popup Posted February 24, 2013 Posted February 24, 2013 Hi Everyone I need a little advise as to why this app is not working when trying to export a file to render in LeoCad. I am running Win7 so the paths are little different than I have seen... Path for POV-Ray Excutable Set to C:\Program Files (x86)\POV-Ray for Windows v3.6\bin\pvengine.exe Path for LGEO Set to C:\Program Files (x86)\LDraw\LGEO\lg\ POV Ray 3.6 POVRAY.INI FILE has the following paths. Library_Path="C:\Program Files (x86)\POV-Ray for Windows v3.6\INCLUDE" Library_Path="C:\Windows\Fonts" Library_Path="C:\Program Files (x86)\LDraw\LGEO" Library_Path="C:\Program Files (x86)\LDraw\LGEO\lg" Library_Path="C:\Program Files (x86)\LDraw\LGEO\ar" Library_Path="C:\LDraw\Apps\LGEO\lg" is there anything that I need to check or amend.... ? any advise welcome.. Thanks in advance... Popup Quote
legolijntje Posted February 24, 2013 Posted February 24, 2013 I don't see any mistakes, although I would recommend to remove the last path in your POVRAY.INI. It locates and old path (the old LDraw installer installed LDraw direct in C:\, while the new installer installs it nicely in the program files folder). I don't know if it's needed, but you never know if there will be any conflicts Oh, another tip: I think it's better to export your leocad file to an LDraw file (.ldr) and export it to pov-ray with LDview. LDview has some nice export options like smooth curves and I think (not sure) it automaticly includes the LGEO parts (but you still need to inlcude the path in the .INI). Quote
popup Posted February 24, 2013 Author Posted February 24, 2013 (edited) Done that I still get the Error Message " Can't find LGEO files" Edited February 24, 2013 by popup Quote
legolijntje Posted February 25, 2013 Posted February 25, 2013 Do you get the message in POV-Ray, LDview or in LeoCad? Quote
popup Posted February 26, 2013 Author Posted February 26, 2013 (edited) I started with LeoCad, but I would like to see everything run smoothly... So here are the steps... Image Image Image Where else do I look to make sure everything is in order...? Popup Edited February 26, 2013 by Calabar : Oversized Images converted in text links. Maximum size allowed is 800x600. Hint: use thumbnails. Quote
legolijntje Posted February 26, 2013 Posted February 26, 2013 Well, as I said before, try the following: download and install LDview Save the model as an LDraw file in leocad (File > save as > choose save as ldr file) Open the model in LDview Go to File > Export > and choose POV-Ray Before hitting save, click on the options button and make sure all your settings are right I hope this helps Quote
popup Posted March 28, 2013 Author Posted March 28, 2013 (edited) Hi everyone Well after not getting very far I decided to remove the existing software and reload which is what I have done... I reinstalled LDraw All-In-One-Installer LDraw_AIOI_2012-03_setup_32bit_v1.exe on Win 7 64bit Machine I followed legolijntje advise and opened the shuttle.dat file saved that in ldr then opened it up in LDView and exported that into a pov file... I opened this in POV-Ray... This time I get a load of text... Shown below matrix <aw,0,0,0,ah,0,0,0,ad,ax,ay,az> #end background { color rgb <LDXBgR,LDXBgG,LDXBgB> } #declare lg_quality = LDXQual; #if (lg_quality = 3) #declare lg_quality = 4; #end #declare lg_studs = LDXStuds; #include "lg_defs.inc" #include "lg_color.inc" #ifndef (LDXColor7) // Light Gray #declare LDXColor7 = #if (version >= 3.1) material { #end texture { lg_grey } #if (version >= 3.1) } #end #declare LDXColor7_slope = #if (version >= 3.1) material { #end texture { lg_grey #if (LDXQual > 1) normal { bumps 0.3 scale 25*0.02 } #end However I get a error flagged up in yellow "#include "lg_defs.inc" Error message Parse Error: Cannot open include file lg_def.inc Please note I have made no amendments the is a straight forward install... then I basically opened up the old file to see if it would render... If you have any advise I would be most great full, do I have to purchase another application to be able to add back grounds etc Popup Edited March 28, 2013 by popup Quote
popup Posted March 28, 2013 Author Posted March 28, 2013 (edited) I added this to the POVRAY.ini at the bottom ...now that it renders but very blocky low res, and it the a better way to see what you are working with prior to rendering your output since it seems odd to work with and not see your desired output... prior to full render.. Library_Path="C:\Program Files (x86)\POV-Ray for Windows v3.6\INCLUDE" Library_Path="C:\Windows\Fonts" Library_Path="C:\Program Files (x86)\LDraw\LGEO" Library_Path="C:\Program Files (x86)\LDraw\LGEO\lg" Library_Path="C:\Program Files (x86)\LDraw\LGEO\ar" Library_Path=C:\shortprg\LDRAW\POV\include\lgeo\ar Library_Path=C:\shortprg\LDRAW\POV\include\lgeo\lg Have a small problem in that the image def is quite small as you can see here this other shot did come out a little larger but I do not know why What I would like to be able to do is add backgounds and be able to have a large HD shot of this so that I can resize in photoshop to suit my needs. I a not sure why one is large than the other as far a I know they are the same file... Is there any other process there offer more options that I am looking to achieve as I have many models that I would like to put forward but I would like these to be in good graphic quality... Advise welcome from all ... Poppup Edited March 28, 2013 by popup Quote
legolijntje Posted March 28, 2013 Posted March 28, 2013 I'm not totally sure what your problem is It would be nice if you can make 1 (or 2) sentence with the problem or question. Anyway, if you want to set the render format, just click on the drop-down menu in the top-left corner of pov-ray where you can see (in your image) "512x384". You can add more resolutions by adding the resolution.ini Quote
popup Posted March 28, 2013 Author Posted March 28, 2013 Hi legolijntje Thanks for that last comment it helped with one file ShuttleTest.pov I could enlarge the image render but this did not work on the other files, Shuttle21.pov, nor ShuttleFront.pov & Shuttle3.pov, so is there something I am missing on here... That was the question about HD quality... Next... Is there a easy way in which to put back ground placements in place so you can preview prior to render so as to make the model look more realistic...as I have seen others that do reflection also... any ideas... or is app not suitable...as it seems there's no live environment in which to see the overall project prior to render. Thanks Once Again Popup Quote
legolijntje Posted March 29, 2013 Posted March 29, 2013 I don't know how to set a background in POV-ray, although it is possible (I think). You can always just render with transparant background and photoshop the background in there. If you just want to remove that horizon line, you can also use some fog (but in the far distance, so it won't make the model vague). Quote
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