Sandy Posted November 8, 2013 Posted November 8, 2013 "As you wish, Arthur." Ellaria throws the Unlucky Horseshoe at Warlord Kaherdin from the back row while Ahvialyn uses a Health Core on Arthur (OoC: if she is mine to control, that is). Quote
Wedge09 Posted November 8, 2013 Posted November 8, 2013 Alexander attacks Mopag Hoplite A from the back row. Quote
Chromeknight Posted November 8, 2013 Posted November 8, 2013 (edited) Watch out of those hoplites, spread your attacks around. Battle order Arthur attacks the Warlord with a darkness spell Boomingham attacks Commander Pinnock Sir Shawe attacks the Warlord using the stealthy battle style > Ellaria attacks the warlord with the unlucky horseshoe Nerwen uses scroll of sleep on Hoplite C Nerwen attacks Saunterton > Alexander attacks Hoplite A > Ahvialyn uses health core on Arthur > Lady Calaryl attacks Hoplite B with Darkness spell Free hits Hoplite Charlie Hoplite David Hoplite Evan Throlar enters the battle Edited November 8, 2013 by Chromeknight Quote
Brickdoctor Posted November 9, 2013 Author Posted November 9, 2013 Results of Round Two of the Battle with the Mopag: Arthur Justus Regulus VII vs. Warlord Kaherdin the Awesome — Enchantment Enchantment (+1 SP; -10 Ether) Lord Lawrence Boomingham vs. Commander Pinnock — Critical Hit ((((11*2)+28)*2*2)-7=193 Darkness-Fire-elemental Damage; Badly Poisoned; Bleeding) Sir Isaac Shawe mimics Stealthy vs. Warlord Kaherdin the Awesome — Critical Hit Damage (48-4=34 Damage) >Ellaria Arbour vs. Warlord Kaherdin the Awesome — Roots of Life Roots of Life (all heroes revived; 10+24=34 Health restored; all negative effects removed; -1 Ether) Nerwen Calmcacil use Scroll of Sleep on Mopag Hoplite C — Failure Nerwen Calmcacil vs. Hoplite Saunterton — Meditate (+1 Ether) >Alexander Vandagant vs. Mopag Hoplite A — Hit (((7+17)*2*3)-5=139 Darkness-elemental Damage) >Ahvialyn uses a Health Core on Arthur Justus Regulus VII does nothing. >Lady Calaryl vs. Mopag Hoplite B — Special Damage (Phalanx: takes halved Damage and deals Damage multiplied by number of hoplites in the Phalanx position next Round) Throlar Wineghlim joins the battle. Mopag Hoplite C — Free Hit against Arthur Justus Regulus VII (15-15=0 Damage) Mopag Hoplite D — Free Hit against Lord Lawrence Boomingham (15-12=3 Damage) Mopag Hoplite E — Free Hit against Sir Isaac Shawe (15-4=11 Damage) Commander Pinnock — Badly Poisoned (10 Damage) Having taken a large amount of Damage, Arthur, you decide to magically reinforce your defenses. Boomingham, you stride confidently towards the Mopag commander, who takes up stance as if to duel — then you drive your sword through his heart, and he collapses. Sir Isaac is not so lucky, but, Ellaria, you miraculously are able to summon your Roots of Life, healing both Sir Isaac and Arthur. Alexander, your skills prove more effective in this battle than against the Pongcanae, as you drop a hoplite with a single shot. The Enemies: Warlord Kaherdin the Awesome Humanoid *Lucky* *Encouraged* Level: 24 48 Health: 483/500 Defense: 10 Special I: Stretch Out with Feelings — Warlord Kaherdin becomes Lucky. If Warlord Kaherdin is already Lucky, the target becomes Jinxed. If Warlord Kaherdin is already Lucky and the target is already Jinxed, this triggers Special IV. Special II: Call It Luck — Warlord Kaherdin deals 24 Damage ignoring SP and Row and Stuns the target. Special III: No Such Thing as Luck — Warlord Kaherdin flails around and nearly cuts his own head off and is no longer Lucky. If Warlord Kaherdin is already not Lucky, he Stuns himself and deals 50 Damage ignoring SP to himself. Special IV: Will of the Force — Warlord Kaherdin deals 100 Damage to either himself or the target, decided randomly. Note: Specials are decided randomly. Drops: Mopagsaber Hoplite Saunterton Humanoid Level: 18 Health: 100/100 Defense: 5 Special: This Weapon is Your Life — Hoplite Saunterton disarms the target, who loses his current weapon. A Turn must be spent in order to retrieve that weapon. Drops: Mopag Spear Mopag Hoplite B Humanoid *Phalanx* Level: 15 Health: 100/100 Defense: 5 Special: Phalanx — The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position. Drops: 25 Gold Mopag Hoplite C Humanoid Level: 15 Health: 100/100 Defense: 5 Special: Phalanx — The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position. Drops: 25 Gold Mopag Hoplite D Humanoid Level: 15 Health: 100/100 Defense: 5 Special: Phalanx — The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position. Drops: 