Cecilie Posted December 2, 2011 Posted December 2, 2011 Cecilie Pass You were killed for being logical. The scum disliked you from day one, and that is the biggest compliment you could have. You didn't quite make that inner-circle of town, those who voted together on the last day, but I'm sure you would have if you survived. Thanks for the pass . I guess being logical is in my nature . And I wasn't afraid to put my logic out there, since I was a vanilla townie. I didn't have to be afraid of the scum killing off a role if they targeted me, so I just tried to get all my thoughts out there for people to think about and analyze . I probably should have contacted more people via PM though, I guess I have some of the same phobia online as in real life, a fear of making the first contact with new people . Once they talk to me, I'm cool though. The only person I initiated contact with was Wuntin. I wanted to try to encourage him to fight, because he seemed like the type of guy town could actually use. In retrospect, it was kind of funny how I was plotting how to keep him alive and use him to kill off scum suspects together with Chromeknight . Everyone else I talked to came to me first (Chromeknight and Scubacarrot. Plus one message from Volcanicpanik after the "not town" reading on Wuntin, but sadly that didn't lead to any conversation between us. I guess I was afraid Volcanicpanik wouldn't trust me since I wanted to go against his result and keep Wuntin alive. So I just didn't know what to say to him.)
Flare Posted December 2, 2011 Posted December 2, 2011 Thank you for hosting this mafia school, def, it was fun (even though I died on the first night) and it really helped me learn how to play the mafia game. But darn, I didn't pass. Does that mean I will have to take another Mafia School? Yeah, I didn't comment very much in Day 1 because I didn't have much to say, and I wasn't sure exactly what my strategy was going to be. Oh well. But I did comment a bit in the writeboard, didn't I?
def Posted December 2, 2011 Author Posted December 2, 2011 Thank you for hosting this mafia school, def, it was fun (even though I died on the first night) and it really helped me learn how to play the mafia game. But darn, I didn't pass. Does that mean I will have to take another Mafia School? Yeah, I didn't comment very much in Day 1 because I didn't have much to say, and I wasn't sure exactly what my strategy was going to be. Oh well. But I did comment a bit in the writeboard, didn't I? You did, no worries. As a mafia school host, I need to know that the people 'passing' have a solid approach to the game, and I can't say that about you. The thing about the 'full' mafia games is that they are filled with silliness. If you are a newb, it can be baffling, but with some experience, you can easily roll with the punches. Don't think of it as a punishment of any sort, but a challenge to show us all the next round. I'd like to see you compete in full-fledged games
Flare Posted December 2, 2011 Posted December 2, 2011 You did, no worries. As a mafia school host, I need to know that the people 'passing' have a solid approach to the game, and I can't say that about you. The thing about the 'full' mafia games is that they are filled with silliness. If you are a newb, it can be baffling, but with some experience, you can easily roll with the punches. Don't think of it as a punishment of any sort, but a challenge to show us all the next round. I'd like to see you compete in full-fledged games Thank you
Cecilie Posted December 2, 2011 Posted December 2, 2011 I really wanted to emphasize the randomness in this game. I put it up front in the sign ups, but 'meta-logic' has plagued regular and mafia school games for a long time. So that puzzle was meant to encourage meta-logic folks to think beyond things. 12 pieces were given out. There were 17 players. If all 12 piece receivers were town, the game would positively suck. So, the pieces doled out a pinch of information, and doled out a fat lesson on who the scum are. It was a deliberately misleading piece of the puzzle. And I was so frustrated when people started metagaming based on the puzzle pieces .
Chromeknight Posted December 2, 2011 Posted December 2, 2011 Just finished reading the afterlife board. Good to know it's not over when it's over! Hearing what others said, and Def's commentary produces so many facepalm moments. So many ways I could have played better. Playing scum is stressful. Thanks for the (big) pass Def, and if Yumiyoshi is right I'll need some practice at pretending to be town! I'm going to have to read back and see if I can see what marks me out when I'm hunting for scum. Thanks again all! Hope to see you in game again.
def Posted December 2, 2011 Author Posted December 2, 2011 Thanks for the (big) pass Def, and if Yumiyoshi is right I'll need some practice at pretending to be town! I'm going to have to read back and see if I can see what marks me out when I'm hunting for scum. It's really hard until you've played two or three games. At this point, when I'm scum, I look over my older town games and just plagiarize what I did there. I don't know what it is, but when you become scum, you just change. You don't do, "What you would do if" you were town. You play a little wiser, more conservative. It's hard to say exactly, but there is a certain kind of sensibility that looks scum. And parroting the town in your own game won't do the trick, since that will look suss too. You need to be original and town at the same time. But I encourage you to look at the 'tells' you had this game.
