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From Wikipedia, the free encyclopedia

Patapon (パタポン?) is a video game published for the PlayStation Portable handheld game console combining gameplay features of rhythm games and God games. The game is presented in a cartoonish, silhouetted two-dimensional environment designed by Rolito, and features the player acting as a deity who commands an army of caricatured miniature tribal creatures by beating traditional talking drums. The game was developed by Pyramid and produced by Japan Studios.

Patapon 2 (パタポン2 ドンチャカ♪?) is a video game by Sony Computer Entertainment. It is a sequel to Patapon. Unusually, the game was released in Japan, Europe, and Australia before North America, and in North America it was first available only as a digital download via the PlayStation Store, as a "test case" to gauge the success of digital distribution on the PSP. The game is now available on UMD in all regions.

It hosts a four player (adhoc/gamesharing) multiplayer mode. Patapon designer Hiroyuki Kotani has revealed that the multiplayer mode stems from the single player mode, the former of which will involve giant eggs. These eggs contain Masks for the Hero Patapon to wear, or new CPU Kumopons. To hatch the eggs, four players must defend the egg on an enemy-laden multiplayer battleground, while moving it to a special egg-hatching altar. At this altar, all players must perform a hatching ceremony, which involves playing their rhythms in synchronization to crack the egg.

A bundle has been released. It includes a silver PSP-3000 along with a 32GB MemoryStick, and the UMD version of Patapon 2. It was released in stores November 27 in Japan.

Patapon 3 (パタポン 3?) is a rhythm game for the PlayStation Portable and sequel to Patapon 2. It was developed by Pyramid and Japan Studio and published by Sony Computer Entertainment. The game was first revealed during the Electronic Entertainment Expo 2010 as one of the 70 PlayStation Portable games released "between now and December." The game was released on April 12, 2011 in North America and April 15, 2011 in Europe and it will be released on April 28, 2011 in Japan.

Gameplay is mostly unchanged from previous titles, but there will be a greater focus on multiplayer. A multiplayer demo was released on July 6, 2010, followed by a "100 Hour" demo on January 6, 2011. Patapon 3 is presented in a cartoonish, silhouetted two-dimensional environment designed by Rolito. The game will feature more realistic backgrounds.

250px-Patapon_logo.svg.pngpatapon2_logo.jpgpatapon3_logo.png

Some short trailer stuff:

Patapon 2

I did not add a short trailer or something like it for the 1st Patapon, but if you already know Patapon you won't need to see and for those who don't know (yet) you will get the idea by seeing 2 and 3 and did not miss a think. And for those who might be wondering: I don't have Patapon 3 yet. But I did play the demo. And I do still play Patapon 2 now and then, since I didn't bring it to a 'Game Over' yet and I like to keep making my army stronger.

Any discussions about Patapon are welcome.

Patapon+Logo.jpg

~ Ro87n

  • 3 weeks later...
Posted

You know, I think that patapon 2 is definity the height of the series. In Patapon 1, you lose the caps, and in Patapon 3,it seems much harder judging from the MP demo. Also, I dont really like the idea of rock being the main music type in Patapon 3. Just my thoughts.

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