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Posted

"All righty then. Good job. Hybros, take the, nostrum, one deadly venom and the mead, please. Docken, take the other deadly venom, if you will. I'll take the Telescope and Dancing Shoes, for now."

And this loot distribution is VERY bold. That's the only reason I took it into account. :tongue::blush: I'll go bold stuff. :wub:

Posted

And this loot distribution is VERY bold. That's the only reason I took it into account. :tongue::blush: I'll go bold stuff. :wub:

Loot distribution is different, tearing a door off is something I want people to be sure of, what if your whole roleplay revolves around a respect for doors? I'd just have ruined your whole character!

Posted

Whisked from one battle to another... Hybros had little idea of what was going on, but wasn't going to just stand around. He threw his Bladerang at People C from the back row.

Posted (edited)

OoC: From where BD?

Round One People Battle

Docken v. People D - Special Damage

Guts v. People A - Critical Hit Critical Hit (([14x3]+19)x2=122)

Guts v. People B - Special Damage Shield (66 Damage all) (330 gold added :wacko:)

Hybros v. People C - Damage

Free Hits

People E v. Docken - Special Damage

As the heroes are shoved back by the wave of weird small white blobs, five more crawl out of the water to join their comrades. Only Guts is able to get off a hit.

The Enemies

People B

Level 2 Water Humanoid

Health: 19/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People C

Level 2 Water Humanoid

Health: 19/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People D

Level 4 Water Humanoid

Health: 19/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People E

Level 4 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People F

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People G

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People H

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People I

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People J

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

The Party

7441682730_7e226292c6_t.jpg

Guts Holla
, Level 19 1/2 Raider
*Party Leader*
*Hastened*
*Encouraged*
*Lucky*

Power:
33(27)
66 (54)

Health: 32/32

Gold: 1023

Inventory:
Lifestealer
(WP:14, Ice, attacks restore 3 health), Throwing Knife (WP: 9 Light, Retrievable), Glass Dagger (WP: 6, Hollow),
Dancing Shoes
(The wearer is capable of dancing well. (Artifact, Footwear: On turns after a miss is rolled, the hero may act twice) Beholder's Eye, Telescope,
Bedroll, Shovel, Mythril Shard, 6x Mead, 4x Nostrum, 5x Smelling Salts,
, Smelling Salts, Nostrum, Elixir, Grand Potion,
8x Grand Potion, Grand Tonic, 5x Remedy
, 1x Phoenix Essence,
2x Phoenix Essence
.

7173335030_b2b9e10fb7_z.jpg

Hybros
, Level 19 1/2 Assassin

Power: 32 (33 for Clock Cog, 28 for Bladerang, 27 for all other throwing weapons, except 24 for Shuriken of Mercutio)

Health: 29/31

Gold: 964

Inventory:
Zoot's Reaper
(WP:13, Earth), Clock Cog (WP: 14, retrievable),
Shuriken of Mercutio (WP:5, retrievable), 2 Throwing Knives (WP:8, retrievable)
, Banana Bladerang (WP:9, damage all, retrievable),
Ancient Throwing Dagger (WP: 8, retrievable),
Helmet
(Max HP +1),
Cat Statuette
(Max HP +1)
, Golden Armor (Artifact, Bodywear, User is permanently
hastened
and
cursed
), Nostrum, Grand Potion, 1 Smelling Salts, Mead, Deadly Venom
6 Grand Potions 10 Potions, 5 Remedies, 2 Phoenix Essences, 2 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, Smelling Salts, Deadly Venom, Bone, Bedroll, Skeleton Decoy, Shovel, Emerald

ava-bartholomew_warden.png

Bartholomew Docken
, Level 22 2/3 Warden
*Scary*

Power: 33

Health: 36/41

Defense: 15

Gold: 451 (50 Gold loaned to Arthur Justus Regulus VII [Flipz])

Inventory:
Briar Bow
(WP: 11; Wood Elemental),
Mockthril Longbow (WP: 5)
,
Mythril Shield
(SP: 15), Frozen Saber (WP: 9, causes stunned effect to opponents),
Dread Hat
(enemies lower than half of wearer's Level won't attack directly),
Quiver of Poisoning
(permanent poisoned effect to all attacks, backwear),
White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters),
Lover's Locket
(immune to the Enamored effect)
, Bedroll,
Mead, Venom, Smoke Bomb
, Soma, Grand Tonic, Potion (4), Deadly Venom
Potions (1)

Edited by Zepher
Posted

OoC: Oops. :blush: How did all those extra 'People's get there? I thought one dies whenever a new one is summoned.

