samurai-turtle Posted November 27, 2016 Posted November 27, 2016 JimBee, that is a little bit out in left field. I am not too surprised about the other two councilors. But congratulations to all three of you, (I think). Quote
MysticModulus Posted November 27, 2016 Posted November 27, 2016 All hail the Wise Council! Glad to be under you leadership! Quote
Mencot Posted November 27, 2016 Posted November 27, 2016 10 hours ago, Dragonator said: A message from your friendly dragon overlord, Lord Dragonator: ~ the Council of Heroica ~ Councilor Zepher, Councilor JimBee and Councilor WaterBrick Down. Awesome stuff. Congrats to all three. This is a good start, next this game just needs a new "wake up" boost. Quote
Rider Raider Posted November 27, 2016 Posted November 27, 2016 9 hours ago, samuraiturtle said: JimBee, that is a little bit out in left field. I am not too surprised about the other two councilors. JimBee, out in the left field? Hell no! He's been here since quest 7 and has hosted several quests. You have been around since 104 and haven't hosted squat, you have no right. Oh, and congrats to the new councilers. Good choices, Dragonator. Quote
Yzalirk Posted November 27, 2016 Posted November 27, 2016 All hail the wise council! Wonder what their decisions will be in terms of Heroica's future. Quote
Palathadric Posted November 27, 2016 Posted November 27, 2016 I see Dastan playing an important role in all future Heroica affairs. Quote
Zepher Posted November 28, 2016 Posted November 28, 2016 We're looking for ways to revitalize the game a little, as it has fallen off a bit in recent months. Stay tuned, let us know if you have any ideas, and please do message us if you have a quest! Quote
Kintobor Posted November 28, 2016 Posted November 28, 2016 57 minutes ago, Zepher said: We're looking for ways to revitalize the game a little, as it has fallen off a bit in recent months. Stay tuned, let us know if you have any ideas, and please do message us if you have a quest! My suggestion would be to advertise that Heroica's longest story arc has just ended, and that now's an excellent time to jump on in. People who might've felt alienated with the game's long arcs and plots might be a little more open to trying the game if they knew that major plot lines have just wrapped up and that now's an excellent time to jump in. Quote
samurai-turtle Posted November 28, 2016 Posted November 28, 2016 8 hours ago, Rider Raider said: JimBee, out in the left field? Hell no! He's been here since quest 7 and has hosted several quests. You have been around since 104 and haven't hosted squat, you have no right. I just thought someone else would have more experience. But the persons might not even wanted to be in the council. Plus it is not like I said he couldn't do the job. And if you think the number of hosting quest is important their are players with more under their belt that are still around. But like I said they might not even wanted to do it. Quote
StickFig Posted November 28, 2016 Posted November 28, 2016 19 minutes ago, Kintobor said: My suggestion would be to advertise that Heroica's longest story arc has just ended, and that now's an excellent time to jump on in. People who might've felt alienated with the game's long arcs and plots might be a little more open to trying the game if they knew that major plot lines have just wrapped up and that now's an excellent time to jump in. Wait, so what about the apocalyptic battle between Crescent Union, Sunburst Alliance, and Wolfgang? Or did I miss that? 11 minutes ago, samuraiturtle said: [snip] Sshhhhhh. Quote
Rider Raider Posted November 28, 2016 Posted November 28, 2016 18 hours ago, samuraiturtle said: I just thought someone else would have more experience. But the persons might not even wanted to be in the council. Plus it is not like I said he couldn't do the job. And if you think the number of hosting quest is important their are players with more under their belt that are still around. But like I said they might not even wanted to do it. Just because someone else might be better at it but won't do it doesn't mean he's "out in the left field". And, if you are saying what I think you're saying, (It's hard to tell sometimes) it's flat out rude. It would be kinda like saying you have the worst grammar on the entire forum, save for the Korean Spambots. Nobody mentions it, as it would be rude to do so. Not like there is anything rude to mention, however, as JimBee has experience that tops everyone short of Zepher and WBD, including said person (or persons as you say.) Quote
Yzalirk Posted November 28, 2016 Posted November 28, 2016 21 hours ago, Zepher said: We're looking for ways to revitalize the game a little, as it has fallen off a bit in recent months. Stay tuned, let us know if you have any ideas, and please do message us if you have a quest! I agree with @Kintobor but I also think that there should be a whole new game, so-to-speak, after the main plot ends with a whole new story taking place some place after the conclusion. This would allow for a new influx of new players and everyone would start off at the same playing field rather than having a large level gap there is now. There could be an advertisement on the main page for when the sequel starts. Quote
UsernameMDM Posted November 28, 2016 Posted November 28, 2016 5 minutes ago, Goliath said: I agree with @Kintobor but I also think that there should be a whole new game, so-to-speak, after the main plot ends with a whole new story taking place some place after the conclusion. This would allow for a new influx of new players and everyone would start off at the same playing field rather than having a large level gap there is now. There could be an advertisement on the main page for when the sequel starts. You wouldn't have such a large gap if you would have stuck with a PC.... ;) Quote