25 Gold Mopag Hoplite E Humanoid Level: 15 Health: 100/100 Defense: 5 Special: Phalanx — The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position. Drops: 25 Gold The Party: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 22 *Restoration* *May read a scroll in addition to performing an action* *Immune to Sealed* *Party Leader* Power: 37 (Level 22 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 39/39(Base HP: 9 + Level bonus: 21 + Class bonus: 9) Ether: 7/32 (Base Ether: 5 + Level bonus: 21 + Class bonus: 1 + Artifact bonus: 5) Gold: 370 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear) Inventory: Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Shackles of War (prevents anyone fleeing; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether) • Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead • Shovel, Bedroll, Magnifying Glass Alexander Vandangant (Wedge09) 99 year-old male elven Hunter Level 17.5 *Favors Humanoids* Power: 24 (Level 17 + WP: 7 + Power Bonus: 0) Defense: 5 (SP: 2 + SP: 3) Health: 30/30 (Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2) Gold: 325 Equipment: Fauxthril Crossbow (WP: 7; Darkness-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear) Inventory: Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple • Bedroll, Shovel Ellaria Arbour (Sandy) 22 year-old female human Druid Level 24 *Invisible* *Immune to Sealed* Power: 37 (Level 24 + WP: 10 + Power Bonus: 3) Defense: 3 (SP: 3) Health: 40/40 (Base HP: 9 + Level bonus: 23 + Class bonus: 7 + Permanent Bonus: 1) Ether: 29/36 (Base Ether: 5 + Level bonus: 23 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2) Gold: 293 Equipment: Ignis Fatuus (WP: 10; Fire-, Lighting-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear) Inventory: Unlucky Horseshoe (WP: 13; inflicts Jinxed; throwing weapon), Sylvania's Crossbow (WP: 7; Wood-elemental; crossbow), Wizard's Staff (WP: 1; Fire-, Wind-, Water-, Earth-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword), Minotaur Horn (WP: 2; worth 75 Gold in magic shops; dagger) • Tricorne (SP: 3; headwear), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Scroll of Inspiration (Inspired; costs 10 Ether; 50/50 chance), Scroll of Sealing, • Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead • Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 28 *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* Power: 44 88 (Level 28 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 48/51 (Base HP: 10 + Level bonus: 27 + Class bonus: 11 + Permanent bonus: 3) Ether: 27/27 (Base Ether: 0 + Level/Class bonus: 27) Gold: 178 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Pongcanis Whip (WP: 8; whip), Axe of the Minotaur Champion (WP: 40; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (5), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll Arthur Justus Regulus VII, a Hero Who is Actually Worth Something (Flipz) 21 year-old male human Mystic Knight Level 27.67 *Immune to Poisoned, Badly Poisoned, and Fragile* *Counterstriking* *Encouraged* Power: 39 78 (Level 27 + WP: 12 + Power Bonus: 0) Health: 42/42 (Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4) Ether: 22/32 (Base Ether: 5 + Level bonus: 26 + Class bonus: 1) Defense: 15 (SP: 10 + SP: 5) Gold: 628 (Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs) Equipment: Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 10), Duke's Coat-of-Arms ( SP: 5; Immune to Poisoned, Badly Poisoned, and Fragile; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal Electric-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves Inventory: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5; Light-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword), • Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear), Cloak of Deception (Free Hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Ancient Crown (First successful strike of battle deals Cursed-effect; headwear), Sticky Gloves (Increases the amount of gold stolen by 50%, suitable for Rogues and Beast Warriors; accessory), Marksman's Monocle (Misses are rerolled) • Opal, Amethyst, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (Lucky; costs 10 Ether) • Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (4), Jinxy Juices (2), Ether Core, Noxious Venom (Badly Poisoned and Confused; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20 Lightnng-elemental Damage), Tonic, Grand Tonics (9), Double Rainbow (Encouraged, Lucky, Confused, and