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Posted

"I'm a dead body and I find that offensive.

I'm assuming there is a weak part in the tower's northern wall. We should have our catapults situated in the city flinging dead bodies and bombs, while we use our lovely ladies to distract the guard in the northernmost forest. Have one guard on look out when you are using the catapults. If the lookout sees an enemy, destroy the cata's, and rendevous with us to join in. From there we move the battering ram and siege ladder to the northernmost forest, knock down the northern tower wall, and split up. One group goes in the hole we create, and the other climb up to the second floor using the sige ladder. We kill the enmies on the respective floors, rendevous at the thrid, then all go up together to kill the Fantome.

...And that is my plan."

"Sounds excellent."

Posted

"Sounds excellent."

QM Note: May I know these teams? And where everyone is positioned? Also, I'm away these next few days. I'm going to have perfect internet access, so the quest will continue. :thumbup: My laptop just doesn't have photoshop, so expect a small delay. :wink:

" Hopefully I can scare the living day lights out of some more of these scum."

:wub_drool::excited: XP bonus!

Posted

QM Note: May I know these teams? And where everyone is positioned? Also, I'm away these next few days. I'm going to have perfect internet access, so the quest will continue. :thumbup: My laptop just doesn't have photoshop, so expect a small delay. :wink:

:wub_drool::excited: XP bonus!

Can you stop giving out experience to everyone except me :hmpf_bad: not fair :tongue:

Posted (edited)

EDIT: Endgame, for some reason, your post didn't show up. I'll wait for Flare to approve.

Can you stop giving out experience to everyone except me :hmpf_bad: not fair :tongue:

I gave you experience for the ladders. Start making James Bond references. :grin: Here's the stats and latest map so you can start placing your soldiers.

charisguard.png

"Benji! The Croise has sent out another guard. They must've found out he went missing. Also, a rider has been spotted heading to the harbor. The execution will start in a few hours. Here is a blank map to place your units. It's 7 o'clock."

maprecent.jpg

Party:

warden_icon.jpg

Benji Carvenhall, Level 19.5 Warden *Party Leader*

Power: 30 (29 for ranged attacks) Health: 34/34 Gold: 34

Inventory: Wave Sword (WP:11, cursed effect), Crossbow of the Pongcanis (WP: 10) (Darkness Elemental, Ice Elemental, Light Elemental), Armor of the Draugr (max health +2), Pickaxe, Bedroll, Shovel, Potion x6, Venom x3, Mead x3, Smoke Bomb x2, Remedy x1, Lightning Bomb x1, Smelling Salts x1, Nostrum x1, Grand Potion x1

7136144745_1a61e2e9ea_t.jpg

Lycan Dean, 25 year old Level 4 Rogue Power:12 Health: : 10/10 Ether: 0 SP 0 Gold:17(95 gold owed to Thormanil) Inventory: Sabre (WP8) , Throwing Knife (WP: 5) Venom, Fruit Bomb, Fire Bomb x4, Attractive Woman

zTI3J.png

Sorrow, Level 8 Rogue - HP: 14/14 Gold: 97 Power: 27

Inventory: ) Steel Fan (WP = 12) Longsword (WP = 5) Scythe (WP = 3) Potion x2, Venom, Pheonix Essence, Ice Bomb, Bedroll

farmer.png

Farmer A, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer B, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer C, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer D, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer E, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer F, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer G, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

charisguard.png

Charis Guard A, level 5 Soldier

Health: 3 rounds/4 rounds

charisguard.png

Charis Guard B, level 5 Soldier

Health: 3 rounds/4 rounds

charisguard.png

Charis Guard C, level 5 Soldier

Health: 3 rounds/4 rounds

charisguard.png

Charis Guard D, level 5 Soldier

Health: 3 rounds/4 rounds

charisguard.png

Charis Guard E, level 5 Soldier

Health: 2 rounds/4 rounds

charisguard.png

Charis Guard F, level 5 Soldier

Health: 2 rounds/4 rounds

QM Note: Again, sorry. My laptop only has paint. :blush:

Edited by Capt.JohnPaul
Posted

"The name's Benji. Benji Carvenhall." :smug:

:laugh:

"Um yeah I approve of Sorrow's map, except I want to be on the tile directly below Lycan. I believe that the plan was that the three of us stick together, right?"

