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Posted (edited)

"Ah, I guess if we split our attacks, even if we do hit the right one, we won't hurt him much. Death Progg A from the Back row for me."

Edited by Myrddyn
Posted

"The free hit does not take row into account, but you can go ahead and attack if you like. Would you and Mizuki like to target different proggs or the same?"

Battle Order:

Pretzel: Remove "Blinded" effect from Erik

Mizuki: Death Progg ? (Front Row)

Erik: Death Progg ? (Back Row)

Pretzel: Heal Erik

"It may be a better idea to just wait for now, though, Erik, because if you attack it gives the Death Progg a chance of pulling out his special damage on us and even if you hit him you'll only do half the damage, but it's up to you. I don't know if you two want to target the same one or different ones. Also, if you get a hit against the wrong Death Progg, will Daxus be affected by it?"

Posted

QM Note: Never mind, I see now you are going for A.

Also, to clear up everything: No, targetting a fake doesn't effect Daxus. Also, I could set a hallucination's level to 999 and you'll still always take 7 damage: I don't even roll the die if you target a fake.

Round Three of the Final Battle Redux

>Pretzel removes Blinded effect from Erik:

>Mizuki VS Death Progg? A(front): Hit (10x2=20-19=1x2=2 damage, 3 damage to Daxus)

>Pretzel heals Erik: Miracle! (10x2=20+5=25 HP healed to entire party!)

Pretzel removes the Blinded effect from Erik. Mizuki scores a hit on the Death Progg, but due to Daxu's body blocking the blow, the Death Progg doesn't even realize he was hit. Pretzel unleashes a miracle, healing the entire party to full health: Maybe now they can start dishing out some real damage!

The Death Progg drops Daxus and unleashes more poison, once agin shifting his location.

u4RZo.png "Is THAT the best you got?"

Death Progg? A, Level 12 Ancient

HP: 375/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of binding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 5.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

u4RZo.png "Is THAT the best you got?"

Death Progg? B, Level 12 Ancient

HP: 375/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of binding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 5.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

u4RZo.png "Is THAT the best you got?"

Death Progg? C, Level 12 Ancient

HP: 375/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 5.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

QM Note: Attacking the wrong death progg results in 7 damage dealt to you, regardless of row.

The Party:

AAvjC.png

Monk Pretzel, Level 10.5 Cleric. 463-year-old male "hermit". (Played by Palathadric)*Party Leader!**Hastened!*

Power: 15

Health: 20/20(+1,+1)

Ether: 5/14

Gold: 172

Inventory: Cross (=Nimbus Broomstick) (WP: 5), Viking Helmet (+1 HP), Arm-Mounted Shield (+1 HP), Potion (x2), Shovel, Bedroll, Yellow Essence x1, Grand Tonic x2, Scroll of Sealing, Cannonball, Brewer's Book, Tonic x1, Smoke bomb, Phoenix Essence, Proggsbane

mp1tm.jpg

Erik Tyrvarr, Level 10 Barbarian. Male Human, 18 years old. (Played by Myrrdn) *Encouraged!*

Power: 20 40

Health: 17/17

Gold: 161

Inventory: Voltedge (WP10, lightning elemental) Spear (WP9), Axe (WP3)

HUfbM.jpg

Daxus Octavian, Level 10 Rogue. Male Human, 23 years old. (Played by LEGOman273) *Encouraged!* *Hastened!*

Power: 18 36

Health: 16/16

Gold: 345

Inventory: Combrys (WP: 8, WP goes up by 1 for each successful attack, drops to base WP when attack fails or the battle ends) Draken's Fire (WP: 7), Raider Crossbow (WP: 5)(Ice), Belt, Bedroll, Shovel, Venom (1x), Grand Potion (1x), Yellow Essence, Phoenix Essence

vTSez.jpg

Mizuki Kimura, Level 10.5 Rogue. 21 years old female human. (Played by Zakura) *Encouraged!* *Hastened!*

Power: 20 40

Health: 16/16

Gold: 562

Inventory: Dagger (WP: 10), Venom, Bedroll, Smoke Bomb, Grand Potion, Shovel, Pick, Green Essence, Green Essence, Remedy, Cannonball

qi64g.png "Lets end this!"

