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Posted

"As you wish, Arthur."

Ellaria throws the Unlucky Horseshoe at Warlord Kaherdin from the back row while Ahvialyn uses a Health Core on Arthur (OoC: if she is mine to control, that is).

Posted (edited)

Watch out of those hoplites, spread your attacks around.

Battle order

Arthur attacks the Warlord with a darkness spell

Boomingham attacks Commander Pinnock

Sir Shawe attacks the Warlord using the stealthy battle style

> Ellaria attacks the warlord with the unlucky horseshoe

Nerwen uses scroll of sleep on Hoplite C

Nerwen attacks Saunterton

> Alexander attacks Hoplite A

> Ahvialyn uses health core on Arthur

> Lady Calaryl attacks Hoplite B with Darkness spell

Free hits

Hoplite Charlie

Hoplite David

Hoplite Evan

Throlar enters the battle

Edited by Chromeknight
Posted

Results of Round Two of the Battle with the Mopag:

Arthur Justus Regulus VII vs. Warlord Kaherdin the Awesome — Enchantment Enchantment (+1 SP; -10 Ether)

Lord Lawrence Boomingham vs. Commander Pinnock — Critical Hit ((((11*2)+28)*2*2)-7=193 Darkness-Fire-elemental Damage; Badly Poisoned; Bleeding)

Sir Isaac Shawe mimics Stealthy vs. Warlord Kaherdin the Awesome — Critical Hit Damage (48-4=34 Damage)

>Ellaria Arbour vs. Warlord Kaherdin the Awesome — Roots of Life Roots of Life (all heroes revived; 10+24=34 Health restored; all negative effects removed; -1 Ether)

Nerwen Calmcacil use Scroll of Sleep on Mopag Hoplite C — Failure

Nerwen Calmcacil vs. Hoplite Saunterton — Meditate (+1 Ether)

>Alexander Vandagant vs. Mopag Hoplite A — Hit (((7+17)*2*3)-5=139 Darkness-elemental Damage)

>Ahvialyn uses a Health Core on Arthur Justus Regulus VII does nothing.

>Lady Calaryl vs. Mopag Hoplite B — Special Damage (Phalanx: takes halved Damage and deals Damage multiplied by number of hoplites in the Phalanx position next Round)

Throlar Wineghlim joins the battle.

Mopag Hoplite C — Free Hit against Arthur Justus Regulus VII (15-15=0 Damage)

Mopag Hoplite D — Free Hit against Lord Lawrence Boomingham (15-12=3 Damage)

Mopag Hoplite E — Free Hit against Sir Isaac Shawe (15-4=11 Damage)

Commander Pinnock — Badly Poisoned (10 Damage)

Having taken a large amount of Damage, Arthur, you decide to magically reinforce your defenses. Boomingham, you stride confidently towards the Mopag commander, who takes up stance as if to duel — then you drive your sword through his heart, and he collapses. Sir Isaac is not so lucky, but, Ellaria, you miraculously are able to summon your Roots of Life, healing both Sir Isaac and Arthur. Alexander, your skills prove more effective in this battle than against the Pongcanae, as you drop a hoplite with a single shot.

The Enemies:

av-warlordkaherdin.png

Warlord Kaherdin the Awesome

Humanoid
*Lucky*
*Encouraged*

Level:
24
48

Health:
483/500

Defense:
10

Special I:
Stretch Out with Feelings
— Warlord Kaherdin becomes Lucky. If Warlord Kaherdin is already Lucky, the target becomes Jinxed. If Warlord Kaherdin is already Lucky and the target is already Jinxed, this triggers Special IV.

Special II:
Call It Luck
— Warlord Kaherdin deals 24 Damage ignoring SP and Row and Stuns the target.

Special III:
No Such Thing as Luck
— Warlord Kaherdin flails around and nearly cuts his own head off and is no longer Lucky. If Warlord Kaherdin is already not Lucky, he Stuns himself and deals 50 Damage ignoring SP to himself.

Special IV:
Will of the Force
— Warlord Kaherdin deals 100 Damage to either himself or the target, decided randomly.

Note: Specials are decided randomly.

Drops: Mopagsaber

av-arthursaunterton.png

Hoplite Saunterton

Humanoid

Level:
18

Health:
100/100

Defense:
5

Special:
This Weapon is Your Life
— Hoplite Saunterton disarms the target, who loses his current weapon. A Turn must be spent in order to retrieve that weapon.

Drops: Mopag Spear

av-mopaghoplite.png

Mopag Hoplite B

Humanoid
*Phalanx*

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

av-mopaghoplite.png

Mopag Hoplite C

Humanoid

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

av-mopaghoplite.png

Mopag Hoplite D

Humanoid

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

av-mopaghoplite.png

Mopag Hoplite E

Humanoid

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

The Party:

8446391115_66a502300b_t.jpg

Nerwen Calmcacil (Chromeknight)

262 year-old female elven Shaman

Level 22
*Restoration*
*May read a scroll in addition to performing an action* *Immune to
Sealed
* *Party Leader*

Power:
37
(Level 22 + WP: 15 +
Power Bonus:
0)

Defense:
3
(SP: 3)

Health:
39/39
(Base HP: 9 + Level bonus: 21 + Class bonus: 9)

Ether:
7/32
(Base Ether: 5 + Level bonus: 21 + Class bonus: 1 + Artifact bonus: 5)

Gold:
370

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear)

Inventory:
Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer),

White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory), Shackles of War (prevents anyone fleeing; accessory)

Diamond

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the
Badly Poisoned
-effect; costs 5 Ether)

Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead

Shovel, Bedroll, Magnifying Glass

heroica_2.jpg

Alexander Vandangant (Wedge09)