Rider Raider Posted November 28, 2016 Posted November 28, 2016 40 minutes ago, Goliath said: I agree with @Kintobor but I also think that there should be a whole new game, so-to-speak, after the main plot ends with a whole new story taking place some place after the conclusion. This would allow for a new influx of new players and everyone would start off at the same playing field rather than having a large level gap there is now. There could be an advertisement on the main page for when the sequel starts. If we do that (And that is a huge if), we should climax with the final battle between the factions. Quote
Kintobor Posted November 29, 2016 Posted November 29, 2016 1 hour ago, Goliath said: I agree with @Kintobor but I also think that there should be a whole new game, so-to-speak, after the main plot ends with a whole new story taking place some place after the conclusion. This would allow for a new influx of new players and everyone would start off at the same playing field rather than having a large level gap there is now. There could be an advertisement on the main page for when the sequel starts. The gap is not the issue. People who've played for the five+ years this game has been active are not the problem this game faces. It's a problem, but not as big as you claim. The issue this game has is a lack of incoming players and a lack of QMs. We need fresh blood or this game dies. We need people to invest into the world, and the way you do that is by making the plot as easy to jump into as possible. A sequel game isn't going to win anyone over, because it's basically Heroica 2.0. Same plot. Same world. Same backstory as before, now just X-amount of years in the future with the extra baggage of the previous instalment. Like Historica, and I don't want this to turn into Historica. Making a sequel's alienating two audiences, the original players who invested time into the game and now have to play new characters, and new players who feel like joining a sequel to a game with years worth of narrative, all of which is intersecting, are going to feel alienated and lost. Wrap up the house war, and start creating some new arcs while ending up old ones. Tell potential new players that Heroica is entering a new era of the game, and that now is an excellent time to jump in. I do agree with having an advertisement, though. That'd hopefully go a long way to get people interested. Quote
Yzalirk Posted November 29, 2016 Posted November 29, 2016 1 hour ago, UsernameMDM said: You wouldn't have such a large gap if you would have stuck with a PC.... ;) Hahaha! In all seriousness, I believe other members might be turned off from joining because of the level gap though. Since most players are pretty high levels, it seems like the new guys will just get little attention therefor have little incentive to join. 25 minutes ago, Rider Raider said: If we do that (And that is a huge if), we should climax with the final battle between the factions. It is all up to the council but yeah, that would be pretty cool. Just not sure how exactly that will work, especially since not all players are affiliated with one of the factions. Honestly though, it seems like the factions serve little use or are just underutilized. 1 minute ago, Kintobor said: The gap is not the issue. People who've played for the five+ years this game has been active are not the problem this game faces. It's a problem, but not as big as you claim. The issue this game has is a lack of incoming players and a lack of QMs. We need fresh blood or this game dies. We need people to invest into the world, and the way you do that is by making the plot as easy to jump into as possible. A sequel game isn't going to win anyone over, because it's basically Heroica 2.0. Same plot. Same world. Same backstory as before, now just X-amount of years in the future with the extra baggage of the previous instalment. Like Historica, and I don't want this to turn into Historica. Making a sequel's alienating two audiences, the original players who invested time into the game and now have to play new characters, and new players who feel like joining a sequel to a game with years worth of narrative, all of which is intersecting, are going to feel alienated and lost. Wrap up the house war, and start creating some new arcs while ending up old ones. Tell potential new players that Heroica is entering a new era of the game, and that now is an excellent time to jump in. I do agree with having an advertisement, though. That'd hopefully go a long way to get people interested. Attracting new players to Heroica is not going to be an easy task to accomplish. If you look at the other communities here on Eurobricks, such as AG or Historica, members seem to be motivated by their own stories and builds. However, I can see potential with attracting new players from AG as the game system is similar to Heroica in some ways such as the involvement of teamwork and development of characters through accomplishing tasks. Again, it may be difficult since there are players who are dedicated to just one of the communities or might not enjoy the Fantasy setting at all. But yes, advertising the game more would definitely bring more attention to Heroica. I do wonder if a survey can be done to see what other users, not players, think about Heroica and what compels them to join or not. Even if we can answer any questions or concerns they have they might feel more compelled to join. Quote