Poisoned), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5) • Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 7 *Immune to Fragile* Power: 17 (Level 7 + WP: 10 + Power Bonus: 0) Health: 16/16 (Base HP: 10 + Level Bonus: 6) Defense: 5 (SP: 5) Gold: 162 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3) • Potion, Remedy, Smoke Bomb • Bedroll, Pickaxe Ahvialyn (NPC) Female elven Rogue Level 19 Power: 39 (Level 19 + WP: 20 + Power Bonus: 0) Health: 25/25 (Base HP: 7 + Level bonus: 18) Defense: 3 (SP: 3) Gold: 10 Equipment: Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear) Inventory: Backup Dagger (WP: 5) • Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom • Bedroll Sir Isaac Shawe (NPC) Male human Mime Level 50.4 Power: 68 (Level 50 + WP: 18 + Power Bonus: 0) Health: 55/76 (Base HP: 7 + Level bonus: 49 + Class bonus: 20) Defense: 4 (SP: 4) Ether: 59/59 (Level bonus: 49 + Class bonus: 10) Gold: 10 Equipment: Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear) Inventory: Throwing Knife (WP: 5; throwing dagger) • Grand Potion, Smoke Bombs (3) • Bedroll Lady Calaryl (NPC) Female elven Sorcerer Level 32.5 *Immune to Sealed* Power: 49 (Level 32 + WP: 7 + Power Bonus: 10) Health: 42/42 (Base HP: 7 + Level bonus: 31 + Class bonus: 4) Defense: 6 (SP: 6) Ether: 31/32 (Level bonus: 31 + Class bonus: 1) Gold: 0 Equipment: Sword of Lord Keveak (WP: 2; longsword), Cloak of the Elven Sorceress (SP: 6; immune to Sealed) Inventory: Amethyst, Emerald • Scroll of Sleep, Scroll of Blindness, Scroll of Confusion Party Leader, choose the order of actions. All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box. Any enemy not targeted will get a Free Hit on the party after everyone has acted. Quote
Sandy Posted November 9, 2013 Posted November 9, 2013 "Sylvania is with us, everyone!" Ellaria smiles gleefully as she prepares to repeat her action. Ahvialyn attacks Hoplite E from the front row. Quote
Flipz Posted November 9, 2013 Posted November 9, 2013 Caught off-guard by Throlar's maneuver, Duke Bârbêthân enters the fray as well, though he is careful to remain in the Back Row. OOC: Might as well earn the NPC some free experience. Also, holy cow, a SHIELD despite a Lucky enemy! "Sylvania is with us, everyone!" Ellaria smiles gleefully as she prepares to repeat her action. Ahvialyn attacks Hoplite E from the front row. "Indeed, a greater miracle I have not seen in quite some time." "Lady Nerwen, mind Sealing the Warlord and Frailing Lord Boomingham's next target?" Arthur again repeats his attack. OOC: Also, have I mentioned how nifty it is that Mystic Knights get to do that? There's something special about logging in to see your SP has just gotten high enough to render an enemy strike harmless. Gives me the warm fuzzies it does. Quote
Wedge09 Posted November 9, 2013 Posted November 9, 2013 Alexander attacks Mopag Hoplite D from the back row. Quote
Zepher Posted November 10, 2013 Posted November 10, 2013 Boomingham turns his blade against Saunterton while Shawe attacks Hoplite B in a knightly manner. Quote
Chromeknight Posted November 10, 2013 Posted November 10, 2013 (edited) Nerwen seals the warlord then frails Saunterton Same battle order. sorry for delayed sparse post. Busy weekend. If Duvors does not post, Throlar attacks HopC Edited November 10, 2013 by Chromeknight Quote
Brickdoctor Posted November 10, 2013 Author Posted November 10, 2013 Results of Round Three of the Battle with the Mopag: Arthur Justus Regulus VII vs. Warlord Kaherdin the Awesome — Enchantment Damage (48-15=33 Damage) Duke Bârbêthân joins the battle. Lord Lawrence Boomingham vs. Hoplite Saunterton — Deflected Damage (no Damage) Sir Isaac Shawe mimics Protective vs. Mopag Hoplite B — Damage ((15-4)*1=11 Damage) >Ellaria Arbour vs. Warlord Kaherdin the Awesome — Hit Aim (13-10=3 Damage; Jinxed) Nerwen Calmcacil uses Scroll of Sealing vs. Warlord Kaherdin the Awesome — Failure Nerwen Calmcacil uses Scroll of Frailty vs. Hoplite Saunterton — Failure >Alexander Vandagant vs. Mopag Hoplite D — Damage ((15/2)-5=3 Damage) >Ahvialyn vs. Mopag Hoplite E — Hide (immune to Damage for the rest of the Round) >Lady Calaryl vs. Mopag Hoplite B — Mirror Damage ((15/2)-6=0 Damage received and dealt) Throlar Wineghlim vs. Mopag Hoplite C — Miss Your Round goes decidedly poorly. Everyone misses their attack; some of you take Damage; the only good result is that Ellaria is able to Jinx Warlord Kaherdin. The Enemies: Warlord Kaherdin the Awesome Humanoid *Lucky* *Encouraged* *Jinxed* Level: 