Brickdoctor Posted July 8, 2012 Posted July 8, 2012 En Sabah Nur had used both his nonlethal spells but the damn jinn wouldn't go back into its lamp. "How'd you get yours to withdraw, Docken?" "I'm not sure. Magic isn't my strong point."I attack the Garnet Jinn from the Back Row with my Briar Bow.
Sisco Posted July 8, 2012 Posted July 8, 2012 OoC: Shouldn't the Topaz Jinn be taking poison damage as well? I've dealt 20 damage the old fashion way, but shouldn't it have taken a bit more due to Blohdhurm's poisoned effect?
Waterbrick Down Posted July 8, 2012 Author Posted July 8, 2012 (edited) OoC: Shouldn't the Topaz Jinn be taking poison damage as well? I've dealt 20 damage the old fashion way, but shouldn't it have taken a bit more due to Blohdhurm's poisoned effect? QM note: Actually you've only dealt 18 due to Blohdhurm's WP 9 and since the poison only takes away 2, 18+2=20. Results of Round 3 of Bluehood Brawl: >Bartholomew Docken vs. Garnet Jinn - Aura >En Sabah Nur vs. Ruby Jinn - Damage Magnetic Mojo Jess Islanti vs. Topaz Jinn - Gold Reaper (Bluehood No Assassination, Aquamarine No Assassination, Topaz No Assassination, Ruby No Assassination, Garnet No Assissination) Lord Lawrence Boomingham vs. Aquamarine Jinn - Hit Haldor Skovvgard vs. Topaz Jinn - Hit Belthazar Bluehood free hit vs. Bartholomew Docken Stunned Nur's water spell turns into a torrent of foam as a geyser breaks through the common house floor throwing all of the enemies back stunned. Docken prepares again in a defensive position as Jess swoops in with Blohdurm's stealing piles of gold as she attempts to end each of the enemies lives. Boomingham and Haldor each land a sucessful strike on each of their respective targets. PREPARE FOR BATTLE! The Enemy: Belthazar Bluehood (Juggernaut) - "..." *Stunned* Type: Ancient Level: 20 Health: 250/250 Defense: 5 Special: Obliterate: Bluehood uses his monstrous strength to instantly KO the target. Drops: Cloak of Belthazar Bluehood, Aquamarine, 100 Gold Note: Immune to Scrolls and Instant Kills, The Ancient type is not weak to any of the elements. Aquamarine Jinn - "..." *Stunned* Type: Aquatic Monster Level: 14 (6) Health: 12/75 Defense: 0 (20) Special: Withdraw: The Jinn damages it's opponent with water elemental damage before withdrawing into its lamp until it is summoned again and quadrouples its defense in the mean time. Drop: Aquamarine Lamp of Summoning (If defeated when withdrawn) Topaz Jinn - "..." *Poisoned* *Stunned* Type: Electric Monster Level: 14 (6) Health: 23/75 Defense: 0 (20) Special: Withdraw: The Jinn damages it's opponent with lightning elemental damage before withdrawing into its lamp until it is summoned again and quadrouples its defense in the mean time. Drop: Topaz Lamp of Summoning (If defeated when withdrawn) Ruby Jinn - "..." *Confused* *Stunned* Type: Fiery Monster Level: 14 (6) Health: 75/75 Defense: 0 (20) Special: Withdraw: The Jinn damages it's opponent with fire elemental damage before withdrawing into its lamp until it is summoned again and quadrouples its defense in the mean time. Drop: Ruby Lamp of Summoning (If defeated when withdrawn) Garnet Jinn (Withdrawn) - "..." *Stunned* Type: Rock Monster Level: 6 (14) Health: 75/75 Defense: 20 (0) Special: Summoned: The Jinn damages it's opponent with earth elemental damage before being summoned from its lamp until it is withdraws again. Drop: Garnet Lamp of Summoning (If defeated when withdrawn) Note: Withdrawn Jinns switch to their stats listed in the brackts until a special damage is rolled then they will be summoned again. The Party: Bartholomew Docken, Level 21.33 Warden (Brick Doctor) *Party Leader* *Scary* *Aura* Power: 30 Health: 78/40 Defense: 15 Gold: 26 (50 Gold loaned to Arthur Justus Regulus VII [Flipz]) Inventory: Briar Bow (WP: 9; Wood Elemental), Mockthril Longbow (WP: 5), Mythril Shield (SP: 15), Dread Hat (enemies lower than half of wearer's Level won't attack directly), Bedroll, Mead, Venom, Smoke Bomb, Potions (5), Grand Potion (1), Soma (1), White Marksman's Hat (1/6 Assassination versus Flying Monsters), Lover's Locket (Enamored Immunity) Haldor Skovgaard, Level 18 Shaman (Scorpiox) Power: 31 Health: 22/35 Ether: 15/25 Gold: 112 Inventory: Heavy Metal Rod (WP:12), Lesser Ethereal Cloak (SP:+1, +3 Ether), Paper Doll (Hexed immunity) Spike Coller (+1 power), Diamond of Thoric (Light Elemental), Frying Pan (WP:1+1 health), Shovel, Pickaxe, Potion (x2), Remedy, Tonic, Mead, Venom, and a fur-lined Bedroll, Scroll of Blindness, Bear Claw Gloves (WP:7, SP:2, non-upgradable SP), Emerald Lamp of Summoning Jess Islanti, Level 18.5 Assassin (Sisco) Power: 29 (+2) Health: 29/29(+1) Gold: 261 Inventory: Blohdhurm (WP: 9)(Fire elemental, Permanently Poisoned), Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), 2 Venoms, Mead, 1 Remedy, Sword of the Vampir (WP: 17)(User is Jinxed) Lord Lawrence Boomingham, Level 17.5 Paladin (Zepher) Power: 28 (+3) Health: 24/33 (-6+2) Ether: 16/17 Gold: 0 (Owes 50 to Jess, 20 to Nur, and 105 to Bartholomew) Inventory: King of the Desert (Longsword) (WP: 9, Fire Darkness), Frozen Saber (WP: 9, stunned effect, Light), Shaduex Shield (SP: 5), Thorny Diadem (+3 to power, but -6 to maximum health) 1 Potions, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed, 1 Venom, 1 Grand Tonic, Emerald Lamp of Summoning, Dress Uniform (User is encouraged for the 1st round of battle) En Sabah Nur, Level 17.5 Sorcerer (Jebediahs) *Lucky* Power: 28 Health: 26/26 (25+1) Ether: 10/21 Gold: 533 Inventory: Stealth Dagger (WP: 12), Helmet (+1 HP), Garnet Gem (Earth), Aquamarine (Water), En, Sabah, Nur (Shurikens 3/3, WP: 5), 3 Potions, 2 Grand Tonics, 2 Phoenix Essence, 2 Remedies, Smoke Bomb, Bedroll, Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Sangriste Dagger (WP: 5), Loaded Die (Lucky effect), 1 Venom, Traveler's Cloak (SP: 1) QM Note: As nothing has changed from the last round, I will auto-play this next round. Results of Round 4 of Bluehood