"Well, this throws a huge wrench in our plans. Wait for them to come into the forest, we'll be able to clobber them without others seeing."

"Um, you remember that we destroyed the forest, right?"

Posted (edited)

"The name's Benji. Benji Carvenhall." :smug:

:laugh:

"Um yeah I approve of Sorrow's map, except I want to be on the tile directly below Lycan. I believe that the plan was that the three of us stick together, right?"

"Um, you remember that we destroyed the forest, right?"

"The idea was that lycan's catapult gang distracts tower guards, we sneak to the northern wall of the tower, lycan joins back with us when the guards get near his post (he flees when he does and destroys the catas), and we go siege crazy.

Also, I had assumed you and I were already at the spot on my map. Whoopsies. Any bright idea, oh mighty leader?"

Edited by Endgame
Posted

"The idea was that lycan's catapult gang distracts tower guards, we sneak to the northern wall of the tower, lycan joins back with us when the guards get near his post (he flees when he does and destroys the catas), and we go siege crazy.

Also, I had assumed you and I were already at the spot on my map. Whoopsies. Any bright idea, oh mighty leader?"

"What are we planning on doing with our "distractions"?"

Posted

"What are we planning on doing with our "distractions"?"

"The catapults will bombard the tower with dead bodies and bombs. May not do a lot of structural damage, but it'll cause some guard to move towardsthe source of firing, draw them out. From there, when Lycan sees them coming, he can destroy the catapults (the guards will be puzzled about the random piles of junk) and join up with us while we move our battering ram and siege ladder to the northernmost forest.

Capiche?

Posted

"The name's Benji. Benji Carvenhall." :smug:

:moar: Last name's first though. :snicker:

" The plan is acceptable. If only we had the man with the golden dagger."

:drool: Future quest villain for you to fight! *scribble scribble.* :wub_drool:

charisguard.png

"Sir, forest or not, we're attacking. Waiting won't do anything, we have a time limit. So based on this information, confirm your units places."

Posted

" The Croise, World domination.The same old dream. Our Assylums are full of people who think they're Richard The lion heart or god. I think he's going to his funeral.

Stick with sorrows Plan, and I'll give you Mead, shaken, not stirred. If only we had an Electric Dagger, then it would be shocking, positively shocking.

Now you horrible lot, get to positions. Or you'll meet my Psycho side. "

H5em5.jpg

"There you go."

" To sum it up, I'm at the catapults, Benji and sorrow shall be together where it said on map."

Posted

" The Croise, World domination.The same old dream. Our Assylums are full of people who think they're Richard The lion heart or god. I think he's going to his funeral.

Stick with sorrows Plan, and I'll give you Mead, shaken, not stirred. If only we had an Electric Dagger, then it would be shocking, positively shocking.

Now you horrible lot, get to positions. Or you'll meet my Psycho side. "

" To sum it up, I'm at the catapults, Benji and sorrow shall be together where it said on map."

Don't waste all the good ones in just one quest. You have to use it at the right time. :wink::tongue:

Posted

The final assault has begun!

charisguard.pngfarmer.png "CHAARRGGEEE!!!" :sing:

drkcrusader.png

*oh2* "Men, we must hold them off until 12. It is currently 9 o'clock. For the Fantome Croise! For Heaven on Earth! For the Caesar!" :sing:

QM Note: I don't have the catapult pictures, so they will be represented by the red blips. Sorry. You may now move your units, no one has suffered damage for being next to the enemy or anything.

maprecent2.jpg

bandit2.png

Guard A- “Enemi, Couvre-moi. “

Level 9 Humanoid

Health: 83/83

Special: Wrestle- The Guard grapples with the target, stunning him, and transferring all the damage he receives to the stunned hero for the next 3 turns.

Drops: 6 gold

bandit3.png

Thief- “Try and get me.” *Encouraged*

Level 5 Humanoid

Health: 8/27

Special: Get away- The thief flees the fight, ending the battle in the enemies’ favor.

