LXF file. How do I rotate a huge entire section in degrees that aren't 90? 45 degrees would be fine. Quote
Calabar Posted July 21, 2013 Posted July 21, 2013 You need a pivot. Add a brick and place it (connected) in the place that you want to be the center of the rotation, then use the "Rotation Tool" and select the angle you prefer. If you publish your modified version, don't forget credists for the original builder fo the set in LDD Quote
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