Brawl: >Bartholomew Docken vs. Garnet Jinn - Hit >En Sabah Nur vs. Ruby Jinn - Confuse Mirror Damage Jess Islanti vs. Topaz Jinn - Aim (No Assination) Lord Lawrence Boomingham vs. Aquamarine Jinn - Critical Hit Haldor Skovvgard vs. Topaz Jinn - Blood Ritual to himself Belthazar Bluehood free hit vs. Bartholomew Docken Stunned Docken lets loose a piercing shot at the withdrawn Garnet Jinn dealing a massive wound to the defensive Jinn though it remains conscience. Nur aims a water spell directly at the fiery Jinn who is surrounded by a confounding cloud of steam confusing its actions. Jess's sword again only knicks the electric Jinn as Boomingham finishes off the Aquamarine Jinn. Haldor prepares a blood ritual, as Thoric saps the energy out of the Topaz Jinn restoring Haldor to health but also unfortunately poisoning the Shaman who suffers from the consequences of his spell. PREPARE FOR BATTLE! The Enemy: Belthazar Bluehood (Juggernaut) - "This is not over yet heroes." Type: Ancient Level: 20 Health: 250/250 Defense: 5 Special: Obliterate: Bluehood uses his monstrous strength to instantly KO the target. Drops: Cloak of Belthazar Bluehood, Aquamarine, 100 Gold Note: Immune to Scrolls and Instant Kills, The Ancient type is not weak to any of the elements. Ruby Jinn - "Master point out your enemies." *Confused* Type: Fiery Monster Level: 14 (6) Health: 75/75 Defense: 0 (20) Special: Withdraw: The Jinn damages it's opponent with fire elemental damage before withdrawing into its lamp until it is summoned again and quadrouples its defense in the mean time. Drop: Ruby Lamp of Summoning (If defeated when withdrawn) Garnet Jinn (Withdrawn) - "Master they shall not stand." Type: Rock Monster Level: 6 (14) Health: 35/75 Defense: 20 (0) Special: Summoned: The Jinn damages it's opponent with earth elemental damage before being summoned from its lamp until it is withdraws again. Drop: Garnet Lamp of Summoning (If defeated when withdrawn) Note: Withdrawn Jinns switch to their stats listed in the brackts until a special damage is rolled then they will be summoned again. The Party: Bartholomew Docken, Level 21.33 Warden (Brick Doctor) *Party Leader* *Scary* *Aura* Power: 30 Health: 38/40 Defense: 15 Gold: 26 (50 Gold loaned to Arthur Justus Regulus VII [Flipz]) Inventory: Briar Bow (WP: 9; Wood Elemental), Mockthril Longbow (WP: 5), Mythril Shield (SP: 15), Dread Hat (enemies lower than half of wearer's Level won't attack directly), Bedroll, Mead, Venom, Smoke Bomb, Potions (5), Grand Potion (1), Soma (1), White Marksman's Hat (1/6 Assassination versus Flying Monsters), Lover's Locket (Enamored Immunity) Haldor Skovgaard, Level 18 Shaman (Scorpiox) *Poisoned* Power: 31 Health: 34/35 Ether: 15/25 Gold: 112 Inventory: Heavy Metal Rod (WP:12), Lesser Ethereal Cloak (SP:+1, +3 Ether), Paper Doll (Hexed immunity) Spike Coller (+1 power), Diamond of Thoric (Light Elemental), Frying Pan (WP:1+1 health), Shovel, Pickaxe, Potion (x2), Remedy, Tonic, Mead, Venom, and a fur-lined Bedroll, Scroll of Blindness, Bear Claw Gloves (WP:7, SP:2, non-upgradable SP), Emerald Lamp of Summoning Jess Islanti, Level 18.5 Assassin (Sisco) Power: 29 (+2) Health: 29/29(+1) Gold: 261 Inventory: Blohdhurm (WP: 9)(Fire elemental, Permanently Poisoned), Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), 2 Venoms, Mead, 1 Remedy, Sword of the Vampir (WP: 17)(User is Jinxed) Lord Lawrence Boomingham, Level 17.5 Paladin (Zepher) Power: 28 (+3) Health: 24/33 (-6+2) Ether: 16/17 Gold: 0 (Owes 50 to Jess, 20 to Nur, and 105 to Bartholomew) Inventory: King of the Desert (Longsword) (WP: 9, Fire Darkness), Frozen Saber (WP: 9, stunned effect, Light), Shaduex Shield (SP: 5), Thorny Diadem (+3 to power, but -6 to maximum health) 1 Potions, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed, 1 Venom, 1 Grand Tonic, Emerald Lamp of Summoning, Dress Uniform (User is encouraged for the 1st round of battle) En Sabah Nur, Level 17.5 Sorcerer (Jebediahs) *Lucky* Power: 28 Health: 26/26 (25+1) Ether: 10/21 Gold: 533 Inventory: Stealth Dagger (WP: 12), Helmet (+1 HP), Garnet Gem (Earth), Aquamarine (Water), En, Sabah, Nur (Shurikens 3/3, WP: 5), 3 Potions, 2 Grand Tonics, 2 Phoenix Essence, 2 Remedies, Smoke Bomb, Bedroll, Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Sangriste Dagger (WP: 5), Loaded Die (Lucky effect), 1 Venom, Traveler's Cloak (SP: 1) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted. Edited July 8, 2012 by Waterbrick Down
Scorpiox Posted July 8, 2012 Posted July 8, 2012 "Ah, so that's how it works." Bemused, Haldor throws the nearest heavy object at Garnet Jinn from the front row. Shame that dear almighty gods can't regulate the chemicals that are passed onto their champions when they are infused with the living energy from their defeated foe. At least the Topaz Jinn was down, he was a snarky idiot after all.
Jebediahs Posted July 8, 2012 Posted July 8, 2012 Nur refused to harm his target until it retreated into its lamp. Neither earth nor water could make the jinn withdraw. In a last attempt to force it inside, Nur poked the Ruby Jinn from the front row with his Stealth Dagger.
Brickdoctor Posted July 8, 2012 Posted July 8, 2012 OoC: Shouldn't I be at full Health? I was at 40/40, Aura makes it 80/40, no one rolls Damage and there's no Free Hit because of the Stunned effect, so I go back to 40/40, and then I roll Hit and there's no Free Hit because of the Stunned effect, so I'm still at 40/40. "Same order, same attack!"
Sisco Posted July 8, 2012 Posted July 8, 2012 OoC: Understood, thank you. Jess swooped in to attack the Topaz Jinn, then realized that she could score a hit on everything, and grab some gold in the process. Grinning, Jess quickly cut the coinpurses from her enemies, while dealing damage to their legs and sides simultaneously. Laughing at her new found riches, Jess turned to the garnet Jinn and said: "You're next! I'll take you down and steal your gold! I hope your death is painful!"