I attack People E from the Back Row with my Briar Bow.

Posted

OoC: Oops. :blush: How did all those extra 'People's get there? I thought one dies whenever a new one is summoned.

There were more in the water. There ARE more in the water. Still. I'm just not telling you how many. :devil:

Posted (edited)

Round Two People Battle

Docken v. People E - Aim (11)

Guts v. People D - Steal Damage (+4 Gold)

Guts v. People F - Shield Hit (19 Damage B,C,D; 66 Damage E, F, G, H, I, J) (+453 gold)

Hybros v. People E - Critical Hit ([13x2]+19=43 all) (No Assassinations, all enemies dead)

Guts continues with his flurry of attacks landing hits on all, and Hybros' Bladerang finishes off the remaining People. Five more spring out of the water.

The Enemies

People K

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People L

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People M

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People N

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People O

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

The Party

7441682730_7e226292c6_t.jpg

Guts Holla
, Level 19 1/2 Raider
*Party Leader*
*Hastened*
*Encouraged*
*Lucky*

Power:
33(27)
66 (54)

Health: 32/32

Gold: 1476

Inventory:
Lifestealer
(WP:14, Ice, attacks restore 3 health), Throwing Knife (WP: 9 Light, Retrievable), Glass Dagger (WP: 6, Hollow),
Dancing Shoes
(The wearer is capable of dancing well. (Artifact, Footwear: On turns after a miss is rolled, the hero may act twice) Beholder's Eye, Telescope,
Bedroll, Shovel, Mythril Shard, 6x Mead, 4x Nostrum, 5x Smelling Salts,
, Smelling Salts, Nostrum, Elixir, Grand Potion,
8x Grand Potion, Grand Tonic, 5x Remedy
, 1x Phoenix Essence,
2x Phoenix Essence
.

7173335030_b2b9e10fb7_z.jpg

Hybros
, Level 19 1/2 Assassin

Power: 32 (33 for Clock Cog, 28 for Bladerang, 27 for all other throwing weapons, except 24 for Shuriken of Mercutio)

Health: 27/31

Gold: 964

Inventory:
Zoot's Reaper
(WP:13, Earth), Clock Cog (WP: 14, retrievable),
Shuriken of Mercutio (WP:5, retrievable), 2 Throwing Knives (WP:8, retrievable)
, Banana Bladerang (WP:9, damage all, retrievable),
Ancient Throwing Dagger (WP: 8, retrievable),
Helmet
(Max HP +1),
Cat Statuette
(Max HP +1)
, Golden Armor (Artifact, Bodywear, User is permanently
hastened
and
cursed
), Nostrum, Grand Potion, 1 Smelling Salts, Mead, Deadly Venom
6 Grand Potions 10 Potions, 5 Remedies, 2 Phoenix Essences, 2 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, Smelling Salts, Deadly Venom, Bone, Bedroll, Skeleton Decoy, Shovel, Emerald

ava-bartholomew_warden.png

Bartholomew Docken
, Level 22 2/3 Warden
*Scary*

Power: 33

Health: 36/41

Defense: 15

Gold: 451 (50 Gold loaned to Arthur Justus Regulus VII [Flipz])

Inventory:
Briar Bow
(WP: 11; Wood Elemental),
Mockthril Longbow (WP: 5)
,
Mythril Shield
(SP: 15), Frozen Saber (WP: 9, causes stunned effect to opponents),
Dread Hat
(enemies lower than half of wearer's Level won't attack directly),
Quiver of Poisoning
(permanent poisoned effect to all attacks, backwear),
White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters),
Lover's Locket
(immune to the Enamored effect)
, Bedroll,
Mead, Venom, Smoke Bomb
, Soma, Grand Tonic, Potion (4), Deadly Venom
Potions (1)

Edited by Zepher
Posted

OOC: I should've dealt that 45 damage to all enemies, as well as rolled for assassination for all of them. I was using my Bladerang.

Hybros is taken aback at Guts' awesome display of power, while stealing heavy bags of gold. "...eheh, well done." He waits for his Bladerang to spin around the other enemies until he makes his next move.

Posted

As the bladerang changed the last round significantly (totally) I will allow you a small window to repost actions in case you want to change anything, and then run the next round! You have about 5 hours!

Posted

Hybros nods with approval as the Bladerang cuts down all the enemies. He then draws Zoot's Reaper, going in for People L from the front row.

