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Posted

Hi, I wonder if anybody can help me. I am quite well versed in the use of MLcad and Truespace 3.2. I don't like POV at all so is there a way of creating a model in MLcad and then importing it into truespace (whilst preserving the textures, including transparency, of all the individual parts) for me to render? Any help would be greatly appreciated.

Posted

If this helps answer my question I can import a model into truespace but when I hit the render button all the parts are the wrong colours. Reds are grey, blacks are white and transparent is just black. It all goes into grey scale and transparent is no longer transparent. I could re-colour the faces manually but on a simple car model, the one that comes with MLcad, there are around 29,900 faces! :oh3::cry_sad:

Posted
  Milan said:
I am using LDView...

Did you try to search Truespace forum for help?

I have. I found this very same question posted.....

"Are there any plugins or methods to import LDraw or MLCad models or parts into trueSpace, preserving textures?

I have used ldraw2lws and loaded the .lws object into trueSpace. This imports geometry but does not preserve textures, or so it seems."

.....to which there is no reply. LDView is good but Truespace 3.2 does have quite a nice renderer considering it's free.

Posted

I would think the way to go would be to search for any POV-Ray -> Truespace converters, since there's definitely support to convert LDraw -> POV-Ray. A quick search revealed that there are some to go the opposite direction, but it's quite possible that there are some out there that do the conversion you're after. Just annoying to have to go through the extra step of going to POV.

DaveE

Posted
  davee123 said:
I would think the way to go would be to search for any POV-Ray -> Truespace converters, since there's definitely support to convert LDraw -> POV-Ray. A quick search revealed that there are some to go the opposite direction, but it's quite possible that there are some out there that do the conversion you're after. Just annoying to have to go through the extra step of going to POV.

DaveE

Thankyou very much for the reply, i'll try that and let ya know how I get on. Thankyou.

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