99 year-old male elven Hunter

Level 17.5
*Favors Humanoids*

Power:
24
(Level 17 + WP: 7 +
Power Bonus:
0)

Defense:
5
(SP: 2 + SP: 3)

Health:
30/30
(Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2)

Gold:
325

Equipment:
Fauxthril Crossbow (WP: 7;
Darkness
-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear)

Inventory:
Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to
Poisoned
and
Badly Poisoned
; handwear),

Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple

Bedroll, Shovel

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 year-old female human Druid

Level 24
*Invisible*
*Immune to
Sealed
*

Power:
37
(Level 24 + WP: 10 +
Power Bonus:
3)

Defense:
3
(SP: 3)

Health:
40/40
(Base HP: 9 + Level bonus: 23 + Class bonus: 7 + Permanent Bonus: 1)

Ether:
29/36
(Base Ether: 5 + Level bonus: 23 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2)

Gold:
293

Equipment:
Ignis Fatuus (WP: 10;
Fire-
,
Lighting
-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear)

Inventory:
Unlucky Horseshoe (WP: 13; inflicts
Jinxed
; throwing weapon), Sylvania's Crossbow (WP: 7;
Wood
-elemental; crossbow), Wizard's Staff (WP: 1;
Fire
-,
Wind
-,
Water
-,
Earth
-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword), Minotaur Horn (WP: 2; worth 75 Gold in magic shops; dagger)

Tricorne (SP: 3; headwear), Sterile Gloves (Immune to
Poisoned
and
Badly Poisoned
; handwear),

Scroll of Inspiration (
Inspired
; costs 10 Ether; 50/50 chance), Scroll of Sealing,

Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead

Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_1583-1.jpg

Lord Lawrence Boomingham (Zepher)

46 year-old male human Paladin

Level 28
*Immune to
Fragile
,
Sleep
,
Weakened
, and
Blindness
*
*Encouraged*

Power:
44
88
(Level 28 + WP: 11 +
Power Bonus:
5)

Defense:
12
(SP: 7 + SP: 5)

Health:
48/51
(Base HP: 10 + Level bonus: 27 + Class bonus: 11 + Permanent bonus: 3)

Ether:
27/27
(Base Ether: 0 + Level/Class bonus: 27)

Gold:
178
(Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame])

Equipment:
Scupperer (WP: 11;
Darkness
-,
Fire
-elemental; inflicts
Bleeding
and
Badly Poisoned
; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to
Fragile
), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to
Sleep
,
Weakened
, and
Blindness
; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)*

Inventory:
Frozen Saber (WP: 9;
Light
-,
Ice
-elemental; inflicts
Stunned
; great sword), Pongcanis Whip (WP: 8; whip), Axe of the Minotaur Champion (WP: 40; user is
Slowed
and
Immune to Hastened
; cannot be equipped at the same time as a shield; axe)

Hood of Belthazar Bluehood (Power +4; Ether -6; headwear),

Garnet
,
Sapphire
,

Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing,

Meads (5), Mulled Wine, Fire Brandy (
Encouraged
, Immune to
Ice
), Emerald Lamp of Summoning, Hamantasch (
Lucky
,
Blessed
), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk,

Bedroll

Arthur_TownGuard_Salute_ava_border.jpg

Arthur Justus Regulus VII
, a Hero Who is Actually Worth Something
(Flipz)

21 year-old male human Mystic Knight

Level 27.67
*Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
*
*Counterstriking*
*Encouraged*

Power:
39
78
(Level 27 + WP: 12 +
Power Bonus:
0)

Health:
42/42
(Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4)

Ether:
22/32
(Base Ether: 5 + Level bonus: 26 + Class bonus: 1)

Defense:
15
(SP: 10 + SP: 5)

Gold:
628
(Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs)

Equipment:
Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 10), Duke's Coat-of-Arms ( SP: 5; Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal
Electric
-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves

Inventory:
Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5;
Light
-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword),

Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear), Cloak of Deception (Free Hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Ancient Crown (First successful strike of battle deals
Cursed
-effect; headwear), Sticky Gloves (Increases the amount of gold stolen by 50%, suitable for Rogues and Beast Warriors; accessory), Marksman's Monocle (Misses are rerolled)

Opal
,
Amethyst
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Recklessness (
Encouraged
and
Fragile
; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (
Lucky
; costs 10 Ether)

Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (4), Jinxy Juices (2), Ether Core, Noxious Venom (
Badly Poisoned
and
Confused
; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20
Lightnng
-elemental Damage), Tonic, Grand Tonics (9), Double Rainbow (
Encouraged
,
Lucky
,
Confused
, and
Poisoned
), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5)

Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

9165522269_9a75a18289_s.jpg

Throlar Wineghilm (Lord Duvors)

134 year-old male dwarven Knight

Level 7
*Immune to
Fragile
*

Power:
17
(Level 7 + WP: 10 +
Power Bonus:
0)

Health:
16/16
(Base HP: 10 + Level Bonus: 6)

Defense:
5
(SP: 5)

Gold:
162

Equipment:
Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear)

Inventory:
Mace and Chain (WP: 3)

Potion, Remedy, Smoke Bomb

Bedroll, Pickaxe

av-ladyahvialyn.png

Ahvialyn (NPC)

Female elven Rogue

Level 19

Power:
39
(Level 19 + WP: 20 +
Power Bonus:
0)

Health:
25/25
(Base HP: 7 + Level bonus: 18)

Defense:
3
(SP: 3)

Gold:
10

Equipment:
Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear)

Inventory:
Backup Dagger (WP: 5)

Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom

Bedroll

av-sirisaacshawe.png

Sir Isaac Shawe (NPC)

Male human Mime

Level 50.4

Power:
68
(Level 50 + WP: 18 +
Power Bonus:
0)

Health:
55/76
(Base HP: 7 + Level bonus: 49 + Class bonus: 20)