Punii, 2 week old Progg runt (NPC)

Stockpile: Holy Bomb x4

Posted

"Yeah! Go Sir Pretzel!"

Daxus applies Venom to Combrys, and attacks from the front.

Erik attacks from the front.

"The real one is

Progg C.

Jab Massacre has been changed to Bind (no 'l') for the other two."

Posted

"Pretzel, I suggest you seal Death Progg C, and you may wish to seal again, to decrease the risk of it failing, since 4 people are attacking."

"Suggested order:

Daxus applies venom

Pretzel seals

(Pretzel maybe seals again)

Mizuki

Mizuki

Erik

Daxus"

Posted (edited)

Round Four of the Final Battle Redux

>Daxus applies venom to Combrys

>Monk Pretzel seals the Death Progg C: Success!

>Monk Pretzel seals (again): Failure!

>Mizuki VS Death Progg C (front): Miss

>Mizuki VS Death Progg C (front): Special Damage (Nothing happens!)

>Erik VS Death Progg C (front): Critical Hit: (10x3=30+10=40-14=26x2=52 damage!)

>Daxus VS Death Progg C (front): Damage (12 damage!)

As the pink letters flutter from above and dissapear in a magic pof, the fourth (technically eight) round of the battle commences. Daxus whips out a bottle of venom, pouring it all over Combrys. The blade hisses with power, now able to poison and strengthen itself. Monk Pretzel seals the Death Progg in a rare stroke of luck! Mizuki misses her first strike on the Death Progg, the predator dimming his eye glow to make the room pitch black. However, they seen are lit ablaze again when the Death Progg attempts a Jab Massacre: but fails! Pretzel's seal restrains him. Cursing over the spell the Death Progg leaves himself open to Erik's Critical Hit, causing the Death Progg to hop backwards and yell louder expletives (that will not be typed here because we'd have to censor them anyway.) Daxus gets swiped by the Death Progg's claw, knocking the wind out of him.

A look of pure anger creases the death Progg's face, but is soon replaced by something far more sinister: a smile. Or something that appears to be one, anyway...

u4RZo.png

"Not bad, heroes. But let's make this final bout a bit more spectacular, shall we?"

The Death Progg unleashes a torrent of poison, practically sweeping the party off their feet. When they open their eyes again, they see not 3 Death Proggs... but 4.

u4RZo.png "It's not over yet."

Death Progg? A, Level 12 Ancient

HP: 323/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 6.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

u4RZo.png "It's not over yet."

Death Progg? B, Level 12 Ancient

HP: 323/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 5.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

u4RZo.png "It's not over yet."

Death Progg? C, Level 12 Ancient

HP: 323/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 5.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

u4RZo.png "It's not over yet."

Death Progg? D, Level 12 Ancient

HP: 323/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 5.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

QM Note: Attacking the wrong death progg results in 7 damage dealt to you, regardless of row.

The Party:

AAvjC.png

Monk Pretzel, Level 10.5 Cleric. 463-year-old male "hermit". (Played by Palathadric)*Party Leader!**Hastened!*

Power: 15

Health: 20/20(+1,+1)

Ether: 4/14

Gold: 172

Inventory: Cross (=Nimbus Broomstick) (WP: 5), Viking Helmet (+1 HP), Arm-Mounted Shield (+1 HP), Potion (x2), Shovel, Bedroll, Yellow Essence x1, Grand Tonic x2, Scroll of Sealing, Cannonball, Brewer's Book, Tonic x1, Smoke bomb, Phoenix Essence, Proggsbane

mp1tm.jpg

Erik Tyrvarr, Level 10 Barbarian. Male Human, 18 years old. (Played by Myrrdn) *Encouraged!*