24 48 Health: 480/500 Defense: 10 Special I: Stretch Out with Feelings — Warlord Kaherdin becomes Lucky. If Warlord Kaherdin is already Lucky, the target becomes Jinxed. If Warlord Kaherdin is already Lucky and the target is already Jinxed, this triggers Special IV. Special II: Call It Luck — Warlord Kaherdin deals 24 Damage ignoring SP and Row and Stuns the target. Special III: No Such Thing as Luck — Warlord Kaherdin flails around and nearly cuts his own head off and is no longer Lucky. If Warlord Kaherdin is already not Lucky, he Stuns himself and deals 50 Damage ignoring SP to himself. Special IV: Will of the Force — Warlord Kaherdin deals 100 Damage to either himself or the target, decided randomly. Note: Specials are decided randomly. Drops: Mopagsaber Hoplite Saunterton Humanoid Level: 18 Health: 100/100 Defense: 5 Special: This Weapon is Your Life — Hoplite Saunterton disarms the target, who loses his current weapon. A Turn must be spent in order to retrieve that weapon. Drops: Mopag Spear Mopag Hoplite B Humanoid *Phalanx* Level: 15 Health: 100/100 Defense: 5 Special: Phalanx — The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position. Drops: 25 Gold Mopag Hoplite C Humanoid Level: 15 Health: 100/100 Defense: 5 Special: Phalanx — The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position. Drops: 25 Gold Mopag Hoplite D Humanoid Level: 15 Health: 100/100 Defense: 5 Special: Phalanx — The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position. Drops: 25 Gold Mopag Hoplite E Humanoid Level: 15 Health: 100/100 Defense: 5 Special: Phalanx — The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position. Drops: 25 Gold The Party: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 22 *Restoration* *May read a scroll in addition to performing an action* *Immune to Sealed* *Party Leader* Power: 37 (Level 22 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 39/39(Base HP: 9 + Level bonus: 21 + Class bonus: 9) Ether: 7/32 (Base Ether: 5 + Level bonus: 21 + Class bonus: 1 + Artifact bonus: 5) Gold: 370 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear) Inventory: Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Shackles of War (prevents anyone fleeing; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether) • Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead • Shovel, Bedroll, Magnifying Glass Alexander Vandangant (Wedge09) 99 year-old male elven Hunter Level 17.5 *Favors Humanoids* Power: 24 (Level 17 + WP: 7 + Power Bonus: 0) Defense: 5 (SP: 2 + SP: 3) Health: 27/30 (Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2) Gold: 325 Equipment: Fauxthril Crossbow (WP: 7; Darkness-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear) Inventory: Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple • Bedroll, Shovel Ellaria Arbour (Sandy) 22 year-old female human Druid Level 24 *Invisible* *Immune to Sealed* Power: 37 (Level 24 + WP: 10 + Power Bonus: 3) Defense: 3 (SP: 3) Health: 40/40 (Base HP: 9 + Level bonus: 23 + Class bonus: 7 + Permanent Bonus: 1) Ether: 29/36 (Base Ether: 5 + Level bonus: 23 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2) Gold: 293 Equipment: Ignis Fatuus (WP: 10; Fire-, Lighting-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear) Inventory: Unlucky Horseshoe (WP: 13; inflicts Jinxed; throwing weapon), Sylvania's Crossbow (WP: 7; Wood-elemental; crossbow), Wizard's Staff (WP: 1; Fire-, Wind-, Water-, Earth-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword), Minotaur Horn (WP: 2; worth 75 Gold in magic shops; dagger) • Tricorne (SP: 3; headwear), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Scroll of Inspiration (Inspired; costs 10 Ether; 50/50 chance), Scroll of Sealing, • Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead • Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 28 *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* Power: 44 88 (Level 28 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 42/51 (Base HP: 10 + Level bonus: 27 + Class bonus: 11 + Permanent bonus: 3) Ether: 27/27 (Base Ether: 0 + Level/Class bonus: 27) Gold: 178 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Pongcanis Whip (WP: 8; whip), Axe of the Minotaur Champion (WP: 40; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (5), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll Arthur Justus Regulus VII, a Hero Who is Actually Worth Something (Flipz) 21 year-old male human Mystic Knight Level 27.67 *Immune to