Posted (edited)

Round Three People Battle

Docken v. People K - Hit (33)

Guts v. People M - Damage Special Damage (2)

Guts v. People N - Hit Miss (66) (+3 health Guts)

Hybros v. People L - Damage

Free Hits

People O v. Docken - Damage Scared

Docken fires a shot at People K. The arrow sinks into the pudgy skin with ease. Guts takes a blow, but restores his health and his pride as he slashes another People gruesomely. Hybros is whacked back by a small fat ball. The final globs of apparent fat lunge forth out of the water.

The Enemies

People K

Level 2 Water Humanoid
*Poisoned*

Health: 51/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People L

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People M

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People N

Level 2 Water Humanoid

Health: 19/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People O

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People P

Level 4 Water Humanoid

Health: 115/115

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People Q

Level 4 Water Humanoid

Health: 115/115

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People R

Level 4 Water Humanoid

Health: 115/115

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People S

Level 4 Water Humanoid

Health: 115/115

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People T

Level 8 Water Humanoid

Health: 135/135

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People U

Level 8 Water Humanoid

Health: 135/135

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People V

Level 8 Water Humanoid

Health: 135/135

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People W

Level 8 Water Humanoid

Health: 135/135

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People X

Level 8 Water Humanoid

Health: 135/135

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People Y

Level 8 Water Humanoid

Health: 135/135

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

The Party

7441682730_7e226292c6_t.jpg

Guts Holla
, Level 19 1/2 Raider
*Party Leader*
*Hastened*
*Encouraged*
*Lucky*

Power:
33(27)
66 (54)

Health: 32/32

Gold: 1476

Inventory:
Lifestealer
(WP:14, Ice, attacks restore 3 health), Throwing Knife (WP: 9 Light, Retrievable), Glass Dagger (WP: 6, Hollow),
Dancing Shoes
(The wearer is capable of dancing well. (Artifact, Footwear: On turns after a miss is rolled, the hero may act twice) Beholder's Eye, Telescope,
Bedroll, Shovel, Mythril Shard, 6x Mead, 4x Nostrum, 5x Smelling Salts,
, Smelling Salts, Nostrum, Elixir, Grand Potion,
8x Grand Potion, Grand Tonic, 5x Remedy
, 1x Phoenix Essence,
2x Phoenix Essence
.

7173335030_b2b9e10fb7_z.jpg

Hybros
, Level 19 1/2 Assassin

Power: 32 (33 for Clock Cog, 28 for Bladerang, 27 for all other throwing weapons, except 24 for Shuriken of Mercutio)

Health: 27/31

Gold: 964

Inventory:
Zoot's Reaper
(WP:13, Earth), Clock Cog (WP: 14, retrievable),
Shuriken of Mercutio (WP:5, retrievable), 2 Throwing Knives (WP:8, retrievable)
, Banana Bladerang (WP:9, damage all, retrievable),
Ancient Throwing Dagger (WP: 8, retrievable),
Helmet
(Max HP +1),
Cat Statuette
(Max HP +1)
, Golden Armor (Artifact, Bodywear, User is permanently
hastened
and
cursed
), Nostrum, Grand Potion, 1 Smelling Salts, Mead, Deadly Venom
6 Grand Potions 10 Potions, 5 Remedies, 2 Phoenix Essences, 2 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, Smelling Salts, Deadly Venom, Bone, Bedroll, Skeleton Decoy, Shovel, Emerald

ava-bartholomew_warden.png

Bartholomew Docken
, Level 22 2/3 Warden
*Scary*

Power: 33

Health: 36/41

Defense: 15

Gold: 451 (50 Gold loaned to Arthur Justus Regulus VII [Flipz])

Inventory:
Briar Bow
(WP: 11; Wood Elemental),
Mockthril Longbow (WP: 5)
,
Mythril Shield
(SP: 15), Frozen Saber (WP: 9, causes stunned effect to opponents),
Dread Hat
(enemies lower than half of wearer's Level won't attack directly),
Quiver of Poisoning
(permanent poisoned effect to all attacks, backwear),
White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters),
Lover's Locket
(immune to the Enamored effect)
, Bedroll,
Mead, Venom, Smoke Bomb
, Soma, Grand Tonic, Potion (4), Deadly Venom
Potions (1)

Edited by Zepher
Posted (edited)

OoC: There were two "People K"s due to copy and paste errors, which I've fixed now. It didn't change the stats of anyone you targeted.