Power: 20 40

Health: 17/17

Gold: 161

Inventory: Voltedge (WP10, lightning elemental) Spear (WP9), Axe (WP3)

HUfbM.jpg

Daxus Octavian, Level 10 Rogue. Male Human, 23 years old. (Played by LEGOman273) *Encouraged!* *Hastened!*

Power: 18 36

Health: 4/16

Gold: 345

Inventory: Combrys (WP: 8 *envenomed*, WP goes up by 1 for each successful attack, drops to base WP when attack fails or the battle ends) Draken's Fire (WP: 7), Raider Crossbow (WP: 5)(Ice), Belt, Bedroll, Shovel, Grand Potion (1x), Yellow Essence, Phoenix Essence

vTSez.jpg

Mizuki Kimura, Level 10.5 Rogue. 21 years old female human. (Played by Zakura) *Encouraged!* *Hastened!*

Power: 20 40

Health: 16/16

Gold: 562

Inventory: Dagger (WP: 10), Venom, Bedroll, Smoke Bomb, Grand Potion, Shovel, Pick, Green Essence, Green Essence, Remedy, Cannonball

qi64g.png "Lets end this!"

Punii, 2 week old Progg runt (NPC)

Stockpile: Holy Bomb x4

Edited by Endgame
Posted

"It could be just me, but I can see no indication whatsoever as to which one is the real Death Progg and which ones are just phantoms. Any clues Erik or Mizuki?"

In any case the battle order should probably be:

Pretzel: Seal Death Progg (if we can find which one is the correct one)

Mizuki: Death Progg

Erik: Death Progg

Mizuki: Death Progg

Pretzel: Heal Daxus

Can Daxus hand his Phoenix Essence to one of us, or will it take both person's turn for that to happen?

Posted (edited)

"Alright, fellows, I tapped into my inner connection with God and He has revealed to me that the real Death Progg is 'A' due to him desiring his SP to be raised by 6 :hmpf: . He thinks he's so clever, but we will prove him wrong. Any comments on the battle strategy anyone?"

Edited by Palathadric
Posted (edited)

"Don't heal Daxus, use that turn to take his phoenix essence. He can use his other turn to drink his potion. I'll attack Death Progg A from the front."

Daxus drinks his potion and hands his phoenix essence to Pretzel

Edited by Myrddyn
Posted

"Don't heal Daxus, use that turn to take his phoenix essence. He can use his other turn to drink his potion. I'll attack Death Progg A from the front."

Daxus drinks his potion and hands his phoenix essence to Pretzel

Good idea.

Battle Order:

Pretzel: Seal Death Progg A

Daxus gives Pretzel Phoenix Essence (Back Row)

Daxus drinks Grand Potion (Back Row)

Mizuki: Death Progg A (Front Row)

Erik: Death Progg A (Front Row)

Mizuki: Death Progg A (Front Row)

"Hopefully, my sealing will work! Considering that this is our final battle, I believe, do you think Punii should blow his bombs at some point?"

Posted

Round Five of the Final Battle Redux

>Pretzel seals Death Progg A: Success!

>Daxus hands Pretzel his Phoenix Essence (back)

>Daxus drinks a grand potion (back): 25 health restored!

>Mizuki VS Death Progg A (front): Hit (10+10=20-14=6x2=12 damage)

>Erik VS Death Progg A (front): Critical Hit (10x3=30+10=40-14=26x2=52

>Mizuki VS Death Progg A (front): Damage

The battle begins yet again. Monk Pretzel manages to seal the Death Progg yet again, his ether supply dwindling slowly. Daxus relays his phoenix essence to Pretzel and chugs a grand potion. Mizuki scores a hit against the Death Progg, her dagger scraping against the gargantuan beast's shell. Erik scores a Critical hit, driving the Death Progg to start mumbling foul vitriol yet again. Mizuki attempts to mug the beast, but he quickly slams down his tail, jabbing Mizuki.