Wuntin Posted December 2, 2011 Posted December 2, 2011 Thanks for a great game, def. And thanks to all the players; it wouldn't have been as fun without you Unkown to me though, this would be the start of my demise. I tried to claim doctor, it may have worked with darkdragon but everybody saw right through me!!! Of the three of you under suspicion (you, ChromeKnight and Skipper), I thought you were the slightly confused townie right up until the doctor claim that seemed to say you knowingly protected a scum. Yeah, I was just a regular townie. That was killed by the SK on the 1st night. (I still want to know why I was killed) You were killed because "Remember, the scum don't know eachother" convinced me you were a townie. And because that same statement could be spun into a suspicion of a scum ploy to look townie if I needed to defend my choice (which - as it happens - I did). I made a mistake running a plan to keep Wully. On several levels. Essentially I was betting that he'd end up killing more town than scum. And that I'd be able to (gently) influence who he targeted. Keeping me alive was a mistake on everyone's part, I'd say. For the scum, I'd need to kill more than three townies per scum to be useful (you started out twelve to four). Since I was targeting likely-scum, that doesn't seem likely. For the town, I could decide to side with the scum at any moment. My presence could turn a situation with two more townies than scum after the lynch (three more townies at day start, townie lynched) into a pretty much guaranteed scum win. They contact me (not hard - everyone knew who I was), we agree on two townies to kill (making it SK+X+X for the next day), then lynch a townie with our combined vote majority. You did influence my choice of Zam, though I tried to keep your and Carrots' thoughts out of that decision. From what the two of you had said to me by then, it seemed clear that one of you was scum but I couldn't decide who. Wuntin Big pass You really made lemonade out of lemons. I think you expected to be lynched day two (and you should have!), but I asked you to fight, you did, and you were able to win! Even though you killed a townie, even after you'd targeted a townie night three. Really, you were obligated to kill each night, and more likely to kill town than scum, but you managed to get town to let you live. A really impressive feat. I'd like to see you pull that off in an experienced game. People tend to hate independent factions and will just take them out ASAP. Like Chrome Knight, I think you really took the advice I gave you to heart, and it showed in your play. Great job! Thanks! I went into the game with the mantra "Don't get investigated! Don't get investigated!" That turned out really well When the investigation result was revealed, I was sure I was screwed. I had no doubt that the investigation was genuine (as I said during day four) and there was no room for talk of Framers, Millers or non-sane Cops. That left the truth (dosed with a few lies of omission) and hoping enough people would believe I was sincere.
Darkdragon Posted December 2, 2011 Posted December 2, 2011 thanks for the feedback and pass. I was much more confused in this game as a vanilla townie then I was in cirque as the cop. I felt like I couldn't trust anyone and even the cop, who was revealing thing in the thread - which I found very suspect. By the end I was extremely frustrated and even though I was right about one person, as you could see by votes I was fooled by the other. I think I did learn some things from this game though, which is the point of a school game (right?). It also seemed to me that people I contacted that I wanted to trust were not very responsive, so that's why I didn't push so hard on PMs. I instantly suspected Christos after he contacted me in PM though. Why didn't I see through Pirelly, unknown.
Darth Nihilus Posted December 2, 2011 Posted December 2, 2011 Darth Nihilous - Pass. This is a grudging pass, since you made what I would have to call a massive blunder on day one, but I think you get what went wrong, and you followed the game through somewhat. The blunders? Your day one strategy made zero sense, and all you ended up doing was nominating the doctor Then you revealed your role well before you were really in danger. Regrets, regrets. You've had two flame out games, and I don't hold it against you. I flamed out in my first game, and I'd like to think I'm pretty comfortable playing now. You seem interested, and I think if you build toward a strategy, rather than loudly throwing one out there, you can develop a good game. You were over-confident and aggressive here, and you need to feel things out. Don't treat hunches as fact I think that in future games, I'll pay more attention to what people are saying. I seem to jump to conclusions a bit too easily, I'll make sure to amend that in the future. Anyway, thanks for the pass, I really had fun, especially on the writeboard. It was awesome to be able to still play after I died. I really loved this game, and the twist ending was really unexpected.