Defense:
4
(SP: 4)

Ether:
59/59
(Level bonus: 49 + Class bonus: 10)

Gold:
10

Equipment:
Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear)

Inventory:
Throwing Knife (WP: 5; throwing dagger)

Grand Potion, Smoke Bombs (3)

Bedroll

av-ladycalaryl.png

Lady Calaryl (NPC)

Female elven Sorcerer

Level 32.5
*Immune to
Sealed
*

Power:
49
(Level 32 + WP: 7 +
Power Bonus:
10)

Health:
42/42
(Base HP: 7 + Level bonus: 31 + Class bonus: 4)

Defense:
6
(SP: 6)

Ether:
31/32
(Level bonus: 31 + Class bonus: 1)

Gold:
0

Equipment:
Sword of Lord Keveak (WP: 2; longsword), Cloak of the Elven Sorceress (SP: 6; immune to
Sealed
)

Inventory:
Amethyst
,
Emerald

Scroll of Sleep, Scroll of Blindness, Scroll of Confusion

Party Leader, choose the order of actions.

All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box.

Any enemy not targeted will get a Free Hit on the party after everyone has acted.

Posted

"Sylvania is with us, everyone!" Ellaria smiles gleefully as she prepares to repeat her action.

Ahvialyn attacks Hoplite E from the front row.

Posted

Caught off-guard by Throlar's maneuver, Duke Bârbêthân enters the fray as well, though he is careful to remain in the Back Row.

OOC: Might as well earn the NPC some free experience. :wink: Also, holy cow, a SHIELD despite a Lucky enemy! *oh2*

"Sylvania is with us, everyone!" Ellaria smiles gleefully as she prepares to repeat her action.

Ahvialyn attacks Hoplite E from the front row.

"Indeed, a greater miracle I have not seen in quite some time."

"Lady Nerwen, mind Sealing the Warlord and Frailing Lord Boomingham's next target?"

Arthur again repeats his attack.

OOC: Also, have I mentioned how nifty it is that Mystic Knights get to do that? There's something special about logging in to see your SP has just gotten high enough to render an enemy strike harmless. Gives me the warm fuzzies it does. :classic:

Posted (edited)

Nerwen seals the warlord then frails Saunterton

Same battle order.

sorry for delayed sparse post. Busy weekend.

If Duvors does not post, Throlar attacks HopC

Edited by Chromeknight
Posted

Results of Round Three of the Battle with the Mopag:

Arthur Justus Regulus VII vs. Warlord Kaherdin the Awesome — Enchantment Damage (48-15=33 Damage)

Duke Bârbêthân joins the battle.

Lord Lawrence Boomingham vs. Hoplite Saunterton — Deflected Damage (no Damage)

Sir Isaac Shawe mimics Protective vs. Mopag Hoplite B — Damage ((15-4)*1=11 Damage)

>Ellaria Arbour vs. Warlord Kaherdin the Awesome — Hit Aim (13-10=3 Damage; Jinxed)

Nerwen Calmcacil uses Scroll of Sealing vs. Warlord Kaherdin the Awesome — Failure

Nerwen Calmcacil uses Scroll of Frailty vs. Hoplite Saunterton — Failure

>Alexander Vandagant vs. Mopag Hoplite D — Damage ((15/2)-5=3 Damage)

>Ahvialyn vs. Mopag Hoplite E — Hide (immune to Damage for the rest of the Round)

>Lady Calaryl vs. Mopag Hoplite B — Mirror Damage ((15/2)-6=0 Damage received and dealt)

Throlar Wineghlim vs. Mopag Hoplite C — Miss

Your Round goes decidedly poorly. Everyone misses their attack; some of you take Damage; the only good result is that Ellaria is able to Jinx Warlord Kaherdin.

The Enemies:

av-warlordkaherdin.png

Warlord Kaherdin the Awesome

Humanoid
*Lucky*
*Encouraged*
*Jinxed*

Level:
24
48

Health:
480/500

Defense:
10

Special I:
Stretch Out with Feelings
— Warlord Kaherdin becomes Lucky. If Warlord Kaherdin is already Lucky, the target becomes Jinxed. If Warlord Kaherdin is already Lucky and the target is already Jinxed, this triggers Special IV.

Special II:
Call It Luck
— Warlord Kaherdin deals 24 Damage ignoring SP and Row and Stuns the target.

Special III:
No Such Thing as Luck
— Warlord Kaherdin flails around and nearly cuts his own head off and is no longer Lucky. If Warlord Kaherdin is already not Lucky, he Stuns himself and deals 50 Damage ignoring SP to himself.

Special IV:
Will of the Force
— Warlord Kaherdin deals 100 Damage to either himself or the target, decided randomly.

Note: Specials are decided randomly.

Drops: Mopagsaber

av-arthursaunterton.png

Hoplite Saunterton

Humanoid

Level:
18

Health:
100/100

Defense:
5

Special:
This Weapon is Your Life
— Hoplite Saunterton disarms the target, who loses his current weapon. A Turn must be spent in order to retrieve that weapon.