Zepher Posted July 9, 2012 Posted July 9, 2012 (edited) Boomingham lazily redirects his swings towards the Ruby Jinn, same weapon, same row. "We're coming for you next, Bluehood. Mean time, just keep bashing Docken, alright?" Edited July 9, 2012 by Zepher
Waterbrick Down Posted July 10, 2012 Author Posted July 10, 2012 QM Note: Sorry about that Brickdoctor, fixed. Results of Round 5 of Bluehood Brawl: >Bartholomew Docken vs. Garnet Jinn - Aura En Sabah Nur vs. Ruby Jinn - Critical Hit Magnetic Mojo Jess Islanti vs. Garnet Jinn - Gold Reaper (Ruby Jinn, No Assassination; Garnet Jinn, No Assassination) Lord Lawrence Boomingham vs. Ruby Jinn - Defended Damage (Confused, Hits Bluehood) Haldor Skovvgard vs. Garnet Jinn - Critical Hit Belthazar Bluehood free hit vs. Bartholomew Docken Docken returns to his defensive stance as Nur quickly decides to unleash another small earthquake while at the same time relieving each of his enemies of a small amount of Gold. Jess follows quickly behind garnering a fair sum herself. Boomingham backs away as the confused fiery Jinn swings wildly about catching Bluehood on the side. Haldor finding no furniture breaks off a piece of the transmogriphier and chucks it at the withdrawn Jinn, nearly ending its existence. Meanwhile Haldor grimaces as the poison runs through his blood. THE BATTLE CONTINUES! The Enemy: Belthazar Bluehood (Juggernaut) - "..." *Stunned* Type: Ancient Level: 20 Health: 241/250 Defense: 5 Special: Obliterate: Bluehood uses his monstrous strength to instantly KO the target. Drops: Cloak of Belthazar Bluehood, Aquamarine, 100 Gold Note: Immune to Scrolls and Instant Kills, The Ancient type is not weak to any of the elements. Ruby Jinn - "..." *Confused* *Stunned* Type: Fiery Monster Level: 14 (6) Health: 75/75 Defense: 0 (20) Special: Withdraw: The Jinn damages it's opponent with fire elemental damage before withdrawing into its lamp until it is summoned again and quadrouples its defense in the mean time. Drop: Ruby Lamp of Summoning (If defeated when withdrawn) Garnet Jinn (Withdrawn) - "..." *Stunned* Type: Rock Monster Level: 6 (14) Health: 1/75 Defense: 20 (0) Special: Summoned: The Jinn damages it's opponent with earth elemental damage before being summoned from its lamp until it is withdraws again. Drop: Garnet Lamp of Summoning (If defeated when withdrawn) Note: Withdrawn Jinns switch to their stats listed in the brackts until a special damage is rolled then they will be summoned again. The Party: Bartholomew Docken, Level 21.33 Warden (Brick Doctor) *Party Leader* *Scary* *Aura* Power: 30 Health: 78/40 Defense: 15 Gold: 26 (50 Gold loaned to Arthur Justus Regulus VII [Flipz]) Inventory: Briar Bow (WP: 9; Wood Elemental), Mockthril Longbow (WP: 5), Mythril Shield (SP: 15), Dread Hat (enemies lower than half of wearer's Level won't attack directly), Bedroll, Mead, Venom, Smoke Bomb, Potions (5), Grand Potion (1), Soma (1), White Marksman's Hat (1/6 Assassination versus Flying Monsters), Lover's Locket (Enamored Immunity) Haldor Skovgaard, Level 18 Shaman (Scorpiox) *Poisoned* Power: 31 Health: 33/35 Ether: 15/25 Gold: 112 Inventory: Heavy Metal Rod (WP:12), Lesser Ethereal Cloak (SP:+1, +3 Ether), Paper Doll (Hexed immunity) Spike Coller (+1 power), Diamond of Thoric (Light Elemental), Frying Pan (WP:1+1 health), Shovel, Pickaxe, Potion (x2), Remedy, Tonic, Mead, Venom, and a fur-lined Bedroll, Scroll of Blindness, Bear Claw Gloves (WP:7, SP:2, non-upgradable SP), Emerald Lamp of Summoning Jess Islanti, Level 18.5 Assassin (Sisco) Power: 29 (+2) Health: 29/29(+1) Gold: 301 Inventory: Blohdhurm (WP: 9)(Fire elemental, Permanently Poisoned), Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), 2 Venoms, Mead, 1 Remedy, Sword of the Vampir (WP: 17)(User is Jinxed) Lord Lawrence Boomingham, Level 17.5 Paladin (Zepher) Power: 28 (+3) Health: 15/33 (-6+2) Ether: 16/17 Gold: 0 (Owes 50 to Jess, 20 to Nur, and 105 to Bartholomew) Inventory: King of the Desert (Longsword) (WP: 9, Fire Darkness), Frozen Saber (WP: 9, stunned effect, Light), Shaduex Shield (SP: 5), Thorny Diadem (+3 to power, but -6 to maximum health) 1 Potions, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed, 1 Venom, 1 Grand Tonic, Emerald Lamp of Summoning, Dress Uniform (User is encouraged for the 1st round of battle) En Sabah Nur, Level 17.5 Sorcerer (Jebediahs) *Lucky* Power: 28 Health: 26/26 (25+1) Ether: 10/21 Gold: 573 Inventory: Stealth Dagger (WP: 12), Helmet (+1 HP), Garnet Gem (Earth), Aquamarine (Water), En, Sabah, Nur (Shurikens 3/3, WP: 5), 3 Potions, 2 Grand Tonics, 2 Phoenix Essence, 2 Remedies, Smoke Bomb, Bedroll, Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Sangriste Dagger (WP: 5), Loaded Die (Lucky effect), 1 Venom, Traveler's Cloak (SP: 1) QM Note: As Docken has summoned his Aura and all the enemies are stunned, I will auto play the next round. Results of Round 6 of Bluehood Brawl: >Bartholomew Docken vs. Garnet Jinn - Defended Damage (Enemy is Stunned) En Sabah Nur vs. Ruby Jinn - Magnetic Mojo Magnetic Mojo Jess Islanti vs. Garnet Jinn - Special Damage (Enemy is stunned) Lord Lawrence Boomingham vs. Ruby Jinn - Meditate Haldor Skovvgard vs. Garnet Jinn - Damage (Enemy is Stunned) Belthazar Bluehood free hit vs. Bartholomew Docken (Enemy is Stunned) Nur continues to rattle the foundation, bringing the transmogriphier to greater ruin as Boomingham takes a brief moment to meditate. THE BATTLE CONTINUES! The Enemy: Belthazar Bluehood (Juggernaut) - "..." *Stunned* Type: Ancient Level: 20 Health: 241/250 Defense: 5 Special: Obliterate: Bluehood uses his monstrous strength to instantly KO the target. Drops: Cloak of Belthazar Bluehood, Aquamarine, 100 Gold Note: Immune to Scrolls and Instant Kills, The Ancient type is not weak to any of the elements. Ruby Jinn - "..." *Confused* *Stunned* Type: Fiery Monster Level: 14 (6) Health: 75/75 Defense: 0 (20) Special: Withdraw: The Jinn damages it's opponent with fire elemental damage before withdrawing into its lamp until it is summoned again and quadrouples its defense in