Scubacarrot Posted August 20, 2012 Posted August 20, 2012 Damn, sometimes we post at the same time and I never catch it. Go update your quest now. No, there is nothing boldened so no one is doing anything in there, boring. Quote
Zepher Posted August 20, 2012 Author Posted August 20, 2012 "All righty then. Good job. Hybros, take the, nostrum, one deadly venom and the mead, please. Docken, take the other deadly venom, if you will. I'll take the Telescope and Dancing Shoes, for now." And this loot distribution is VERY bold. That's the only reason I took it into account. I'll go bold stuff. Quote
Scubacarrot Posted August 20, 2012 Posted August 20, 2012 And this loot distribution is VERY bold. That's the only reason I took it into account. I'll go bold stuff. Loot distribution is different, tearing a door off is something I want people to be sure of, what if your whole roleplay revolves around a respect for doors? I'd just have ruined your whole character! Quote
JimBee Posted August 20, 2012 Posted August 20, 2012 Whisked from one battle to another... Hybros had little idea of what was going on, but wasn't going to just stand around. He threw his Bladerang at People C from the back row. Quote
Brickdoctor Posted August 20, 2012 Posted August 20, 2012 I attack People D from the Back Row from the Back Row. Quote
Zepher Posted August 20, 2012 Author Posted August 20, 2012 (edited) OoC: From where BD? Round One People Battle Docken v. People D - Special Damage Guts v. People A - Critical Hit Critical Hit (([14x3]+19)x2=122) Guts v. People B - Special Damage Shield (66 Damage all) (330 gold added ) Hybros v. People C - Damage Free Hits People E v. Docken - Special Damage As the heroes are shoved back by the wave of weird small white blobs, five more crawl out of the water to join their comrades. Only Guts is able to get off a hit. The Enemies People B Level 2 Water Humanoid Health: 19/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People C Level 2 Water Humanoid Health: 19/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People D Level 4 Water Humanoid Health: 19/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People E Level 4 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People F Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People G Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People H Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People I Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People J Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. The Party Guts Holla, Level 19 1/2 Raider *Party Leader* *Hastened* *Encouraged* *Lucky* Power: 33(27) 66 (54) Health: 32/32 Gold: 1023 Inventory: Lifestealer (WP:14, Ice, attacks restore 3 health), Throwing Knife (WP: 9 Light, Retrievable), Glass Dagger (WP: 6, Hollow), Dancing Shoes (The wearer is capable of dancing well. (Artifact, Footwear: On turns after a miss is rolled, the hero may act twice) Beholder's Eye, Telescope, Bedroll, Shovel, Mythril Shard, 6x Mead, 4x Nostrum, 5x Smelling Salts,, Smelling Salts, Nostrum, Elixir, Grand Potion, 8x Grand Potion, Grand Tonic, 5x Remedy, 1x Phoenix Essence, 2x Phoenix Essence. Hybros, Level 19 1/2 Assassin Power: 32 (33 for Clock Cog, 28 for Bladerang, 27 for all other throwing weapons, except 24 for Shuriken of Mercutio) Health: 29/31 Gold: 964 Inventory: Zoot's Reaper (WP:13, Earth), Clock Cog (WP: 14, retrievable), Shuriken of Mercutio (WP:5, retrievable), 2 Throwing Knives (WP:8, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Ancient Throwing Dagger (WP: 8, retrievable), Helmet (Max HP +1), Cat Statuette (Max HP +1), Golden Armor (Artifact, Bodywear, User is permanently hastened and cursed), Nostrum, Grand Potion, 1 Smelling Salts, Mead, Deadly Venom 6 Grand Potions 10 Potions, 5 Remedies, 2 Phoenix Essences, 2 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, Smelling Salts, Deadly Venom, Bone, Bedroll, Skeleton Decoy, Shovel, Emerald Bartholomew Docken, Level 22 2/3 Warden *Scary* Power: 33 Health: 36/41 Defense: 15 Gold: 451 (50 Gold loaned to Arthur Justus Regulus VII [Flipz]) Inventory: Briar Bow (WP: 11; Wood Elemental), Mockthril Longbow (WP: 5), Mythril Shield (SP: 15), Frozen Saber (WP: 9, causes stunned effect to opponents), Dread Hat (enemies lower than half of wearer's Level won't attack directly), Quiver of Poisoning (permanent poisoned effect to all attacks, backwear), White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters), Lover's Locket (immune to the Enamored effect), Bedroll, Mead, Venom, Smoke Bomb, Soma, Grand Tonic, Potion (4), Deadly Venom Potions (1) Edited August 21, 2012 by Zepher Quote
Brickdoctor Posted August 20, 2012 Posted August 20, 2012 OoC: Oops. How did all those extra 'People's get there? I thought one dies whenever a new one is summoned. I attack People E from the Back Row with my Briar Bow. Quote