Scorpiox Posted December 2, 2011 Posted December 2, 2011 Good job with this game def! It was really well run, and I'm sure it was as fun to be playing as it was to watch. Just curious although, what where the puzzle pieces for? Good job hosting another great game def! I'd like to play in one of your games in the future, that way you can't lynch half my team by yourself!
fhomess Posted December 2, 2011 Posted December 2, 2011 Thanks for the pass, def! Actually, I was 100% sure of Franklin as scum, as I was sure about you. As I said, I watch how someome writes, the construct, the tirade... and you and franklin made a big mistake. Spot the difference between your post (yours and Franklin's) and Cecile's ones. This is what worried me about you. You called me out explicitly on this in the day 2 thread and no one else had explicitly said anything like that. Thing is, I had no idea that you had a vig kill, and figured with Wully as SK that there wouldn't be anyone else capable of taking me out. I figured if I wasn't going to make it through the night, it'd be Wully. That said, I was still pretty stunned to get a "You is all dead!" pm from def that night! Wuntin - would you have sided with scum had we openly contacted you on day 2 to ask for it? I thought about it briefly, but figured it'd just get me killed. When I was killed anyway, it struck me more as a worthy gamble. I thought things were going well for scum at the time, though. :(
Piratedave84 Posted December 2, 2011 Posted December 2, 2011 Thanks for the pass! I was trying to get more involved on day II, when I first made the under-the-radar list, but I was havinh computer problems @ home and could only post @ work (had to be really undercover!!) or from my phone! I really liked when poeple got involved in the discussion, at one point, it felt like I was the only one posting, then got into a LENGHTY back and forth with Carrots which seemed to get the conversation started. After the conversation with Carrots, I was SURE to get lynched but the town elected to lynch Halomaster instead. I have to say that Christos was as active behind the scene with our scum writeboard than he was in the day threads. 2 times we (and by that I mean Fhomess and Chrome) came up with eveil plans which if they had worked would have been PERFECT! The logic was there but town had it's own agenda!!!! I felt that we, the scum team, had a good communication strategy! All that to say I really enjoyed the experience and will definitely sign up for another game (as soon as one is launched!)!! I would like to play town just to see the other side!
Chromeknight Posted December 2, 2011 Posted December 2, 2011 Ok, def. One last lesson from you. PMing people. Especially early. Is it good? is it bad? or is it a total turkey-shoot? What I mean is I've heard people say... It also seemed to me that people I contacted that I wanted to trust were not very responsive, so that's why I didn't push so hard on PMs. I instantly suspected Christos after he contacted me in PM though. and Actually, at that point, I didn't suspect you. Not anymore than anyone else at least. I never fully trusted you (especially because you contacted me so damn early), but after I died, and I got to see that Biskie was indeed scum, I actually trusted you more, since you never flinched about having Biskie on the list of people for the SK to kill... But then, when it became clear that you actually were scum, I was all "no way, he tricked me!". So I guess lesson learned for me, and good game to you . I think you actually did a really good job at hiding the fact you were scum, at least up until day 4 when it became more and more apparent that you were scum for every time you said something (at least that's what I felt looking down from the afterlife...) Is it just practice, being able to PM without giving away scumminess? Are there some tips on when to PM and why? And what particularly to say?
Darth Nihilus Posted December 2, 2011 Posted December 2, 2011 Ok, def. One last lesson from you. PMing people. Especially early. Is it good? is it bad? or is it a total turkey-shoot? What I mean is I've heard people say... and Is it just practice, being able to PM without giving away scumminess? Are there some tips on when to PM and why? And what particularly to say? I'm not def, but as I have been in two mafias, I can (sort of) answer from experience. Generally, there is a certain way to avoid looking scummy, and that is to not ask questions and expect answers (I'm talking to you, Scubacarrot! ). What I learned when I was scum was to wait for them to PM you, as it makes you look less scummy to not speak until spoken to. The other way is to just chat as if you are friends, like perhaps ask who they trust. Once you find out who they trust, you must be sure to note it, that info may be useful later. The most important thing to do, though, is to act normal. If you sound awkward, then they immediately suspect you. I hope I helped.
