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Posted

8284-2.jpg

If you like seeing how Lego Technic mechanisms work, you may enjoy the 3D animated
above of the 8284 Tractor set. If you get past the "slow" parts, the movie shows the various crankshafts turning the Inline 4 engine, driving the rear wheels, moving the hay thresher blades, and raising/lowering the Power Take Off (PTO) liftarm.

Korwin4 wrote, ""Technic 8284" is the name of project made for a contest called "The best project made in 3D MCAD UGS SOLID EDGE Edu. system - KNSE - 2007" Bydgoszcz, POLAND. "Technic 8284" is the LEGO TECHNIC tractor with 837 parts. It presents perfect academical examples of mechanical tools like gears, differential mechanism, clutch, the idea of the engine with pistons, connecting-rods and cranked shaft. It figures as a "toy" but in the view of engineering experts it looks much different...

"The general idea of this project was to create advanced 3D numerical model of vehicle with mechanical tools to show our skills off in using CAD modeling."
Posted
  On 9/28/2010 at 12:51 PM, DLuders said:

8284-2.jpg

If you like seeing how Lego Technic mechanisms work, you may enjoy the 3D animated

above of the 8284 Tractor set. If you get past the "slow" parts, the movie shows the various crankshafts turning the Inline 4 engine, driving the rear wheels, moving the hay thresher blades, and raising/lowering the Power Take Off (PTO) liftarm.

Korwin4 wrote, ""Technic 8284" is the name of project made for a contest called "The best project made in 3D MCAD UGS SOLID EDGE Edu. system - KNSE - 2007" Bydgoszcz, POLAND. "Technic 8284" is the LEGO TECHNIC tractor with 837 parts. It presents perfect academical examples of mechanical tools like gears, differential mechanism, clutch, the idea of the engine with pistons, connecting-rods and cranked shaft. It figures as a "toy" but in the view of engineering experts it looks much different...

"The general idea of this project was to create advanced 3D numerical model of vehicle with mechanical tools to show our skills off in using CAD modeling."

That's actually very nice. I am wondering how they were able to create all those parts and have them actually fit and work correctly. I'm assuming .dat files that would work in MLCAD and SR3D Builder wouldn't work in their program...

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