The Death Progg unleashes more of his poison into the room, and they start to realize he is looking a bit... different...

ABSpb.jpg

AIjNo.png

"hEh Heh heH. dO yOu ReaLize wHat you'Re dEalIng wIth noW, yOU foUl VerMin? i'LL sLowLy cRush youR wIll, oNe rOunD aT a tIme!"

Was this the Death Progg's true form? Or was it simply his poison slowly driving the party insane?

AIjNo.png "tHis 'VauLt' wIll be yOUr TomB!"

Death Progg? A, Level 12 Ancient

HP: 259/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 6.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

AIjNo.png "tHis 'VauLt' wIll be yOUr TomB!"

Death Progg? B, Level 12 Ancient

HP: 259/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 6.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

AIjNo.png "tHis 'VauLt' wIll be yOUr TomB!"

Death Progg? C, Level 12 Ancient

HP: 259/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 6.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

AIjNo.png "tHis 'vauLt' wIll be yOUr TomB!"

Death Progg? D, Level 12 Ancient

HP: 259/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 6.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

AIjNo.png "tHis 'VauLt' wIll be yOUr TomB!"

Death Progg? E, Level 12 Ancient

HP: 259/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 6.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

QM Note: Attacking the wrong death progg results in 7 damage dealt to you, regardless of row.

The Party:

AAvjC.png

Monk Pretzel, Level 10.5 Cleric. 463-year-old male "hermit". (Played by Palathadric)*Party Leader!**Hastened!*

Power: 15

Health: 20/20(+1,+1)

Ether: 3/14

Gold: 172

Inventory: Cross (=Nimbus Broomstick) (WP: 5), Viking Helmet (+1 HP), Arm-Mounted Shield (+1 HP), Potion (x2), Shovel, Bedroll, Yellow Essence x1, Grand Tonic x2, Scroll of Sealing, Cannonball, Brewer's Book, Tonic x1, Smoke bomb, Phoenix Essence x2

mp1tm.jpg

Erik Tyrvarr, Level 10 Barbarian. Male Human, 18 years old. (Played by Myrrdn) *Encouraged!*

Power: 20 40

Health: 17/17

Gold: 161

Inventory: Voltedge (WP10, lightning elemental) Spear (WP9), Axe (WP3)

HUfbM.jpg

Daxus Octavian, Level 10 Rogue. Male Human, 23 years old. (Played by LEGOman273) *Encouraged!* *Hastened!*

Power: 18 36

Health: 16/16

Gold: 345

Inventory: Combrys (WP: 8 *envenomed*, WP goes up by 1 for each successful attack, drops to base WP when attack fails or the battle ends) Draken's Fire (WP: 7), Raider Crossbow (WP: 5)(Ice), Belt, Bedroll, Shovel, Yellow Essence

vTSez.jpg

Mizuki Kimura, Level 10.5 Rogue. 21 years old female human. (Played by Zakura) *Encouraged!* *Hastened!*

Power: 20 40

Health: 4/16

Gold: 562

Inventory: Dagger (WP: 10), Venom, Bedroll, Smoke Bomb, Grand Potion, Shovel, Pick, Green Essence, Green Essence, Remedy, Cannonball

qi64g.png "Lets end this!"

Punii, 2 week old Progg runt (NPC)

Stockpile: Holy Bomb x4

Posted

OOC: The real one is Death Progg D because he says something diffrent.

Mizuki chugs down her grand potion and attacks Death Progg D from the front row.

Posted

"Good catch, Mizuki! We are doing very well, fellows, keep up the good work."

Battle Order:

Pretzel: Seal Death Progg D

Pretzel: Seal Death Progg D (Just in case, unless you think I should go ahead and drink a Tonic?)