Drops: 42 gold

bandit6.png

Scout A- “Comment je vois-tu pas?!”

Level 11 Humanoid

Health: 51/51

Special: Spot- The scout reports how few heroes they are, Encouraging allies for the next round.

Drops: 26 gold

bandit1.png

Guard C- “I got ‘em.“

Level 14 Humanoid

Health: 50/50

Special: Wrestle- The Guard grapples with the target, stunning him, and transferring all the damage he receives to the stunned hero for the next 3 turns.

Drops: 14 gold

roguepic.png

Scout B- “No more mistakes maître. ‘’

Level 4 Humanoid

Health: 36/36

Special: Encourage- Scout’s level triples.

Drops: 26 gold

drkcrusader.png

Marauder E- “Fight moi!”

Level 14 Humanoid

Health: 40/40

Special: Super Strike- The marauder causes 20 damage.

Drops: 10 gold

Party:

warden_icon.jpg

Benji Carvenhall, Level 19.5 Warden *Party Leader*

Power: 30 (29 for ranged attacks) Health: 34/34 Gold: 34

Inventory: Wave Sword (WP:11, cursed effect), Crossbow of the Pongcanis (WP: 10) (Darkness Elemental, Ice Elemental, Light Elemental), Armor of the Draugr (max health +2), Pickaxe, Bedroll, Shovel, Potion x6, Venom x3, Mead x3, Smoke Bomb x2, Remedy x1, Lightning Bomb x1, Smelling Salts x1, Nostrum x1, Grand Potion x1

7136144745_1a61e2e9ea_t.jpg

Lycan Dean, 25 year old Level 4 Rogue Power:12 Health: : 10/10 Ether: 0 SP 0 Gold:17(95 gold owed to Thormanil) Inventory: Sabre (WP8) , Throwing Knife (WP: 5) Venom, Fruit Bomb, Fire Bomb x4, Attractive Woman

zTI3J.png

Sorrow, Level 8 Rogue - HP: 14/14 Gold: 97 Power: 27 *Encouraged*

Inventory: ) Steel Fan (WP = 12) Longsword (WP = 5) Scythe (WP = 3) Potion x2, Venom, Pheonix Essence, Ice Bomb, Bedroll

farmer.png

Farmer A, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer B, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer C, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer D, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer E, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer F, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer G, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

charisguard.png

Charis Guard A, level 5 Soldier

Health: 3 rounds/4 rounds

charisguard.png

Charis Guard B, level 5 Soldier

Health: 3 rounds/4 rounds

charisguard.png

Charis Guard C, level 5 Soldier

Health: 3 rounds/4 rounds

charisguard.png

Charis Guard D, level 5 Soldier

Health: 3 rounds/4 rounds

charisguard.png

Charis Guard E, level 5 Soldier

Health: 2 rounds/4 rounds

charisguard.png

Charis Guard F, level 5 Soldier

Health: 2 rounds/4 rounds

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted.

Endgame, you are encouraged, as you had Patricia.

barkeeper.png

" :def_shrug::distressed: ..."

Lycan, you can choose to use Lucy from you inventory instead of attacking. Also, your catapults have 3 ammunition each. (I'll assume they'll do 3 damage each hit.)

Posted

" About Time the party started. Fire The Catapults. I will throw my fire bomb at Scout B if I can, If I can't, I will wait.

QM Note: I need to know some targets. You did design them after all. :wink:

Posted

Deciding that Syntax had had enough time waltzing around, despite his constant pleas NOT to, I took control of the body again.

"Let's not use the battering ram yet, we have to use it to bust in to the tower."

"Those three guards north of us that are NOT manning anything: all of you had 1 right and clobber your respective enemies. This turn, though, I'll move up 2 and taunt the nearest enemy into attacking me."

"Lycan, I highly reccomend moving your catapult two up and throwing your fruit bomb at the northernmost enemy cluster."