Poisoned, Badly Poisoned, and Fragile* *Counterstriking* *Encouraged* Power: 39 78 (Level 27 + WP: 12 + Power Bonus: 0) Health: 9/42 (Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4) Ether: 22/32 (Base Ether: 5 + Level bonus: 26 + Class bonus: 1) Defense: 15 (SP: 10 + SP: 5) Gold: 628 (Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs) Equipment: Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 10), Duke's Coat-of-Arms ( SP: 5; Immune to Poisoned, Badly Poisoned, and Fragile; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal Electric-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves Inventory: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5; Light-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword), • Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear), Cloak of Deception (Free Hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Ancient Crown (First successful strike of battle deals Cursed-effect; headwear), Sticky Gloves (Increases the amount of gold stolen by 50%, suitable for Rogues and Beast Warriors; accessory), Marksman's Monocle (Misses are rerolled) • Opal, Amethyst, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (Lucky; costs 10 Ether) • Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (4), Jinxy Juices (2), Ether Core, Noxious Venom (Badly Poisoned and Confused; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20 Lightnng-elemental Damage), Tonic, Grand Tonics (9), Double Rainbow (Encouraged, Lucky, Confused, and Poisoned), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5) • Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 7 *Immune to Fragile* Power: 17 (Level 7 + WP: 10 + Power Bonus: 0) Health: 16/16 (Base HP: 10 + Level Bonus: 6) Defense: 5 (SP: 5) Gold: 162 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3) • Potion, Remedy, Smoke Bomb • Bedroll, Pickaxe Ahvialyn (NPC) Female elven Rogue Level 19 Power: 39 (Level 19 + WP: 20 + Power Bonus: 0) Health: 25/25 (Base HP: 7 + Level bonus: 18) Defense: 3 (SP: 3) Gold: 10 Equipment: Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear) Inventory: Backup Dagger (WP: 5) • Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom • Bedroll Sir Isaac Shawe (NPC) Male human Mime Level 50.4 Power: 68 (Level 50 + WP: 18 + Power Bonus: 0) Health: 44/76 (Base HP: 7 + Level bonus: 49 + Class bonus: 20) Defense: 4 (SP: 4) Ether: 59/59 (Level bonus: 49 + Class bonus: 10) Gold: 10 Equipment: Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear) Inventory: Throwing Knife (WP: 5; throwing dagger) • Grand Potion, Smoke Bombs (3) • Bedroll Lady Calaryl (NPC) Female elven Sorcerer Level 32.5 *Immune to Sealed* Power: 49 (Level 32 + WP: 7 + Power Bonus: 10) Health: 42/42 (Base HP: 7 + Level bonus: 31 + Class bonus: 4) Defense: 6 (SP: 6) Ether: 31/32 (Level bonus: 31 + Class bonus: 1) Gold: 0 Equipment: Sword of Lord Keveak (WP: 2; longsword), Cloak of the Elven Sorceress (SP: 6; immune to Sealed) Inventory: Amethyst, Emerald • Scroll of Sleep, Scroll of Blindness, Scroll of Confusion Duke Bârbêthân (NPC) Male human Knight Level 10 Power: 17 (Level 10 + WP: 7 + Power Bonus: 0) Health: 19/19 (Base HP: 10 + Level bonus: 9) Defense: 2 (SP: 2) Gold: 10 Equipment: Rapier (WP: 7; longsword), Round Shield (SP: 2) Inventory: Bedroll Party Leader, choose the order of actions. All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box. Any enemy not targeted will get a Free Hit on the party after everyone has acted. Quote
Sandy Posted November 10, 2013 Posted November 10, 2013 "Kaherdin's luck should be negated now, so he's all yours!" Ellaria shouts to her companions as she retrieves the horseshoe. Ahvialyn repeats. Quote
Flipz Posted November 10, 2013 Posted November 10, 2013 "Mind throwing me a heal, Master Shawe?" Arthur repeats. Quote
Wedge09 Posted November 10, 2013 Posted November 10, 2013 Alexander attacks Mopag Hoplite D from the back row. Quote
Zepher Posted November 10, 2013 Posted November 10, 2013 Shawe heals Arthur from the back row while Boomingham repeats his attack. Quote
Duvors Posted November 10, 2013 Posted November 10, 2013 Throlar tries to beat Karhedin's face in (from the front row). Quote