Drops: Mopag Spear

av-mopaghoplite.png

Mopag Hoplite B

Humanoid
*Phalanx*

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

av-mopaghoplite.png

Mopag Hoplite C

Humanoid

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

av-mopaghoplite.png

Mopag Hoplite D

Humanoid

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

av-mopaghoplite.png

Mopag Hoplite E

Humanoid

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

The Party:

8446391115_66a502300b_t.jpg

Nerwen Calmcacil (Chromeknight)

262 year-old female elven Shaman

Level 22
*Restoration*
*May read a scroll in addition to performing an action* *Immune to
Sealed
* *Party Leader*

Power:
37
(Level 22 + WP: 15 +
Power Bonus:
0)

Defense:
3
(SP: 3)

Health:
39/39
(Base HP: 9 + Level bonus: 21 + Class bonus: 9)

Ether:
7/32
(Base Ether: 5 + Level bonus: 21 + Class bonus: 1 + Artifact bonus: 5)

Gold:
370

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear)

Inventory:
Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer),

White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory), Shackles of War (prevents anyone fleeing; accessory)

Diamond

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the
Badly Poisoned
-effect; costs 5 Ether)

Grand Tonics (3), Tonic, Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead

Shovel, Bedroll, Magnifying Glass

heroica_2.jpg

Alexander Vandangant (Wedge09)

99 year-old male elven Hunter

Level 17.5
*Favors Humanoids*

Power:
24
(Level 17 + WP: 7 +
Power Bonus:
0)

Defense:
5
(SP: 2 + SP: 3)

Health:
27/30
(Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2)

Gold:
325

Equipment:
Fauxthril Crossbow (WP: 7;
Darkness
-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear)

Inventory:
Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to
Poisoned
and
Badly Poisoned
; handwear),

Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple

Bedroll, Shovel

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 year-old female human Druid

Level 24
*Invisible*
*Immune to
Sealed
*

Power:
37
(Level 24 + WP: 10 +
Power Bonus:
3)

Defense:
3
(SP: 3)

Health:
40/40
(Base HP: 9 + Level bonus: 23 + Class bonus: 7 + Permanent Bonus: 1)

Ether:
29/36
(Base Ether: 5 + Level bonus: 23 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2)

Gold:
293

Equipment:
Ignis Fatuus (WP: 10;
Fire-
,
Lighting
-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear)

Inventory:
Unlucky Horseshoe (WP: 13; inflicts
Jinxed
; throwing weapon)
, Sylvania's Crossbow (WP: 7;
Wood
-elemental; crossbow), Wizard's Staff (WP: 1;
Fire
-,
Wind
-,
Water
-,
Earth
-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword), Minotaur Horn (WP: 2; worth 75 Gold in magic shops; dagger)

Tricorne (SP: 3; headwear), Sterile Gloves (Immune to
Poisoned
and
Badly Poisoned
; handwear),

Scroll of Inspiration (
Inspired
; costs 10 Ether; 50/50 chance), Scroll of Sealing,

Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead

Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_1583-1.jpg

Lord Lawrence Boomingham (Zepher)

46 year-old male human Paladin

Level 28
*Immune to
Fragile
,
Sleep
,
Weakened
, and
Blindness
*
*Encouraged*

Power:
44
88
(Level 28 + WP: 11 +
Power Bonus:
5)

Defense:
12
(SP: 7 + SP: 5)

Health:
42/51
(Base HP: 10 + Level bonus: 27 + Class bonus: 11 + Permanent bonus: 3)

Ether:
27/27
(Base Ether: 0 + Level/Class bonus: 27)

Gold:
178
(Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame])

Equipment:
Scupperer (WP: 11;
Darkness
-,
Fire
-elemental; inflicts
Bleeding
and
Badly Poisoned
; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to
Fragile
), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to
Sleep
,
Weakened
, and
Blindness
; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)*

Inventory:
Frozen Saber (WP: 9;
Light
-,
Ice
-elemental; inflicts
Stunned
; great sword), Pongcanis Whip (WP: 8; whip), Axe of the Minotaur Champion (WP: 40; user is
Slowed
and
Immune to Hastened
; cannot be equipped at the same time as a shield; axe)

Hood of Belthazar Bluehood (Power +4; Ether -6; headwear),

Garnet
,
Sapphire
,

Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing,

Meads (5), Mulled Wine, Fire Brandy (
Encouraged
, Immune to
Ice
), Emerald Lamp of Summoning, Hamantasch (
Lucky
,
Blessed
), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk,

Bedroll

Arthur_TownGuard_Salute_ava_border.jpg

Arthur Justus Regulus VII
, a Hero Who is Actually Worth Something
(Flipz)

21 year-old male human Mystic Knight

Level 27.67
*Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
*
*Counterstriking*
*Encouraged*

Power:
39
78
(Level 27 + WP: 12 +
Power Bonus:
0)

Health:
9/42
(Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4)

Ether:
22/32
(Base Ether: 5 + Level bonus: 26 + Class bonus: 1)

Defense:
15
(SP: 10 + SP: 5)

Gold:
628
(Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs)

Equipment:
Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 10), Duke's Coat-of-Arms ( SP: 5; Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal
Electric
-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves

Inventory:
Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5;
Light
-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword),

Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear), Cloak of Deception (Free Hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Ancient Crown (First successful strike of battle deals
Cursed
-effect; headwear), Sticky Gloves (Increases the amount of gold stolen by 50%, suitable for Rogues and Beast Warriors; accessory), Marksman's Monocle (Misses are rerolled)

Opal
,
Amethyst
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Recklessness (
Encouraged
and
Fragile
; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (
Lucky
; costs 10 Ether)

Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (4), Jinxy Juices (2), Ether Core, Noxious Venom (
Badly Poisoned
and
Confused
; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20
Lightnng
-elemental Damage), Tonic, Grand Tonics (9), Double Rainbow (
Encouraged
,
Lucky
,
Confused
, and
Poisoned
), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Emergency Essence, Grating Stone, Smoke Bombs (5)

Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

9165522269_9a75a18289_s.jpg

Throlar Wineghilm (Lord Duvors)

134 year-old male dwarven Knight

Level 7
*Immune to
Fragile
*

Power:
17
(Level 7 + WP: 10 +
Power Bonus:
0)

Health:
16/16
(Base HP: 10 + Level Bonus: 6)

Defense:
5
(SP: 5)

Gold:
162

Equipment:
Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear)

Inventory:
Mace and Chain (WP: 3)

