TheRedGuy Posted July 8, 2013 Posted July 8, 2013 Just thought I would make another MOC, Witch Doctor, since he is my favorite character in HF and I thought the poor fellow needed awareness after he tried to steal a Football trophy in desperate-ness. How desperate do you have to be to steal a small trophy, when you can go back to Quatros? Anyway, here he is: WARNING: Terrible photos incoming. Back: And here's the part I spent a full hour on: Quote
bacem Posted July 8, 2013 Posted July 8, 2013 this is cool and awesome in its own way, tough the main trait is gone: skeleton look. but really, this is awesome. Quote
Dorek Posted July 8, 2013 Posted July 8, 2013 Poor Aldous and his horrible football career. Cool MoC. You kept a lot of the set essences (such as the feet, which are really quite cool in their construction) but with your own flair. I can't quite tell if the assorted spikes on his launcher are supposed to be a hand interpretation, but they seem a bit random; the rest of the spikes are very well placed, and add some interesting visual style. The elbows also don't seem like they have much freedom of movement, but I can't entirely tell. The claw hand is also great, and I'm glad somebody else has been using that hose piece, which can actually be quite versatile if you use it right. The eyes effect is also cool, how did you accomplish that? I'd love to see him with a Skull Staff, by the way. Quote
Chro Posted July 8, 2013 Posted July 8, 2013 I really like this revamp. He manages to be hugely bulky while still maintaining a good skeletal appearance, at least from my perspective. The claw hand is also great, and I'm glad somebody else has been using that hose piece, which can actually be quite versatile if you use it right. You mean the pneumatic T bars? Everybody uses those for hands. :P Quote
TheRedGuy Posted July 8, 2013 Author Posted July 8, 2013 Poor Aldous and his horrible football career. Cool MoC. You kept a lot of the set essences (such as the feet, which are really quite cool in their construction) but with your own flair. I can't quite tell if the assorted spikes on his launcher are supposed to be a hand interpretation, but they seem a bit random; the rest of the spikes are very well placed, and add some interesting visual style. The elbows also don't seem like they have much freedom of movement, but I can't entirely tell. The claw hand is also great, and I'm glad somebody else has been using that hose piece, which can actually be quite versatile if you use it right. The eyes effect is also cool, how did you accomplish that? I'd love to see him with a Skull Staff, by the way. The blaster is supposed to look like this: http://www.flickr.com/photos/37350160@N02/9229800421/ but the photo was just too bad to put up here.They're not supposed to be hands, in short. And yes, the elbows don't have much of movement, but it's better than his arms being skinny. The eye effect is accomplished by 2x2 red "Boat studs". They fall out quite easily, and it is a pain whenever I have to re-position them. I didn't make a staff because I lost the other skull piece. I wanted it to follow the storyline, and in it stormer broke it, so... Quote
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