Posted (edited)

Benji vs. Guard C- Damage (No damage)

Catapult vs. Scout A- Hit

Catapult vs. Thief – Miss

Scout B vs. Sorrow- Miss

Benji aims for guard C, but the harbor winds blow his arrow off course. Lycan directs the catapults, being moderately successful. (TheBotWonder, your original target was out of range, so I assumed you meant Scout A.) Scout B takes Sorrow's bait, but no one is harmed. One of the bandits breaks ranks and attacks the guard protecting the ram farmer. Also to the North West, one of the bandits is encouraged, causing double damage to Charis Guard A protecting the first catapult. Lycan's fruit bomb is in range of the approaching enemies.

maprecent3.jpg

bandit2.png

Guard A- “Enemi, Couvre-moi. “

Level 9 Humanoid

Health: 80/83

Special: Wrestle- The Guard grapples with the target, stunning him, and transferring all the damage he receives to the stunned hero for the next 3 turns.

Drops: 6 gold

bandit3.png

Thief- “Try and get me.” *Encouraged*

Level 5 Humanoid

Health: 3/27

Special: Get away- The thief flees the fight, ending the battle in the enemies’ favor.

Drops: 42 gold

bandit6.png

Scout A- “Comment je vois-tu pas?!”

Level 11 Humanoid

Health: 48/51

Special: Spot- The scout reports how few heroes they are, Encouraging allies for the next round.

Drops: 26 gold

bandit1.png

Guard C- “I got ‘em.“

Level 14 Humanoid

Health: 45/50

Special: Wrestle- The Guard grapples with the target, stunning him, and transferring all the damage he receives to the stunned hero for the next 3 turns.

Drops: 14 gold

roguepic.png

Scout B- “No more mistakes maître. ‘’

Level 4 Humanoid

Health: 21/36

Special: Encourage- Scout’s level triples.

Drops: 26 gold

drkcrusader.png

Marauder E- “Fight moi!”

Level 14 Humanoid

Health: 40/40

Special: Super Strike- The marauder causes 20 damage.

Drops: 10 gold

Party:

warden_icon.jpg

Benji Carvenhall, Level 19.5 Warden *Party Leader*

Power: 30 (29 for ranged attacks) Health: 34/34 Gold: 34

Inventory: Wave Sword (WP:11, cursed effect), Crossbow of the Pongcanis (WP: 10) (Darkness Elemental, Ice Elemental, Light Elemental), Armor of the Draugr (max health +2), Pickaxe, Bedroll, Shovel, Potion x6, Venom x3, Mead x3, Smoke Bomb x2, Remedy x1, Lightning Bomb x1, Smelling Salts x1, Nostrum x1, Grand Potion x1

7136144745_1a61e2e9ea_t.jpg

Lycan Dean, 25 year old Level 4 Rogue Power:12 Health: : 10/10 Ether: 0 SP 0 Gold:17(95 gold owed to Thormanil) Inventory: Sabre (WP8) , Throwing Knife (WP: 5) Venom, Fruit Bomb, Fire Bomb x4, Attractive Woman

zTI3J.png

Sorrow, Level 8 Rogue - HP: 14/14 Gold: 97 Power: 27 *Encouraged*

Inventory: ) Steel Fan (WP = 12) Longsword (WP = 5) Scythe (WP = 3) Potion x2, Venom, Pheonix Essence, Ice Bomb, Bedroll

farmer.png

Farmer A, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer B, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer C, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer D, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer E, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer F, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

farmer.png

Farmer G, Level 2 Worker

Health: 1 round/1 round

*Can operate siege engines*

charisguard.png

Charis Guard A, level 5 Soldier

Health: 1 rounds/4 rounds

charisguard.png

Charis Guard B, level 5 Soldier

Health: 3 rounds/4 rounds

charisguard.png

Charis Guard C, level 5 Soldier

Health: 2 rounds/4 rounds

charisguard.png

Charis Guard D, level 5 Soldier

Health: 2 rounds/4 rounds

charisguard.png

Charis Guard F, level 5 Soldier

Health: 1 rounds/4 rounds

Party Leader, choose the order of action.

All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking.

Any enemy not targeted will get a Free Hit on the party after everyone has acted.

Edited by Capt.JohnPaul

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