Chromeknight Posted December 2, 2011 Posted December 2, 2011 I'm not def, but as I have been in two mafias, I can (sort of) answer from experience. Generally, there is a certain way to avoid looking scummy, and that is to not ask questions and expect answers. What I learned when I was scum was to wait for them to PM you, as it makes you look less scummy to not speak until spoken to. The other way is to just chat as if you are friends, like perhaps ask who they trust. Once you find out who they trust, you must be sure to note it, that info may be useful later. The most important thing to do, though, is to act normal. If you sound awkward, then they immediately suspect you. Awkward is my normal. And I'm all about the asking questions. I imagine I'd be more so if town because I'd want to know what was going on. And if I was town and waiting to be PM'd by another town (who is also waiting), it'll be a long wait.
Darth Nihilus Posted December 2, 2011 Posted December 2, 2011 Awkward is my normal. And I'm all about the asking questions. I imagine I'd be more so if town because I'd want to know what was going on. And if I was town and waiting to be PM'd by another town (who is also waiting), it'll be a long wait. If so, try to sound as normal as possible. When you're town, I would contact other people first, mainly because it would help you find allies. I was suggesting strategies for Scum, but if you're Town, asking questions is perfectly good. You just have to make sure that you don't sound suspicious while asking, so a good idea would be to check over your post before you submit it and look at it from the reciever's perspective. If it would make you suspicious, then change it until you're happy with it. If there's anything else you want to ask, I'll answer to the best of my ability. That goes for anyone who played this game or wants to play a game.
def Posted December 2, 2011 Author Posted December 2, 2011 Ok, def. One last lesson from you. PMing people. Especially early. Is it good? is it bad? or is it a total turkey-shoot? What I mean is I've heard people say... and Is it just practice, being able to PM without giving away scumminess? Are there some tips on when to PM and why? And what particularly to say? It can be done, but you need to do it a little selectively, and you need to give much more than you take. Asking for opinions or theories on roles is called fishing. So, for example, a first PM might be like this (sent to someone not voting for Nihious): "This day thread is unbelievable. I can't believe everyone is voting for Nihilous. He's unhinged in thread, but he made a roleclaim, and nobody's doubting that. They should have unvoted him. I'm glad to see you seem to be working for town." Even that might attract negative attention, but there's little you can sincerely say on day one. And it's good to open the lines of communication. I think what you did with adding bricksandparts to your PM list is a good plan. When you're accusing, making friends, etc, always mix a scummy in, unless it's a massive 30 player game, and there is less need to. No matter what, you should throw one of your own in the mix. It statistically looks like town, and can help your defense later.
Fred Daniel Yam Posted December 3, 2011 Posted December 3, 2011 Thanks for the pass def. Now I can go on a mafia spree. And you're right, zakura is Chinese.
def Posted December 3, 2011 Author Posted December 3, 2011 And you're right, zakura is Chinese. That wasn't what I meant with that comment, but fair enough
Fred Daniel Yam Posted December 3, 2011 Posted December 3, 2011 I was PMing with zakura a lot behind the scenes, he was quoting ninjas from Naruto and sent me a new conversation everytime he had an update. It was kinda my fault he died because I told him to pretend investigator. I also found out the conclusion result in the school library and nearly jumped out of my seat when I saw I survived and won. I guess I can be a ruthless bastard when playing mafia.
Tachyon Posted December 3, 2011 Posted December 3, 2011 I was PMing with zakura a lot behind the scenes, he was quoting ninjas from Naruto and sent me a new conversation everytime he had an update. It was kinda my fault he died because I told him to pretend investigator. I also found out the conclusion result in the school library and nearly jumped out of my seat when I saw I survived and won. I guess I can be a ruthless bastard when playing mafia. Hey the quotes were from katekyo hitman reborn and that idea wasn't totally yours. Anyway we still won.
Scorpiox Posted December 3, 2011 Posted December 3, 2011 I forgot to say, I loved the Goeffery Chacer/ The Canterbury Tales influenced names!
def Posted December 3, 2011 Author Posted December 3, 2011 Anyway we still won. It's true, the whole town won, even Darth Nihilous I forgot to say, I loved the Goeffery Chacer/ The Canterbury Tales influenced names! Thanks If you're going to steal, steal from the best. It's a good story, and a good cross section of society. I had to add a few to represent the ladies though. Sandy gets upset if your game doesn't have enough lady characters
halomaster96 Posted December 4, 2011 Posted December 4, 2011 It's true, the whole town won, even Darth Nihilous Thanks If you're going to steal, steal from the best. It's a good story, and a good cross section of society. I had to add a few to represent the ladies though. Sandy gets upset if your game doesn't have enough lady characters So does this mean that the whole town passed or just the ones who survived?
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