the mean time. Drop: Ruby Lamp of Summoning (If defeated when withdrawn) Garnet Jinn (Withdrawn) - "..." *Stunned* Type: Rock Monster Level: 6 (14) Health: 1/75 Defense: 20 (0) Special: Summoned: The Jinn damages it's opponent with earth elemental damage before being summoned from its lamp until it is withdraws again. Drop: Garnet Lamp of Summoning (If defeated when withdrawn) Note: Withdrawn Jinns switch to their stats listed in the brackts until a special damage is rolled then they will be summoned again. The Party: Bartholomew Docken, Level 21.33 Warden (Brick Doctor) *Party Leader* *Scary* Power: 30 Health: 40/40 Defense: 15 Gold: 26 (50 Gold loaned to Arthur Justus Regulus VII [Flipz]) Inventory: Briar Bow (WP: 9; Wood Elemental), Mockthril Longbow (WP: 5), Mythril Shield (SP: 15), Dread Hat (enemies lower than half of wearer's Level won't attack directly), Bedroll, Mead, Venom, Smoke Bomb, Potions (5), Grand Potion (1), Soma (1), White Marksman's Hat (1/6 Assassination versus Flying Monsters), Lover's Locket (Enamored Immunity) Haldor Skovgaard, Level 18 Shaman (Scorpiox) *Poisoned* Power: 31 Health: 32/35 Ether: 15/25 Gold: 112 Inventory: Heavy Metal Rod (WP:12), Lesser Ethereal Cloak (SP:+1, +3 Ether), Paper Doll (Hexed immunity) Spike Coller (+1 power), Diamond of Thoric (Light Elemental), Frying Pan (WP:1+1 health), Shovel, Pickaxe, Potion (x2), Remedy, Tonic, Mead, Venom, and a fur-lined Bedroll, Scroll of Blindness, Bear Claw Gloves (WP:7, SP:2, non-upgradable SP), Emerald Lamp of Summoning Jess Islanti, Level 18.5 Assassin (Sisco) Power: 29 (+2) Health: 29/29(+1) Gold: 301 Inventory: Blohdhurm (WP: 9)(Fire elemental, Permanently Poisoned), Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), 2 Venoms, Mead, 1 Remedy, Sword of the Vampir (WP: 17)(User is Jinxed) Lord Lawrence Boomingham, Level 17.5 Paladin (Zepher) Power: 28 (+3) Health: 15/33 (-6+2) Ether: 17/17 Gold: 0 (Owes 50 to Jess, 20 to Nur, and 105 to Bartholomew) Inventory: King of the Desert (Longsword) (WP: 9, Fire Darkness), Frozen Saber (WP: 9, stunned effect, Light), Shaduex Shield (SP: 5), Thorny Diadem (+3 to power, but -6 to maximum health) 1 Potions, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed, 1 Venom, 1 Grand Tonic, Emerald Lamp of Summoning, Dress Uniform (User is encouraged for the 1st round of battle) En Sabah Nur, Level 17.5 Sorcerer (Jebediahs) *Lucky* Power: 28 Health: 26/26 (25+1) Ether: 10/21 Gold: 613 Inventory: Stealth Dagger (WP: 12), Helmet (+1 HP), Garnet Gem (Earth), Aquamarine (Water), En, Sabah, Nur (Shurikens 3/3, WP: 5), 3 Potions, 2 Grand Tonics, 2 Phoenix Essence, 2 Remedies, Smoke Bomb, Bedroll, Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Sangriste Dagger (WP: 5), Loaded Die (Lucky effect), 1 Venom, Traveler's Cloak (SP: 1) QM Note: Again as all enemies are stunned, the next round is auto-played. Results of Round 7 of Bluehood Brawl: >Bartholomew Docken vs. Garnet Jinn - Aura En Sabah Nur vs. Ruby Jinn - Damage Magnetic Mojo Jess Islanti vs. Garnet Jinn - Critical Hit Lord Lawrence Boomingham vs. Ruby Jinn - Critical Hit Haldor Skovvgard vs. Garnet Jinn Belthazar Bluehood - Meditate The earthquake continues as Jess and Boomingham each end the lives of the summoned Jinns. Haldor meditates upon the qualities of Thoric as Docken again takes up a defensive position. THE BATTLE CONTINUES! The Enemy: Belthazar Bluehood (Juggernaut) - "..." *Stunned* Type: Ancient Level: 20 Health: 241/250 Defense: 5 Special: Obliterate: Bluehood uses his monstrous strength to instantly KO the target. Drops: Cloak of Belthazar Bluehood, Aquamarine, 100 Gold Note: Immune to Scrolls and Instant Kills, The Ancient type is not weak to any of the elements. The Party: Bartholomew Docken, Level 21.33 Warden (Brick Doctor) *Party Leader* *Scary* Power: 30 Health: 80/40 Defense: 15 Gold: 26 (50 Gold loaned to Arthur Justus Regulus VII [Flipz]) Inventory: Briar Bow (WP: 9; Wood Elemental), Mockthril Longbow (WP: 5), Mythril Shield (SP: 15), Dread Hat (enemies lower than half of wearer's Level won't attack directly), Bedroll, Mead, Venom, Smoke Bomb, Potions (5), Grand Potion (1), Soma (1), White Marksman's Hat (1/6 Assassination versus Flying Monsters), Lover's Locket (Enamored Immunity) Haldor Skovgaard, Level 18 Shaman (Scorpiox) *Poisoned* Power: 31 Health: 31/35 Ether: 16/25 Gold: 112 Inventory: Heavy Metal Rod (WP:12), Lesser Ethereal Cloak (SP:+1, +3 Ether), Paper Doll (Hexed immunity) Spike Coller (+1 power), Diamond of Thoric (Light Elemental), Frying Pan (WP:1+1 health), Shovel, Pickaxe, Potion (x2), Remedy, Tonic, Mead, Venom, and a fur-lined Bedroll, Scroll of Blindness, Bear Claw Gloves (WP:7, SP:2, non-upgradable SP), Emerald Lamp of Summoning Jess Islanti, Level 18.5 Assassin (Sisco) Power: 29 (+2) Health: 29/29(+1) Gold: 301 Inventory: Blohdhurm (WP: 9)(Fire elemental, Permanently Poisoned), Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), 2 Venoms, Mead, 1 Remedy, Sword of the Vampir (WP: 17)(User is Jinxed) Lord Lawrence Boomingham, Level 17.5 Paladin (Zepher) Power: 28 (+3) Health: 15/33 (-6+2) Ether: 17/17 Gold: 0 (Owes 50 to Jess, 20 to Nur, and 105 to Bartholomew) Inventory: King of the Desert (Longsword) (WP: 9, Fire Darkness), Frozen Saber (WP: 9, stunned effect, Light), Shaduex Shield (SP: 5), Thorny Diadem (+3 to power, but -6 to maximum health) 1 Potions, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed, 1 Venom, 1 Grand Tonic, Emerald Lamp of Summoning, Dress Uniform (User is encouraged for the 1st round of battle) En Sabah Nur, Level 17.5 Sorcerer (Jebediahs) *Lucky* Power: 28 Health: 26/26 (25+1) Ether: 10/21 Gold: 653 Inventory: Stealth Dagger (WP: 12), Helmet (+1 HP), Garnet Gem (Earth), Aquamarine (Water), En, Sabah, Nur (Shurikens 3/3, WP: 5), 3 Potions, 2 Grand Tonics, 2 Phoenix Essence, 2 Remedies, Smoke Bomb, Bedroll, Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Sangriste Dagger (WP: 5), Loaded Die (Lucky effect), 1 Venom, Traveler's Cloak (SP: 1) QM Note: As only 1 enemy remains and they are currently stunned, I