Mataroa Posted July 4, 2013 Posted July 4, 2013 (edited) Welcome! I'm posting here to receive critique on a project I've been working on in LDD for the last two weeks. I'll be the first to say it's not the most beautiful. The only real objective for this tank was functionality and features, and because of that I added... - A cannon with recoil, at the cost of height of the overall module. - A small machine gun turret, with 3 variants. - Engine and crew compartments. - Additional sloped armor, mainly to fix the look. It's a bit boxy now without this new armor, fixing that's on a to-do list. - Intentionally-removable pieces near crew hatches for easy removal of crew members. (We'll call them IR parts) [Pictures deleted] Edited June 15, 2014 by Mataroa Quote
Mataroa Posted July 7, 2013 Author Posted July 7, 2013 (edited) Update #1! New: - Raised floor around the gun module, allows for additional 4 shells in the floor. A new hatch in the floor covers the shells to allow minifigs to walk along it, as well! (Picture 4) - Thinner walls, with 2 new ammo racks per wall. 4 wall shells total. (Pictures 4 and 5) Changed: - No roof! (Various) - MG turret lowered slightly to quit collisions when the gun turns right (Picture 2) - Recoil gun modified to be smaller, allows for more crew space (Picture 1) - Walls thinned and angled! (Various) - Gun module base changed slightly (Was 6x6, now 6x4) (Picture 4) - Upper IR piece removed. No roof, no need. (Various) [Pictures deleted] Edited June 15, 2014 by Mataroa Quote
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