Grover Posted January 13 Posted January 13 Welcome to Nocturnus Welcome to the Darklands! If you are new and want to join the fun here, you just think of a character/sigfig for yourself, post that sigfig in this thread and start building. Don't forget to put in our red and gold standard, the Nocturnian colors! If you have any questions don't hesitate to ask. To get an impression of the Guilds and Nocturnus, just read along. Section One: Guilds of Historica Background See the main Book IV thread for the origins and current story status. Section Two: Guild Background and Theme Nocturnus: The Eastern Darklands Map of Nocturnus by Balthasar Landscape: The guild of Nocturnus governs the eastern darklands, comprised of the Kelra labyrinths to the west, the vast and rugged Rakath mountains running all the way from the Mitgardian peaks to the Siccus badlands, through to the far eastern swamplands of Moruth. The Kelra Labyrinths are home to the Minotaurus and Reptrians, who hold sway over the arrivals of foreign guilds to the eastern darklands. Often a sizable 'donation' is expected as well as the correct answer to one of the many riddles posed by the Minotaurus. Should guildsmen fail at this task, they may be pursued through the labyrinthin stonework and bracken by the Reptrians who hunt for their prey within. Those skilled at passing through the depths of Kelra will find themselves with the next challenge of how best to negotiate the mountainous divide of Rakath, home to Dwarves, Orcs, Dragons, and of course the Drow, an ancient species of dark elves. Is the high road the best plan? Does a trip to the underworld yield better results, not many return from these ranges quite as they were. Finally off to the eastern Moruth swamplands, home to the army of undead things....the least said of this ungodly marshy area the better, though it is rumoured that this was the homeland of Lord Ssilyrrlith, and where he began his journey to ascendancy of the guild Nocturnus. You will find humans surviving scattered throughout the darklands, they will always find a way to prosper, but its how they prosper that leaves them a scarred race... Capital: Nocturnus Resistance- Abyssian Castle Capital: Black Spire- Obsidian Spike The Tribes: Perhaps the most remarkable feature of Nocturnus is not the land itself, but the many non-human tribes who inhabit the land. Though some of the tribes have united under Sslither and the Nocturnian banner, many are free standing societies with their own culture. Check out some of the multitude of tribes here! Standard: The standard of the Nocturnus represents not only the blood spilled, but the lust for exploitation of natural resources. The rich veins of ore running through the Rakath ranges draw many races to its bosom, only to be horribly changed by the hostile environment within, only the strong adapt and survive. The red and gold are a constant reminder and rallying cry to all the creatures of the darkland, it is a symbol of the strength that the guild master must possess to lead such a varied and unpredictable band of races. Economy: The Nocturnus guild earns a lot of its wealth from the sulfuric lava flows, rich veins of mineral ore and a recklessness for personal safety. Section Three: Recent Guild History Following the defeat of the Black Mage at Cedrica, the guild of Nocturnus was invaded by the Black Spire, a group consisting of Hand of Corruption soldiers, Varlyrian shock troopers and Drow rebels, throwing Nocturnus into chaos. The Black Spire quickly conquered nearly all of Nocturnus before Lord Sslither's forces rallied from Cedrica and a band of brave Historicans from the other three guilds made a brave stand at Abyssian castle, Nocturnus's capital. During the battle at Abyssian, disgraced Avalonian General, Trian Buress was killed by Black Spire forces. The push back from the Nocturnians weakened the Black Spire's grip, but did not break it. The Black Spire conquered over half of Nocturnus and constructed a fortress, the Obsidian Spike, to serve as a command center for their forces. The Spire controlled all of the eastern and southern portions of Nocturnus while those still loyal to Sslither held the northern and most of the western lands. The Black Spire was defeated, but at great cost, and the lands of Nocturnus suffered significant damage. The guild was forced to close its borders to rebuild, but this took time, as the guild had little money due to a poor economy from the destruction, and the chaos of the other guilds as they bickered amongst one another prevented timely aid. Once the Queen retook the throne and was confirmed in her power, supplies, engineers, and labor was able to flow again and Nocturnus finally was able to rebuild. Section Four: Current Guild Challenges. Guild sign-up: If Nocturnus sounds like the home for you, create a character and post your character in this thread! WARLORDS Community Build: Warlords community build While some of the other perks of this challenge have closed, the Nocturnian title of Legendary Warlord will still be bestowed upon Nocturnus members completing this challenge. Historic Links: Book I - Nocturnus Guild Book II - Nocturnus Guild Book III - Closed Legacy Mini-challenge: The Tribes (Book II) Section Five: Guild Members Acting Guild Leader: @Kai NRG Acting Deputy Guild Leaders: @Grover, @MKJoshA As we await permanent leadership, please direct questions to @Kai NRG or the other Guild leaders. Thank you for your patience. Nocturnus Rulers: Current: Lord Vladivus Stormbringer (Lord Vladivus) DEFEATED FORMER RULER: Nocturnus Faction- Lord Ssilyrrlith (I Scream Clone) DEFEATED FORMER RULER: Black Spire Faction- Lord Raavage (ZCerberus) Members: Quote
Tezclatipoca Posted January 16 Posted January 16 I, Tezclatipoca, formerly known under the name of Faladrin, pledge allegiance to Nocturnus. I will post a presentation build with my new Sigfig soon. Quote
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