will continue the auto-play. Results of Round 8 of Bluehood Brawl: >Bartholomew Docken vs. Belthazar Bluehood - Damage (Enemy is stunned) En Sabah Nur vs. Belthazar Bluehood - Critical Hit Confuse Jess Islanti vs. Belthazar Bluehood - Damage (Enemy is Stunned) Lord Lawrence Boomingham vs. Belthazar Bluehood - Gaurdian Angel Sentinel Haldor Skovvgard vs. Belthazar Bluehood - Meditate Belthazar lies stunned, leaning against the transmogriphier, but even in his shook up state he wards off all of the Party's attacks save Nur. Boomingham confident that victory is at hand takes up the Sentinel position as Barty currently seems to be missing. Haldor continues to meditate on Thoric attempting to relieve his mind of the pain the poison is causing his body. THE BATTLE CONTINUES! The Enemy: Belthazar Bluehood (Juggernaut) - "Now you shall regret trying to stop me." Type: Ancient Level: 20 Health: 205/250 Defense: 5 Special: Obliterate: Bluehood uses his monstrous strength to instantly KO the target. Drops: Cloak of Belthazar Bluehood, Aquamarine, 100 Gold Note: Immune to Scrolls and Instant Kills, The Ancient type is not weak to any of the elements. The Party: Bartholomew Docken, Level 21.33 Warden (Brick Doctor) *Party Leader* *Scary* Power: 30 Health: 40/40 Defense: 15 Gold: 26 (50 Gold loaned to Arthur Justus Regulus VII [Flipz]) Inventory: Briar Bow (WP: 9; Wood Elemental), Mockthril Longbow (WP: 5), Mythril Shield (SP: 15), Dread Hat (enemies lower than half of wearer's Level won't attack directly), Bedroll, Mead, Venom, Smoke Bomb, Potions (5), Grand Potion (1), Soma (1), White Marksman's Hat (1/6 Assassination versus Flying Monsters), Lover's Locket (Enamored Immunity) Haldor Skovgaard, Level 18 Shaman (Scorpiox) *Poisoned* Power: 31 Health: 30/35 Ether: 17/25 Gold: 112 Inventory: Heavy Metal Rod (WP:12), Lesser Ethereal Cloak (SP:+1, +3 Ether), Paper Doll (Hexed immunity) Spike Coller (+1 power), Diamond of Thoric (Light Elemental), Frying Pan (WP:1+1 health), Shovel, Pickaxe, Potion (x2), Remedy, Tonic, Mead, Venom, and a fur-lined Bedroll, Scroll of Blindness, Bear Claw Gloves (WP:7, SP:2, non-upgradable SP), Emerald Lamp of Summoning Jess Islanti, Level 18.5 Assassin (Sisco) Power: 29 (+2) Health: 29/29(+1) Gold: 301 Inventory: Blohdhurm (WP: 9)(Fire elemental, Permanently Poisoned), Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), 2 Venoms, Mead, 1 Remedy, Sword of the Vampir (WP: 17)(User is Jinxed) Lord Lawrence Boomingham, Level 17.5 Paladin (Zepher) *Sentinel* Power: 28 (+3) Health: 15/33 (-6+2) Ether: 17/17 Gold: 0 (Owes 50 to Jess, 20 to Nur, and 105 to Bartholomew) Inventory: King of the Desert (Longsword) (WP: 9, Fire Darkness), Frozen Saber (WP: 9, stunned effect, Light), Shaduex Shield (SP: 5), Thorny Diadem (+3 to power, but -6 to maximum health) 1 Potions, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed, 1 Venom, 1 Grand Tonic, Emerald Lamp of Summoning, Dress Uniform (User is encouraged for the 1st round of battle) En Sabah Nur, Level 17.5 Sorcerer (Jebediahs) *Lucky* Power: 28 Health: 26/26 (25+1) Ether: 10/21 Gold: 653 Inventory: Stealth Dagger (WP: 12), Helmet (+1 HP), Garnet Gem (Earth), Aquamarine (Water), En, Sabah, Nur (Shurikens 3/3, WP: 5), 3 Potions, 2 Grand Tonics, 2 Phoenix Essence, 2 Remedies, Smoke Bomb, Bedroll, Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Sangriste Dagger (WP: 5), Loaded Die (Lucky effect), 1 Venom, Traveler's Cloak (SP: 1) Party Leader, choose the order of action. All of you, choose your targets and the row you want to fight in. Also mention if you want to try to flee, heal or cast a magic spell, or if you want to use an item instead of attacking. Any enemy not targeted will get a Free Hit on the party after everyone have acted.
Jebediahs Posted July 10, 2012 Posted July 10, 2012 OoC: Another example of why I'll never propose a player class with stun all enemies as its shield roll. Must be annoying for you, WBD. O_o En Sabah Nur grinned as Jess followed his lead with the pickpocketing. He decided to continue with the quakes. But without his normal restraint he caused a few of his companions to lose their balance. "Eh, sorry. Almost brought the whole place down on top of us. Um, let me try something else." Nur's mind went back to Swisshopper's rocklings. He hadn't raised a hand to stop their mistreatment but he did spend enough time studying their anatomy. Summoning dirt and stone from beneath the floor, Nur let the clump cover his left arm. He pointed his arm at Belthazar Bluehood (Juggernaut) from the back row and delivered an extended Earthen Punch.
Scorpiox Posted July 10, 2012 Posted July 10, 2012 (edited) "Who is laughing now, fiend?" The Nord raised himself to an offensive stance, where he charged with a renewed ferocity, and set upon the monstrous crook before him like an animal. The once-wise mage was now only a shadow of what he had been before, twisted with the gift that he had inflicted on himself. Raining blow after blow, Haldor struck with all sense of his pent rage and sorrows of what had came about due to this one man. Belthazar Bluehood, from the front row. Edited July 10, 2012 by Scorpiox
Zepher Posted July 10, 2012 Posted July 10, 2012 Boomingham looks around with tired eyes. He then continues to rain down hits upon Bluehood. "Be careful, friends. Without Barty around, we'll be vulnerable still, even with him stunned."
Brickdoctor Posted July 10, 2012 Posted July 10, 2012 Seeing Bluehood pushed up against the transmogriphier, I step closer, staying in the Back Row, and fire at him from close range with my Briar Bow. Order of Actions: Bartholomew Docken En Sabah Nur Jess Islanti Lord Lawrence Boomingham Haldor Skovgaard
Sisco Posted July 11, 2012 Posted July 11, 2012 Jess roared with delight as more gold rained from the pockets of her defeated enemies. After quickly pocketing all she could, Jess turned toward Bluehood and let loose another savage cry. "Today is the day that you die! I hope you rot in the deep dark pits of Hell!" Jess then lunged at Bluehood from the front row.