Zepher Posted August 20, 2012 Author Posted August 20, 2012 OoC: Oops. How did all those extra 'People's get there? I thought one dies whenever a new one is summoned. There were more in the water. There ARE more in the water. Still. I'm just not telling you how many. Quote
Scubacarrot Posted August 20, 2012 Posted August 20, 2012 "Maybe we are missing something... But whatever they are, they are rich. Let's take them out." Guts attacks People(s?) D and F. Quote
Brickdoctor Posted August 20, 2012 Posted August 20, 2012 There were more in the water. There ARE more in the water. Still. I'm just not telling you how many. OoC: Oh. Quote
JimBee Posted August 21, 2012 Posted August 21, 2012 "This will not end well..." Hybros tries again. Quote
Zepher Posted August 21, 2012 Author Posted August 21, 2012 (edited) Round Two People Battle Docken v. People E - Aim (11) Guts v. People D - Steal Damage (+4 Gold) Guts v. People F - Shield Hit (19 Damage B,C,D; 66 Damage E, F, G, H, I, J) (+453 gold) Hybros v. People E - Critical Hit ([13x2]+19=43 all) (No Assassinations, all enemies dead) Guts continues with his flurry of attacks landing hits on all, and Hybros' Bladerang finishes off the remaining People. Five more spring out of the water. The Enemies People K Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People L Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People M Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People N Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People O Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. The Party Guts Holla, Level 19 1/2 Raider *Party Leader* *Hastened* *Encouraged* *Lucky* Power: 33(27) 66 (54) Health: 32/32 Gold: 1476 Inventory: Lifestealer (WP:14, Ice, attacks restore 3 health), Throwing Knife (WP: 9 Light, Retrievable), Glass Dagger (WP: 6, Hollow), Dancing Shoes (The wearer is capable of dancing well. (Artifact, Footwear: On turns after a miss is rolled, the hero may act twice) Beholder's Eye, Telescope, Bedroll, Shovel, Mythril Shard, 6x Mead, 4x Nostrum, 5x Smelling Salts,, Smelling Salts, Nostrum, Elixir, Grand Potion, 8x Grand Potion, Grand Tonic, 5x Remedy, 1x Phoenix Essence, 2x Phoenix Essence. Hybros, Level 19 1/2 Assassin Power: 32 (33 for Clock Cog, 28 for Bladerang, 27 for all other throwing weapons, except 24 for Shuriken of Mercutio) Health: 27/31 Gold: 964 Inventory: Zoot's Reaper (WP:13, Earth), Clock Cog (WP: 14, retrievable), Shuriken of Mercutio (WP:5, retrievable), 2 Throwing Knives (WP:8, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Ancient Throwing Dagger (WP: 8, retrievable), Helmet (Max HP +1), Cat Statuette (Max HP +1), Golden Armor (Artifact, Bodywear, User is permanently hastened and cursed), Nostrum, Grand Potion, 1 Smelling Salts, Mead, Deadly Venom 6 Grand Potions 10 Potions, 5 Remedies, 2 Phoenix Essences, 2 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, Smelling Salts, Deadly Venom, Bone, Bedroll, Skeleton Decoy, Shovel, Emerald Bartholomew Docken, Level 22 2/3 Warden *Scary* Power: 33 Health: 36/41 Defense: 15 Gold: 451 (50 Gold loaned to Arthur Justus Regulus VII [Flipz]) Inventory: Briar Bow (WP: 11; Wood Elemental), Mockthril Longbow (WP: 5), Mythril Shield (SP: 15), Frozen Saber (WP: 9, causes stunned effect to opponents), Dread Hat (enemies lower than half of wearer's Level won't attack directly), Quiver of Poisoning (permanent poisoned effect to all attacks, backwear), White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters), Lover's Locket (immune to the Enamored effect), Bedroll, Mead, Venom, Smoke Bomb, Soma, Grand Tonic, Potion (4), Deadly Venom Potions (1) Edited August 22, 2012 by Zepher Quote
Scubacarrot Posted August 21, 2012 Posted August 21, 2012 Guts looks back at the two others, and simply says: "Looks like I'm buying drinks when this over." Guts attack People's F and G. Same Battle order. Quote
Brickdoctor Posted August 21, 2012 Posted August 21, 2012 I attack People H from the Back Row with my Briar Bow. Quote
JimBee Posted August 21, 2012 Posted August 21, 2012 OOC: I should've dealt that 45 damage to all enemies, as well as rolled for assassination for all of them. I was using my Bladerang. Hybros is taken aback at Guts' awesome display of power, while stealing heavy bags of gold. "...eheh, well done." He waits for his Bladerang to spin around the other enemies until he makes his next move. Quote
Zepher Posted August 22, 2012 Author Posted August 22, 2012 As the bladerang changed the last round significantly (totally) I will allow you a small window to repost actions in case you want to change anything, and then run the next round! You have about 5 hours! Quote