Potion, Remedy, Smoke Bomb

Bedroll, Pickaxe

av-ladyahvialyn.png

Ahvialyn (NPC)

Female elven Rogue

Level 19

Power:
39
(Level 19 + WP: 20 +
Power Bonus:
0)

Health:
25/25
(Base HP: 7 + Level bonus: 18)

Defense:
3
(SP: 3)

Gold:
10

Equipment:
Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear)

Inventory:
Backup Dagger (WP: 5)

Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom

Bedroll

av-sirisaacshawe.png

Sir Isaac Shawe (NPC)

Male human Mime

Level 50.4

Power:
68
(Level 50 + WP: 18 +
Power Bonus:
0)

Health:
44/76
(Base HP: 7 + Level bonus: 49 + Class bonus: 20)

Defense:
4
(SP: 4)

Ether:
59/59
(Level bonus: 49 + Class bonus: 10)

Gold:
10

Equipment:
Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear)

Inventory:
Throwing Knife (WP: 5; throwing dagger)

Grand Potion, Smoke Bombs (3)

Bedroll

av-ladycalaryl.png

Lady Calaryl (NPC)

Female elven Sorcerer

Level 32.5
*Immune to
Sealed
*

Power:
49
(Level 32 + WP: 7 +
Power Bonus:
10)

Health:
42/42
(Base HP: 7 + Level bonus: 31 + Class bonus: 4)

Defense:
6
(SP: 6)

Ether:
31/32
(Level bonus: 31 + Class bonus: 1)

Gold:
0

Equipment:
Sword of Lord Keveak (WP: 2; longsword), Cloak of the Elven Sorceress (SP: 6; immune to
Sealed
)

Inventory:
Amethyst
,
Emerald

Scroll of Sleep, Scroll of Blindness, Scroll of Confusion

av-barbethan.png

Duke Bârbêthân (NPC)

Male human Knight

Level 10

Power:
17
(Level 10 + WP: 7 +
Power Bonus:
0)

Health:
19/19
(Base HP: 10 + Level bonus: 9)

Defense:
2
(SP: 2)

Gold:
10

Equipment:
Rapier (WP: 7; longsword), Round Shield (SP: 2)

Inventory:
Bedroll

Party Leader, choose the order of actions.

All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box.

Any enemy not targeted will get a Free Hit on the party after everyone has acted.

Posted

"Kaherdin's luck should be negated now, so he's all yours!" Ellaria shouts to her companions as she retrieves the horseshoe.

Ahvialyn repeats.

Posted (edited)

Throlar. If you are going to wait until everyone else has picked targets to pick yours, make sure you do not leave someone else taking a hit.

Battle order

> Arthur attacks Warlord Kaherdin with darkness spell

Nerwen drinks grand tonic

Nerwen uses scroll of blinding on Warlord Kaherdin

Boomingham attacks Saunterton

Sir Shawe heals Arthur using the blessed battle style

> Ellaria retrieves unlucky horseshoe

> Alexander attacks Hoplite David

Throlar attacks Warlord Kaherdin

> Ahvialyn attacks Hoplite Evan

> Lady Calaryl attacks Hoplite Bors

Duke Bârbêthân realises he could equip a second artifact, if he'd remembered to bring any along.

Free hits

Hoplite Charlie vs Arthur ('s big shield)

Edited by Chromeknight
Posted

Results of Round Four of the Battle with the Mopag:

Arthur Justus Regulus VII vs. Warlord Kaherdin the Awesome — Special Damage (Call It Luck: 24=24 Damage; Stunned)

Nerwen Calmcacil uses a Tonic. (+5 Ether)

Nerwen Calmcacil uses Scroll of Blinded vs. Warlord Kaherdin the Awesome — Success (Blinded; -1 Ether)

Lord Lawrence Boomingham vs. Hoplite Saunterton — Guardian Angel (party immune to Damage and negative effects next Round)

>Sir Isaac Shawe mimics Blessed and heals Arthur Justus Regulus VII — No Healing

Ellaria Arbour retrieves Unlucky Horseshoe.

>Alexander Vandagant vs. Mopag Hoplite D — Critical Hit ((((7*2)+17)*2*3)-5=181 Darkness-elemental Damage)

Throlar Wineghlim vs. Warlord Kaherdin the Awesome — Damage (no effect; Blinded)

>Ahvialyn vs. Mopag Hoplite E — Hit ((20+19)/2-5=15 Damage)

>Lady Calaryl vs. Mopag Hoplite B — Damage ((15/2)-6=0 Damage)

Duke Bârbêthân does nothing.

Mopag Hoplite C — Free Hit against Arthur Justus Regulus VII (15-15=0 Damage)

Sir Isaac starts to heal you, Arthur, but before he can, Warlord Kaherdin slips on the rubble, falls towards you, and whacks you on the head with the pommel of his sword. As Arthur collapses, Nerwen, you take advantage of the Warlord's position by Blinding him. Boomingham, you summon your angel. Alexander, you loose another arrow that takes down a Mopag.

The Enemies:

av-warlordkaherdin.png

Warlord Kaherdin the Awesome

Humanoid
*Lucky*
*Encouraged*
*Jinxed*
*Blinded*

Level:
24
48

Health:
480/500

Defense:
10

Special I:
Stretch Out with Feelings
— Warlord Kaherdin becomes Lucky. If Warlord Kaherdin is already Lucky, the target becomes Jinxed. If Warlord Kaherdin is already Lucky and the target is already Jinxed, this triggers Special IV.

Special II:
Call It Luck
— Warlord Kaherdin deals 24 Damage ignoring SP and Row and Stuns the target.

Special III:
No Such Thing as Luck
— Warlord Kaherdin flails around and nearly cuts his own head off and is no longer Lucky. If Warlord Kaherdin is already not Lucky, he Stuns himself and deals 50 Damage ignoring SP to himself.