Waterbrick Down Posted July 11, 2012 Author Posted July 11, 2012 (edited) Results of Round 9 of Bluehood Brawl: >Bartholomew Docken vs. Belthazar Bluehood - Aura >En Sabah Nur vs. Belthazar Bluehood - Magnetic Mojo Confuse Jess Islanti vs. Belthazar Bluehood - Gold Reaper Lord Lawrence Boomingham vs. Belthazar Bluehood - Defended Damage (Sentinel) Haldor Skovvgard vs. Belthazar Bluehood - Critical Hit Docken continues in a defensive position as Nur's earthen punch slams into the mage stunning him and loosing his gold pouch from his belt. Jess scrambles after some of the coin spilt on the ground as Boomingham defends himself against Bluehood's wild swings. Haldor pummels Bluehood with his metal rod as he takes a moment to recover from the draining effects of the poison. THE BATTLE CONTINUES! The Enemy: Belthazar Bluehood (Juggernaut) - "..." *Stunned* Type: Ancient Level: 20 Health: 156/250 Defense: 5 Special: Obliterate: Bluehood uses his monstrous strength to instantly KO the target. Drops: Cloak of Belthazar Bluehood, Aquamarine, 100 Gold Note: Immune to Scrolls and Instant Kills, The Ancient type is not weak to any of the elements. The Party: Bartholomew Docken, Level 21.33 Warden (Brick Doctor) *Party Leader* *Scary* Power: 30 Health: 80/40 Defense: 15 Gold: 26 (50 Gold loaned to Arthur Justus Regulus VII [Flipz]) Inventory: Briar Bow (WP: 9; Wood Elemental), Mockthril Longbow (WP: 5), Mythril Shield (SP: 15), Dread Hat (enemies lower than half of wearer's Level won't attack directly), Bedroll, Mead, Venom, Smoke Bomb, Potions (5), Grand Potion (1), Soma (1), White Marksman's Hat (1/6 Assassination versus Flying Monsters), Lover's Locket (Enamored Immunity) Haldor Skovgaard, Level 18 Shaman (Scorpiox) *Poisoned* Power: 31 Health: 30/35 Ether: 16/25 Gold: 112 Inventory: Heavy Metal Rod (WP:12), Lesser Ethereal Cloak (SP:+1, +3 Ether), Paper Doll (Hexed immunity) Spike Coller (+1 power), Diamond of Thoric (Light Elemental), Frying Pan (WP:1+1 health), Shovel, Pickaxe, Potion (x2), Remedy, Tonic, Mead, Venom, and a fur-lined Bedroll, Scroll of Blindness, Bear Claw Gloves (WP:7, SP:2, non-upgradable SP), Emerald Lamp of Summoning Jess Islanti, Level 18.5 Assassin (Sisco) Power: 29 (+2) Health: 29/29(+1) Gold: 321 Inventory: Blohdhurm (WP: 9)(Fire elemental, Permanently Poisoned), Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), 2 Venoms, Mead, 1 Remedy, Sword of the Vampir (WP: 17)(User is Jinxed) Lord Lawrence Boomingham, Level 17.5 Paladin (Zepher) Power: 28 (+3) Health: 15/33 (-6+2) Ether: 17/17 Gold: 0 (Owes 50 to Jess, 20 to Nur, and 105 to Bartholomew) Inventory: King of the Desert (Longsword) (WP: 9, Fire Darkness), Frozen Saber (WP: 9, stunned effect, Light), Shaduex Shield (SP: 5), Thorny Diadem (+3 to power, but -6 to maximum health) 1 Potions, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed, 1 Venom, 1 Grand Tonic, Emerald Lamp of Summoning, Dress Uniform (User is encouraged for the 1st round of battle) En Sabah Nur, Level 17.5 Sorcerer (Jebediahs) *Lucky* Power: 28 Health: 26/26 (25+1) Ether: 10/21 Gold: 673 Inventory: Stealth Dagger (WP: 12), Helmet (+1 HP), Garnet Gem (Earth), Aquamarine (Water), En, Sabah, Nur (Shurikens 3/3, WP: 5), 3 Potions, 2 Grand Tonics, 2 Phoenix Essence, 2 Remedies, Smoke Bomb, Bedroll, Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Sangriste Dagger (WP: 5), Loaded Die (Lucky effect), 1 Venom, Traveler's Cloak (SP: 1) QM Note: As Bluehood is stunned the next round will be auto-played. Results of Round 10 of Bluehood Brawl: >Bartholomew Docken vs. Belthazar Bluehood - Aim >En Sabah Nur vs. Belthazar Bluehood - Magnetic Mojo Special Damage Jess Islanti vs. Belthazar Bluehood - Gold Reaper Lord Lawrence Boomingham vs. Belthazar Bluehood - Hit Haldor Skovvgard vs. Belthazar Bluehood - Meditate Docken takes aim at the mage and sinks an arrow into Bluehoods shoulder as Nur continues to pummel the mage with his earthen fists. Jess continues to reel in the gold as Boomingham lands a hit on the Party's foe. Meanwhile Haldor pauses for a brief moment to meditate. THE BATTLE CONTINUES! The Enemy: Belthazar Bluehood (Juggernaut) - "..." Type: Ancient Level: 20 Health: 129/250 Defense: 5 Special: Obliterate: Bluehood uses his monstrous strength to instantly KO the target. Drops: Cloak of Belthazar Bluehood, Aquamarine, 100 Gold Note: Immune to Scrolls and Instant Kills, The Ancient type is not weak to any of the elements. The Party: Bartholomew Docken, Level 21.33 Warden (Brick Doctor) *Party Leader* *Scary* Power: 30 Health: 40/40 Defense: 15 Gold: 26 (50 Gold loaned to Arthur Justus Regulus VII [Flipz]) Inventory: Briar Bow (WP: 9; Wood Elemental), Mockthril Longbow (WP: 5), Mythril Shield (SP: 15), Dread Hat (enemies lower than half of wearer's Level won't attack directly), Bedroll, Mead, Venom, Smoke Bomb, Potions (5), Grand Potion (1), Soma (1), White Marksman's Hat (1/6 Assassination versus Flying Monsters), Lover's Locket (Enamored Immunity) Haldor Skovgaard, Level 18 Shaman (Scorpiox) *Poisoned* Power: 31 Health: 29/35 Ether: 17/25 Gold: 112 Inventory: Heavy Metal Rod (WP:12), Lesser Ethereal Cloak (SP:+1, +3 Ether), Paper Doll (Hexed immunity) Spike Coller (+1 power), Diamond of Thoric (Light Elemental), Frying Pan (WP:1+1 health), Shovel, Pickaxe, Potion (x2), Remedy, Tonic, Mead, Venom, and a fur-lined Bedroll, Scroll of Blindness, Bear Claw Gloves (WP:7, SP:2, non-upgradable SP), Emerald Lamp of Summoning Jess Islanti, Level 18.5 Assassin (Sisco) Power: 29 (+2) Health: 29/29(+1) Gold: 341 Inventory: Blohdhurm (WP: 9)(Fire elemental, Permanently Poisoned), Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), 2 Venoms, Mead, 1 Remedy, Sword of the Vampir (WP: 17)(User is Jinxed) Lord Lawrence Boomingham, Level 17.5 Paladin (Zepher) Power: 28 (+3) Health: 15/33 (-6+2) Ether: 17/17 Gold: 0 (Owes 50 to Jess, 20 to Nur, and 105 to Bartholomew) Inventory: King of the Desert (Longsword) (WP: 9, Fire Darkness), Frozen Saber (WP: 9, stunned effect, Light), Shaduex Shield (SP: 5), Thorny Diadem (+3 to power, but -6 to maximum health) 1 Potions, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed, 1 Venom, 1 Grand Tonic, Emerald Lamp of Summoning, Dress Uniform (User is encouraged for the 1st round of battle) En Sabah Nur, Level 17.5 Sorcerer (Jebediahs) *Lucky* Power: 