Brickdoctor Posted August 22, 2012 Posted August 22, 2012 Seeing Hybros' Bladerang spin back around and slice into a large number of People, I switch my target to People K from the Back Row with my Briar Bow. Quote
JimBee Posted August 23, 2012 Posted August 23, 2012 Hybros nods with approval as the Bladerang cuts down all the enemies. He then draws Zoot's Reaper, going in for People L from the front row. Quote
Zepher Posted August 23, 2012 Author Posted August 23, 2012 (edited) Round Three People Battle Docken v. People K - Hit (33) Guts v. People M - Damage Special Damage (2) Guts v. People N - Hit Miss (66) (+3 health Guts) Hybros v. People L - Damage Free Hits People O v. Docken - Damage Scared Docken fires a shot at People K. The arrow sinks into the pudgy skin with ease. Guts takes a blow, but restores his health and his pride as he slashes another People gruesomely. Hybros is whacked back by a small fat ball. The final globs of apparent fat lunge forth out of the water. The Enemies People K Level 2 Water Humanoid *Poisoned* Health: 51/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People L Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People M Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People N Level 2 Water Humanoid Health: 19/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People O Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People P Level 4 Water Humanoid Health: 115/115 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People Q Level 4 Water Humanoid Health: 115/115 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People R Level 4 Water Humanoid Health: 115/115 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People S Level 4 Water Humanoid Health: 115/115 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People T Level 8 Water Humanoid Health: 135/135 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People U Level 8 Water Humanoid Health: 135/135 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People V Level 8 Water Humanoid Health: 135/135 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People W Level 8 Water Humanoid Health: 135/135 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People X Level 8 Water Humanoid Health: 135/135 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People Y Level 8 Water Humanoid Health: 135/135 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. The Party Guts Holla, Level 19 1/2 Raider *Party Leader* *Hastened* *Encouraged* *Lucky* Power: 33(27) 66 (54) Health: 32/32 Gold: 1476 Inventory: Lifestealer (WP:14, Ice, attacks restore 3 health), Throwing Knife (WP: 9 Light, Retrievable), Glass Dagger (WP: 6, Hollow), Dancing Shoes (The wearer is capable of dancing well. (Artifact, Footwear: On turns after a miss is rolled, the hero may act twice) Beholder's Eye, Telescope, Bedroll, Shovel, Mythril Shard, 6x Mead, 4x Nostrum, 5x Smelling Salts,, Smelling Salts, Nostrum, Elixir, Grand Potion, 8x Grand Potion, Grand Tonic, 5x Remedy, 1x Phoenix Essence, 2x Phoenix Essence. Hybros, Level 19 1/2 Assassin Power: 32 (33 for Clock Cog, 28 for Bladerang, 27 for all other throwing weapons, except 24 for Shuriken of Mercutio) Health: 27/31 Gold: 964 Inventory: Zoot's Reaper (WP:13, Earth), Clock Cog (WP: 14, retrievable), Shuriken of Mercutio (WP:5, retrievable), 2 Throwing Knives (WP:8, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Ancient Throwing Dagger (WP: 8, retrievable), Helmet (Max HP +1), Cat Statuette (Max HP +1), Golden Armor (Artifact, Bodywear, User is permanently hastened and cursed), Nostrum, Grand Potion, 1 Smelling Salts, Mead, Deadly Venom 6 Grand Potions 10 Potions, 5 Remedies, 2 Phoenix Essences, 2 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, Smelling Salts, Deadly Venom, Bone, Bedroll, Skeleton Decoy, Shovel, Emerald Bartholomew Docken, Level 22 2/3 Warden *Scary* Power: 33 Health: 36/41 Defense: 15 Gold: 451 (50 Gold loaned to Arthur Justus Regulus VII [Flipz]) Inventory: Briar Bow (WP: 11; Wood Elemental), Mockthril Longbow (WP: 5), Mythril Shield (SP: 15), Frozen Saber (WP: 9, causes stunned effect to opponents), Dread Hat (enemies lower than half of wearer's Level won't attack directly), Quiver of Poisoning (permanent poisoned effect to all attacks, backwear), White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters), Lover's Locket (immune to the Enamored effect), Bedroll, Mead, Venom, Smoke Bomb, Soma, Grand Tonic, Potion (4), Deadly Venom Potions (1) Edited August 23, 2012 by Zepher Quote
Brickdoctor Posted August 23, 2012 Posted August 23, 2012 Seeing new, stronger People arise from the water, I turn towards those with the higher Levels, and attack People T from the Back Row with my Briar Bow. Quote
JimBee Posted August 23, 2012 Posted August 23, 2012 Hybros grimaces as more people arrive to the battle. He downs a Smelling Salts and attacks People U with Zoot's Reaper. Quote