Special IV:
Will of the Force
— Warlord Kaherdin deals 100 Damage to either himself or the target, decided randomly.

Note: Specials are decided randomly.

Drops: Mopagsaber

av-arthursaunterton.png

Hoplite Saunterton

Humanoid

Level:
18

Health:
100/100

Defense:
5

Special:
This Weapon is Your Life
— Hoplite Saunterton disarms the target, who loses his current weapon. A Turn must be spent in order to retrieve that weapon.

Drops: Mopag Spear

av-mopaghoplite.png

Mopag Hoplite B

Humanoid

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

av-mopaghoplite.png

Mopag Hoplite C

Humanoid

Level:
15

Health:
100/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

av-mopaghoplite.png

Mopag Hoplite E

Humanoid

Level:
15

Health:
85/100

Defense:
5

Special:
Phalanx
— The Mopag Hoplite hides behind his shield, taking halved Damage next Round. Additionally, any Damage he deals next Round is multiplied by the number of Hoplites taking the Phalanx position.

Drops: 25 Gold

The Party:

8446391115_66a502300b_t.jpg

Nerwen Calmcacil (Chromeknight)

262 year-old female elven Shaman

Level 22
*Restoration*
*May read a scroll in addition to performing an action* *Immune to
Sealed
* *Party Leader*

Power:
37
(Level 22 + WP: 15 +
Power Bonus:
0)

Defense:
3
(SP: 3)

Health:
39/39
(Base HP: 9 + Level bonus: 21 + Class bonus: 9)

Ether:
11/32
(Base Ether: 5 + Level bonus: 21 + Class bonus: 1 + Artifact bonus: 5)

Gold:
370

Equipment:
Magical Staff (WP: 15;
Water
-,
Darkness
-elemental; staff), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Lens of Speed Reading (Allows a scroll to be read in addition to a normal action; suitable for scroll users; accessory), Barbarian’s Boots (Restoration; footwear)

Inventory:
Spider Leg (WP: 8; doubled vs. Flying enemies; spear), Bent Crowbar (WP: 8; 3x damage to Mechanic enemies; hammer),

White Cloak (Max HP +3; backwear), Crocodile Handbag (Max Ether +2; Immune to
Water
; accessory), Shackles of War (prevents anyone fleeing; accessory)

Diamond

Scroll of Sleep, Scroll of Sealing, Scroll of Blindness, Scroll of Weakening, Scroll of Confusion, Scroll of Frailty, Scroll of Armor Sundering (SP: -5; 50/50 chance of success), Scroll of Poisoning (Grants target’s weapon the
Badly Poisoned
-effect; costs 5 Ether)

Grand Tonics (3), Potions (3), Elixirs (3), Remedies (5), Potion, Phoenix Essences (3), Phoenix Incense, Essence of Sorrow (50% assassination chance on non-immune target), Venom, Fire Bombs (2), Ice Bombs (2), Lightning Bombs (2), Water Bombs (2), Dirt Bombs (2), Air Bombs (2), Bone, Milk (restores 15 HP and 15 Ether), Carrot (restores 5 HP, 10 to rabbits), Bright Polish, Raw Meat (Max HP +5), Double Rainbow, Dragon Scales (2), Mead

Shovel, Bedroll, Magnifying Glass

heroica_2.jpg

Alexander Vandangant (Wedge09)

99 year-old male elven Hunter

Level 17.5
*Favors Humanoids*

Power:
24
(Level 17 + WP: 7 +
Power Bonus:
0)

Defense:
5
(SP: 2 + SP: 3)

Health:
27/30
(Base HP: 6 + Level bonus: 16 + Class bonus: 6 + Artifact bonus: 2)

Gold:
325

Equipment:
Fauxthril Crossbow (WP: 7;
Darkness
-elemental; Hollow Blade [nothing stored]), Chevalier of Charis Armor (Max HP +2; SP: 2; bodywear), Tricorne (SP: 3; headwear)

Inventory:
Delfrin Crossbow (WP: 5), Giant Club (WP: 8), Standard-Issue Saber (WP: 5; longsword)

Duplovian Helmets of the Guard (SP: 2, Immune to Magic and Healing)(2), Sterile Gloves (Immune to
Poisoned
and
Badly Poisoned
; handwear),

Grand Potion, Potions (4), Remedies (2), Venoms (4), Smoke Bomb, Dirt Bomb, Ice Bomb, Holy Bomb, Fire Bomb, First Aid Kit (Consumable), Bones (4), Meads (4), Mithril Shard (1/4 of a piece of Mithril), Big Apple

Bedroll, Shovel

ava-ellaria3.jpg

Ellaria Arbour (Sandy)

22 year-old female human Druid

Level 24
*Invisible*
*Immune to
Sealed
*

Power:
37
(Level 24 + WP: 10 +
Power Bonus:
3)

Defense:
3
(SP: 3)

Health:
40/40
(Base HP: 9 + Level bonus: 23 + Class bonus: 7 + Permanent Bonus: 1)

Ether:
29/36
(Base Ether: 5 + Level bonus: 23 + Class bonus: 1 + Artifact bonus: 5 + Permanent bonus: 2)

Gold:
293

Equipment:
Ignis Fatuus (WP: 10;
Fire-
,
Lighting
-elemental; staff), Black Bandana (Power +3; pirate lingo; headwear), Robe of the Archmagi (SP:3; Max Ether +5; Immune to
Sealed
; bodywear), Spirit Robe (Wearer is invisible for the first 3 Rounds of battle so they do not take Free Hits; backwear)

