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Posted

Is there a way to overrule the collision detector to force a brick in to place?

I have this project I have to do in LDD (cannot use LDraw or Stud.io for this one, don't ask me why...)

But, I am sure a certain piece should fit, but LDD won't let me because it thinks it does not fit.

 

Tnx

Posted

Ok found it! I think…. This:

Didn’t look hard enough if there was already a topic. Hope this still works, since the article is from 2017 😬

 

Posted

I'm sure you'll quickly turn off dev mode though. It comes with annoyances, which I forget each time lol, but each time I switch it on I just switch it off the next week. It's kb-shortcuts related ones I think.

Posted

I see and understand now what you are saying.
I only needed it once for this particular model (and probably once-in-a-lifetime) LDD project I'm doing. :classic:

Otherwise, I only model in LDCad / LDraw and use Stud.io to render, make instructions or use it to make a good wishlist for Bricklink :wink:

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