samurai-turtle Posted November 29, 2016 Posted November 29, 2016 4 hours ago, Rider Raider said: "out in the left field" I just like to say it was a surprise to me that he was pick for the job. I just an idea of who might of been picked. And it might of had some influenced in my comment. I would just like to say I have no problem with JimBee running this part of the site (or any other issues with him). Plus I believe he said, he hasn't hosted to many quests himself. So take that as you want. (And if JimBee wants to yell at me I would be fine it, for what ever reason.) And as for my "grammar" it probably does suck. (But in my mind set this more of a casual setting.) I am not going to mention my spelling issues I might have (thank God for computers). On 11/27/2016 at 8:45 PM, Zepher said: We're looking for ways to revitalize the game a little, as it has fallen off a bit in recent months. Stay tuned, let us know if you have any ideas, and please do message us if you have a quest! I think the biggest problem is, that their is not enough for the new players to do. And then they get board and leave. Now I had an idea for a "Field of Glory", but for "newer" players. Plus we could end up having "newer" Quest Masters host it. That way if they are nervous to host a Quest they have a ready made quest. (I would not mind if anyone else would like to chime in.) Quote
Kintobor Posted November 29, 2016 Posted November 29, 2016 6 minutes ago, samuraiturtle said: I think the biggest problem is, that their is not enough for the new players to do. And then they get board and leave. Now I had an idea for a "Field of Glory", but for "newer" players. Plus we could end up having "newer" Quest Masters host it. That way if they are nervous to host a Quest they have a ready made quest. (I would not mind if anyone else would like to chime in.) So new heroes basically all go through the same tutorial level? Where's the fun in that for both the QM and the new players? Why can't new heroes be given the same treatment level 30 heroes get? Quote
samurai-turtle Posted November 29, 2016 Posted November 29, 2016 3 minutes ago, Kintobor said: So new heroes basically all go through the same tutorial level? Where's the fun in that for both the QM and the new players? Why can't new heroes be given the same treatment level 30 heroes get? What is the point of the "Fields of Glory"? It is just the same place over and over again. As for the level 1 what are they going to be doing with the level 30? Most likely standing around waiting for everyone else to kill off the enemies, because if the level 1 fight he will get KO. This Training Grounds would be a good place to just experiment with. I seen other players said they are nervous to host. I figured this way that could get some experience and start running their own quests. Plus, if they want to make their own monsters or items this could be the place to put them in. Really it might not even be running all the time. It will be like: "Hey I would like to host but I don't have a story". Well here you go try hosting this out. Heck it could be 3 or 4 different Labyrinths the party could run through. But they only get to pick one to go through. (And obviously have a level cap for the party.) Heck I am going to try a practice quest pitch "thing" here... "Heros", I need a couple of you to run through one of my Labyrinths to clean out the "enemies". And stop there "Leader" or "Boss". The problem with the "Boss" he seems to be roaming around some where in the back of the Labyrinth. Now I might be able to pay you much Gold. But you would be allowed to keep any thing you find in the "Labyrinth". - The Gruff Drill Instructor Quote
StickFig Posted November 29, 2016 Posted November 29, 2016 On 11/26/2016 at 10:09 PM, Dragonator said: The Council has three chairs, which, subject to assassinations, are filled by Councilor Zepher, Councilor JimBee and Councilor WaterBrick Down. They are advised by the noble and definitely not evil or corrupt Grand Vizier, DarkDragon, and will of course make decisions in the best interests of your ultimate ruler, me, uh, all of the fair people of Heroica, “Once you were in the hands of a Grand Vizier, you were dead. Grand Viziers were always scheming megalomaniacs. It was probably in the job description: ‘Are you a devious, plotting, unreliable madman? Ah, good, then you can be my most trusted minister.’” —Terry Pratchett, Interesting Times I feel like this idea may have gotten lost in all the discussion, but thank you, @Sandy, for creating this wonderful game world, and thank you @Zepher, @JimBee, @Waterbrick Down, and @Darkdragon, for committing to keep Heroica going for the immediate future. I am grateful to you all... and I, for one, welcome our new Council overlords. Quote
Waterbrick Down Posted November 29, 2016 Posted November 29, 2016 Thanks for all the good wishes, everyone. I think I can speak for the other three Councilors in that we are excited to continue to expand upon Sandy's vision, bolster the existing player base, and bring new people in. On the subject of the training grounds which has been brought up on past occasions, I don't believe the intimidating part of hosting a quest is the actual running of the battles, but the coming up with the story. The Fields of Glory is purely for combat and allowing extra already dedicated players to remain "active" while they wait for actual quests. For newer players I don't think we need a set of tutorial quests, we just need simple quests. What ever happened to clearing out a cave for someone, or finding a missing person, or protecting a caravan? They don't have to be grand story arcs, Quest 154 is an excellent little quest with a fairly simple premise that exhibits this form very well. I'd be glad to see more of them. Quote
Palathadric Posted November 29, 2016 Posted November 29, 2016 Yeah, although getting new players in the game is always nice and fun. Ultimately, what we need are more QMs to host the players who are here already plus any newcomers who are to come. The level gap shouldn't be much of an issue, because it's always easier to host new heroes than old ones. My first jaunt in the QMing department wasn't so satisfactory, but I suppose I should give it another try. Quote
Rider Raider Posted November 29, 2016 Posted November 29, 2016 I'm going to be hosting a simple "kill the pirates" quest soon. Quote
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