Chromeknight Posted November 10, 2013 Posted November 10, 2013 (edited) Throlar. If you are going to wait until everyone else has picked targets to pick yours, make sure you do not leave someone else taking a hit. Battle order > Arthur attacks Warlord Kaherdin with darkness spell Nerwen drinks grand tonic Nerwen uses scroll of blinding on Warlord Kaherdin Boomingham attacks Saunterton Sir Shawe heals Arthur using the blessed battle style > Ellaria retrieves unlucky horseshoe > Alexander attacks Hoplite David Throlar attacks Warlord Kaherdin > Ahvialyn attacks Hoplite Evan > Lady Calaryl attacks Hoplite Bors Duke Bârbêthân realises he could equip a second artifact, if he'd remembered to bring any along. Free hits Hoplite Charlie vs Arthur ('s big shield) Edited November 10, 2013 by Chromeknight Quote
Brickdoctor Posted November 11, 2013 Author Posted November 11, 2013 Results of Round Four of the Battle with the Mopag: Arthur Justus Regulus VII vs. Warlord Kaherdin the Awesome — Special Damage (Call It Luck: 24=24 Damage; Stunned) Nerwen Calmcacil uses a Tonic. (+5 Ether) Nerwen Calmcacil uses Scroll of Blinded vs. Warlord Kaherdin the Awesome — Success (Blinded; -1 Ether) Lord Lawrence Boomingham vs. Hoplite Saunterton — Guardian Angel (party immune to Damage and negative effects next Round) >Sir Isaac Shawe mimics Blessed and heals Arthur Justus Regulus VII — No Healing Ellaria Arbour retrieves Unlucky Horseshoe. >Alexander Vandagant vs. Mopag Hoplite D — Critical Hit ((((7*2)+17)*2*3)-5=181 Darkness-elemental Damage) Throlar Wineghlim vs. Warlord Kaherdin the Awesome — Damage (no effect; Blinded) >Ahvialyn vs. Mopag Hoplite E — Hit ((20+19)/2-5=15 Damage) >Lady Calaryl vs. Mopag Hoplite B — Damage ((15/2)-6=0 Damage) Duke Bârbêthân does nothing. Mopag Hoplite C — Free Hit against Arthur Justus Regulus VII (15-15=0 Damage) Sir Isaac starts to heal you, Arthur, but before he can, Warlord Kaherdin slips on the rubble, falls towards you, and whacks you on the head with the pommel of his sword. As Arthur collapses, Nerwen, you take advantage of the Warlord's position by Blinding him. Boomingham, you summon your angel. Alexander, you loose another arrow that takes down a Mopag. The Enemies: Warlord Kaherdin the Awesome Humanoid *Lucky* *Encouraged* *Jinxed* *Blinded* Level: 24 48 Health: 480/500 Defense: 10 Special I: Stretch Out with Feelings — Warlord Kaherdin becomes Lucky. If Warlord Kaherdin is already Lucky, the target becomes Jinxed. If Warlord Kaherdin is already Lucky and the target is already Jinxed, this triggers Special IV. Special II: Call It Luck — Warlord Kaherdin deals 24 Damage ignoring SP and Row and Stuns the target. Special III: No Such Thing as Luck — Warlord Kaherdin flails around and nearly cuts his own head off and is no longer Lucky. If Warlord Kaherdin is already not Lucky, he Stuns himself and deals 50 Damage ignoring SP to himself. Special IV: Will of the Force — Warlord Kaherdin deals 100 Damage to either himself or the target, decided randomly. Note: Specials are decided randomly. Drops: Mopagsaber Hoplite Saunterton Humanoid Level: 18 Health: 100/100 Defense: 5 Special: This Weapon is Your Life — Hoplite Saunterton disarms the target, who loses his current weapon. A Turn must be spent in order to retrieve that weapon. Drops: Mopag Spear Mopag Hoplite B Humanoid Level: 15 Health: 100/100 Defense: 5 Special: Phalanx — The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position. Drops: 25 Gold Mopag Hoplite C Humanoid Level: 15 Health: 100/100 Defense: 5 Special: Phalanx — The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position. Drops: 25 Gold Mopag Hoplite E Humanoid Level: 15 Health: 85/100 Defense: 5 Special: Phalanx — The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position. Drops: 25 Gold The Party: Nerwen Calmcacil (Chromeknight) 262 year-old female elven Shaman Level 22 *Restoration* *May read a scroll in addition to performing an action* *Immune to Sealed* *Party Leader* Power: 37 (Level 22 + WP: 15 + Power Bonus: 0) Defense: 3 (SP: 3) Health: 39/39(Base HP: 9 + Level bonus: 21 + Class bonus: 9) Ether: 11/32 (Base Ether: 5 + Level bonus: 21 + Class bonus: 1 + Artifact bonus: 5) Gold: 370 Equipment: Magical Staff (WP: 15; Water-, Darkness-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear) Inventory: Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer), • White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to Water; accessory), Shackles of War (prevents anyone fleeing; accessory) • Diamond • Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the Badly Poisoned-effect; costs 5 Ether) • Grand Tonics (3), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead • Shovel, Bedroll, Magnifying Glass Alexander Vandangant (Wedge09) 99 year-old male elven Hunter Level 17.5 *Favors