28 Health: 26/26 (25+1) Ether: 10/21 Gold: 673 Inventory: Stealth Dagger (WP: 12), Helmet (+1 HP), Garnet Gem (Earth), Aquamarine (Water), En, Sabah, Nur (Shurikens 3/3, WP: 5), 3 Potions, 2 Grand Tonics, 2 Phoenix Essence, 2 Remedies, Smoke Bomb, Bedroll, Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Sangriste Dagger (WP: 5), Loaded Die (Lucky effect), 1 Venom, Traveler's Cloak (SP: 1) QM Note: As Bluehood is still stunned the next round will be auto-played. Results of Round 11 of Bluehood Brawl: >Bartholomew Docken vs. Belthazar Bluehood - Critical Hit >En Sabah Nur vs. Belthazar Bluehood - Critical Hit Special Damage Jess Islanti vs. Belthazar Bluehood - Special Damage (Enemy is stunned) Lord Lawrence Boomingham vs. Belthazar Bluehood - Defended Damage (Enemy is stunned) Haldor Skovvgard vs. Belthazar Bluehood - Blood Ritual Docken sinks another arrow into Bluehood's side at point blank range, as Nur shatter's the mages shoulder with another earthen punch. Jess and Boomingham are unable to land a strike as Haldor completes his meditation and enacts a blood ritual transfering health from Bluehood to himself. THE BATTLE CONTINUES! The Enemy: Belthazar Bluehood (Juggernaut) - "I will not go down alone." Type: Ancient Level: 20 Health: 21/250 Defense: 5 Special: Obliterate: Bluehood uses his monstrous strength to instantly KO the target. Drops: Cloak of Belthazar Bluehood, Aquamarine, 100 Gold Note: Immune to Scrolls and Instant Kills, The Ancient type is not weak to any of the elements. The Party: Bartholomew Docken, Level 21.33 Warden (Brick Doctor) *Party Leader* *Scary* Power: 30 Health: 40/40 Defense: 15 Gold: 26 (50 Gold loaned to Arthur Justus Regulus VII [Flipz]) Inventory: Briar Bow (WP: 9; Wood Elemental), Mockthril Longbow (WP: 5), Mythril Shield (SP: 15), Dread Hat (enemies lower than half of wearer's Level won't attack directly), Bedroll, Mead, Venom, Smoke Bomb, Potions (5), Grand Potion (1), Soma (1), White Marksman's Hat (1/6 Assassination versus Flying Monsters), Lover's Locket (Enamored Immunity) Haldor Skovgaard, Level 18 Shaman (Scorpiox) *Poisoned* Power: 31 Health: 35/35 Ether: 17/25 Gold: 112 Inventory: Heavy Metal Rod (WP:12), Lesser Ethereal Cloak (SP:+1, +3 Ether), Paper Doll (Hexed immunity) Spike Coller (+1 power), Diamond of Thoric (Light Elemental), Frying Pan (WP:1+1 health), Shovel, Pickaxe, Potion (x2), Remedy, Tonic, Mead, Venom, and a fur-lined Bedroll, Scroll of Blindness, Bear Claw Gloves (WP:7, SP:2, non-upgradable SP), Emerald Lamp of Summoning Jess Islanti, Level 18.5 Assassin (Sisco) Power: 29 (+2) Health: 29/29(+1) Gold: 341 Inventory: Blohdhurm (WP: 9)(Fire elemental, Permanently Poisoned), Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), 2 Venoms, Mead, 1 Remedy, Sword of the Vampir (WP: 17)(User is Jinxed) Lord Lawrence Boomingham, Level 17.5 Paladin (Zepher) Power: 28 (+3) Health: 15/33 (-6+2) Ether: 17/17 Gold: 0 (Owes 50 to Jess, 20 to Nur, and 105 to Bartholomew) Inventory: King of the Desert (Longsword) (WP: 9, Fire Darkness), Frozen Saber (WP: 9, stunned effect, Light), Shaduex Shield (SP: 5), Thorny Diadem (+3 to power, but -6 to maximum health) 1 Potions, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed, 1 Venom, 1 Grand Tonic, Emerald Lamp of Summoning, Dress Uniform (User is encouraged for the 1st round of battle) En Sabah Nur, Level 17.5 Sorcerer (Jebediahs) *Lucky* Power: 28 Health: 26/26 (25+1) Ether: 9/21 Gold: 673 Inventory: Stealth Dagger (WP: 12), Helmet (+1 HP), Garnet Gem (Earth), Aquamarine (Water), En, Sabah, Nur (Shurikens 3/3, WP: 5), 3 Potions, 2 Grand Tonics, 2 Phoenix Essence, 2 Remedies, Smoke Bomb, Bedroll, Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Sangriste Dagger (WP: 5), Loaded Die (Lucky effect), 1 Venom, Traveler's Cloak (SP: 1) QM Note: As only one enemy remains at low health, I will auto play the next round. Results of Round 12 of Bluehood Brawl: >Bartholomew Docken vs. Belthazar Bluehood - Critical Hit >En Sabah Nur vs. Belthazar Bluehood - Hit Hit Jess Islanti vs. Belthazar Bluehood - Critical Hit Lord Lawrence Boomingham vs. Belthazar Bluehood - Hit Haldor Skovvgard vs. Belthazar Bluehood - Blood Ritual Docken ends the twisted mages life with an arrow to the heart. Bluehood looks up with a face contorted in rage and dispair before his head sinks to his chest. THE BATTLE IS VICTORIOUS! The Party: Bartholomew Docken, Level 21.66 Warden (Brick Doctor) *Party Leader* *Scary* Power: 30 Health: 40/40 Defense: 15 Gold: 26 (50 Gold loaned to Arthur Justus Regulus VII [Flipz]) Inventory: Briar Bow (WP: 9; Wood Elemental), Mockthril Longbow (WP: 5), Mythril Shield (SP: 15), Dread Hat (enemies lower than half of wearer's Level won't attack directly), Bedroll, Mead, Venom, Smoke Bomb, Potions (5), Grand Potion (1), Soma (1), White Marksman's Hat (1/6 Assassination versus Flying Monsters), Lover's Locket (Enamored Immunity) Haldor Skovgaard, Level 18.5 Shaman (Scorpiox) Power: 31 Health: 35/35 Ether: 17/25 Gold: 112 Inventory: Heavy Metal Rod (WP:12), Lesser Ethereal Cloak (SP:+1, +3 Ether), Paper Doll (Hexed immunity) Spike Coller (+1 power), Diamond of Thoric (Light Elemental), Frying Pan (WP:1+1 health), Shovel, Pickaxe, Potion (x2), Remedy, Tonic, Mead, Venom, and a fur-lined Bedroll, Scroll of Blindness, Bear Claw Gloves (WP:7, SP:2, non-upgradable SP), Emerald Lamp of Summoning Jess Islanti, Level 19 Assassin (Sisco) Power: 30 (+2) Health: 30/30(+1) Gold: 341 Inventory: Blohdhurm (WP: 9)(Fire elemental, Permanently Poisoned), Mercutio's Dagger of Mugging (WP:5, Mug Ability +5), 2 Venoms, Mead, 1 Remedy, Sword of the Vampir (WP: 17)(User is Jinxed) Lord Lawrence Boomingham, Level 18 Paladin (Zepher) Power: 29 (+3) Health: 16/34 (-6+2) Ether: 18/18 Gold: 0 (Owes 50 to Jess, 20 to Nur, and 105 to Bartholomew) Inventory: King of the Desert (Longsword) (WP: 9, Fire Darkness), Frozen Saber (WP: 9, stunned effect, Light), Shaduex Shield (SP: 5), Thorny Diadem (+3 to power, but -6 to maximum health) 1 Potions, Bedroll, 5 Bones, 2 Holy bombs, 2 Meads, 1 Phoenix essence, Pick-axe, 1 Jo-no Tree seed, 1 Venom, 1 Grand Tonic, Emerald Lamp of Summoning, Dress Uniform (User is encouraged for the 1st round of battle) En Sabah Nur, Level 18 Sorcerer (Jebediahs) *Lucky* Power: 29 Health: 27/27 (25+1) Ether: 10/22 Gold: 673 Inventory: Stealth Dagger (WP: 12), Helmet (+1 HP), Garnet Gem (Earth), Aquamarine (Water), En, Sabah, Nur (Shurikens 3/3, WP: 5), 3 Potions, 2 Grand Tonics, 2 Phoenix Essence, 2 Remedies, Smoke Bomb, Bedroll, Scroll of Sealing, Scroll of Blindness, Scroll of Confusion, Sangriste Dagger (WP: 5), Loaded Die (Lucky effect), 1 Venom, Traveler's Cloak (SP: 1) Party Leader, how will the spoils be divided? Drops: Garnet Lamp of Summoning: The hero may summon a Jinn of the Rock creature type to fight with and be controlled by the hero for the duration of 1 battle, this item may not be upgraded and only 1 summon may be controlled by a hero at any time. Summon: Garnet Jinn Type: Rock Monster Power: 10 (Earth elemental) Health: 25/25 *Roll of Critical Hit: Jinn strikes with 2x its power **Roll of Shield: Jinn protects itself and the summoner from all damage the next round (status effects due to special damage rolls still apply) Hood of Belthazar Bluehood: +4 to power but -6 to maximum ether, headwear. Suitable for Clerics and Mages. Aquamarine 100 Gold Edited July 11, 2012 by Waterbrick Down
Sisco Posted July 11, 2012 Posted July 11, 2012 Jess laughed at her enemy's death while counting her newfound finances. "Enjoy Hell, buddy!," Jess said as she spat on Bluehood's body. "So Docken... He dropped quite a bit of gold there... I don't really want that lamp or the jewel, so can I have a bigger cut of the shiny stuff?"
Brickdoctor Posted July 11, 2012 Posted July 11, 2012 "Good work. "I'm not sure how to divide the loot, yet. Who wants the Hood, and do any of you want the Aquamarine? The only one of us who can use it already has one..."
Zepher Posted July 11, 2012 Posted July 11, 2012 Boomingham picks up the old mages' hood and feels the material. "Mind if I hold on to this? I'd like it to help me remember." Boomingham removes the Thorny Diadem and holds it in hand. His eyes dart around and twinkle a little. "Wouldn't mind trading this off to someone else if need be, though I did throw a fair amount of coin Nur's way for it, so I might ask for a fair sum for it as well. Less than I paid for it, of course, because unlike my friend here, I'm no cut-throat."
Sisco Posted July 11, 2012 Posted July 11, 2012 "I'll take it if you like. I'm sure there's some mage in the hall that'll pay a pretty penny for it. I just need MOAR GOLD."
Jebediahs Posted July 11, 2012 Posted July 11, 2012 En Sabah Nur was winded from his spells. More sweat than usual was coming from his head which felt hotter. He scratched an itch on his chin with his right hand. His beard had grown out. He removed his bandana. His hair had grown out. " The stress of the earthen fists technique must have aged me. I should have practiced before I- " His left hand was still encased in stone. Nur attempted to hide it from the rest of the group. He pulled a tonic vial from his pack and looked at his reflection. "I look like a beast! The magics of that damn machine seem to have conflicted with my own. Jess, looks like you have competition for the wors-best hair style of Heroica." Nur gave a curt nod and smile to Boomingham. "Aye, just gold for me then, Docken."
Sisco Posted July 11, 2012 Posted July 11, 2012 Jess suppressed a giggle as she took in Nur's... Er... "New Look". Her mirth turned to outrage at his comment about her hair... "Worst-best"?! What the Hell is that supposed to mean, Nur?! Come here and take a good look at this hair. Come here... Yes, that's the spirit. It luscious and beautiful, just like the rest of me. It even smells nice, if I do say so myself. So you watch your tongue in the future, sir. "
Jebediahs Posted July 11, 2012 Posted July 11, 2012 En Sabah Nur got close enough to take a sniff. "It...really is quite pleasant smelling and-" His eyes slowly lowered to look at the rest of her. "-luscious indeed. You have my apologies." Nur offered a slight bow. He had better stay away from this one. She knew how to strike so you go down in one blow.
Zepher Posted July 11, 2012 Posted July 11, 2012 Boomingham chuckles briefly. "If you two ladies are done arguing over who wore it best, perhaps Master Docken can lead us on to whoever we need to report to for our reward. I think you all want that gold to come my way as badly as I do." Feeling confident that no one else wanted it, Booimingham slipped the hood onto his head. He grinned. "And then, once we're done with all this, I've gotta track down an old fiend and give him a piece of my mind about abandoning me when I needed him."
Scorpiox Posted July 11, 2012 Posted July 11, 2012 (edited) Bluehood fell down, as he had to, as all villains eventually do. But the conquest of his foe had not spelt the new dawn that Haldor had hoped. The death had just happened, and then passed, as though nothing had changed. One dark plan was foiled, but in the streets there was still the same scum residing its chokehold over the city. The Nord solemly crossed over to the dead man, closing his eyes and crossed his arms accross his chest; removing a few of Docken's arrows that remained stuck. There was nothing more to say. Flinching at the way Nur treated Jess, he forced himself to speak. "I will take the aquamarine, if others do not wish to take the object of a man such as Bluehood. I shall take it then." As he leant down to take the small gem, Haldor felt a pang of sadness strike through him, as the loss was brought back to him.It still baffles me, how all this magic is contained in such a small shell. Pure and crystal blue, bright, priceless. Like something else that I treasure. Casting a sidelong glance, Haldor hoped that Jess would notice what he had meant. He couldn't bear to go on like this. "How on earth did you hide all that underneath your bandana, I didn't even notice you had a beard! Going for the 'I've lived in a cave for twenty years' look are we Nur? Seems you have found other uses for your earthen magic, well either that or you're looking for yet more ways to give yourself an unfair edge with rocky fists. You never fail to surprise me." Edited July 11, 2012 by Scorpiox
Brickdoctor Posted July 11, 2012 Posted July 11, 2012 I hand the Hood to Lawrence, the Aquamarine to Haldor, the lamp and 25 Gold to Nur and the remaining 75 Gold to Jess. "Is this arrangement acceptable for everyone?"
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