Inventory:
Unlucky Horseshoe (WP: 13; inflicts
Jinxed
; throwing weapon), Sylvania's Crossbow (WP: 7;
Wood
-elemental; crossbow), Wizard's Staff (WP: 1;
Fire
-,
Wind
-,
Water
-,
Earth
-elemental; staff), Pongcanis Spear (WP: 7), Standard-Issue Saber (WP: 5; longsword), Minotaur Horn (WP: 2; worth 75 Gold in magic shops; dagger)

Tricorne (SP: 3; headwear), Sterile Gloves (Immune to
Poisoned
and
Badly Poisoned
; handwear),

Scroll of Inspiration (
Inspired
; costs 10 Ether; 50/50 chance), Scroll of Sealing,

Potions (3), Grand Potions (2), Health Cores (4), Tonic, Grand Tonics (6), Ether Core, Elixir, Remedies (2), Neutralizer, Tiger Balm, Phoenix Essences (2), Soma, Deadly Venom, Smoke Bombs (2), Flash Bomb, Fire Bombs (3), Ice Bomb, Lightning Bombs (2), Water Bombs (2), Holy Bombs (2), Bones(2), Mead

Bedroll, Pickaxe, Telescope, Magic Compass, Magnifying Glass

IMG_1583-1.jpg

Lord Lawrence Boomingham (Zepher)

46 year-old male human Paladin

Level 28
*Immune to
Fragile
,
Sleep
,
Weakened
, and
Blindness
*
*Encouraged*
*Guardian Angel*

Power:
44
88
(Level 28 + WP: 11 +
Power Bonus:
5)

Defense:
12
(SP: 7 + SP: 5)

Health:
42/51
(Base HP: 10 + Level bonus: 27 + Class bonus: 11 + Permanent bonus: 3)

Ether:
27/27
(Base Ether: 0 + Level/Class bonus: 27)

Gold:
178
(Owes 128 Gold to Arthur Justus Regulus VII [Flipz], 1 Gold to Bartholomew Docken [brickdoctor], and 75 Gold to Sorrow [Endgame])

Equipment:
Scupperer (WP: 11;
Darkness
-,
Fire
-elemental; inflicts
Bleeding
and
Badly Poisoned
; great sword) Round Metal Shield (SP: 7), Heavy Armor (SP: 5; Immune to
Fragile
), Tome of Affluence (+10 Gold if equipped for the entirety of a battle; Immune to
Sleep
,
Weakened
, and
Blindness
; accessory), Overkill Gloves (+1 gold for every point of Damage extra when defeating an enemy; handwear), *Pseudo's Blessing's Blessing (+4 Power; not an artifact)*

Inventory:
Frozen Saber (WP: 9;
Light
-,
Ice
-elemental; inflicts
Stunned
; great sword), Pongcanis Whip (WP: 8; whip), Axe of the Minotaur Champion (WP: 40; user is
Slowed
and
Immune to Hastened
; cannot be equipped at the same time as a shield; axe)

Hood of Belthazar Bluehood (Power +4; Ether -6; headwear),

Garnet
,
Sapphire
,

Scroll of Blindness, Scroll of Weakening, Scroll of Fragility, Scroll of Sealing,

Meads (5), Mulled Wine, Fire Brandy (
Encouraged
, Immune to
Ice
), Emerald Lamp of Summoning, Hamantasch (
Lucky
,
Blessed
), Admantite Shard (1/4 of a piece of Adamantite), Tonic, Milk,

Bedroll

Arthur_TownGuard_Salute_ava_border.jpg

Arthur Justus Regulus VII
, a Hero Who is Actually Worth Something
(Flipz)

21 year-old male human Mystic Knight

Level 27.67
*Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
*
*Counterstriking*

Power:
39
78
(Level 27 + WP: 12 +
Power Bonus:
0)

Health:
21/42
(Base HP: 5 + Level bonus: 26 + Class bonus: 7 + Permanent bonus: 4)

Ether:
22/32
(Base Ether: 5 + Level bonus: 26 + Class bonus: 1)

Defense:
15
(SP: 10 + SP: 5)

Gold:
628
(Owed 128 Gold by Lord Lawrence Boomingham (Zepher) and 70 Gold by En Sabah Nur (Jebediahs)

Equipment:
Sir Roderick's Sword (WP: 12; longsword), Arm Shield (SP: 10), Duke's Coat-of-Arms ( SP: 5; Immune to
Poisoned
,
Badly Poisoned
, and
Fragile
; suitable for Knights, Dragoons, Skirmishers, and Regulators; bodywear), Zap-Tap Badge (1/2 chance to deal
Electric
-elemental Damage to an opponent who has dealt Damage to a hero, equal to the hero's level; accessory), Counterstrike Gloves

Inventory:
Staff of the Cultist Battlemage (WP: 7; 50% chance of Fleeing upon being KO'd; staff), Hollow Blade Dagger (WP: 6; Hollow Blade [Mulled Wine]; dagger), Staff of Ennon (WP: 5;
Light
-elemental; +2 Ether on rolls of 2, 3, 4), Healing Staff (WP: 5; Healing effect), Ammit (WP: 6; +5 Ether for each kill; great sword),

Shackles of War (Prevents anyone from fleeing battles; accessory), Stingy Gloves (Prevents enemies from ever stealing gold from the wearer; handwear), Cloak of Deception (Free Hits against the wearer have a 1/6 chance to be redirected to a random opponent; backwear), Ancient Crown (First successful strike of battle deals
Cursed
-effect; headwear), Sticky Gloves (Increases the amount of gold stolen by 50%, suitable for Rogues and Beast Warriors; accessory), Marksman's Monocle (Misses are rerolled)

Opal
,
Amethyst
,
Topaz
,
Diamond
,
Garnet
,
Sapphire
,
Emerald

Scroll of Recklessness (
Encouraged
and
Fragile
; costs 5 Ether; 50/50 chance), Scroll of Blindness, Scroll of Sleep, Scroll of Weakening, Scroll of Luck (
Lucky
; costs 10 Ether)