Humanoids* Power: 24 (Level 17 + WP: 7 + Power Bonus: 0) Defense: 5 (SP: 2 + SP: 3) Health: 27/30 (Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2) Gold: 325 Equipment: Fauxthril Crossbow (WP: 7; Darkness-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear) Inventory: Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword) • Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple • Bedroll, Shovel Ellaria Arbour (Sandy) 22 year-old female human Druid Level 24 *Invisible* *Immune to Sealed* Power: 37 (Level 24 + WP: 10 + Power Bonus: 3) Defense: 3 (SP: 3) Health: 40/40 (Base HP: 9 + Level bonus: 23 + Class bonus: 7 + Permanent Bonus: 1) Ether: 29/36 (Base Ether: 5 + Level bonus: 23 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2) Gold: 293 Equipment: Ignis Fatuus (WP: 10; Fire-, Lighting-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to Sealed; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear) Inventory: Unlucky Horseshoe (WP: 13; inflicts Jinxed; throwing weapon), Sylvania's Crossbow (WP: 7; Wood-elemental; crossbow), Wizard's Staff (WP: 1; Fire-, Wind-, Water-, Earth-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword), Minotaur Horn (WP: 2; worth 75 Gold in magic shops; dagger) • Tricorne (SP: 3; headwear), Sterile Gloves (Immune to Poisoned and Badly Poisoned; handwear), • Scroll of Inspiration (Inspired; costs 10 Ether; 50/50 chance), Scroll of Sealing, • Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead • Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass Lord Lawrence Boomingham (Zepher) 46 year-old male human Paladin Level 28 *Immune to Fragile, Sleep, Weakened, and Blindness* *Encouraged* *Guardian Angel* Power: 44 88 (Level 28 + WP: 11 + Power Bonus: 5) Defense: 12 (SP: 7 + SP: 5) Health: 42/51 (Base HP: 10 + Level bonus: 27 + Class bonus: 11 + Permanent bonus: 3) Ether: 27/27 (Base Ether: 0 + Level/Class bonus: 27) Gold: 178 (Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame]) Equipment: Scupperer (WP: 11; Darkness-, Fire-elemental; inflicts Bleeding and Badly Poisoned; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to Fragile), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to Sleep, Weakened, and Blindness; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)* Inventory: Frozen Saber (WP: 9; Light-, Ice-elemental; inflicts Stunned; great sword), Pongcanis Whip (WP: 8; whip), Axe of the Minotaur Champion (WP: 40; user is Slowed and Immune to Hastened; cannot be equipped at the same time as a shield; axe) • Hood of Belthazar Bluehood (Power +4; Ether -6; headwear), • Garnet, Sapphire, • Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing, • Meads (5), Mulled Wine, Fire Brandy (Encouraged, Immune to Ice), Emerald Lamp of Summoning, Hamantasch (Lucky, Blessed), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk, • Bedroll Arthur Justus Regulus VII, a Hero Who is Actually Worth Something (Flipz) 21 year-old male human Mystic Knight Level 27.67 *Immune to Poisoned, Badly Poisoned, and Fragile* *Counterstriking* Power: 39 78 (Level 27 + WP: 12 + Power Bonus: 0) Health: 21/42 (Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4) Ether: 22/32 (Base Ether: 5 + Level bonus: 26 + Class bonus: 1) Defense: 15 (SP: 10 + SP: 5) Gold: 628 (Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs) Equipment: Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 10), Duke's Coat-of-Arms ( SP: 5; Immune to Poisoned, Badly Poisoned, and Fragile; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal Electric-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves Inventory: Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5; Light-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword), • Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear), Cloak of Deception (Free Hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Ancient Crown (First successful strike of battle deals Cursed-effect; headwear), Sticky Gloves (Increases the amount of gold stolen by 50%, suitable for Rogues and Beast Warriors; accessory), Marksman's Monocle (Misses are rerolled) • Opal, Amethyst, Topaz, Diamond, Garnet, Sapphire, Emerald • Scroll of Recklessness (Encouraged and Fragile; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (Lucky; costs 10 Ether) • Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (4), Jinxy Juices (2), Ether Core, Noxious Venom (Badly Poisoned and Confused; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20 Lightnng-elemental Damage), Tonic, Grand Tonics (9), Double Rainbow (Encouraged, Lucky, Confused, and Poisoned), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Grating Stone, Smoke Bombs (5) • Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass Throlar Wineghilm (Lord Duvors) 134 year-old male dwarven Knight Level 7 *Immune to Fragile* Power: 17 (Level 7 + WP: 10 + Power Bonus: 0) Health: 16/16 (Base HP: 10 + Level Bonus: 6) Defense: 5 (SP: 5) Gold: 162 Equipment: Mourning Star (WP: 10; Fire-elemental; inflicts Fragile-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear) Inventory: Mace and Chain (WP: 3) • Potion, Remedy, Smoke Bomb • Bedroll, Pickaxe Ahvialyn (NPC) Female elven Rogue Level 19 Power: 39 (Level 19 + WP: 20 + Power Bonus: 0) Health: 25/25 (Base HP: 7 + Level bonus: 18) Defense: 3 (SP: 3) Gold: 10 Equipment: Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear) Inventory: Backup Dagger (WP: 5) • Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom • Bedroll Sir Isaac Shawe (NPC) Male human Mime Level 50.4 Power: 68 (Level 50 + WP: 18 + Power Bonus: 0) Health: 44/76 (Base HP: 7 + Level bonus: 49 + Class bonus: 20) Defense: 4 (SP: 4) Ether: 59/59 (Level bonus: 49 + Class bonus: 10) Gold: 10 Equipment: Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear) Inventory: Throwing Knife (WP: 5; throwing dagger) • Grand Potion, Smoke Bombs (3) • Bedroll Lady Calaryl (NPC) Female elven Sorcerer Level 32.5 *Immune to Sealed* Power: 49 (Level 32 + WP: 7 + Power Bonus: 10) Health: 42/42 (Base HP: 7 + Level bonus: 31 + Class bonus: 4) Defense: 6 (SP: 6) Ether: 31/32 (Level bonus: 31 + Class bonus: 1) Gold: 0 Equipment: Sword of Lord Keveak (WP: 2; longsword), Cloak of the Elven Sorceress (SP: 6; immune to Sealed) Inventory: Amethyst, Emerald • Scroll of Sleep, Scroll of Blindness, Scroll of Confusion Duke Bârbêthân (NPC) Male human Knight Level 10 Power: 17 (Level 10 + WP: 7 + Power Bonus: 0) Health: 19/19 (Base HP: 10 + Level bonus: 9) Defense: 2 (SP: 2) Gold: 10 Equipment: Rapier (WP: 7; longsword), Round Shield (SP: 2) Inventory: Bedroll Party Leader, choose the order of actions. All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box. Any enemy not targeted will get a Free Hit on the party after everyone has acted. Quote
Chromeknight Posted November 11, 2013 Posted November 11, 2013 Since Shawe's shield could heal everyone, does he get a roll anyway? Arthur! Quote
Flipz Posted November 11, 2013 Posted November 11, 2013 OOC: Arthur's Emergency Essence gets him up automatically. This also means Nerwen is spared damage. As soon as Arthur falls, a clink of broken glass is heard. Simultaneously, an inky blackness splashes across his exposed flesh, before glowing bright orange. "It's all right," his voice says--though it is echoey and distant. Brilliant light still streaming from his body, he climbs to his feet and emits another bolt of darkness at Warlord Khaderin from the Front Row. Quote
Brickdoctor Posted November 11, 2013 Author Posted November 11, 2013 QM Note: Revived Arthur with half HP. Shawe attempted to heal Arthur and failed. Quote
Wedge09 Posted November 11, 2013 Posted November 11, 2013 Alexander attacks Mopag Hoplite C from the back row. Quote
Zepher Posted November 11, 2013 Posted November 11, 2013 "Thanks for the cover, Barty. Shawe, let's take out the big boy." Boomingham and Shawe both rush at Shawe, Shawe using the stealthy style. Quote
Sandy Posted November 11, 2013 Posted November 11, 2013 Ellaria throws the Unlucky Horseshoe at Hoplite Saunterton from the back row. Ahvialyn repeats. Quote
Duvors Posted November 11, 2013 Posted November 11, 2013 Hoplite Charlie gets it in the neck (from the front row). Quote
Chromeknight Posted November 11, 2013 Posted November 11, 2013 (edited) Nerwen sees Boomingham turn on Shawe, weapon drawn. She quickly reaches with her staff, rapping him on the helmet and spinning him around to face the warlord. Wrong way you old fool! Is your alcohol level running low? Battle order Arthur attacks Warlord Kaherdin with darkness spell Nerwen uses scroll of frailty on Hoplite Bors Nerwen attacks Hoplite Bors Boomingham attacks Kaherdin Sir Shawe attacks Kaherdin using the stealthy battle style > Ellaria attacks Saunterton using unlucky horseshoe > Alexander attacks Hoplite Charlie Throlar attacks Hoplite Charlie > Ahvialyn attacks Hoplite Evan > Lady Calaryl attacks Hoplite Bors Duke Bârbêthân does nothing Free hits None Edited November 11, 2013 by Chromeknight Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.