Round Four People Battle

Docken v. People T - Aim (11)

Guts v. People W - Hit Hit (66)

Guts v. People X - Special Damage Critical Hit (([14x3]+19)x2=122)

Hybros uses Smelling Salts

Hybros v. People U - Lethal Aim (Assassination)

Free Hits

People K v. Docken - Special Damage

People L v. Guts - Damage (2)

People M v. Guts - Damage (2)

People N v. Hybros - Special Damage

People O v. Hybros - Damage (2)

People P v. Docken - Special Damage

People Q v. Guts - Damage (4)

People R v. Guts - Special Damage

People S v. Hybros - Damage (4)

People V v. Hybros - Special Damage

People Y v. Docken - Special Damage

The heroes do a decent job of repelling the people, but they seem only to be growing stronger.

The Enemies

People K

Level 4 Water Humanoid
*Poisoned*

Health: 84/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People L

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People M

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People N

Level 4 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People O

Level 2 Water Humanoid

Health: 85/85

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People P

Level 8 Water Humanoid

Health: 115/115

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People Q

Level 4 Water Humanoid

Health: 115/115

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People R

Level 8 Water Humanoid

Health: 115/115

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People S

Level 4 Water Humanoid

Health: 115/115

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People T
*Poisoned*

Level 8 Water Humanoid

Health: 123/135

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People V

Level 16 Water Humanoid

Health: 135/135

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People W

Level 8 Water Humanoid

Health: 47/135

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People X

Level 8 Water Humanoid

Health: 13/135

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

People Y

Level 16 Water Humanoid

Health: 135/135

Special: Birth – The “People” dies, but a new “People” takes its place. The new “People” is double the original “People”’s level.

Drops: 5 Gold

Note:
On “Free Hits” there is a 50/50 chance of each “People” using their Special instead of attacking the heroes.

The Party

7441682730_7e226292c6_t.jpg

Guts Holla
, Level 19 1/2 Raider
*Party Leader*
*Hastened*
*Encouraged*
*Lucky*

Power:
33(27)
66 (54)

Health: 24/32

Gold: 1476

Inventory:
Lifestealer
(WP:14, Ice, attacks restore 3 health), Throwing Knife (WP: 9 Light, Retrievable), Glass Dagger (WP: 6, Hollow),
Dancing Shoes
(The wearer is capable of dancing well. (Artifact, Footwear: On turns after a miss is rolled, the hero may act twice) Beholder's Eye, Telescope,
Bedroll, Shovel, Mythril Shard, 6x Mead, 4x Nostrum, 5x Smelling Salts,
, Smelling Salts, Nostrum, Elixir, Grand Potion,
8x Grand Potion, Grand Tonic, 5x Remedy
, 1x Phoenix Essence,
2x Phoenix Essence
.

7173335030_b2b9e10fb7_z.jpg

Hybros
, Level 19 1/2 Assassin

Power: 32 (33 for Clock Cog, 28 for Bladerang, 27 for all other throwing weapons, except 24 for Shuriken of Mercutio)

Health: 21/31

Gold: 964

Inventory:
Zoot's Reaper
(WP:13, Earth), Clock Cog (WP: 14, retrievable),
Shuriken of Mercutio (WP:5, retrievable), 2 Throwing Knives (WP:8, retrievable)
, Banana Bladerang (WP:9, damage all, retrievable),
Ancient Throwing Dagger (WP: 8, retrievable),
Helmet
(Max HP +1),
Cat Statuette
(Max HP +1)
, Golden Armor (Artifact, Bodywear, User is permanently
hastened
and
cursed
), Nostrum, Grand Potion, Mead, Deadly Venom
6 Grand Potions 10 Potions, 5 Remedies, 2 Phoenix Essences, 2 Smoke Bombs, 3 Holy Bombs, 5 Nostrums, Mead, Smelling Salts, Deadly Venom, Bone, Bedroll, Skeleton Decoy, Shovel, Emerald

ava-bartholomew_warden.png

Bartholomew Docken
, Level 22 2/3 Warden
*Scary*

Power: 33

Health: 36/41

Defense: 15

Gold: 451 (50 Gold loaned to Arthur Justus Regulus VII [Flipz])

Inventory:
Briar Bow
(WP: 11; Wood Elemental),
Mockthril Longbow (WP: 5)
,
Mythril Shield
(SP: 15), Frozen Saber (WP: 9, causes stunned effect to opponents),
Dread Hat
(enemies lower than half of wearer's Level won't attack directly),
Quiver of Poisoning
(permanent poisoned effect to all attacks, backwear),
White Marksman's Hat (⅙ chance of Assassination vs. Flying monsters),
Lover's Locket
(immune to the Enamored effect)
, Bedroll,
Mead, Venom, Smoke Bomb
, Soma, Grand Tonic, Potion (4), Deadly Venom
Potions (1)

Edited by Zepher

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