Grand Potions (11), Potion, Remedies (9), Elixirs (4), Nostrums (4), Smelling Salts (3), Meads (4), Jinxy Juices (2), Ether Core, Noxious Venom (
Badly Poisoned
and
Confused
; 3 Rounds), Zoot's Plaything, Chaotic Bomb (100 random elemental Damage), Tesla Bomb (20
Lightnng
-elemental Damage), Tonic, Grand Tonics (9), Double Rainbow (
Encouraged
,
Lucky
,
Confused
, and
Poisoned
), Bright Polish, Ambrosia, Exterlate, Phoenix Essences (2), Grating Stone, Smoke Bombs (5)

Bedroll, Telescope, Shovel, Magnifying Glass, Pickaxe, Magic Compass

9165522269_9a75a18289_s.jpg

Throlar Wineghilm (Lord Duvors)

134 year-old male dwarven Knight

Level 7
*Immune to
Fragile
*

Power:
17
(Level 7 + WP: 10 +
Power Bonus:
0)

Health:
16/16
(Base HP: 10 + Level Bonus: 6)

Defense:
5
(SP: 5)

Gold:
162

Equipment:
Mourning Star (WP: 10;
Fire
-elemental; inflicts
Fragile
-effect; mace), Pongcanis Shield (SP: 5), Jester's Hat (Wearer may choose to gain one immunity from targeted enemy; headwear)

Inventory:
Mace and Chain (WP: 3)

Potion, Remedy, Smoke Bomb

Bedroll, Pickaxe

av-ladyahvialyn.png

Ahvialyn (NPC)

Female elven Rogue

Level 19

Power:
39
(Level 19 + WP: 20 +
Power Bonus:
0)

Health:
25/25
(Base HP: 7 + Level bonus: 18)

Defense:
3
(SP: 3)

Gold:
10

Equipment:
Mythril Dagger (WP: 20; may be used as a melee or a throwing weapon), Elven Plate Armor (SP: 3; bodywear), Cloak of the Elven Spy (Wearer may examine enemy stats before a battle; backwear)

Inventory:
Backup Dagger (WP: 5)

Health Core, Grand Potion, Elixir, Remedy, Smoke Bomb, Venom, Deadly Venom

Bedroll

av-sirisaacshawe.png

Sir Isaac Shawe (NPC)

Male human Mime

Level 50.4

Power:
68
(Level 50 + WP: 18 +
Power Bonus:
0)

Health:
44/76
(Base HP: 7 + Level bonus: 49 + Class bonus: 20)

Defense:
4
(SP: 4)

Ether:
59/59
(Level bonus: 49 + Class bonus: 10)

Gold:
10

Equipment:
Backstabber (WP: 18; pierces SP for the first 5 Rounds of each battle; longsword), Scale Armor (SP: 4; bodywear)

Inventory:
Throwing Knife (WP: 5; throwing dagger)

Grand Potion, Smoke Bombs (3)

Bedroll

av-ladycalaryl.png

Lady Calaryl (NPC)

Female elven Sorcerer

Level 32.5
*Immune to
Sealed
*

Power:
49
(Level 32 + WP: 7 +
Power Bonus:
10)

Health:
42/42
(Base HP: 7 + Level bonus: 31 + Class bonus: 4)

Defense:
6
(SP: 6)

Ether:
31/32
(Level bonus: 31 + Class bonus: 1)

Gold:
0

Equipment:
Sword of Lord Keveak (WP: 2; longsword), Cloak of the Elven Sorceress (SP: 6; immune to
Sealed
)

Inventory:
Amethyst
,
Emerald

Scroll of Sleep, Scroll of Blindness, Scroll of Confusion

av-barbethan.png

Duke Bârbêthân (NPC)

Male human Knight

Level 10

Power:
17
(Level 10 + WP: 7 +
Power Bonus:
0)

Health:
19/19
(Base HP: 10 + Level bonus: 9)

Defense:
2
(SP: 2)

Gold:
10

Equipment:
Rapier (WP: 7; longsword), Round Shield (SP: 2)

Inventory:
Bedroll

Party Leader, choose the order of actions.

All combatants, choose your targets and the Row you want to fight in. Also mention if you want to try to flee, move, heal, cast a magic spell, use an item instead of attacking, or attempt something else outside the box.

Any enemy not targeted will get a Free Hit on the party after everyone has acted.

Posted

OOC: Arthur's Emergency Essence gets him up automatically. This also means Nerwen is spared damage.

As soon as Arthur falls, a clink of broken glass is heard. Simultaneously, an inky blackness splashes across his exposed flesh, before glowing bright orange. "It's all right," his voice says--though it is echoey and distant. Brilliant light still streaming from his body, he climbs to his feet and emits another bolt of darkness at Warlord Khaderin from the Front Row.

Posted (edited)

Nerwen sees Boomingham turn on Shawe, weapon drawn. She quickly reaches with her staff, rapping him on the helmet and spinning him around to face the warlord.

Wrong way you old fool! Is your alcohol level running low?

Battle order

Arthur attacks Warlord Kaherdin with darkness spell

Nerwen uses scroll of frailty on Hoplite Bors

Nerwen attacks Hoplite Bors

Boomingham attacks Kaherdin

Sir Shawe attacks Kaherdin using the stealthy battle style

> Ellaria attacks Saunterton using unlucky horseshoe

> Alexander attacks Hoplite Charlie

Throlar attacks Hoplite Charlie

> Ahvialyn attacks Hoplite Evan

> Lady Calaryl attacks Hoplite Bors

Duke Bârbêthân does nothing

Free hits

None

Edited by Chromeknight

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