Scubacarrot Posted August 23, 2012 Posted August 23, 2012 Guts attacks People's W and X Same battle order. Quote
Zepher Posted August 23, 2012 Author Posted August 23, 2012 (edited) OoC: There were two "People K"s due to copy and paste errors, which I've fixed now. It didn't change the stats of anyone you targeted. Round Four People Battle Docken v. People T - Aim (11) Guts v. People W - Hit Hit (66) Guts v. People X - Special Damage Critical Hit (([14x3]+19)x2=122) Hybros uses Smelling Salts Hybros v. People U - Lethal Aim (Assassination) Free Hits People K v. Docken - Special Damage People L v. Guts - Damage (2) People M v. Guts - Damage (2) People N v. Hybros - Special Damage People O v. Hybros - Damage (2) People P v. Docken - Special Damage People Q v. Guts - Damage (4) People R v. Guts - Special Damage People S v. Hybros - Damage (4) People V v. Hybros - Special Damage People Y v. Docken - Special Damage The heroes do a decent job of repelling the people, but they seem only to be growing stronger. The Enemies People K Level 4 Water Humanoid *Poisoned* Health: 84/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People L Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People M Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People N Level 4 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People O Level 2 Water Humanoid Health: 85/85 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People P Level 8 Water Humanoid Health: 115/115 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People Q Level 4 Water Humanoid Health: 115/115 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People R Level 8 Water Humanoid Health: 115/115 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People S Level 4 Water Humanoid Health: 115/115 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People T *Poisoned* Level 8 Water Humanoid Health: 123/135 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People V Level 16 Water Humanoid Health: 135/135 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People W Level 8 Water Humanoid Health: 47/135 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People X Level 8 Water Humanoid Health: 13/135 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. People Y Level 16 Water Humanoid Health: 135/135 Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level. Drops: 5 Gold Note: On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes. The Party Guts Holla, Level 19 1/2 Raider *Party Leader* *Hastened* *Encouraged* *Lucky* Power: 33(27) 66 (54) Health: 24/32 Gold: 1476 Inventory: Lifestealer (WP:14, Ice, attacks restore 3 health), Throwing Knife (WP: 9 Light, Retrievable), Glass Dagger (WP: 6, Hollow), Dancing Shoes (The wearer is capable of dancing well. (Artifact, Footwear: On turns after a miss is rolled, the hero may act twice) Beholder's Eye, Telescope, Bedroll, Shovel, Mythril Shard, 6x Mead, 4x Nostrum, 5x Smelling Salts,, Smelling Salts, Nostrum, Elixir, Grand Potion, 8x Grand Potion, Grand Tonic, 5x Remedy, 1x Phoenix Essence, 2x Phoenix Essence. Hybros, Level 19 1/2 Assassin Power: 32 (33 for Clock Cog, 28 for Bladerang, 27 for all other throwing weapons, except 24 for Shuriken of Mercutio) Health: 21/31 Gold: 964 Inventory: Zoot's Reaper (WP:13, Earth), Clock Cog (WP: 14, retrievable), Shuriken of Mercutio (WP:5, retrievable), 2 Throwing Knives (WP:8, retrievable), Banana Bladerang (WP:9, damage all, retrievable), Ancient Throwing Dagger (WP: 8, retrievable), Helmet (Max HP +1), Cat Statuette (Max HP +1), Golden Armor (Artifact, Bodywear, User is permanently hastened and cursed), Nostrum, Grand Potion, Mead, Deadly Venom 6 Grand Potions 10 Potions, 5 Remedies, 2 Phoenix Essences, 2 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, Smelling Salts, Deadly Venom, Bone, Bedroll, Skeleton Decoy, Shovel, Emerald Bartholomew Docken, Level 22 2/3 Warden *Scary* Power: 33 Health: 36/41 Defense: 15 Gold: 451 (50 Gold loaned to Arthur Justus Regulus VII [Flipz]) Inventory: Briar Bow (WP: 11; Wood Elemental), Mockthril Longbow (WP: 5), Mythril Shield (SP: 15), Frozen Saber (WP: 9, causes stunned effect to opponents), Dread Hat (enemies lower than half of wearer's Level won't attack directly), Quiver of Poisoning (permanent poisoned effect to all attacks, backwear), White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters), Lover's Locket (immune to the Enamored effect), Bedroll, Mead, Venom, Smoke Bomb, Soma, Grand Tonic, Potion (4), Deadly Venom Potions (1) Edited August 23, 2012 by Zepher Quote
Scubacarrot Posted August 23, 2012 Posted August 23, 2012 "Power to the people, eh? I've never been a fan of democracy, take this." Guts attacks People's P and R. Same battle order. Quote
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