Daxus: Death Progg D (Front Row)

Daxus: Death Progg D (Front Row)

Erik: Death Progg D (Front Row)

Mizuki: Drink Grand Potion

Mizuki: Death Progg D (Front Row)

"Also, I don't know if Daxus should attack twice or not. If Mizuki drinks her Grand Potion, then none of you will have any potions anymore and will have to rely entirely on my healing, but it's up to you what you want to do. I think it may be a good idea for me to heal Mizuki though, but I'll let you decide. Also, I'm not sure whether I should seal twice to be more sure or just drink the tonic."

Posted (edited)

"Put Mizuki first, so she gets more money from mugs. With a lot of luck, we could finish him this round. Aside from that, it sounds good. I think you should seal twice this round, there's a lot of attacks flying around, and those specials are nasty. Next round we can have only 1 person attack, and you can drink that tonic."

I'll attack Death Progg D from the front, Daxus can attack twice from the front.

(He's a NPC now, so he's expendable.)

Edited by Myrddyn
Posted

"Right!"

Battle Order:

Pretzel: Seal Death Progg D

Pretzel: Seal Death Progg D

Mizuki: Drink Grand Potion

Mizuki: Death Progg D (Front Row)

Erik: Death Progg D (Front Row)

Daxus: Death Progg D (Front Row)

Daxus: Death Progg D (Front Row

Posted (edited)

Round Six of the Final Battle Redux

>Pretzel seals Death Progg? D: Failure!

>Pretzel seals Death Progg? D: Failure!

>Mizuki VS Death Progg? D (front): Grand Potion

>Mizuki VS Death Progg? D (front): Critical Hit (10x2=20+10=30-14=16x2=32)

>Daxus VS Death Progg? D (front): Miss

>Daxus VS Death Progg? D (front): Mug (8x3=26+10=36-14=22x2=44)

>Erik VS Death Progg? D (front): Critical Hit (10x3=30+10-40-14=26x2=52)

The battle is boiling down to the wire. Pretzel fails a 50/50 chance twice in a row. Mizuki, in attempt to thrust her dagger into the beast's eyes, merely gets swept away by the Death Progg's huge fists. She follows up with a critical hit, doing a fair amount of damage. Daxus misses in his first assault, but succeeds in his second, mugging the despicalbe creature. Erik slams Voltedge into his foe's skull, causing him to go into a brief electrical spasm.

The Death Progg, instead of responding with anger, simply shuffles backwards: and unleashes a tornado of pure posion. The force of the blast knocks the party to the ground. When they groggily get up, they see an even more distorted Death Progg. Fear floods their hearts as they see the toll the poison was taking on their sanity.

7lMsl.png

nQCXC.png

"dO yOu uNdersTAnd noW? HOw iT feEls? FOr eVeRy paRticLe In yoUr fEEble boDy to cRy in sheer teRroR?!

nQCXC.png "WE'Ve reAched a CliMax... tHIs Is tHe eND!!"

Death Progg? A, Level 12 Ancient

HP: 131/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 6.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

nQCXC.png "WE'Ve reAched a CliMax... tHIs Is tHe eND!!"

Death Progg? B, Level 12 Ancient

HP: 131/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 6.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

nQCXC.png "WE'Ve reAched a CliMax... tHIs Is tHe eND!!"

Death Progg? C, Level 12 Ancient

HP: 131/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 6.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning from Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

nQCXC.png "WE'Ve reAched a CliMax... tHIs Is tHe eND!!"

Death Progg? D, Level 12 Ancient

HP: 131/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 6.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

nQCXC.png "WE'Ve reAched a CliMax... tHIs Is tHe eND!!"

Death Progg? E, Level 12 Ancient

HP: 131/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 6.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

nQCXC.png "WE'Ve reAched a CliMax... tHIs Is tHe eND!!"

Death Progg? F, Level 12 Ancient

HP: 131/499

SP: 14 (Minimum 11)

Specials:

Jab Massacre: Hits every hero for 8 damage disregarding row or SP, and has a 1 in 6 chance of blinding each hero.

Scrape Claws: The Death Progg scrapes his claws against one of the Artillery Progg's back, causing 12 damage to it and permanently raising his level by 1. The Death Progg then strikes the hero who rolled Special Damage with his new level, and stuns the hero.

Meatshield: Grabs a hero with his tail and dangles them at eye level. For the next two rounds, the meatshield is stunned. The meatshield takes 3 damage per successful attack on the Death Progg, and raises the Death Progg's SP by 6.

Specials alternate between Jab Massacre and Scrape Claws. If there are no Artillery Proggs to assist the Death Progg in Scrape Claws, it will be replaced by Meatshield.

Passive Specials:

Immune: Excluding poisoning form Proggsbane, all status effects inflicted on the Death Progg will last for one round.

Apex Predator: The Death Progg is the most powerful predator in the ecosystem, preventing the party from fleeing.

Repeat Dose: Gasses the party again every 90 HP lost, adding another hallucination.

Drops:?????x 4

QM Note: Attacking the wrong death progg results in 7 damage dealt to you, regardless of row.

The Party:

AAvjC.png

Monk Pretzel, Level 10.5 Cleric. 463-year-old male "hermit". (Played by Palathadric)*Party Leader!**Hastened!*

Power: 15

Health: 20/20(+1,+1)

Ether: 3/14

Gold: 172

Inventory: Cross (=Nimbus Broomstick) (WP: 5), Viking Helmet (+1 HP), Arm-Mounted Shield (+1 HP), Potion (x2), Shovel, Bedroll, Yellow Essence x1, Grand Tonic x2, Scroll of Sealing, Cannonball, Brewer's Book, Tonic x1, Smoke bomb, Phoenix Essence x2

mp1tm.jpg

Erik Tyrvarr, Level 10 Barbarian. Male Human, 18 years old. (Played by Myrrdn) *Encouraged!*

Power: 20 40

Health: 17/17

Gold: 161

Inventory: Voltedge (WP10, lightning elemental) Spear (WP9), Axe (WP3)

HUfbM.jpg

Daxus Octavian, Level 10 Rogue. Male Human, 23 years old. (Played by LEGOman273) *Encouraged!* *Hastened!*

Power: 18 36

Health: 16/16

Gold: 345

Inventory: Combrys (WP: 8 *envenomed*, WP goes up by 1 for each successful attack, drops to base WP when attack fails or the battle ends) Draken's Fire (WP: 7), Raider Crossbow (WP: 5)(Ice), Belt, Bedroll, Shovel, Yellow Essence

vTSez.jpg

Mizuki Kimura, Level 10.5 Rogue. 21 years old female human. (Played by Zakura) *Encouraged!* *Hastened!*

Power: 20 40

Health: 16/16

Gold: 562

Inventory: Dagger (WP: 10), Venom, Bedroll, Smoke Bomb, Shovel, Pick, Green Essence, Green Essence, Remedy, Cannonball

qi64g.png "Lets end this!"

Punii, 2 week old Progg runt (NPC)

Stockpile: Holy Bomb x4

Edited by Endgame
Posted

Mizuki attacks Death Progg C from the front row twice.

OOC: Death Progg C is the real one because of the fact that its the olny one with the QM note at the bottom.

Posted

"Nice work, Mizuki. Nothing changed except for the Death Progg getting a bit cut up, and I can't see properly, so I think we can repeat our actions."

Erik attacks Death Progg C from the front row, Daxus attacks Death Progg C from the front row twice.

Posted

QM Note: Actually... I made another dumb mistake :blush: The QM Note is suppose to be underneath all the Proggs. The disclaimer somehow made it's way under C when I was copy+pasting.

Keep searching. :blush:

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